Files
MP-SPDZ/Networking/CryptoPlayer.cpp
2019-01-05 15:10:01 +01:00

105 lines
2.8 KiB
C++

/*
* CryptoPlayer.cpp
*
*/
#include "CryptoPlayer.h"
#include "Math/Setup.h"
void check_ssl_file(string filename)
{
if (not ifstream(filename))
throw runtime_error("Cannot access " + filename
+ ". Have you set up SSL?\n"
"You can use `Scripts/setup-ssl.sh <nparties>`.");
}
void ssl_error(string side, string pronoun, int other, int server)
{
cerr << side << "-side handshake with party " << other
<< " failed. Make sure " << pronoun
<< " have the necessary certificate (" << PREP_DIR "P" << server
<< ".pem in the default configuration),"
<< " and run `c_rehash <directory>` on its location." << endl;
}
CryptoPlayer::CryptoPlayer(const Names& Nms, int id_base) :
MultiPlayer<ssl_socket*>(Nms, id_base), plaintext_player(Nms, id_base),
ctx(boost::asio::ssl::context::tlsv12)
{
string prefix = PREP_DIR "P" + to_string(my_num());
string cert_file = prefix + ".pem";
string key_file = prefix + ".key";
check_ssl_file(cert_file);
check_ssl_file(key_file);
ctx.use_certificate_file(cert_file, ctx.pem);
ctx.use_private_key_file(key_file, ctx.pem);
ctx.add_verify_path("Player-Data");
sockets.resize(num_players());
for (int i = 0; i < (int)sockets.size(); i++)
{
if (i == my_num())
{
sockets[i] = 0;
continue;
}
sockets[i] = new ssl_socket(io_service, ctx);
sockets[i]->lowest_layer().assign(boost::asio::ip::tcp::v4(), plaintext_player.socket(i));
sockets[i]->set_verify_mode(boost::asio::ssl::verify_peer);
sockets[i]->set_verify_callback(boost::asio::ssl::rfc2818_verification("P" + to_string(i)));
if (i < my_num())
try
{
sockets[i]->handshake(ssl_socket::client);
}
catch (...)
{
ssl_error("Client", "we", i, i);
throw;
}
if (i > my_num())
try
{
sockets[i]->handshake(ssl_socket::server);
}
catch (...)
{
ssl_error("Server", "they", i, my_num());
throw;
}
}
}
CryptoPlayer::~CryptoPlayer()
{
plaintext_player.sockets.clear();
for (int i = 0; i < num_players(); i++)
delete sockets[i];
}
template<>
void MultiPlayer<ssl_socket*>::setup_sockets(const vector<string>& names,
const vector<int>& ports, int id_base, ServerSocket& server)
{
(void)names, (void)ports, (void)id_base, (void)server;
}
template<>
void send(ssl_socket* socket, int a)
{
octet x = a;
send(socket, &x, 1);
}
template<>
void receive(ssl_socket* socket, int& a)
{
octet x;
receive(socket, &x, 1);
a = x;
}