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MP-SPDZ/OT/BitMatrix.cpp

711 lines
16 KiB
C++

/*
* BitMatrix.cpp
*
*/
#include <smmintrin.h>
#include <immintrin.h>
#include <mpirxx.h>
#include "BitMatrix.h"
#include "Rectangle.h"
#include "BitDiagonal.h"
#include "Math/gf2n.h"
#include "Math/gfp.h"
#include "Math/Z2k.h"
#include "Math/BitVec.h"
#include "GC/TinySecret.h"
#include "OT/Rectangle.hpp"
#include "Math/Z2k.hpp"
#include "Math/Square.hpp"
union matrix16x8
{
__m128i whole;
octet rows[16];
matrix16x8() : whole(_mm_setzero_si128()) {}
matrix16x8(__m128i x) { whole = x; }
bool get_bit(int x, int y)
{ return (rows[x] >> y) & 1; }
void input(square128& input, int x, int y);
void transpose(square128& output, int x, int y);
};
class square16
{
public:
// 16x16 in two halves, 128 bits each
matrix16x8 halves[2];
bool get_bit(int x, int y)
{ return halves[y/8].get_bit(x, y % 8); }
void input(square128& output, int x, int y);
void transpose(square128& output, int x, int y);
void check_transpose(square16& dual);
void print();
};
#ifdef __clang__
#define UNROLL_LOOPS
#else
#define UNROLL_LOOPS __attribute__((optimize("unroll-loops")))
#endif
UNROLL_LOOPS
inline void matrix16x8::input(square128& input, int x, int y)
{
for (int l = 0; l < 16; l++)
rows[l] = input.bytes[16*x+l][y];
}
UNROLL_LOOPS
inline void square16::input(square128& input, int x, int y)
{
for (int i = 0; i < 2; i++)
halves[i].input(input, x, 2 * y + i);
}
UNROLL_LOOPS
inline void matrix16x8::transpose(square128& output, int x, int y)
{
for (int j = 0; j < 8; j++)
{
int row = _mm_movemask_epi8(whole);
whole = _mm_slli_epi64(whole, 1);
// _mm_movemask_epi8 uses most significant bit, hence +7-j
output.doublebytes[8*x+7-j][y] = row;
}
}
UNROLL_LOOPS
inline void square16::transpose(square128& output, int x, int y)
{
for (int i = 0; i < 2; i++)
halves[i].transpose(output, 2 * x + i, y);
}
#ifdef __AVX2__
union matrix32x8
{
__m256i whole;
octet rows[32];
matrix32x8() : whole(_mm256_setzero_si256()) {}
matrix32x8(__m256i x) { whole = x; }
void input(square128& input, int x, int y);
void transpose(square128& output, int x, int y);
};
class square32
{
public:
matrix32x8 quarters[4];
void input(square128& input, int x, int y);
void transpose(square128& output, int x, int y);
};
UNROLL_LOOPS
inline void matrix32x8::input(square128& input, int x, int y)
{
for (int l = 0; l < 32; l++)
rows[l] = input.bytes[32*x+l][y];
}
UNROLL_LOOPS
inline void square32::input(square128& input, int x, int y)
{
for (int i = 0; i < 4; i++)
quarters[i].input(input, x, 4 * y + i);
}
UNROLL_LOOPS
inline void matrix32x8::transpose(square128& output, int x, int y)
{
for (int j = 0; j < 8; j++)
{
int row = _mm256_movemask_epi8(whole);
whole = _mm256_slli_epi64(whole, 1);
// _mm_movemask_epi8 uses most significant bit, hence +7-j
output.words[8*x+7-j][y] = row;
}
}
UNROLL_LOOPS
inline void square32::transpose(square128& output, int x, int y)
{
for (int i = 0; i < 4; i++)
quarters[i].transpose(output, 4 * x + i, y);
}
#endif
#ifdef __AVX2__
typedef square32 subsquare;
#define N_SUBSQUARES 4
#else
typedef square16 subsquare;
#define N_SUBSQUARES 8
#endif
// hypercube permutation
#ifndef __AVX2__
const int perm[] = { 0, 8, 4, 0xc, 2, 0xa, 6, 0xe, 1, 9, 5, 0xd, 3, 0xb, 7, 0xf };
#else
const int perm2[] = { 0, 4, 2, 6, 1, 5, 3, 7, 8, 0xc, 0xa, 0xe, 9, 0xd, 0xb, 0xf };
