Files
OpenHands/openhands/integrations/vscode/out/extension.js
2026-01-05 11:55:13 +07:00

331 lines
14 KiB
JavaScript

"use strict";
var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
var desc = Object.getOwnPropertyDescriptor(m, k);
if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
desc = { enumerable: true, get: function() { return m[k]; } };
}
Object.defineProperty(o, k2, desc);
}) : (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
o[k2] = m[k];
}));
var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
Object.defineProperty(o, "default", { enumerable: true, value: v });
}) : function(o, v) {
o["default"] = v;
});
var __importStar = (this && this.__importStar) || (function () {
var ownKeys = function(o) {
ownKeys = Object.getOwnPropertyNames || function (o) {
var ar = [];
for (var k in o) if (Object.prototype.hasOwnProperty.call(o, k)) ar[ar.length] = k;
return ar;
};
return ownKeys(o);
};
return function (mod) {
if (mod && mod.__esModule) return mod;
var result = {};
if (mod != null) for (var k = ownKeys(mod), i = 0; i < k.length; i++) if (k[i] !== "default") __createBinding(result, mod, k[i]);
__setModuleDefault(result, mod);
return result;
};
})();
Object.defineProperty(exports, "__esModule", { value: true });
exports.activate = activate;
exports.deactivate = deactivate;
const vscode = __importStar(require("vscode"));
const fs = __importStar(require("fs"));
const path = __importStar(require("path"));
// Create output channel for debug logging
const outputChannel = vscode.window.createOutputChannel("OpenHands Debug");
/**
* This implementation uses VSCode's Shell Integration API.
*
* VSCode API References:
* - Terminal Shell Integration: https://code.visualstudio.com/docs/terminal/shell-integration
* - VSCode Extension API: https://code.visualstudio.com/api/references/vscode-api
* - Terminal API Reference: https://code.visualstudio.com/api/references/vscode-api#Terminal
* - VSCode Source Examples: https://github.com/microsoft/vscode/blob/main/src/vscode-dts/vscode.d.ts
*
* Shell Integration Requirements:
* - Compatible shells: bash, zsh, PowerShell Core, or fish shell
* - Graceful fallback needed for Command Prompt and other shells
*/
// Track terminals that we know are idle (just finished our commands)
const idleTerminals = new Set();
/**
* Marks a terminal as idle after our command completes
* @param terminalName The name of the terminal
*/
function markTerminalAsIdle(terminalName) {
idleTerminals.add(terminalName);
}
/**
* Marks a terminal as busy when we start a command
* @param terminalName The name of the terminal
*/
function markTerminalAsBusy(terminalName) {
idleTerminals.delete(terminalName);
}
/**
* Checks if we know a terminal is idle (safe to reuse)
* @param terminal The terminal to check
* @returns boolean true if we know it's idle, false otherwise
*/
function isKnownIdleTerminal(terminal) {
return idleTerminals.has(terminal.name);
}
/**
* Creates a new OpenHands terminal with timestamp
* @returns vscode.Terminal
*/
function createNewOpenHandsTerminal() {
const timestamp = new Date().toLocaleTimeString("en-US", {
hour12: false,
hour: "2-digit",
minute: "2-digit",
});
const terminalName = `OpenHands ${timestamp}`;
return vscode.window.createTerminal(terminalName);
}
/**
* Finds an existing OpenHands terminal or creates a new one using safe detection
* @returns vscode.Terminal
*/
function findOrCreateOpenHandsTerminal() {
const openHandsTerminals = vscode.window.terminals.filter((terminal) => terminal.name.startsWith("OpenHands"));
if (openHandsTerminals.length > 0) {
// Use the most recent terminal, but only if we know it's idle
const terminal = openHandsTerminals[openHandsTerminals.length - 1];
// Only reuse terminals that we know are idle (safe to reuse)
if (isKnownIdleTerminal(terminal)) {
return terminal;
}
// If we don't know the terminal is idle, create a new one to avoid interrupting running processes
return createNewOpenHandsTerminal();
}
// No existing terminals, create new one
return createNewOpenHandsTerminal();
}
/**
* Executes an OpenHands command using Shell Integration when available
* @param terminal The terminal to execute the command in
* @param command The command to execute
*/
