Files
MP-SPDZ/GC/ThreadMaster.hpp
Marcel Keller cc0711c224 MP-SPDZ.
2018-10-11 17:20:26 +11:00

92 lines
1.7 KiB
C++

/*
* ThreadMaster.cpp
*
*/
#include "ThreadMaster.h"
#include "Program.h"
#include "ReplicatedSecret.h"
#include "Secret.h"
#include "Yao/YaoGarbleWire.h"
#include "Yao/YaoEvalWire.h"
namespace GC
{
template<class T>
ThreadMaster<T>* ThreadMaster<T>::singleton = 0;
template<class T>
ThreadMaster<T>& ThreadMaster<T>::s()
{
if (singleton)
return *singleton;
else
throw runtime_error("no singleton, maybe threads not supported");
}
template<class T>
ThreadMaster<T>::ThreadMaster() : P(0), machine(memory)
{
if (singleton)
throw runtime_error("there can only be one");
singleton = this;
}
template<class T>
void ThreadMaster<T>::run_tape(int thread_number, int tape_number, int arg)
{
threads.at(thread_number)->tape_schedule.push({tape_number, arg});
}
template<class T>
void ThreadMaster<T>::join_tape(int thread_number)
{
threads.at(thread_number)->join_tape();
}
template<class T>
Thread<T>* ThreadMaster<T>::new_thread(int i)
{
return new Thread<T>(i, machine, N);
}
template<class T>
void ThreadMaster<T>::run()
{
P = new Player(N, 1 << 24);
machine.load_schedule(progname);
for (int i = 0; i < machine.nthreads; i++)
threads.push_back(new_thread(i));
for (auto thread : threads)
thread->join_tape();
Timer timer;
timer.start();
threads[0]->tape_schedule.push(0);
for (auto thread : threads)
thread->finish();
// synchronize
vector<octetStream> os(P->num_players());
P->Broadcast_Receive(os);
for (auto thread : threads)
delete thread;
delete P;
cerr << "Time = " << timer.elapsed() << endl;
}
template class ThreadMaster<FakeSecret>;
template class ThreadMaster<ReplicatedSecret>;
} /* namespace GC */