Commit Graph

8 Commits

Author SHA1 Message Date
goostavz
f1512bded1 Initial code merge of Hopper support (#2036)
The initial code merge of Nvidia Hopper features support. Please be
aware that the code merge is not finished yet and the trouble-shooting
is still ongoing. The new hardware features (GMMA, TMA, STMATRIX etc.)
and automatic warp-specialization are experimental for now and turned
off by default. It is recommended for a trial when version 3.0 is
released.

The work is contributed by:
ben-zhang-609, bealwang, donproc, qliu93, jsh20, allatit23, LyricZhao,
ivanyinwz, goostavz & yangjunpro
from Nvidia, in cooperation with:
ptillet, Jokeren, ThomasRaoux & zahimoud
from OpenAI.

Co-authored-by: Goostav Zhu <gzhu@nvidia.com>
2023-08-07 09:53:04 +08:00
Keren Zhou
ee864048b3 [FRONTEND][BACKEND] Add the noinline annotation for triton.jit (#1568)
# Introducing the `noinline` Parameter for Triton JIT Decorator

We're excited to introduce a new parameter, `noinline`, that can be
added to the `jit` decorator in Triton. This parameter allows developers
to specify that a particular Triton function should not be inlined into
its callers. In this post, we'll dive into the syntax, purpose, and
implementation details of this new feature.

## Syntax

To use the `noinline` parameter, simply add `noinline=True` to the `jit`
decorator for the function that you don't want to be inlined. Here's an
example:

```python
@triton.jit(noinline=True)
def device_fn(x, y, Z):
    z = x + y
    tl.store(Z, z)

def test_noinline():
    @triton.jit
    def kernel(X, Y, Z):
        x = tl.load(X)
        y = tl.load(Y)
        device_fn(x, y, Z)
```

In this example, the `device_fn` function is decorated with
`@triton.jit(noinline=True)`, indicating that it should not be inlined
into its caller, `kernel`.

## Purpose

The `noinline` parameter serves several key purposes:

- Reducing code size: By preventing inlining, we can reduce the size of
the compiled code.
- Facilitating debugging: Keeping functions separate can make it easier
to debug the code.
- Avoiding common subexpression elimination (CSE) in certain cases: CSE
can sometimes be avoided by using the `noinline` parameter to reduce
register pressure.
- Enabling dynamic linking: This parameter makes it possible to
dynamically link Triton functions.

## Implementation

The implementation of the `noinline` parameter involves significant
changes to three analysis modules in Triton: *Allocation*, *Membar*, and
*AxisInfo*. Prior to this update, these modules assumed that all Triton
functions had been inlined into the root kernel function. With the
introduction of non-inlined functions, we've had to rework these
assumptions and make corresponding changes to the analyses.

### Call Graph and Limitations

<div style="text-align: center;">
<img
src="https://user-images.githubusercontent.com/2306281/234663904-12864247-3412-4405-987b-6991cdf053bb.png"
alt="figure 1" width="200" height="auto">
</div>

To address the changes, we build a call graph and perform all the
analyses on the call graph instead of a single function. The call graph
is constructed by traversing the call edges and storing them in an edge
map. Roots are extracted by checking nodes with no incoming edges.

The call graph has certain limitations:

- It does not support recursive function calls, although this could be
implemented in the future.
- It does not support dynamic function calls, where the function name is
unknown at compilation time.

### Allocation

<div style="text-align: center;">
<img
src="https://user-images.githubusercontent.com/2306281/234665110-bf6a2660-06fb-4648-85dc-16429439e72d.png"
alt="figure 2" width="400" height="auto">
</div>

In Triton, shared memory allocation is achieved through two operations:
`triton_gpu.convert_layout` and `triton_gpu.alloc_tensor`. The
`convert_layout` operation allocates an internal tensor, which we refer
to as a *scratch* buffer, while the `alloc_tensor` operation returns an
allocated tensor and is thus known as an *explicit* buffer.

To accommodate the introduction of function calls, we are introducing a
third type of buffer called a *virtual* buffer. Similar to scratch
buffers, virtual buffers are allocated internally within the scope of a
function call, and the buffers allocated by the called functions remain
invisible to subsequent operations in the calling function. However,
virtual buffers are distinct from scratch buffers in that the call
operation itself does not allocate memory—instead, it specifies the
total amount of memory required by all the child functions being called.
The actual allocation of buffers is performed by individual operations
within these child functions. For example, when invoking edge e1, no
memory is allocated, but the total amount of memory needed by function B
is reserved. Notably, the amount of shared memory used by function B
remains fixed across its call sites due to the consideration of dynamic
control flows within each function.

