103 Commits

Author SHA1 Message Date
dysbulic
cf4f611b52 fixing the passthrough for the new SEED subgraph 🥩 2024-07-03 18:50:46 -04:00
Sero
3553a9d4f3 xp and seed reward 2024-01-25 10:36:05 -05:00
Seroxdesign
ff5c5c3ddb hasura stuff for pinning 2024-01-08 08:54:45 -05:00
dysbulic
18b2d0cacd upcasing "URL" & throwing errors when they occur ₿ 2023-12-14 20:23:50 -07:00
dysbulic
26bee9e314 fixed visibility & position serialization 🪅 2023-12-14 20:23:50 -07:00
Seroxdesign
8084b3bc5f add query and mutations for inserting, updating and getting guild membership data 2023-12-14 20:23:50 -07:00
Sero
72362b377e fix data merge (#1651)
* unified community page start

* community tabs, tablist and body

* community tab fix

* Make tabs width dynamic

* fix dashboard regression

* make community page dynamic, reduce repitition

* fix imports, fix bugs

* make underline on selected page, change custom block CTA, remove forum. align news

* onboarding screen full page

* Update index.tsx

* Update index.tsx

* unified community page start

* community tabs, tablist and body

* community tab fix

* Make tabs width dynamic

* make community page dynamic, reduce repitition

* fix imports, fix bugs

* questchain fix

* Commit wip

* Fixes "Merge role paths, playbooks & great houses into a single page"
- Just need to add numbers or data source for `seedsEarned`

* Forgot to remove the redundant Learn code.

* fixed issue with incorrect url path in the card.
- also started improving on responsive after discussion with peth.

* WIP on adding the carousel functionality.

* next / prev buttons now to do added. some bits still to do to refine functionality

* making header full width with centred menu after some discussionin discord
- Resolves issue with the profile pop-over being out of place
- with there being multiple pages widths in the site, this imho balances out alignment issues

* Scrollbar styles for firefox & changing color to purple

* Fixed issue with scrollbar showing in search results when no scrolling required

* Removed extraneous comments & renamed component & prop types to clearer name
- also tweaking the color on the scrollbars.

* bump eslint to fix recent errors

* fixed breakage related to props.

* rename to Academy.
- also removed overlay on cards, replaced with text shadow

* smol tweaks & responsive improvements - WIP

* tweaks to slider to fix issues with position of the items on prev & next. Also fixd disabling the next button on the last item.

* more responsive styles. base, md, xl & 2xl. fixed a couple of display issues.

* Adding 'submit a playbook' playbook to all categories.

* Addressed feedback from @alalonde

* Fixed responsive issues

* removed extraneous comments

* streamlining XP calculation, adding token multiplier, & returning detailed info from balance sync task 🧲

* making changes to force a redeploy 🍦

* adding a bunch of down migrations 🔦

* cascading column `drop`s 🛀

* fixing `trigger` `drop`s 📬

* handling result pagination, reverse chronology, & setting initial skip 🥞

* Update DesktopPlayerStats.tsx

* calendar now pulling data from my endpoint and styled as per the Figma.

* fixed linting issue by updating the eslint-parser.

* remove extraneous logs

* some style tweaks, cleaning up the description and other improvements

* disable after 20 events

* doh! left the local url by mistake

* hover for the items

* update styles to match designs. I am having an issue where I can't change the height of the block, so it will only go as high as 4 items rn

* addressed feedback from @davort around 'load more' & smol display issues

* addressed some review comments from @alalonde

* forgot to change the url back

* tweak to scrollbar styles as the shadow was a bit too much with the alpha on the thumb.

* wip on moving my express backend into

* further wip on moving stuff to . Now displaying the events but I still need to sort the load more functionality

* fix regression

* final changes for the calendar after refactor to use Next api routes.

* replace localhost api url with

* remove ts-ignore

* Update MegaMenuHeader.tsx

* adding env vars for the calendar stuff which will hopefully fix test.

* fix some memory issues with my code

* wip on fixing isues

* updating GitHub Actions 🐊

* Fix Google Calendar environment variables (#1638)

* passing Google Calendar API info through build process 🈴

* renaming env vars & publishing them to the build process 🐦

* auto checkout not working for Hasura build 🦷

* discovered some not renamed variables 🉐

* adding swap space ☄

* trying to expand Node's heap size 🧐

* underscored rather than dashed 🌾

* trying node 20 🦙

* switching to `python3` 🌮

* updating `node-gyp` & `better-sqlite3` 🛵

* returning error details 🦚

* trying a different mechanism for increasing the Node heap 🦟

* fix: fix logic for checking the host. Now using a whitelist set in config.ts and checking that against the publicURL

* fix: was referencing the cal id with NEXT_PUBLIC_GOOGLE_CAL prefix but it is now GCAL_ - should sort the missing credentials issue

* printing settings for sanity check 🐻

* setting runtime environment 🌲

* trying to set runtime env 👩🏿‍🔧

* grabbing calendar id 🤴🏿

* replacing escapes newlines in private key 🍨

* removing logging 🥾

* fix: body overflow issue when events have long descriptions

* feat: style/design updates to calendar pop overs

* chore: clean up comments

* fix: use ListItem

* fixed issues after review from @dysbulic

* fix: addressed comments from dys' review, removed a cpl of comments and increased the days initially displayed to fill the block

