mirror of
https://github.com/data61/MP-SPDZ.git
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111 lines
2.2 KiB
C++
111 lines
2.2 KiB
C++
/*
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* ReplicatedInput.cpp
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*
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*/
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#include "ReplicatedInput.h"
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#include "Processor.h"
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template<class T>
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void ReplicatedInput<T>::reset(int player)
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{
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if (player == P.my_num())
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{
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this->shares.clear();
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this->i_share = 0;
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os.resize(2);
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for (auto& o : os)
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o.reset_write_head();
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}
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}
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template<class T>
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inline void ReplicatedInput<T>::add_mine(const typename T::clear& input)
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{
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auto& shares = this->shares;
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shares.push_back({});
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T& my_share = shares.back();
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my_share[0].randomize(protocol.shared_prngs[0]);
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my_share[1] = input - my_share[0];
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my_share[1].pack(os[1]);
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this->values_input++;
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}
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template<class T>
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void ReplicatedInput<T>::add_other(int player)
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{
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(void) player;
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}
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template<class T>
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void ReplicatedInput<T>::send_mine()
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{
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P.send_relative(os);
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}
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template<class T>
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void PrepLessInput<T>::start(int player, int n_inputs)
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{
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assert(processor != 0);
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auto& proc = *processor;
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reset(player);
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if (player == proc.P.my_num())
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{
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for (int i = 0; i < n_inputs; i++)
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{
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typename T::open_type t;
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this->buffer.input(t);
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add_mine(t);
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}
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send_mine();
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}
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}
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template<class T>
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void PrepLessInput<T>::stop(int player, vector<int> targets)
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{
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assert(processor != 0);
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auto& proc = *processor;
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if (proc.P.my_num() == player)
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{
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for (unsigned int i = 0; i < targets.size(); i++)
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proc.get_S_ref(targets[i]) = finalize_mine();
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}
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else
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{
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octetStream o;
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this->timer.start();
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proc.P.receive_player(player, o, true);
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this->timer.stop();
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for (unsigned int i = 0; i < targets.size(); i++)
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finalize_other(player, proc.get_S_ref(targets[i]), o);
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}
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}
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template<class T>
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inline void ReplicatedInput<T>::finalize_other(int player, T& target,
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octetStream& o)
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{
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if (P.get_offset(player) == 1)
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{
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typename T::value_type t;
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t.unpack(o);
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target[0] = t;
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target[1] = 0;
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}
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else
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{
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target[0] = 0;
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target[1].randomize(protocol.shared_prngs[1]);
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}
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}
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template<class T>
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T PrepLessInput<T>::finalize_mine()
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{
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return this->shares[this->i_share++];
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}
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