37 Commits

Author SHA1 Message Date
δυς
da978c4eb3 criminey, much finessing to hopefully cause the test instance to build 🏛️ 2024-08-13 19:04:31 -04:00
δυς
2118e92bad switching to package.json import munging from TypeScript paths 🥔 2024-08-13 19:04:31 -04:00
Sero
3a17fbf1c6 remove all unused dependencies (#1720)
* remove all unused dependencies

* lazy load

* lazy load

* lazy load

* remove react imports, remove sourced

* remove react imports, remove sourced

* remove react imports, remove sourced

* restructure
2024-01-30 06:18:48 -05:00
Seroxdesign
0f08feb466 form + search + hasura migrations 2023-12-14 20:23:50 -07:00
Sero
72362b377e fix data merge (#1651)
* unified community page start

* community tabs, tablist and body

* community tab fix

* Make tabs width dynamic

* fix dashboard regression

* make community page dynamic, reduce repitition

* fix imports, fix bugs

* make underline on selected page, change custom block CTA, remove forum. align news

* onboarding screen full page

* Update index.tsx

* Update index.tsx

* unified community page start

* community tabs, tablist and body

* community tab fix

* Make tabs width dynamic

* make community page dynamic, reduce repitition

* fix imports, fix bugs

* questchain fix

* Commit wip

* Fixes "Merge role paths, playbooks & great houses into a single page"
- Just need to add numbers or data source for `seedsEarned`

* Forgot to remove the redundant Learn code.

* fixed issue with incorrect url path in the card.
- also started improving on responsive after discussion with peth.

* WIP on adding the carousel functionality.

* next / prev buttons now to do added. some bits still to do to refine functionality

* making header full width with centred menu after some discussionin discord
- Resolves issue with the profile pop-over being out of place
- with there being multiple pages widths in the site, this imho balances out alignment issues

* Scrollbar styles for firefox & changing color to purple

* Fixed issue with scrollbar showing in search results when no scrolling required

* Removed extraneous comments & renamed component & prop types to clearer name
- also tweaking the color on the scrollbars.

* bump eslint to fix recent errors

* fixed breakage related to props.

* rename to Academy.
- also removed overlay on cards, replaced with text shadow

* smol tweaks & responsive improvements - WIP

* tweaks to slider to fix issues with position of the items on prev & next. Also fixd disabling the next button on the last item.

* more responsive styles. base, md, xl & 2xl. fixed a couple of display issues.

* Adding 'submit a playbook' playbook to all categories.

* Addressed feedback from @alalonde

* Fixed responsive issues

* removed extraneous comments

* streamlining XP calculation, adding token multiplier, & returning detailed info from balance sync task 🧲

* making changes to force a redeploy 🍦

* adding a bunch of down migrations 🔦

* cascading column `drop`s 🛀

* fixing `trigger` `drop`s 📬

* handling result pagination, reverse chronology, & setting initial skip 🥞

* Update DesktopPlayerStats.tsx

* calendar now pulling data from my endpoint and styled as per the Figma.

* fixed linting issue by updating the eslint-parser.

* remove extraneous logs

* some style tweaks, cleaning up the description and other improvements

* disable after 20 events

* doh! left the local url by mistake

* hover for the items

* update styles to match designs. I am having an issue where I can't change the height of the block, so it will only go as high as 4 items rn

* addressed feedback from @davort around 'load more' & smol display issues

* addressed some review comments from @alalonde

* forgot to change the url back

* tweak to scrollbar styles as the shadow was a bit too much with the alpha on the thumb.

* wip on moving my express backend into

* further wip on moving stuff to . Now displaying the events but I still need to sort the load more functionality

* fix regression

* final changes for the calendar after refactor to use Next api routes.

* replace localhost api url with

* remove ts-ignore

* Update MegaMenuHeader.tsx

* adding env vars for the calendar stuff which will hopefully fix test.

