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64 lines
1.7 KiB
C++
64 lines
1.7 KiB
C++
/*
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* CryptoPlayer.h
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*
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*/
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#ifndef NETWORKING_CRYPTOPLAYER_H_
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#define NETWORKING_CRYPTOPLAYER_H_
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#include "ssl_sockets.h"
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#include "Networking/Player.h"
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#include <boost/asio/ssl.hpp>
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#include <boost/asio.hpp>
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/**
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* Encrypted multi-party communication.
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* Uses OpenSSL and certificates issued to "P<player_no>".
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* Sending and receiving is done in separate threads to allow
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* for bidirectional communication.
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*/
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class CryptoPlayer : public MultiPlayer<ssl_socket*>
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{
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ssl_ctx ctx;
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boost::asio::io_service io_service;
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vector<ssl_socket*> other_sockets;
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vector<Sender<ssl_socket*>*> senders;
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vector<Receiver<ssl_socket*>*> receivers;
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public:
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/**
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* Start a new set of encrypted connections.
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* @param Nms network setup
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* @param id unique identifier
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*/
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CryptoPlayer(const Names& Nms, const string& id);
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// legacy interface
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CryptoPlayer(const Names& Nms, int id_base = 0);
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~CryptoPlayer();
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bool is_encrypted() { return true; }
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void send_to_no_stats(int other, const octetStream& o) const;
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void receive_player_no_stats(int other, octetStream& o) const;
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void exchange_no_stats(int other, const octetStream& to_send,
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octetStream& to_receive) const;
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void pass_around_no_stats(const octetStream& to_send, octetStream& to_receive,
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int offset) const;
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void send_receive_all_no_stats(const vector<vector<bool>>& channels,
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const vector<octetStream>& to_send,
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vector<octetStream>& to_receive) const;
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void partial_broadcast(const vector<bool>& my_senders,
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const vector<bool>& my_receivers, vector<octetStream>& os) const;
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void Broadcast_Receive_no_stats(vector<octetStream>& os) const;
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};
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#endif /* NETWORKING_CRYPTOPLAYER_H_ */
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