Files
MP-SPDZ/Protocols/MAC_Check.hpp
2023-12-14 12:17:54 +11:00

413 lines
9.8 KiB
C++

#ifndef PROTOCOLS_MAC_CHECK_HPP_
#define PROTOCOLS_MAC_CHECK_HPP_
#include "Protocols/MAC_Check.h"
#include "Tools/Subroutines.h"
#include "Tools/Exceptions.h"
#include "Tools/random.h"
#include "Tools/time-func.h"
#include "Tools/int.h"
#include "Tools/benchmarking.h"
#include "Tools/Bundle.h"
#include <algorithm>
#include "Protocols/MAC_Check_Base.hpp"
#include "mac_key.hpp"
template<class T>
const char* TreeSum<T>::mc_timer_names[] = {
"sending",
"receiving and adding",
"broadcasting",
"receiving summed values",
"random seed",
"commit and open",
"wait for summer thread",
"receiving",
"summing",
"waiting for select()"
};
template<class U>
void Tree_MAC_Check<U>::setup(Player& P)
{
assert(coordinator == 0);
coordinator = new Coordinator(P.N, U::type_string() + to_string(U::clear::length()));
U::prep_type::MAC_Check::coordinator = coordinator;
U::prep_check_type::MAC_Check::coordinator = coordinator;
U::bit_prep_type::MAC_Check::coordinator = coordinator;
U::bit_prep_type::prep_check_type::MAC_Check::coordinator = coordinator;
U::input_check_type::MAC_Check::coordinator = coordinator;
}
template<class U>
void Tree_MAC_Check<U>::teardown()
{
if (coordinator)
delete coordinator;
coordinator = 0;
U::prep_type::MAC_Check::coordinator = 0;
U::prep_check_type::MAC_Check::coordinator = 0;
U::bit_prep_type::MAC_Check::coordinator = 0;
U::bit_prep_type::prep_check_type::MAC_Check::coordinator = 0;
U::input_check_type::MAC_Check::coordinator = 0;
}
template<class U>
MAC_Check_<U>::MAC_Check_(const typename U::mac_key_type::Scalar& ai, int opening_sum,
int max_broadcast, int send_player) :
Tree_MAC_Check<U>(ai, opening_sum, max_broadcast, send_player)
{
}
template<class U>
Tree_MAC_Check<U>::Tree_MAC_Check(const typename U::mac_key_type::Scalar& ai, int opening_sum,
int max_broadcast, int send_player) :
TreeSum<T>(opening_sum, max_broadcast, send_player)
{
popen_cnt=0;
this->alphai=ai;
vals.reserve(2 * POPEN_MAX);
macs.reserve(2 * POPEN_MAX);
}
template<class T>
Tree_MAC_Check<T>::~Tree_MAC_Check()
{
#ifndef NO_SECURITY_CHECK
if (WaitingForCheck() > 0)
{
cerr << endl << "SECURITY BUG: insufficient checking" << endl;
terminate();
}
#endif
}
template<class U>
void Tree_MAC_Check<U>::init_open(const Player&, int n)
{
macs.reserve(macs.size() + n);
this->secrets.clear();
this->values.clear();
this->secrets.reserve(n);
this->values.reserve(n);
}
template<class U>
void Tree_MAC_Check<U>::prepare_open(const U& secret, int)
{
assert(U::mac_type::invertible);
this->values.push_back(secret.get_share());
macs.push_back(secret.get_mac());
}
template<class U>
void Tree_MAC_Check<U>::exchange(const Player& P)
{
this->run(this->values, P);
this->values_opened += this->values.size();
popen_cnt += this->values.size();
CheckIfNeeded(P);
}
template<class U>
void Tree_MAC_Check<U>::AddToValues(vector<T>& values)
{
vals.insert(vals.end(), values.begin(), values.end());
}
template<class T>
void Tree_MAC_Check<T>::CheckIfNeeded(const Player& P)
{