* fix some memory issues with my code

* wip on fixing isues

* updating GitHub Actions 🐊

* Fix Google Calendar environment variables (#1638)

* passing Google Calendar API info through build process 🈴

* renaming env vars & publishing them to the build process 🐦

* auto checkout not working for Hasura build 🦷

* discovered some not renamed variables 🉐

* adding swap space ☄

* trying to expand Node's heap size 🧐

* underscored rather than dashed 🌾

* trying node 20 🦙

* switching to `python3` 🌮

* updating `node-gyp` & `better-sqlite3` 🛵

* returning error details 🦚

* trying a different mechanism for increasing the Node heap 🦟

* fix: fix logic for checking the host. Now using a whitelist set in config.ts and checking that against the publicURL

* fix: was referencing the cal id with NEXT_PUBLIC_GOOGLE_CAL prefix but it is now GCAL_ - should sort the missing credentials issue

* printing settings for sanity check 🐻

* setting runtime environment 🌲

* trying to set runtime env 👩🏿‍🔧

* grabbing calendar id 🤴🏿

* replacing escapes newlines in private key 🍨

* removing logging 🥾

* fix: body overflow issue when events have long descriptions

* feat: style/design updates to calendar pop overs

* chore: clean up comments

* fix: use ListItem

* fixed issues after review from @dysbulic

* fix: addressed comments from dys' review, removed a cpl of comments and increased the days initially displayed to fill the block

---------

Co-authored-by: luxumbra <me@luxumbra.dev>

* removing `yarn` v15 from `Dockerfile` 👼🏿

* begin work on unify signup

* Create custom image tabs [WIP]

* Add content and style unified signup page

* Implement responsive styles

* Clean up code

* Remove gap from between perk cards

* Remove unnecessary badges on mobile & change join text

* Fix typo

* Working on masking content beliw tabs on desktop

* Fix card width & remove mask attempt

* Fix mobile cut off

* Fix mobile view

* Fix mobile layout by resizing content

* Make changes based on suggestions

* CHange pro tier to say inquire

* Redirect to /signup?tab=player when user navigates to /signup

* Center role cards

* Fix masking issue

* Fix text

* Refactor code to be more dynamic

* Make active tab local variable, make OR condition more dynamic, minor changes

* Fix nested ternary

* Fix role scope issue

* Fix redirect

* Fix badge ternary

* Fix import error

* Fix import again

* add rotating one liners

* test fix

* Fix animation

* Fix eslint stuff

* Fix linting error

* renamed Google Analytics environment variable & passed it through to Docker 🧫

* Change Landing Page CTA (#1640)

* add langing page cta; speed up 1liners

* sort fix

* add gradient

* absolute position

---------

Co-authored-by: Seroxdesign <sherifcherfa@gmail.com>
Co-authored-by: Sero <69639595+Seroxdesign@users.noreply.github.com>

* Fixed MWW integration, removed more cruft

* A min height makes the 'created by me' switch the same height as the MetaFilterSelectSearch components

This is needed because at certain screen sizes it wraps on to its own row and shrinks

* Fix up the repetition/cooldown.

RepetitionTag was showing a placeholder value; QuestForm was showing the value in seconds instead of hours

* Removed the external link field.

It's not going to be used any more; no one knew what it was supposed to be used for

* Use QuestDetailsImage for the image preview

It matches better with the new design

* Font for form headings matches new design

* Basic appearance of Delete Quest modal

Added delete button, added the AlertDialog component and added AlertDialogCloseButton to design system exports. Actual delete functionality not added.

* Stub for Delete flow

* Added DELETED option to Quest Status enum

* Quests can be set as deleted using the useUpdateQuestMutation

* Change where questRoles and questSkills are assigned, use camelCase to pass linting

* Bring in the Chakra Alert components to use

* Show a *Quest was deleted* alert if a deleted quest is viewed

* Change quest status option from Deleted to Archived

Plus tidying some unused imports

* Increased line height in quest tile heading to prevent clipping of descenders of y and g