#endif
UNROLL_LOOPS
void square128::transpose()
{
#ifdef USE_SUBSQUARES
for (int j = 0; j < N_SUBSQUARES; j++)
for (int k = 0; k < j; k++)
{
subsquare a, b;
a.input(*this, k, j);
b.input(*this, j, k);
a.transpose(*this, j, k);
b.transpose(*this, k, j);
}
for (int j = 0; j < N_SUBSQUARES; j++)
{
subsquare a;
a.input(*this, j, j);
a.transpose(*this, j, j);
}
#else
#define EIGHTTOSIXTYFOUR X(8) X(16) X(32) X(64)
#define X(I) { \
const int J = I / 4; \
for (int i = 0; i < 16 / J; i++) \
{ \
for (int j = 0; j < J / 2; j++) \
{ \
int a = base + J * i + j; \
int b = a + J/2; \
__m128i tmp = _mm_unpacklo_epi##I(rows[a], rows[b]); \
rows[b] = _mm_unpackhi_epi##I(rows[a], rows[b]); \
rows[a] = tmp; \
} \
} \
}
#ifdef __AVX2__
#define Z(I) { \
const int J = I / 8; \
for (int i = 0; i < 16 / J; i++) \
{ \
for (int j = 0; j < J / 2; j++) \
{ \
int a = base + J * i + j; \
int b = a + J/2; \
__m256i tmp = _mm256_unpacklo_epi##I(doublerows[a], doublerows[b]); \
doublerows[b] = _mm256_unpackhi_epi##I(doublerows[a], doublerows[b]); \
doublerows[a] = tmp; \
} \
} \
}
square128 tmp;
for (int k = 0; k < 4; k++)
{
int base = k * 16 * 2;
X(8)
base += 16;
X(8)
base = k * 16;
Z(16) Z(32) Z(64)
for (int i = 0; i < 8; i++)
{
int a = base + i;
int b = a + 8;
__m128i tmp = rows[2 * b];
rows[2 * b] = rows[2 * a + 1];
rows[2 * a + 1] = tmp;
}
for (int i = 0; i < 16; i++)
{
int j = perm2[i];
tmp.doublerows[base + i] = doublerows[base + j];
}
}
for (int i = 0; i < 16; i++)
{
for (int k = 0; k < 4; k++)
matrix32x8(tmp.doublerows[k * 16 + i]).transpose(*this, i, k);
}
#else // __AVX2__
square128 tmp;
for (int k = 0; k < 8; k++)
{
int base = k * 16;
EIGHTTOSIXTYFOUR
for (int i = 0; i < 16; i++)
{
int j = perm[i];
tmp.rows[base + i] = rows[base + j];
}
}
for (int i = 0; i < 16; i++)
{
for (int k = 0; k < 8; k++)
matrix16x8(tmp.rows[k * 16 + i]).transpose(*this, i, k);
}
#endif // __AVX2__
#endif // __USE_SUBSQUARES__
}
void square128::randomize(PRNG& G)
{
G.get_octets((octet*)&rows, sizeof(rows));
}
void square128::randomize(int row, PRNG& G)
{
rows[row] = G.get_doubleword();
}
void square128::conditional_add(BitVector& conditions, square128& other, int offset)
{
for (int i = 0; i < 128; i++)
if (conditions.get_bit(128 * offset + i))
rows[i] ^= other.rows[i];
}
void square128::hash_row_wise(MMO& mmo, square128& input)
{
mmo.hashBlockWise<gf2n_long,128>((octet*)rows, (octet*)input.rows);
}
template <>
void Square<gf2n_long>::to(gf2n_long& result)
{
int128 high, low;
for (int i = 0; i < 128; i++)
{
low ^= rows[i].get() << i;
high ^= rows[i].get() >> (128 - i);
}
result.reduce(high, low);
}
void square128::check_transpose(square128& dual, int i, int k)
{
for (int j = 0; j < 16; j++)
for (int l = 0; l < 16; l++)
if (get_bit(16 * i + j, 16 * k + l) != dual.get_bit(16 * k + l, 16 * i + j))
{
cout << "Error in 16x16 square (" << i << "," << k << ")" << endl;
print(i, k);
cout << "dual" << endl;
dual.print(i, k);
exit(1);
}
}
void square128::check_transpose(square128& dual)
{
for (int i = 0; i < 8; i++)
for (int k = 0; k < 8; k++)
check_transpose(dual, i, k);
}
void square16::print()
{
for (int i = 0; i < 2; i++)
{
for (int j = 0; j < 8; j++)
{
for (int k = 0; k < 2; k++)
{
for (int l = 0; l < 8; l++)
cout << halves[k].get_bit(8 * i + j, l);
cout << " ";
}
cout << endl;
}
cout << endl;
}
}
void square128::print(int i, int k)
{
