Files
MP-SPDZ/Processor/Data_Files.h
2018-10-26 15:52:49 +11:00

268 lines
5.7 KiB
C++

#ifndef _Data_Files
#define _Data_Files
/* This class holds the Online data files all in one place
* so the streams are easy to pass around and access
*/
#include "Math/gfp.h"
#include "Math/gf2n.h"
#include "Math/Share.h"
#include "Math/field_types.h"
#include "Processor/Buffer.h"
#include "Processor/InputTuple.h"
#include "Tools/Lock.h"
#include "Networking/Player.h"
#include <fstream>
#include <map>
using namespace std;
enum Dtype { DATA_TRIPLE, DATA_SQUARE, DATA_BIT, DATA_INVERSE, DATA_BITTRIPLE, DATA_BITGF2NTRIPLE, N_DTYPE };
class DataTag
{
int t[4];
public:
// assume that tag is three integers
DataTag(const int* tag)
{
strncpy((char*)t, (char*)tag, 3 * sizeof(int));
t[3] = 0;
}
string get_string() const
{
return string((char*)t);
}
bool operator<(const DataTag& other) const
{
for (int i = 0; i < 3; i++)
if (t[i] != other.t[i])
return t[i] < other.t[i];
return false;
}
};
struct DataPositions
{
static const char* dtype_names[N_DTYPE];
static const char* field_names[N_DATA_FIELD_TYPE];
static const int tuple_size[N_DTYPE];
vector< vector<long long> > files;
vector< vector<long long> > inputs;
map<DataTag, long long> extended[N_DATA_FIELD_TYPE];
DataPositions(int num_players = 0) { set_num_players(num_players); }
void set_num_players(int num_players);
void increase(const DataPositions& delta);
void print_cost() const;
};
template<class sint> class Processor;
template<class sint> class Data_Files;
template<class T>
class Sub_Data_Files
{
static const bool implemented[N_DTYPE];
static map<DataTag, int> tuple_lengths;
static Lock tuple_lengths_lock;
static int tuple_length(int dtype);
BufferOwner<T, T> buffers[N_DTYPE];
vector<BufferOwner<T, T>> input_buffers;
BufferOwner<InputTuple<T>, RefInputTuple<T>> my_input_buffers;
map<DataTag, BufferOwner<T, T> > extended;
int my_num,num_players;
const string prep_data_dir;
DataPositions& usage;
public:
Sub_Data_Files(int my_num, int num_players, const string& prep_data_dir,
DataPositions& usage);
~Sub_Data_Files();
void seekg(DataPositions& pos);
void prune();
void purge();
bool eof(Dtype dtype);
bool input_eof(int player);
void get(Dtype dtype, T* a);
void get_three(Dtype dtype, T& a, T& b, T& c)
{
usage.files[T::field_type()][dtype]++;
buffers[dtype].input(a);
buffers[dtype].input(b);
buffers[dtype].input(c);
}
void get_two(Dtype dtype, T& a, T& b)
{
usage.files[T::field_type()][dtype]++;
buffers[dtype].input(a);
buffers[dtype].input(b);
}
void get_one(Dtype dtype, T& a)
{
usage.files[T::field_type()][dtype]++;
buffers[dtype].input(a);
}
void get_input(T& a,typename T::clear& x,int i)
{
usage.inputs[i][T::field_type()]++;
RefInputTuple<T> tuple(a, x);
if (i==my_num)
my_input_buffers.input(tuple);
else
input_buffers[i].input(a);
}
void setup_extended(const DataTag& tag, int tuple_size = 0);
void get(SubProcessor<T>& proc, DataTag tag, const vector<int>& regs, int vector_size);
};
template<class sint>
class Data_Files
{
DataPositions usage;
public:
Sub_Data_Files<sint> DataFp;
Sub_Data_Files<sgf2n> DataF2;
const string& prep_data_dir;
Data_Files(int my_num,int n,const string& prep_data_dir);
Data_Files(Names& N, const string& prep_data_dir) :
Data_Files(N.my_num(), N.num_players(), prep_data_dir) {}
DataPositions tellg();
void seekg(DataPositions& pos);
void skip(const DataPositions& pos);
void prune();
void purge();
template<class T>
bool eof(Dtype dtype)
{
return get_sub<T>().eof(dtype);
}
template<class T>
bool input_eof(int player)
{
return get_sub<T>().input_eof(player);
}
void setup_extended(DataFieldType field_type, const DataTag& tag, int tuple_size = 0);
template<class T>
void get(SubProcessor<T>& proc, DataTag tag, const vector<int>& regs, int vector_size)
{
get_sub<T>().get(proc, tag, regs, vector_size);
}
DataPositions get_usage()
{
return usage;
}
template<class T>
Sub_Data_Files<T>& get_sub();
template <class T>
void get(Dtype dtype, T* a)
{
get_sub<T>().get(dtype, a);
}
template <class T>
void get_three(DataFieldType field_type, Dtype dtype, T& a, T& b, T& c)
{
(void)field_type;
get_sub<T>().get_three(dtype, a, b, c);
}
template <class T>
void get_two(DataFieldType field_type, Dtype dtype, T& a, T& b)
{
(void)field_type;
get_sub<T>().get_two(dtype, a, b);
}
template <class T>
void get_one(DataFieldType field_type, Dtype dtype, T& a)
{
(void)field_type;
get_sub<T>().get_one(dtype, a);
}
template <class T>
void get_input(T& a,typename T::clear& x,int i)
{
get_sub<T>().get_input(a, x, i);
}
};
template<class T> inline
bool Sub_Data_Files<T>::eof(Dtype dtype)
{ return buffers[dtype].eof; }
template<class T> inline
bool Sub_Data_Files<T>::input_eof(int player)
{
if (player == my_num)
return my_input_buffers.eof;
else
return input_buffers[player].eof;
}
template<class T>
inline void Sub_Data_Files<T>::get(Dtype dtype, T* a)
{
usage.files[T::field_type()][dtype]++;
for (int i = 0; i < DataPositions::tuple_size[dtype]; i++)
buffers[dtype].input(a[i]);
}
template<>
template<>
inline Sub_Data_Files<sgfp>& Data_Files<sgfp>::get_sub<sgfp>()
{
return DataFp;
}
template<>
template<>
inline Sub_Data_Files<sgf2n>& Data_Files<sgfp>::get_sub<sgf2n>()
{
return DataF2;
}
template<>
template<>
inline Sub_Data_Files<Rep3Share>& Data_Files<Rep3Share>::get_sub<Rep3Share>()
{
return DataFp;
}
template<>
template<>
inline Sub_Data_Files<sgf2n>& Data_Files<Rep3Share>::get_sub<sgf2n>()
{
return DataF2;
}
#endif