* Updated schema

* background rehaul

* fix onboarding game height, fix matrix animation

---------

Co-authored-by: N I T E <nitegeist.dev@gmail.com>
Co-authored-by: luxumbra <me@luxumbra.dev>
Co-authored-by: dysbulic <dys@dhappy.org>
Co-authored-by: Alec LaLonde <alec@boxelderweb.com>
Co-authored-by: HHH-GH <hayden@opie-etc.com>
2023-12-02 09:36:35 -05:00
Sero
1144055f6e Revert "release (#1649)" (#1650)
This reverts commit 40bb5dece5.
2023-12-01 05:59:54 -05:00
Sero
40bb5dece5 release (#1649)
* unified community page start

* community tabs, tablist and body

* community tab fix

* Make tabs width dynamic

* fix dashboard regression

* make community page dynamic, reduce repitition

* fix imports, fix bugs

* make underline on selected page, change custom block CTA, remove forum. align news

* onboarding screen full page

* Update index.tsx

* Update index.tsx

* unified community page start

* community tabs, tablist and body

* community tab fix

* Make tabs width dynamic

* make community page dynamic, reduce repitition

* fix imports, fix bugs

* questchain fix

* Commit wip

* Fixes "Merge role paths, playbooks & great houses into a single page"
- Just need to add numbers or data source for `seedsEarned`

* Forgot to remove the redundant Learn code.

* fixed issue with incorrect url path in the card.
- also started improving on responsive after discussion with peth.

* WIP on adding the carousel functionality.

* next / prev buttons now to do added. some bits still to do to refine functionality

* making header full width with centred menu after some discussionin discord
- Resolves issue with the profile pop-over being out of place
- with there being multiple pages widths in the site, this imho balances out alignment issues

* Scrollbar styles for firefox & changing color to purple

* Fixed issue with scrollbar showing in search results when no scrolling required

* Removed extraneous comments & renamed component & prop types to clearer name
- also tweaking the color on the scrollbars.

* bump eslint to fix recent errors

* fixed breakage related to props.

* rename to Academy.
- also removed overlay on cards, replaced with text shadow

* smol tweaks & responsive improvements - WIP

* tweaks to slider to fix issues with position of the items on prev & next. Also fixd disabling the next button on the last item.

* more responsive styles. base, md, xl & 2xl. fixed a couple of display issues.

* Adding 'submit a playbook' playbook to all categories.

* Addressed feedback from @alalonde

* Fixed responsive issues

* removed extraneous comments

* streamlining XP calculation, adding token multiplier, & returning detailed info from balance sync task 🧲

* making changes to force a redeploy 🍦

* adding a bunch of down migrations 🔦

* cascading column `drop`s 🛀

* fixing `trigger` `drop`s 📬

* handling result pagination, reverse chronology, & setting initial skip 🥞

* Update DesktopPlayerStats.tsx

* calendar now pulling data from my endpoint and styled as per the Figma.

* fixed linting issue by updating the eslint-parser.

* remove extraneous logs

* some style tweaks, cleaning up the description and other improvements

* disable after 20 events

* doh! left the local url by mistake

* hover for the items

* update styles to match designs. I am having an issue where I can't change the height of the block, so it will only go as high as 4 items rn

* addressed feedback from @davort around 'load more' & smol display issues

* addressed some review comments from @alalonde

* forgot to change the url back

* tweak to scrollbar styles as the shadow was a bit too much with the alpha on the thumb.

* wip on moving my express backend into

* further wip on moving stuff to . Now displaying the events but I still need to sort the load more functionality

* fix regression

* final changes for the calendar after refactor to use Next api routes.

* replace localhost api url with

* remove ts-ignore

* Update MegaMenuHeader.tsx

* adding env vars for the calendar stuff which will hopefully fix test.

* fix some memory issues with my code

* wip on fixing isues

* updating GitHub Actions 🐊

* Fix Google Calendar environment variables (#1638)

* passing Google Calendar API info through build process 🈴

* renaming env vars & publishing them to the build process 🐦

* auto checkout not working for Hasura build 🦷

* discovered some not renamed variables 🉐

* adding swap space ☄

* trying to expand Node's heap size 🧐

* underscored rather than dashed 🌾

* trying node 20 🦙

* switching to `python3` 🌮

* updating `node-gyp` & `better-sqlite3` 🛵

* returning error details 🦚

* trying a different mechanism for increasing the Node heap 🦟

* fix: fix logic for checking the host. Now using a whitelist set in config.ts and checking that against the publicURL

