* `yarn typecheck` passing again after hours running in circles post a upgrade to TypeScript v5 🧥
* fixed height calculations & removed unused imports 👳🏿♀️
* linting 🃡
* removing MetaMask specificity 🃢
* moving `StrictMode` to Next.js 🃣
* compressing & commafying 🃤
* upgrading eslint 👘
* removing preface from guild name 🃥
* removing unnecessary ESLint `no-console` directives 🌂
* fixing a typo in a comment 🃦
* updating GraphQL codegen for paid subgraph 🦏
* replacing Discord invite link 📌
* passing through The Graph API token to Docker ♾
* setting Docker ARG to set ENV 📟
* missed a file rename in frontend Docker config 🦀
* adding ts-node to fix Docker build issue ⸙
* trying to narrow down the 500 error's source in the test instance ⛄
* exposing The Graph API token on Cloud Run 🦃
* more logging to try & find server error 🐠
* more logging 🧱
* trying to run Node.js in development mode on Cloud Run 🎁
* reconfiguring frontend Dockerfile to also run the dev environment 🌿
* dev mode seems to function 🧨
* 768MiB wasn't enough memory 🍁
* 1GiB wasn't enough memory 🔱
* 1.5GiB was interpreted as 1GiB 🥃
* 1536MiB wasn't enough memory 👾
* 2GiB wasn't enough memory 🧲
* 3GiB wasn't enough memory 🆎
* 4GiB might have been enough, but it still doesn't load 🧻
* 5GiB requires two CPUs 📝
* giving up on dev server; unexplained HTTP 429s 🎨
* disabling Honeybadger in test instances 📮
* trying an `ErrorBoundary` to gather more info 🕷
* setting GraphQL endpoint 🇲🇰
* exposing environment variables ⛈
* trying to expose `` 📻
* the Next compiled version still references `node_modules` 🦢
* removing Alchemy API key from sources ⛺
* trying a different Docker build action 💉
* removing logging 🍿
* switching to Docker Buildx 👠
* missed an escaped newline 🗿
* trying a newer gcloud setup action 🦝
* hopefully fixing authentication 📴
* bunch of changes to the meTokens profile section 🦜
* need credentials file 🐆
* hunting for layout load error & pushing debug statements to testing 🥁
* updating eslint 💓
* trying to debug the missing Breadchain Coop 🧀
* apparently chose the wrong changeset 🐚
* removing logging 🥀
* moving pr over to fresh branch
* fixes
* update migrate
* pulling in files for rename of `migrate` to `sync` for SourceCred 🔖
* fix
* prevent lack of data
* formatAddress
* tile
* fixes
* switch rpc
* refactor and remove maps, clean up set
---------
Co-authored-by: dysbulic <dys@dhappy.org>
* squashing @thebeyondr's adding an image to quests 🧣
* cleaning, conglomerating, & standardizing ⚽
* properly spreading arguments & restructuring forms 🥴
* setting required pSEED to 0 in testing & switching the IPFS gateway ⛑
* printing `NODE_ENV` to double check testing setting 🔩
* `connecting` needs to be initially false to avoid a hydration error 🛶
* testing if setting `$NODE_ENV` is sufficient for configuration 🦋
* seeing if "development" works as a `NODE_ENV` for Next.js ⛳
* adding graphql retry on empty response 🥁
* consuming `NODE_ENV` in Dockerfile 🥺
* going to `APP_ENV` b/c `NODE_ENV` is unsettable 🎺
* removing printing `NEXT_PUBLIC_APP_ENV` 🦷
* making entire quest tile a link
* aligned rank tag in quest details page
* fix: 🐛 Add a `minWidth` to `PlayerTile`
* feat: ✨ Add more accurate image preview for quests
* feat: ✨ Add image to `QuestDetail`
* refactor: 💬 Update `Raid/Phase III` description
* UI & semantics tweaks from @luxumbra 🧞♀️
* centering short quest titles 🇪🇺
* borked the quest title centering 👹
Co-authored-by: Scott Stevenson <scott@1box.onmicrosoft.com>
Co-authored-by: thebeyondr <beyondr42@gmail.com>
- See #1414
- `trycatch` blocks should now have `Honeybadger.notify(error)` which will give us nice error/exception reports when stuff happens in the wild.
- Also have Clarity working again with a new projectId
- HotJar integration is working as well.
- env vars will need adding to test & prod for honeybadger, clarity and hotjar.