18 Commits

Author SHA1 Message Date
δυς
5a700cde42 working on relative paths & saving to Ceramic 🧇 2024-08-13 19:04:31 -04:00
δυς
2118e92bad switching to package.json import munging from TypeScript paths 🥔 2024-08-13 19:04:31 -04:00
N I T E
bfb62de4ae Make blocks less milky & more glassy (#1718) 2024-01-26 05:08:52 -05:00
Sero
25781ceed5 remove ugly scroll, pin wording, link to discord, color 2024-01-25 08:20:55 -05:00
dysbulic
430743b0a7 updating link box state on update of players' links 🏚️ 2023-10-07 21:19:35 -04:00
δυς
4a3e611bf6 Upgrade to TypeScript v5 and fix resultant issues (#1584)
* `yarn typecheck` passing again after hours running in circles post a upgrade to TypeScript v5 🧥

* fixed height calculations & removed unused imports 👳🏿‍♀️
2023-08-24 14:13:15 -06:00
Alec LaLonde
5997140836 Added ComposeDB migration modal, still need to implement image migration 2023-08-09 09:44:10 -06:00
δυς
2921a47ef0 Review: meTokens ₍wᵢₜₕ gᵣₐₙᵤₗₐᵣ 𝄴ₒₘₘᵢₜₛ₎ (#1552)
* linting 🃡

* removing MetaMask specificity 🃢

* moving `StrictMode` to Next.js 🃣

* compressing & commafying 🃤

* upgrading eslint 👘

* removing preface from guild name 🃥

* removing unnecessary ESLint `no-console` directives 🌂

* fixing a typo in a comment 🃦

* updating GraphQL codegen for paid subgraph 🦏

* replacing Discord invite link 📌

* passing through The Graph API token to Docker ♾

* setting Docker ARG to set ENV 📟

* missed a file rename in frontend Docker config 🦀

* adding ts-node to fix Docker build issue ⸙

* trying to narrow down the 500 error's source in the test instance 

* exposing The Graph API token on Cloud Run 🦃

* more logging to try & find server error 🐠

* more logging 🧱

* trying to run Node.js in development mode on Cloud Run 🎁

* reconfiguring frontend Dockerfile to also run the dev environment 🌿

* dev mode seems to function 🧨

* 768MiB wasn't enough memory 🍁

* 1GiB wasn't enough memory 🔱

* 1.5GiB was interpreted as 1GiB 🥃

* 1536MiB wasn't enough memory 👾

* 2GiB wasn't enough memory 🧲

* 3GiB wasn't enough memory 🆎

* 4GiB might have been enough, but it still doesn't load 🧻

* 5GiB requires two CPUs 📝

* giving up on dev server; unexplained HTTP 429s 🎨

* disabling Honeybadger in test instances 📮

* trying an `ErrorBoundary` to gather more info 🕷

* setting GraphQL endpoint 🇲🇰

* exposing environment variables ⛈

* trying to expose `` 📻

* the Next compiled version still references `node_modules` 🦢

* removing Alchemy API key from sources 

* trying a different Docker build action 💉

* removing logging 🍿

* switching to Docker Buildx 👠

* missed an escaped newline 🗿

* trying a newer gcloud setup action 🦝

* hopefully fixing authentication 📴

* bunch of changes to the meTokens profile section 🦜

* need credentials file 🐆

* hunting for layout load error & pushing debug statements to testing 🥁

* updating eslint 💓

* trying to debug the missing Breadchain Coop 🧀

* apparently chose the wrong changeset 🐚

* removing logging 🥀
2023-05-15 09:12:03 -06:00
Sero
b30267941b Resolve ENS
* moving pr over to fresh branch

* fixes

* update migrate

* pulling in files for rename of `migrate` to `sync` for SourceCred 🔖

* fix

* prevent lack of data

* formatAddress

* tile

* fixes

* switch rpc

* refactor and remove maps, clean up set

---------

Co-authored-by: dysbulic <dys@dhappy.org>
2023-03-02 15:36:34 -05:00
δυς
b67025fd60 Adding of an Image to Quests & Other Fixes (#1461)
* squashing @thebeyondr's adding an image to quests 🧣

* cleaning, conglomerating, & standardizing 

* properly spreading arguments & restructuring forms 🥴

* setting required pSEED to 0 in testing & switching the IPFS gateway ⛑

* printing `NODE_ENV` to double check testing setting 🔩

* `connecting` needs to be initially false to avoid a hydration error 🛶

* testing if setting `$NODE_ENV` is sufficient for configuration 🦋

* seeing if "development" works as a `NODE_ENV` for Next.js 

* adding graphql retry on empty response 🥁

* consuming `NODE_ENV` in Dockerfile 🥺

* going to `APP_ENV` b/c `NODE_ENV` is unsettable 🎺

* removing printing `NEXT_PUBLIC_APP_ENV` 🦷

* making entire quest tile a link

* aligned rank tag in quest details page

* fix: 🐛 Add a `minWidth` to `PlayerTile`

* feat:  Add more accurate image preview for quests

* feat:  Add image to `QuestDetail`

* refactor: 💬 Update `Raid/Phase III` description

* UI & semantics tweaks from @luxumbra 🧞‍♀️

* centering short quest titles 🇪🇺

* borked the quest title centering 👹

Co-authored-by: Scott Stevenson <scott@1box.onmicrosoft.com>
Co-authored-by: thebeyondr <beyondr42@gmail.com>
2022-12-06 17:02:08 -05:00
luxumbra
2c1d450f02 Forgot to remove the Honeybadger imports from files after adding errorHandler 2022-10-21 13:21:38 -06:00
luxumbra
a53e450f81 addressing feedback from @alalonde
- Moved `Honeybadger.notify()` to `errorHandler.ts` and replaced instances.
- Removed module definitions from `env.d.ts`
2022-10-21 13:21:38 -06:00
luxumbra
a794355f44 Frontend Honeybadger integration
- See  #1414
- `trycatch` blocks should now have `Honeybadger.notify(error)` which will give us nice error/exception reports when stuff happens in the wild.
- Also have Clarity working again with a new projectId
- HotJar integration is working as well.
- env vars will need adding to test & prod for honeybadger, clarity and hotjar.
2022-10-21 13:21:38 -06:00
dan13ram
33ec384f9c using editable grid layout for guild profile 2022-10-06 22:26:02 -06:00
dan13ram
5636b3787c fix: fixed background image not extending 2022-10-05 10:58:07 +05:30
dan13ram
da5cafa05c fix: consolidated modal styles 2022-10-01 23:21:03 +05:30
dan13ram
358011eb31 fix: fixed all tile styles 2022-10-01 23:21:03 +05:30
dan13ram
c26e04bb7c feat(Dashboard): persisting dashboard changes to server + refactor/cleanup 2022-09-30 19:59:43 +02:00