* fix: was referencing the cal id with NEXT_PUBLIC_GOOGLE_CAL prefix but it is now GCAL_ - should sort the missing credentials issue

* printing settings for sanity check 🐻

* setting runtime environment 🌲

* trying to set runtime env 👩🏿‍🔧

* grabbing calendar id 🤴🏿

* replacing escapes newlines in private key 🍨

* removing logging 🥾

* fix: body overflow issue when events have long descriptions

* feat: style/design updates to calendar pop overs

* chore: clean up comments

* fix: use ListItem

* fixed issues after review from @dysbulic

* fix: addressed comments from dys' review, removed a cpl of comments and increased the days initially displayed to fill the block

---------

Co-authored-by: luxumbra <me@luxumbra.dev>

* removing `yarn` v15 from `Dockerfile` 👼🏿

* begin work on unify signup

* Create custom image tabs [WIP]

* Add content and style unified signup page

* Implement responsive styles

* Clean up code

* Remove gap from between perk cards

* Remove unnecessary badges on mobile & change join text

* Fix typo

* Working on masking content beliw tabs on desktop

* Fix card width & remove mask attempt

* Fix mobile cut off

* Fix mobile view

* Fix mobile layout by resizing content

* Make changes based on suggestions

* CHange pro tier to say inquire

* Redirect to /signup?tab=player when user navigates to /signup

* Center role cards

* Fix masking issue

* Fix text

* Refactor code to be more dynamic

* Make active tab local variable, make OR condition more dynamic, minor changes

* Fix nested ternary

* Fix role scope issue

* Fix redirect

* Fix badge ternary

* Fix import error

* Fix import again

* add rotating one liners

* test fix

* Fix animation

* Fix eslint stuff

* Fix linting error

* renamed Google Analytics environment variable & passed it through to Docker 🧫

* Change Landing Page CTA (#1640)

* add langing page cta; speed up 1liners

* sort fix

* add gradient

* absolute position

---------

Co-authored-by: Seroxdesign <sherifcherfa@gmail.com>
Co-authored-by: Sero <69639595+Seroxdesign@users.noreply.github.com>

* Fixed MWW integration, removed more cruft

* A min height makes the 'created by me' switch the same height as the MetaFilterSelectSearch components

This is needed because at certain screen sizes it wraps on to its own row and shrinks

* Fix up the repetition/cooldown.

RepetitionTag was showing a placeholder value; QuestForm was showing the value in seconds instead of hours

* Removed the external link field.

It's not going to be used any more; no one knew what it was supposed to be used for

* Use QuestDetailsImage for the image preview

It matches better with the new design

* Font for form headings matches new design

* Basic appearance of Delete Quest modal

Added delete button, added the AlertDialog component and added AlertDialogCloseButton to design system exports. Actual delete functionality not added.

* Stub for Delete flow

* Added DELETED option to Quest Status enum

* Quests can be set as deleted using the useUpdateQuestMutation

* Change where questRoles and questSkills are assigned, use camelCase to pass linting

* Bring in the Chakra Alert components to use

* Show a *Quest was deleted* alert if a deleted quest is viewed

* Change quest status option from Deleted to Archived

Plus tidying some unused imports

* Increased line height in quest tile heading to prevent clipping of descenders of y and g

* Updated schema

* background rehaul

* fix onboarding game height, fix matrix animation

---------

Co-authored-by: N I T E <nitegeist.dev@gmail.com>
Co-authored-by: luxumbra <me@luxumbra.dev>
Co-authored-by: dysbulic <dys@dhappy.org>
Co-authored-by: Alec LaLonde <alec@boxelderweb.com>
Co-authored-by: HHH-GH <hayden@opie-etc.com>
2023-12-01 05:44:59 -05:00
Sero
3d226ed9dd Revert "Platform UX Squad (#1647)" (#1648)
This reverts commit 0da0f17ed7.
2023-12-01 04:51:38 -05:00
Sero
0da0f17ed7 Platform UX Squad (#1647)
* unified community page start