An additional challenge to address is the calculation of shared memory
offsets for functions within a call graph. While we can assume a shared
memory offset starting at 0 for a single root function, this is not the
case with a call graph, where we must determine each function's starting
offset based on the call path. Although each function has a fixed memory
consumption, the starting offset may vary. For instance, in Figure 2,
the starting offset of function C through edges e1->e2 differs from that
through edges e2->e4. To handle this, we accumulate the starting offset
at each call site and pass it as an argument to the called function.
Additionally, we amend both the function declaration and call sites by
appending an offset variable.

### Membar

<div style="text-align: center;">
<img
src="https://user-images.githubusercontent.com/2306281/234665157-844dd66f-5028-4ef3-bca2-4ca74b8f969d.png"
alt="figure 3" width="300" height="auto">
</div>

The membar pass is dependent on the allocation analysis. Once the offset
and size of each buffer are known, we conduct a post-order traversal of
the call graph and analyze each function on an individual basis. Unlike
previous analyses, we now return buffers that remain unsynchronized at
the end of functions, allowing the calling function to perform
synchronization in cases of overlap.

### AxisInfo

<div style="text-align: center;">
<img
src="https://user-images.githubusercontent.com/2306281/234665183-790a11ac-0ba1-47e1-98b1-e356220405a3.png"
alt="figure 4" width="400" height="auto">
</div>

The AxisInfo analysis operates differently from both membar and
allocation, as it traverses the call graph in topological order. This is
necessary because function arguments may contain axis information that
will be utilized by callee functions. As we do not implement
optimizations like function cloning, each function has a single code
base, and the axis information for an argument is determined as a
conservative result of all axis information passed by the calling
functions.

---------

Co-authored-by: Philippe Tillet <phil@openai.com>
2023-04-28 14:59:04 -07:00
Philippe Tillet
0f82fac60e [BACKEND] move struct packing/unpacking to type converter and give a more explicit name (#1281)
This is the first of a series of PR meant to clean up how the backend
handles the codegen for dot operand layouts
2023-03-05 16:04:29 -08:00
Philippe Tillet
408d1d7e87 [OPTIMIZER] Improved flash attention forward pass performance (#1075)
- Fixed typo in instruction reordering pass
- Minor additional optimizations for shared memory allocator
- Optimized flash attention tutorial forward pass kernel
2023-01-19 06:46:01 +00:00
Philippe Tillet
589a18959e [BACKEND] Make swizzled shared memory pointers compatible with non-blocked distributed layout (#1053)
Notes:
  * Cleaned up implementation
  * Added comments
  * Re-using code between ConvertDistributedToShared and ConvertInsertSliceAsyncOp
2023-01-13 09:14:23 -08:00
goostavz
0e8590f1c9 [BACKEND] Add generic support of convert_layout from distributed to shared (#1025) 2022-12-30 11:29:58 -08:00
goostavz
1d3029faf8 [Backend] Add value cache in emitting indices calculation and some refinement (#1018)
1, add explicit value cache in emitting indices calculation;
2, move the indices calculation emitting logics into
ConvertTritonGPUOpToLLVMPatternBase to avoid the redundant build cost by
templates. Refer to the discussion in this thread by @LyricZhao :
https://triton-lang.slack.com/archives/C042VBSQWNS/p1671336755922969
2022-12-29 11:19:59 -08:00
Philippe Tillet
20100a7254 Merge triton-mlir branch - Complete rewrite of the backend from scratch (#1004)
This PR merges the `triton-mlir` branch, in which we have been quietly
rewriting the Triton backend from scratch to increase maintainability,
stability and ultimately performance. Changes to the runtime are
minimal, and this new version aims to remain backward-compatible with
the previous commit. The legacy backend is now officially deprecated,
but can still be accessed via the `legacy-backend` tag.

Co-authored-by: Keren Zhou <kerenzhou@openai.com>
Co-authored-by: Yan Chunwei <yanchunwei@outlook.com>
Co-authored-by: goostavz <109190422+goostavz@users.noreply.github.com>
Co-authored-by: Shintaro Iwasaki <siwasaki@fb.com>
Co-authored-by: Yan Da <dyanab@connect.ust.hk>
Co-authored-by: Jun Yang <yangjunpro@gmail.com>
Co-authored-by: Ian Bearman <ianb@microsoft.com>
Co-authored-by: Jason Ansel <jansel@jansel.net>
Co-authored-by: Qingyi Liu <qingyil@nvidia.com>
Co-authored-by: ben-zhang-609 <110140741+ben-zhang-609@users.noreply.github.com>
Co-authored-by: Chenggang Zhao <lyricz@yeah.net>
Co-authored-by: ben-zhang-609 <benzh609@gmail.com>
Co-authored-by: dongdongl <dongdongl@nvidia.com>
2022-12-21 01:30:50 -08:00