function executeOpenHandsCommand(terminal, command) {
// Mark terminal as busy when we start a command
markTerminalAsBusy(terminal.name);
if (terminal.shellIntegration) {
// Use Shell Integration for better control
const execution = terminal.shellIntegration.executeCommand(command);
// Monitor execution completion
const disposable = vscode.window.onDidEndTerminalShellExecution((event) => {
if (event.execution === execution) {
if (event.exitCode === 0) {
outputChannel.appendLine("DEBUG: OpenHands command completed successfully");
// Mark terminal as idle when command completes successfully
markTerminalAsIdle(terminal.name);
}
else if (event.exitCode !== undefined) {
outputChannel.appendLine(`DEBUG: OpenHands command exited with code ${event.exitCode}`);
// Mark terminal as idle even if command failed (user can reuse it)
markTerminalAsIdle(terminal.name);
}
disposable.dispose(); // Clean up the event listener
}
});
}
else {
// Fallback to traditional sendText
terminal.sendText(command, true);
// For traditional sendText, we can't track completion, so don't mark as idle
// This means terminals without Shell Integration won't be reused, which is safer
}
}
/**
* Detects and builds virtual environment activation command
* @returns string The activation command prefix (empty if no venv found)
*/
function detectVirtualEnvironment() {
const workspaceFolder = vscode.workspace.workspaceFolders?.[0];
if (!workspaceFolder) {
outputChannel.appendLine("DEBUG: No workspace folder found");
return "";
}
const venvPaths = [".venv", "venv", ".virtualenv"];
for (const venvPath of venvPaths) {
const venvFullPath = path.join(workspaceFolder.uri.fsPath, venvPath);
if (fs.existsSync(venvFullPath)) {
outputChannel.appendLine(`DEBUG: Found venv at ${venvFullPath}`);
if (process.platform === "win32") {
// For Windows, the activation command is different and typically doesn't use 'source'
// It's often a script that needs to be executed.
// This is a simplified version. A more robust solution might need to check for PowerShell, cmd, etc.
return `& "${path.join(venvFullPath, "Scripts", "Activate.ps1")}" && `;
}
// For POSIX-like shells
return `source "${path.join(venvFullPath, "bin", "activate")}" && `;
}
}
outputChannel.appendLine(`DEBUG: No venv found in workspace ${workspaceFolder.uri.fsPath}`);
return "";
}
/**
* Creates a contextual task message for file content
* @param filePath The file path (or "Untitled" for unsaved files)
* @param content The file content
* @param languageId The programming language ID
* @returns string A descriptive task message
*/
function createFileContextMessage(filePath, content, languageId) {
const fileName = filePath === "Untitled" ? "an untitled file" : `file ${filePath}`;
const langInfo = languageId ? ` (${languageId})` : "";
return `User opened ${fileName}${langInfo}. Here's the content:
\`\`\`${languageId || ""}
${content}
\`\`\`
Please ask the user what they want to do with this file.`;
}
/**
* Creates a contextual task message for selected text
* @param filePath The file path (or "Untitled" for unsaved files)
* @param content The selected content
* @param startLine 1-based start line number
* @param endLine 1-based end line number
* @param languageId The programming language ID
* @returns string A descriptive task message
*/
function createSelectionContextMessage(filePath, content, startLine, endLine, languageId) {
const fileName = filePath === "Untitled" ? "an untitled file" : `file ${filePath}`;
const langInfo = languageId ? ` (${languageId})` : "";
const lineInfo = startLine === endLine
? `line ${startLine}`
: `lines ${startLine}-${endLine}`;
return `User selected ${lineInfo} in ${fileName}${langInfo}. Here's the selected content:
\`\`\`${languageId || ""}
${content}
\`\`\`
Please ask the user what they want to do with this selection.`;
}
/**
* Builds the OpenHands command with proper sanitization
* @param options Command options
* @param activationCommand Virtual environment activation prefix
* @returns string The complete command to execute
*/
function buildOpenHandsCommand(options, activationCommand) {
let commandToSend = `${activationCommand}openhands`;
if (options.filePath) {
// Ensure filePath is properly quoted if it contains spaces or special characters