* community tabs, tablist and body

* community tab fix

* Make tabs width dynamic

* fix dashboard regression

* make community page dynamic, reduce repitition

* fix imports, fix bugs

* make underline on selected page, change custom block CTA, remove forum. align news

* onboarding screen full page

* Update index.tsx

* Update index.tsx

* unified community page start

* community tabs, tablist and body

* community tab fix

* Make tabs width dynamic

* make community page dynamic, reduce repitition

* fix imports, fix bugs

* questchain fix

* Commit wip

* Fixes "Merge role paths, playbooks & great houses into a single page"
- Just need to add numbers or data source for `seedsEarned`

* Forgot to remove the redundant Learn code.

* fixed issue with incorrect url path in the card.
- also started improving on responsive after discussion with peth.

* WIP on adding the carousel functionality.

* next / prev buttons now to do added. some bits still to do to refine functionality

* making header full width with centred menu after some discussionin discord
- Resolves issue with the profile pop-over being out of place
- with there being multiple pages widths in the site, this imho balances out alignment issues

* Scrollbar styles for firefox & changing color to purple

* Fixed issue with scrollbar showing in search results when no scrolling required

* Removed extraneous comments & renamed component & prop types to clearer name
- also tweaking the color on the scrollbars.

* bump eslint to fix recent errors

* fixed breakage related to props.

* rename to Academy.
- also removed overlay on cards, replaced with text shadow

* smol tweaks & responsive improvements - WIP

* tweaks to slider to fix issues with position of the items on prev & next. Also fixd disabling the next button on the last item.

* more responsive styles. base, md, xl & 2xl. fixed a couple of display issues.

* Adding 'submit a playbook' playbook to all categories.

* Addressed feedback from @alalonde

* Fixed responsive issues

* removed extraneous comments

* streamlining XP calculation, adding token multiplier, & returning detailed info from balance sync task 🧲

* making changes to force a redeploy 🍦

* adding a bunch of down migrations 🔦

* cascading column `drop`s 🛀

* fixing `trigger` `drop`s 📬

* handling result pagination, reverse chronology, & setting initial skip 🥞

* Update DesktopPlayerStats.tsx

* calendar now pulling data from my endpoint and styled as per the Figma.

* fixed linting issue by updating the eslint-parser.

* remove extraneous logs

* some style tweaks, cleaning up the description and other improvements

* disable after 20 events

* doh! left the local url by mistake

* hover for the items

* update styles to match designs. I am having an issue where I can't change the height of the block, so it will only go as high as 4 items rn

* addressed feedback from @davort around 'load more' & smol display issues

* addressed some review comments from @alalonde

* forgot to change the url back

* tweak to scrollbar styles as the shadow was a bit too much with the alpha on the thumb.

* wip on moving my express backend into

* further wip on moving stuff to . Now displaying the events but I still need to sort the load more functionality

* fix regression

* final changes for the calendar after refactor to use Next api routes.

* replace localhost api url with

* remove ts-ignore

* Update MegaMenuHeader.tsx

* adding env vars for the calendar stuff which will hopefully fix test.

* fix some memory issues with my code

* wip on fixing isues

* updating GitHub Actions 🐊

* Fix Google Calendar environment variables (#1638)

* passing Google Calendar API info through build process 🈴

* renaming env vars & publishing them to the build process 🐦

* auto checkout not working for Hasura build 🦷

* discovered some not renamed variables 🉐

* adding swap space ☄

* trying to expand Node's heap size 🧐

* underscored rather than dashed 🌾

* trying node 20 🦙

* switching to `python3` 🌮

* updating `node-gyp` & `better-sqlite3` 🛵

* returning error details 🦚

* trying a different mechanism for increasing the Node heap 🦟

* fix: fix logic for checking the host. Now using a whitelist set in config.ts and checking that against the publicURL

* fix: was referencing the cal id with NEXT_PUBLIC_GOOGLE_CAL prefix but it is now GCAL_ - should sort the missing credentials issue