square16 a;
a.input(*this, i, k);
a.print();
}
void square128::print()
{
for (int i = 0; i < 128; i++)
{
for (int j = 0; j < 128; j++)
cout << get_bit(i, j);
cout << endl;
}
}
void square128::print_octets()
{
for (int i = 0; i < 128; i++)
{
for (int j = 0; j < 16; j++)
cout << hex << (int)bytes[i][j] << " ";
cout << endl;
}
cout << dec;
}
void square128::print_doublerows()
{
for (int i = 0; i < 64; i++)
{
for (int j = 0; j < 32; j++)
{
cout.width(2);
cout << hex << (int)bytes[2*i+j/16][j%16] << " ";
}
cout << endl;
}
cout << dec;
}
void square128::set_zero()
{
for (int i = 0; i < 128; i++)
rows[i] = _mm_setzero_si128();
}
square128& square128::operator^=(square128& other)
{
for (int i = 0; i < 128; i++)
rows[i] ^= other.rows[i];
return *this;
}
square128& square128::add(square128& other)
{
return *this ^= other;
}
square128& square128::sub(square128& other)
{
return *this ^= other;
}
square128& square128::rsub(square128& other)
{
return *this ^= other;
}
square128& square128::operator^=(const __m128i* other)
{
__m128i value = _mm_loadu_si128(other);
for (int i = 0; i < 128; i++)
rows[i] ^= value;
return *this;
}
square128& square128::sub(const __m128i* other)
{
return *this ^= other;
}
square128& square128::operator^=(BitVector& other)
{
return *this ^= (__m128i*)other.get_ptr();
}
bool square128::operator==(square128& other)
{
for (int i = 0; i < 128; i++)
{
if (int128(rows[i]) != other.rows[i])
return false;
}
return true;
}
void square128::pack(octetStream& o) const
{
o.append((octet*)this->bytes, sizeof(bytes));
}
void square128::unpack(octetStream &o)
{
o.consume((octet*)this->bytes, sizeof(bytes));
}
BitMatrix::BitMatrix(int length)
{
resize(length);
}
void BitMatrix::resize(int length)
{
if (length % 128 != 0)
throw invalid_length(
to_string(length) + " not divisible by "
+ to_string(128));
squares.resize(length / 128);
}
int BitMatrix::size()
{
return squares.size() * 128;
}
template <class U>
bool Matrix<U>::operator==(Matrix<U>& other)
{
if (squares.size() != other.squares.size())
throw invalid_length();
for (size_t i = 0; i < squares.size(); i++)
if (not(squares[i] == other.squares[i]))
return false;
return true;
}
template <class U>
bool Matrix<U>::operator!=(Matrix<U>& other)
{
return not (*this == other);
}
template <class U>
void Matrix<U>::randomize(PRNG& G)
{
for (size_t i = 0; i < squares.size(); i++)
squares[i].randomize(G);
}
template <class U>
void Matrix<U>::randomize(int row, PRNG& G)
{
for (size_t i = 0; i < squares.size(); i++)
squares[i].randomize(row, G);
}
void BitMatrix::transpose()
{
for (size_t i = 0; i < squares.size(); i++)
squares[i].transpose();
}
void BitMatrix::check_transpose(BitMatrix& dual)
{
for (size_t i = 0; i < squares.size(); i++)
{
for (int j = 0; j < 128; j++)
for (int k = 0; k < 128; k++)
if (squares[i].get_bit(j, k) != dual.squares[i].get_bit(k, j))
{
cout << "First error in square " << i << " row " << j
<< " column " << k << endl;
squares[i].print(i / 8, j / 8);
dual.squares[i].print(i / 8, j / 8);
return;
}
}
cout << "No errors in transpose" << endl;
}
template <class U>
void Matrix<U>::print_side_by_side(Matrix<U>& other)
{
for (int i = 0; i < 32; i++)
{
for (int j = 0; j < 64; j++)
cout << squares[0].get_bit(i,j);
cout << " ";
for (int j = 0; j < 64; j++)
cout << other.squares[0].get_bit(i,j);
cout << endl;
}
}
template <class U>
