40% pass rate for this initial pass. Would like to push this through to at least change the build process and then defer fixing the remaining test failures.
- Test results are not parsed to be graphed in Azure reports.
- Added ccache to potentially improve build times, keyed against the date and hash based on amdclang++ binary.
Replace cmake calls with bash script calls to compile the components comprising openmp-extras.
Added inline comments to describe the bash scripts from aomp repo being executed.
* Added all variables found in the library page on Azure
* removed extra space
* copied the example of referencing variables from variables-global.yml and add HALF560_PIPELINE_ID to the file
* introduced variables-global.yml to this file and pointed the path to variables.CCACHE_DIR
* introduced variables-global.yml and changed all variables in stagingPipelineIdentifiers and taggedPipelineIdentifiers to match the identifier names in variables-global.yml
* adjusted how the variables are introduced into the file
* tried adding ./ to variables-global.yml path
* copied the formatting from develop branch but changed identifiers to match them in variables-global.yml
* changed build pool to high to test if variable works
* recopied variables from library page to account for any changes
* changed build pool back to medium
* removed extra whitespace
* remove whitespace
* added all the variables from the page on azure
* fix merge
fix merge
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Co-authored-by: Daniel Su <danielsu@amd.com>
- Updating pipelines to account for combined repo changes of ROCR-Runtime and ROCT-Thunk-Interface.
- Removed dependencies referring ROCT-Thunk-Interface since it is now in the ROCR-Runtime repo.
- Changed ROCR-Runtime build command to account for directory changes.
Extension of PR #3544 and additional logic for ROCm dependency downloads to account for gpu target for components that can specify GPU target when building or have direct dependencies of these components. Plus, refactoring if statements to reduce lines of code.
Adding support for parallel build jobs where the only difference is the singular GPU target. This allows nightly packaging jobs to pick and choose based on GPU target to reduce download size.
To accommodate this new feature producing multiple artifacts for a component, added support for a file filter when downloading a ROCm component using the format "componentName:fileFilter".