* printing settings for sanity check 🐻

* setting runtime environment 🌲

* trying to set runtime env 👩🏿‍🔧

* grabbing calendar id 🤴🏿

* replacing escapes newlines in private key 🍨

* removing logging 🥾

* fix: body overflow issue when events have long descriptions

* feat: style/design updates to calendar pop overs

* chore: clean up comments

* fix: use ListItem

* fixed issues after review from @dysbulic

* fix: addressed comments from dys' review, removed a cpl of comments and increased the days initially displayed to fill the block

---------

Co-authored-by: luxumbra <me@luxumbra.dev>

* removing `yarn` v15 from `Dockerfile` 👼🏿

* begin work on unify signup

* Create custom image tabs [WIP]

* Add content and style unified signup page

* Implement responsive styles

* Clean up code

* Remove gap from between perk cards

* Remove unnecessary badges on mobile & change join text

* Fix typo

* Working on masking content beliw tabs on desktop

* Fix card width & remove mask attempt

* Fix mobile cut off

* Fix mobile view

* Fix mobile layout by resizing content

* Make changes based on suggestions

* CHange pro tier to say inquire

* Redirect to /signup?tab=player when user navigates to /signup

* Center role cards

* Fix masking issue

* Fix text

* Refactor code to be more dynamic

* Make active tab local variable, make OR condition more dynamic, minor changes

* Fix nested ternary

* Fix role scope issue

* Fix redirect

* Fix badge ternary

* Fix import error

* Fix import again

* add rotating one liners

* test fix

* Fix animation

* Fix eslint stuff

* Fix linting error

* renamed Google Analytics environment variable & passed it through to Docker 🧫

* Change Landing Page CTA (#1640)

* add langing page cta; speed up 1liners

* sort fix

* add gradient

* absolute position

---------

Co-authored-by: Seroxdesign <sherifcherfa@gmail.com>
Co-authored-by: Sero <69639595+Seroxdesign@users.noreply.github.com>

* Fixed MWW integration, removed more cruft

* A min height makes the 'created by me' switch the same height as the MetaFilterSelectSearch components

This is needed because at certain screen sizes it wraps on to its own row and shrinks

* Fix up the repetition/cooldown.

RepetitionTag was showing a placeholder value; QuestForm was showing the value in seconds instead of hours

* Removed the external link field.

It's not going to be used any more; no one knew what it was supposed to be used for

* Use QuestDetailsImage for the image preview

It matches better with the new design

* Font for form headings matches new design

* Basic appearance of Delete Quest modal

Added delete button, added the AlertDialog component and added AlertDialogCloseButton to design system exports. Actual delete functionality not added.

* Stub for Delete flow

* Added DELETED option to Quest Status enum

* Quests can be set as deleted using the useUpdateQuestMutation

* Change where questRoles and questSkills are assigned, use camelCase to pass linting

* Bring in the Chakra Alert components to use

* Show a *Quest was deleted* alert if a deleted quest is viewed

* Change quest status option from Deleted to Archived

Plus tidying some unused imports

* Increased line height in quest tile heading to prevent clipping of descenders of y and g

* Updated schema

* background rehaul

* fix onboarding game height, fix matrix animation

---------

Co-authored-by: N I T E <nitegeist.dev@gmail.com>
Co-authored-by: luxumbra <me@luxumbra.dev>
Co-authored-by: dysbulic <dys@dhappy.org>
Co-authored-by: Alec LaLonde <alec@boxelderweb.com>
Co-authored-by: HHH-GH <hayden@opie-etc.com>
2023-12-01 04:37:34 -05:00
dysbulic
430743b0a7 updating link box state on update of players' links 🏚️ 2023-10-07 21:19:35 -04:00
Sero
238bd758ac Merge branch 'develop' into sero-nitegeist/guild-players-linktree 2023-10-04 13:56:13 +02:00
Udit Takkar
e29b46cee4 feat: global search (#1587)
* feat: global search