if (WaitingForCheck() >= POPEN_MAX)
Check(P);
}
template <class U>
void Tree_MAC_Check<U>::AddToCheck(const U& share, const T& value, const Player& P)
{
macs.push_back(share.get_mac());
vals.push_back(value);
popen_cnt++;
CheckIfNeeded(P);
}
template<class U>
void MAC_Check_<U>::Check(const Player& P)
{
assert(U::mac_type::invertible);
check_field_size<typename U::mac_type>();
if (this->WaitingForCheck() == 0)
return;
//cerr << "In MAC Check : " << popen_cnt << endl;
auto& vals = this->vals;
auto& macs = this->macs;
auto& popen_cnt = this->popen_cnt;
assert(int(macs.size()) <= popen_cnt);
assert(this->coordinator);
if (popen_cnt < 10)
{
// no random combination with few values
vector<typename U::mac_type> deltas;
Bundle<octetStream> bundle(P);
for (int i = 0; i < popen_cnt; i++)
{
deltas.push_back(vals[i] * this->alphai - macs[i]);
deltas.back().pack(bundle.mine);
}
this->timers[COMMIT].start();
Commit_And_Open_(bundle, P, *this->coordinator);
this->timers[COMMIT].stop();
for (auto& delta : deltas)
{
for (auto& os : bundle)
if (&os != &bundle.mine)
delta += os.get<typename U::mac_type>();
if (delta != 0)
throw mac_fail();
}
}
else
{
// check random combination
octet seed[SEED_SIZE];
this->timers[SEED].start();
Create_Random_Seed(seed,P,SEED_SIZE);
this->timers[SEED].stop();
PRNG G;
G.SetSeed(seed);
U sj;
typename U::mac_type a,gami,temp;
typename U::mac_type::Scalar h;
vector<typename U::mac_type> tau(P.num_players());
for (int i=0; i<popen_cnt; i++)
{
h.almost_randomize(G);
temp = vals[i] * h;
a = (a + temp);
temp = h * macs[i];
gami = (gami + temp);
}
temp = this->alphai * a;
tau[P.my_num()] = (gami - temp);
//cerr << "\tCommit and Open" << endl;
this->timers[COMMIT].start();
Commit_And_Open(tau, P, *this->coordinator);
this->timers[COMMIT].stop();
//cerr << "\tFinal Check" << endl;
typename U::mac_type t;
for (int i=0; i<P.num_players(); i++)
{ t += tau[i]; }
if (t != 0)
throw mac_fail();
}
vals.erase(vals.begin(), vals.begin() + popen_cnt);
macs.erase(macs.begin(), macs.begin() + popen_cnt);
popen_cnt=0;
}
template<class T, class U, class V, class W>
MAC_Check_Z2k<T, U, V, W>::MAC_Check_Z2k(const T& ai, int opening_sum, int max_broadcast, int send_player) :
Tree_MAC_Check<W>(ai, opening_sum, max_broadcast, send_player), prep(0)
{
}
template<class T, class U, class V, class W>
MAC_Check_Z2k<T, U, V, W>::MAC_Check_Z2k(const T& ai, Names& Nms,
int thread_num) : MAC_Check_Z2k(ai)
{
(void) Nms, (void) thread_num;
}
template<class T, class U, class V, class W>
void MAC_Check_Z2k<T, U, V, W>::prepare_open(const W& secret, int)
{
prepare_open_no_mask(secret + (get_random_element() << W::clear::N_BITS));
}
template<class T, class U, class V, class W>
void MAC_Check_Z2k<T, U, V, W>::prepare_open_no_mask(const W& secret)
{
this->values.push_back(secret.get_share());
this->macs.push_back(secret.get_mac());
}
template<class T, class U, class V, class W>
W MAC_Check_Z2k<T, U, V, W>::get_random_element() {
if (random_elements.size() > 0)
{
W res = random_elements.back();
random_elements.pop_back();
return res;
}
else
{
if (prep)
