mirror of
https://github.com/data61/MP-SPDZ.git
synced 2026-04-20 03:01:31 -04:00
203 lines
6.4 KiB
C++
203 lines
6.4 KiB
C++
/*
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* CryptoPlayer.cpp
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*
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*/
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#include "CryptoPlayer.h"
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#include "Math/Setup.h"
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void check_ssl_file(string filename)
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{
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if (not ifstream(filename))
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throw runtime_error("Cannot access " + filename
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+ ". Have you set up SSL?\n"
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"You can use `Scripts/setup-ssl.sh <nparties>`.");
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}
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void ssl_error(string side, string pronoun, string other, string server)
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{
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cerr << side << "-side handshake with " << other
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<< " failed. Make sure " << pronoun
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<< " have the necessary certificate (" << PREP_DIR << server
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<< ".pem in the default configuration),"
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<< " and run `c_rehash <directory>` on its location." << endl
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<< "The certificates should be the same on every host. "
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<< "Also make sure that it's still valid. Certificates generated "
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<< "with `Scripts/setup-ssl.sh` expire after a month." << endl;
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}
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CryptoPlayer::CryptoPlayer(const Names& Nms, int id_base) :
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MultiPlayer<ssl_socket*>(Nms, id_base), plaintext_player(Nms, id_base),
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other_player(Nms, id_base + Nms.num_players()),
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ctx("P" + to_string(my_num()))
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{
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sockets.resize(num_players());
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other_sockets.resize(num_players());
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senders.resize(num_players());
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receivers.resize(num_players());
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for (int i = 0; i < (int)sockets.size(); i++)
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{
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if (i == my_num())
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{
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sockets[i] = 0;
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senders[i] = 0;
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other_sockets[i] = 0;
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receivers[i] = 0;
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continue;
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}
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sockets[i] = new ssl_socket(io_service, ctx, plaintext_player.socket(i),
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"P" + to_string(i), "P" + to_string(my_num()), i < my_num());
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other_sockets[i] = new ssl_socket(io_service, ctx, other_player.socket(i),
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"P" + to_string(i), "P" + to_string(my_num()), i < my_num());
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senders[i] = new Sender<ssl_socket*>(i < my_num() ? sockets[i] : other_sockets[i]);
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receivers[i] = new Receiver<ssl_socket*>(i < my_num() ? other_sockets[i] : sockets[i]);
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}
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}
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CryptoPlayer::~CryptoPlayer()
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{
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close_client_socket(plaintext_player.socket(my_num()));
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close_client_socket(other_player.socket(my_num()));
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plaintext_player.sockets.clear();
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other_player.sockets.clear();
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for (int i = 0; i < num_players(); i++)
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{
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delete sockets[i];
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delete other_sockets[i];
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delete senders[i];
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delete receivers[i];
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}
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}
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void CryptoPlayer::send_to_no_stats(int other, const octetStream& o) const
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{
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senders[other]->request(o);
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senders[other]->wait(o);
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}
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void CryptoPlayer::receive_player_no_stats(int other, octetStream& o) const
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{
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receivers[other]->request(o);
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receivers[other]->wait(o);
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}
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void CryptoPlayer::exchange_no_stats(int other, const octetStream& to_send,
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octetStream& to_receive) const
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{
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if (&to_send == &to_receive)
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{
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MultiPlayer<ssl_socket*>::exchange_no_stats(other, to_send, to_receive);
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}
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else
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{
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senders[other]->request(to_send);
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receivers[other]->request(to_receive);
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senders[other]->wait(to_send);
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receivers[other]->wait(to_receive);
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}
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}
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void CryptoPlayer::pass_around_no_stats(const octetStream& to_send,
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octetStream& to_receive, int offset) const
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{
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if (&to_send == &to_receive)
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{
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MultiPlayer<ssl_socket*>::pass_around_no_stats(to_send, to_receive, offset);
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}
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else
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{
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#ifdef TIME_ROUNDS
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Timer recv_timer;
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TimeScope ts(recv_timer);
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#endif
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senders[get_player(offset)]->request(to_send);
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receivers[get_player(-offset)]->request(to_receive);
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senders[get_player(offset)]->wait(to_send);
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receivers[get_player(-offset)]->wait(to_receive);
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#ifdef TIME_ROUNDS
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cout << "Exchange time: " << recv_timer.elapsed() << " seconds to receive "
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<< 1e-3 * to_receive.get_length() << " KB" << endl;
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#endif
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}
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}
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template<>
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void MultiPlayer<ssl_socket*>::setup_sockets(const vector<string>& names,
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const vector<int>& ports, int id_base, ServerSocket& server)
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{
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(void)names, (void)ports, (void)id_base, (void)server;
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}
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void CryptoPlayer::send_receive_all_no_stats(const vector<vector<bool>>& channels,
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const vector<octetStream>& to_send,
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vector<octetStream>& to_receive) const
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{
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to_receive.resize(num_players());
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for (int offset = 1; offset < num_players(); offset++)
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{
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int other = get_player(offset);
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bool receive = channels[other][my_num()];
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if (channels[my_num()][other])
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this->senders[other]->request(to_send[other]);
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if (receive)
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this->receivers[other]->request(to_receive[other]);
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}
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for (int offset = 1; offset < num_players(); offset++)
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{
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int other = get_player(offset);
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bool receive = channels[other][my_num()];
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if (channels[my_num()][other])
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this->senders[other]->wait(to_send[other]);
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if (receive)
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this->receivers[other]->wait(to_receive[other]);
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}
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}
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void CryptoPlayer::partial_broadcast(const vector<bool>& my_senders,
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const vector<bool>& my_receivers,
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vector<octetStream>& os) const
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{
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TimeScope ts(comm_stats["Partial broadcasting"].add(os[my_num()]));
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for (int offset = 1; offset < num_players(); offset++)
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{
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int other = get_player(offset);
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bool receive = my_senders[other];
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if (my_receivers[other])
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{
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this->senders[other]->request(os[my_num()]);
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sent += os[my_num()].get_length();
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}
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if (receive)
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this->receivers[other]->request(os[other]);
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}
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for (int offset = 1; offset < num_players(); offset++)
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{
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int other = get_player(offset);
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bool receive = my_senders[other];
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if (my_receivers[other])
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this->senders[other]->wait(os[my_num()]);
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if (receive)
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this->receivers[other]->wait(os[other]);
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}
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}
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void CryptoPlayer::Broadcast_Receive_no_stats(vector<octetStream>& os) const
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{
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for (int offset = 1; offset < num_players(); offset++)
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{
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int other = get_player(offset);
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this->senders[other]->request(os[my_num()]);
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receivers[other]->request(os[other]);
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}
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for (int offset = 1; offset < num_players(); offset++)
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{
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int other = get_player(offset);
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this->senders[other]->wait(os[my_num()]);
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receivers[other]->wait(os[other]);
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}
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}
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