Signed-off-by: Udit Takkar <udit.07814802719@cse.mait.ac.in>

* add: name field

Signed-off-by: Udit Takkar <udit.07814802719@cse.mait.ac.in>

* fix: bugs

Signed-off-by: Udit Takkar <udit.07814802719@cse.mait.ac.in>

* fix: err

Signed-off-by: Udit Takkar <udit.07814802719@cse.mait.ac.in>

* fix: add mobile support

Signed-off-by: Udit Takkar <udit.07814802719@cse.mait.ac.in>

* GitHub Actions use node 18 to run the seeding script 🍬

* feat: add cmd +k search

* fix: improvements

* fix: improvements

* chore: name

* 🐌 `yarn lint --fix`

* fix: improvements

Signed-off-by: Udit Takkar <udit.07814802719@cse.mait.ac.in>

* fix: body empty

Signed-off-by: Udit Takkar <udit.07814802719@cse.mait.ac.in>

* fix: guild search limit

Signed-off-by: Udit Takkar <udit.07814802719@cse.mait.ac.in>

* chore: typo

---------

Signed-off-by: Udit Takkar <udit.07814802719@cse.mait.ac.in>
Co-authored-by: vidvidvid <35112939+vidvidvid@users.noreply.github.com>
Co-authored-by: Sero <69639595+Seroxdesign@users.noreply.github.com>
Co-authored-by: δυς <dys@dhappy.org>
2023-10-03 18:38:57 -04:00
Seroxdesign
65e31c61ba cyclical dep fix 2 2023-09-29 11:51:43 -04:00
Seroxdesign
cc2d965892 fix cyclical 2023-09-22 05:45:50 -04:00
Seroxdesign
62b0dd35b3 add icons, add edit and delete buttons, make type default name 2023-09-19 10:53:05 -04:00
Seroxdesign
8ab9086cf7 xp fixes and frontend for links 3 2023-09-18 11:15:28 -04:00
Seroxdesign
6e7c22ffc2 xp fixes and frontend for links 2023-09-18 10:17:20 -04:00
Seroxdesign
183f2fbec4 Dework types, update username 2023-08-24 14:13:15 -06:00
luxumbra
13f7c1cf21 update ProfileSection to include connected state for Dework 2023-08-24 14:13:15 -06:00
δυς
4a3e611bf6 Upgrade to TypeScript v5 and fix resultant issues (#1584)
* `yarn typecheck` passing again after hours running in circles post a upgrade to TypeScript v5 🧥

* fixed height calculations & removed unused imports 👳🏿‍♀️
2023-08-24 14:13:15 -06:00
Alec LaLonde
2e8b98d762 Implemented persisting ComposeDB profile fields from edit profile modal 2023-08-09 09:44:10 -06:00
Alec LaLonde
7551d0149e Slight refactor of Setup components to accept a player object 2023-08-09 09:44:10 -06:00
Alec LaLonde
0ca66d1da3 Implemented player hydration from Hasura 2023-08-09 09:44:10 -06:00
Alec LaLonde
4195aa5ce7 Added PlayerHydrationContext for dynamically refreshing player data on player page 2023-08-09 09:44:10 -06:00
dan13ram
7ada3b75ed add the custom text metadata editor 2023-01-20 17:05:24 +05:30
dan13ram
74c6105814 added custom text section component 2023-01-20 17:05:24 +05:30
δυς
b67025fd60 Adding of an Image to Quests & Other Fixes (#1461)
* squashing @thebeyondr's adding an image to quests 🧣