void Matrix<U>::print_conditional(BitVector& conditions)
{
for (int i = 0; i < 32; i++)
{
if (conditions.get_bit(i))
for (int j = 0; j < 65; j++)
cout << " ";
for (int j = 0; j < 64; j++)
cout << squares[0].get_bit(i,j);
if (!conditions.get_bit(i))
for (int j = 0; j < 65; j++)
cout << " ";
cout << endl;
}
}
template <class U>
void Matrix<U>::pack(octetStream& os) const
{
for (size_t i = 0; i < squares.size(); i++)
squares[i].pack(os);
}
template <class U>
void Matrix<U>::unpack(octetStream& os)
{
for (size_t i = 0; i < squares.size(); i++)
squares[i].unpack(os);
}
void BitMatrix::vertical_to(vector<BitVector>& output)
{
int n = 128 * squares.size();
output.resize(n);
for (int i = 0; i < n; i++)
{
output[i].resize(128);
output[i].set_int128(0, squares[i / 128].rows[i % 128]);
}
}
template <class U>
Slice<U>::Slice(U& bm, size_t start, size_t size) :
bm(bm), start(start)
{
end = start + size;
if (end > bm.squares.size())
{
stringstream ss;
ss << "Matrix slice (" << start << "," << end << ") larger than matrix (" << bm.squares.size() << ")";
throw invalid_argument(ss.str());
}
}
template <class U>
Slice<U>& Slice<U>::rsub(Slice<U>& other)
{
if (bm.squares.size() < other.end)
throw invalid_length();
for (size_t i = other.start; i < other.end; i++)
bm.squares[i].rsub(other.bm.squares[i]);
return *this;
}
template <class U>
Slice<U>& Slice<U>::sub(BitVector& other, int repeat)
{
if (end * U::PartType::N_COLUMNS > other.size() * repeat)
throw invalid_length(to_string(U::PartType::N_COLUMNS));
for (size_t i = start; i < end; i++)
{
bm.squares[i].sub(other.get_ptr_to_byte(i / repeat,
U::PartType::N_ROW_BYTES));
}
return *this;
}
template <class U>
void Slice<U>::randomize(int row, PRNG& G)
{
for (size_t i = start; i < end; i++)
bm.squares[i].randomize(row, G);
}
template <class U>
void Slice<U>::conditional_add(BitVector& conditions, U& other, bool useOffset)
{
for (size_t i = start; i < end; i++)
bm.squares[i].conditional_add(conditions, other.squares[i], useOffset * i);
}
template <>
void Slice<BitMatrix>::transpose()
{
for (size_t i = start; i < end; i++)
bm.squares[i].transpose();
}
template <class U>
template <class T>
void Slice<U>::print()
{
cout << "hex / value" << endl;
for (int i = 0; i < 16; i++)
{
cout << T(bm.squares[0].rows[i]) << endl;
}
cout << endl;
}
template <class U>
void Slice<U>::pack(octetStream& os) const
{
os.reserve(U::PartType::size() * (end - start));
for (size_t i = start; i < end; i++)
bm.squares[i].pack(os);
}
template <class U>
void Slice<U>::unpack(octetStream& os)
{
for (size_t i = start; i < end; i++)
bm.squares[i].unpack(os);
}
#undef XXX
#define XXX(T,N,L) \
template class Matrix<Rectangle< Z2<N>, Z2<L> > >; \
template class Slice<Matrix<Rectangle< Z2<N>, Z2<L> > > >; \
#undef X
#define X(N,L) \
XXX(Z2<L>, N, L)
//X(96, 160)
XXX(SignedZ2<64>, 64, 64)
XXX(SignedZ2<72>, 72, 72)
Y(64, 64)
Y(64, 48)
Y(66, 64)
Y(66, 48)
Y(32, 32)
Y(1, 40)
Y(72, 48)
Y(74, 48)
Y(72, 64)
Y(74, 64)
template class Matrix<square128>;
#define BMS X(BitMatrix)
#undef X
#define X(BM) \
template class Slice<BM>; \
XX(BM, gf2n_long)
#define XX(BM, GF) \
//template void Slice<BM >::print<GF>();
BMS
#define XXXX(BM, GF) \
template class Slice<BM>; \
XX(BM, GF)
XXXX(Matrix<gf2n_short_square>, gf2n_short)
XXXX(Matrix<Square<gf2n_long>>, gf2n_long)
XXXX(Matrix<Square<gfp1>>, gfp1)
XXXX(Matrix<BitDiagonal>, BitVec)