const safeFilePath = options.filePath.includes(" ")
? `"${options.filePath}"`
: options.filePath;
commandToSend = `${activationCommand}openhands --file ${safeFilePath}`;
}
else if (options.task) {
// Sanitize task string for command line (basic sanitization)
// Replace backticks and double quotes that might break the command
const sanitizedTask = options.task
.replace(/`/g, "\\`")
.replace(/"/g, '\\"');
commandToSend = `${activationCommand}openhands --task "${sanitizedTask}"`;
}
return commandToSend;
}
/**
* Main function to start OpenHands in terminal with safe terminal reuse
* @param options Command options
*/
function startOpenHandsInTerminal(options) {
try {
// Find or create terminal using safe detection
const terminal = findOrCreateOpenHandsTerminal();
terminal.show(true); // true to preserve focus on the editor
// Detect virtual environment
const activationCommand = detectVirtualEnvironment();
// Build command
const commandToSend = buildOpenHandsCommand(options, activationCommand);
// Debug: show the actual command being sent
outputChannel.appendLine(`DEBUG: Sending command: ${commandToSend}`);
// Execute command using Shell Integration when available
executeOpenHandsCommand(terminal, commandToSend);
}
catch (error) {
vscode.window.showErrorMessage(`Error starting OpenHands: ${error}`);
}
}
function activate(context) {
// Clean up terminal tracking when terminals are closed
const terminalCloseDisposable = vscode.window.onDidCloseTerminal((terminal) => {
idleTerminals.delete(terminal.name);
});
context.subscriptions.push(terminalCloseDisposable);
// Command: Start New Conversation
const startConversationDisposable = vscode.commands.registerCommand("openhands.startConversation", () => {
startOpenHandsInTerminal({});
});
context.subscriptions.push(startConversationDisposable);
// Command: Start Conversation with Active File Content
const startWithFileContextDisposable = vscode.commands.registerCommand("openhands.startConversationWithFileContext", () => {
const editor = vscode.window.activeTextEditor;
if (!editor) {
// No active editor, start conversation without task
startOpenHandsInTerminal({});
return;
}
if (editor.document.isUntitled) {
const fileContent = editor.document.getText();
if (!fileContent.trim()) {
// Empty untitled file, start conversation without task
startOpenHandsInTerminal({});
return;
}
// Create contextual message for untitled file
const contextualTask = createFileContextMessage("Untitled", fileContent, editor.document.languageId);
startOpenHandsInTerminal({ task: contextualTask });
}
else {
const filePath = editor.document.uri.fsPath;
// For saved files, we can still use --file flag for better performance,
// but we could also create a contextual message if preferred
startOpenHandsInTerminal({ filePath });
}
});
context.subscriptions.push(startWithFileContextDisposable);
// Command: Start Conversation with Selected Text
const startWithSelectionContextDisposable = vscode.commands.registerCommand("openhands.startConversationWithSelectionContext", () => {
outputChannel.appendLine("DEBUG: startConversationWithSelectionContext command triggered!");
const editor = vscode.window.activeTextEditor;
if (!editor) {
// No active editor, start conversation without task
startOpenHandsInTerminal({});
return;
}
if (editor.selection.isEmpty) {
// No text selected, start conversation without task
startOpenHandsInTerminal({});
return;
}
const selectedText = editor.document.getText(editor.selection);
const startLine = editor.selection.start.line + 1; // Convert to 1-based
const endLine = editor.selection.end.line + 1; // Convert to 1-based
const filePath = editor.document.isUntitled
? "Untitled"
: editor.document.uri.fsPath;
// Create contextual message with line numbers and file info
const contextualTask = createSelectionContextMessage(filePath, selectedText, startLine, endLine, editor.document.languageId);
startOpenHandsInTerminal({ task: contextualTask });
});
context.subscriptions.push(startWithSelectionContextDisposable);
}
function deactivate() {
// Clean up resources if needed, though for this simple extension,
// VS Code handles terminal disposal.
}
//# sourceMappingURL=extension.js.map