* cleaning, conglomerating, & standardizing 

* properly spreading arguments & restructuring forms 🥴

* setting required pSEED to 0 in testing & switching the IPFS gateway ⛑

* printing `NODE_ENV` to double check testing setting 🔩

* `connecting` needs to be initially false to avoid a hydration error 🛶

* testing if setting `$NODE_ENV` is sufficient for configuration 🦋

* seeing if "development" works as a `NODE_ENV` for Next.js 

* adding graphql retry on empty response 🥁

* consuming `NODE_ENV` in Dockerfile 🥺

* going to `APP_ENV` b/c `NODE_ENV` is unsettable 🎺

* removing printing `NEXT_PUBLIC_APP_ENV` 🦷

* making entire quest tile a link

* aligned rank tag in quest details page

* fix: 🐛 Add a `minWidth` to `PlayerTile`

* feat:  Add more accurate image preview for quests

* feat:  Add image to `QuestDetail`

* refactor: 💬 Update `Raid/Phase III` description

* UI & semantics tweaks from @luxumbra 🧞‍♀️

* centering short quest titles 🇪🇺

* borked the quest title centering 👹

Co-authored-by: Scott Stevenson <scott@1box.onmicrosoft.com>
Co-authored-by: thebeyondr <beyondr42@gmail.com>
2022-12-06 17:02:08 -05:00
δυς
9e37df6207 Update MyMeta to ECMAScript Modules + Switch to DID:PKH (#1429)
* beginning ESM transition: Ceramic libraries, Next.js, & TypeScript configuration 🇭🇰

* updating Chakra, React, & Next image `import`s 👔

* upgrading `@types/react`, import extensions for Node, & b64 SVG to PNG ⛹🏿‍♀️

* fixing relative import names & upddating @types packages 📻

* removoing WYSIWYG editor, draft-js, & updating express ⛹🏿‍♀️

* updating OpenSea 🚲

* ¡@metafam/utils is building! 📰

* ¡Discord bot is building! 👘

* ¡backend is building! 🛩

* fixed everything but Ceramic DID update 🏍

* switching to DID:PKH 📦

* fixing "only one child allowed" error 🙇🏿‍♀️

* importing `React` as required by tsc's `isolatedModules` 🇲🇰

* disabling testing rather than taking the time to fix jest ⚜

* removing set `types` from `tsconfig` to fix compilation error 🥦

* printing tests disabled warning, hopefully 🙀

* setting file to be copied to the new resolver 👁️‍🗨️

* "paths-resolver" not "paths-resolve" 🦴

* switching back to relative paths rather than trying to fix `paths` 

* `yarn backend:dev` not working, testing GitHub build 🎺

* removing design system build & fixing some images ✊🏿

* fixed "expected function got string" error & trying to address undefined HTMLElement 🐡

* fixing @emotion/react tree shaking by making external 🏏

* including eslint config in Dockerfile 🌾

* fixing more images 🎯

* updating DIDs & switching back to an updated DID:3 ❇

* switching to w3s.link gateway & fixing early termination of storage endpoint 🔭

* switching back to ipfs.io gateway b/c w3s.link serves SVGs as application/xml which are CORB blocked 🥾

* fixing node config name in eslint ignore & shortening some paths 🧰

* fixing ts-node not handling project references 🥁
2022-11-14 11:26:41 -05:00
luxumbra
2c1d450f02 Forgot to remove the Honeybadger imports from files after adding errorHandler 2022-10-21 13:21:38 -06:00
luxumbra
a53e450f81 addressing feedback from @alalonde
- Moved `Honeybadger.notify()` to `errorHandler.ts` and replaced instances.
- Removed module definitions from `env.d.ts`
2022-10-21 13:21:38 -06:00
luxumbra
a794355f44 Frontend Honeybadger integration
- See  #1414
- `trycatch` blocks should now have `Honeybadger.notify(error)` which will give us nice error/exception reports when stuff happens in the wild.
- Also have Clarity working again with a new projectId
- HotJar integration is working as well.
- env vars will need adding to test & prod for honeybadger, clarity and hotjar.
2022-10-21 13:21:38 -06:00
dan13ram
33ec384f9c using editable grid layout for guild profile 2022-10-06 22:26:02 -06:00
W.J. “dysbulic” H
d403a8ec4e adding link to block creation quest to "Add Block" modal 🃏 2022-10-03 17:02:09 +05:30
dan13ram
0b086e4c6e fix: consolidated console logs + eslint fix 2022-10-01 23:21:03 +05:30
dan13ram
da5cafa05c fix: consolidated modal styles 2022-10-01 23:21:03 +05:30
dan13ram
358011eb31 fix: fixed all tile styles 2022-10-01 23:21:03 +05:30
dan13ram
c26e04bb7c feat(Dashboard): persisting dashboard changes to server + refactor/cleanup 2022-09-30 19:59:43 +02:00