return prep->get_random_for_open();
else
{
insecure("random dummy");
return {};
}
}
}
template<class T, class U, class V, class W>
void MAC_Check_Z2k<T, U, V, W>::set_random_element(const W& random_element) {
random_elements.push_back(random_element);
}
template<class T, class U, class V, class W>
void MAC_Check_Z2k<T, U, V, W>::set_prep(Preprocessing<W>& prep)
{
this->prep = &prep;
}
template<class T, class U, class V, class W>
void MAC_Check_Z2k<T, U, V, W>::Check(const Player& P)
{
if (this->WaitingForCheck() == 0)
return;
#ifdef DEBUG_MAC
cout << "Checking " << shares[0] << " " << this->vals[0] << " " << this->macs[0] << endl;
#endif
octet seed[SEED_SIZE];
Create_Random_Seed(seed,P,SEED_SIZE);
PRNG G;
G.SetSeed(seed);
T y, mj;
y.assign_zero();
mj.assign_zero();
vector<U> chi;
for (int i = 0; i < this->popen_cnt; ++i)
{
U temp_chi;
temp_chi.randomize(G);
T xi = this->vals[i];
y += xi * temp_chi;
T mji = this->macs[i];
mj += temp_chi * mji;
chi.push_back(temp_chi);
}
T zj = mj - this->alphai * y;
vector<T> zjs(P.num_players());
zjs[P.my_num()] = zj;
assert(this->coordinator);
Commit_And_Open(zjs, P, *this->coordinator);
T zj_sum;
zj_sum.assign_zero();
for (int i = 0; i < P.num_players(); ++i)
zj_sum += zjs[i];
this->vals.erase(this->vals.begin(), this->vals.begin() + this->popen_cnt);
this->macs.erase(this->macs.begin(), this->macs.begin() + this->popen_cnt);
this->popen_cnt=0;
if (!zj_sum.is_zero()) { throw mac_fail(); }
}
template<class T>
Direct_MAC_Check<T>::Direct_MAC_Check(const typename T::mac_key_type::Scalar& ai,
Names&, int) :
Direct_MAC_Check<T>(ai)
{
}
template<class T>
Direct_MAC_Check<T>::Direct_MAC_Check(const typename T::mac_key_type::Scalar& ai) :
Tree_MAC_Check<T>(ai), MAC_Check_<T>(ai)
{
open_counter = 0;
}
template<class T>
Direct_MAC_Check<T>::~Direct_MAC_Check() {
cerr << T::type_string() << " open counter: " << open_counter << endl;
}
template<class T>
void direct_add_openings(vector<T>& values, const PlayerBase& P, vector<octetStream>& os)
{
size_t n = P.num_players();
size_t me = P.my_num();
assert(os.size() == n);
for (auto& value : values)
for (size_t j = 0; j < n; j++)
if (j != me)
value += os[j].get<T>();
}
template<class T>
void Direct_MAC_Check<T>::pre_exchange(const Player& P)
{
oss.resize(P.num_players());
oss[P.my_num()].reset_write_head();
oss[P.my_num()].reserve(this->values.size() * T::open_type::size());
for (auto& x : this->values)
x.pack(oss[P.my_num()]);
oss[P.my_num()].append(0);
}
template<class T>
void Direct_MAC_Check<T>::exchange(const Player& P)
{
pre_exchange(P);
P.unchecked_broadcast(oss);
open_counter++;
direct_add_openings<open_type>(this->values, P, oss);
this->AddToValues(this->values);
this->popen_cnt += this->values.size();
this->CheckIfNeeded(P);
}
template<class T>
void Direct_MAC_Check<T>::init_open(const Player& P, int n)
{
super::init_open(P, n);
}
template<class T>
void Direct_MAC_Check<T>::prepare_open(const T& secret, int)
{
assert(T::mac_type::invertible);
this->values.push_back(secret.get_share());
this->macs.push_back(secret.get_mac());
}
#endif