Files
MP-SPDZ/Processor/Replicated.h

69 lines
1.4 KiB
C++

/*
* Replicated.h
*
*/
#ifndef PROCESSOR_REPLICATED_H_
#define PROCESSOR_REPLICATED_H_
#include <assert.h>
#include <vector>
using namespace std;
#include "Tools/octetStream.h"
#include "Tools/random.h"
#include "Networking/Player.h"
template<class T> class SubProcessor;
template<class T> class ReplicatedMC;
template<class T> class ReplicatedInput;
template<class T> class ReplicatedPrivateOutput;
template<class T> class Share;
template<class T> class Rep3Share;
class ReplicatedBase
{
public:
PRNG shared_prngs[2];
Player& P;
ReplicatedBase(Player& P);
};
template <class T>
class Replicated : public ReplicatedBase
{
vector<octetStream> os;
deque<typename T::clear> add_shares;
int counter;
public:
typedef ReplicatedMC<T> MAC_Check;
typedef ReplicatedInput<T> Input;
typedef ReplicatedPrivateOutput<T> PrivateOutput;
Replicated(Player& P);
~Replicated();
static void assign(T& share, const typename T::clear& value, int my_num)
{
assert(T::length == 2);
share.assign_zero();
if (my_num < 2)
share[my_num] = value;
}
void muls(const vector<int>& reg, SubProcessor<T>& proc, ReplicatedMC<T>& MC,
int size);
void init_mul();
typename T::clear prepare_mul(const T& x, const T& y);
void exchange();
T finalize_mul();
T get_random();
};
#endif /* PROCESSOR_REPLICATED_H_ */