---------

Co-authored-by: luxumbra <me@luxumbra.dev>

* removing `yarn` v15 from `Dockerfile` 👼🏿

* begin work on unify signup

* Create custom image tabs [WIP]

* Add content and style unified signup page

* Implement responsive styles

* Clean up code

* Remove gap from between perk cards

* Remove unnecessary badges on mobile & change join text

* Fix typo

* Working on masking content beliw tabs on desktop

* Fix card width & remove mask attempt

* Fix mobile cut off

* Fix mobile view

* Fix mobile layout by resizing content

* Make changes based on suggestions

* CHange pro tier to say inquire

* Redirect to /signup?tab=player when user navigates to /signup

* Center role cards

* Fix masking issue

* Fix text

* Refactor code to be more dynamic

* Make active tab local variable, make OR condition more dynamic, minor changes

* Fix nested ternary

* Fix role scope issue

* Fix redirect

* Fix badge ternary

* Fix import error

* Fix import again

* add rotating one liners

* test fix

* Fix animation

* Fix eslint stuff

* Fix linting error

* renamed Google Analytics environment variable & passed it through to Docker 🧫

* Change Landing Page CTA (#1640)

* add langing page cta; speed up 1liners

* sort fix

* add gradient

* absolute position

---------

Co-authored-by: Seroxdesign <sherifcherfa@gmail.com>
Co-authored-by: Sero <69639595+Seroxdesign@users.noreply.github.com>

* Fixed MWW integration, removed more cruft

* A min height makes the 'created by me' switch the same height as the MetaFilterSelectSearch components

This is needed because at certain screen sizes it wraps on to its own row and shrinks

* Fix up the repetition/cooldown.

RepetitionTag was showing a placeholder value; QuestForm was showing the value in seconds instead of hours

* Removed the external link field.

It's not going to be used any more; no one knew what it was supposed to be used for

* Use QuestDetailsImage for the image preview

It matches better with the new design

* Font for form headings matches new design

* Basic appearance of Delete Quest modal

Added delete button, added the AlertDialog component and added AlertDialogCloseButton to design system exports. Actual delete functionality not added.

* Stub for Delete flow

* Added DELETED option to Quest Status enum

* Quests can be set as deleted using the useUpdateQuestMutation

* Change where questRoles and questSkills are assigned, use camelCase to pass linting

* Bring in the Chakra Alert components to use

* Show a *Quest was deleted* alert if a deleted quest is viewed

* Change quest status option from Deleted to Archived

Plus tidying some unused imports

* Increased line height in quest tile heading to prevent clipping of descenders of y and g

* Updated schema

* background rehaul

* fix onboarding game height, fix matrix animation

---------

Co-authored-by: N I T E <nitegeist.dev@gmail.com>
Co-authored-by: luxumbra <me@luxumbra.dev>
Co-authored-by: dysbulic <dys@dhappy.org>
Co-authored-by: Alec LaLonde <alec@boxelderweb.com>
Co-authored-by: HHH-GH <hayden@opie-etc.com>
2023-12-02 09:36:35 -05:00
Sero
1144055f6e Revert "release (#1649)" (#1650)
This reverts commit 40bb5dece5.
2023-12-01 05:59:54 -05:00
Sero
40bb5dece5 release (#1649)
* unified community page start

* community tabs, tablist and body

* community tab fix

* Make tabs width dynamic

* fix dashboard regression

* make community page dynamic, reduce repitition

* fix imports, fix bugs

* make underline on selected page, change custom block CTA, remove forum. align news

* onboarding screen full page

* Update index.tsx

* Update index.tsx

* unified community page start

* community tabs, tablist and body

* community tab fix

* Make tabs width dynamic

* make community page dynamic, reduce repitition

* fix imports, fix bugs

* questchain fix

* Commit wip

* Fixes "Merge role paths, playbooks & great houses into a single page"
- Just need to add numbers or data source for `seedsEarned`

* Forgot to remove the redundant Learn code.

* fixed issue with incorrect url path in the card.
- also started improving on responsive after discussion with peth.

* WIP on adding the carousel functionality.

* next / prev buttons now to do added. some bits still to do to refine functionality

* making header full width with centred menu after some discussionin discord
- Resolves issue with the profile pop-over being out of place
- with there being multiple pages widths in the site, this imho balances out alignment issues

* Scrollbar styles for firefox & changing color to purple

* Fixed issue with scrollbar showing in search results when no scrolling required

* Removed extraneous comments & renamed component & prop types to clearer name
- also tweaking the color on the scrollbars.

* bump eslint to fix recent errors

* fixed breakage related to props.

* rename to Academy.
- also removed overlay on cards, replaced with text shadow

* smol tweaks & responsive improvements - WIP

* tweaks to slider to fix issues with position of the items on prev & next. Also fixd disabling the next button on the last item.

* more responsive styles. base, md, xl & 2xl. fixed a couple of display issues.

* Adding 'submit a playbook' playbook to all categories.

* Addressed feedback from @alalonde

* Fixed responsive issues

* removed extraneous comments

* streamlining XP calculation, adding token multiplier, & returning detailed info from balance sync task 🧲

* making changes to force a redeploy 🍦

* adding a bunch of down migrations 🔦

* cascading column `drop`s 🛀

* fixing `trigger` `drop`s 📬

* handling result pagination, reverse chronology, & setting initial skip 🥞

* Update DesktopPlayerStats.tsx

* calendar now pulling data from my endpoint and styled as per the Figma.

* fixed linting issue by updating the eslint-parser.

* remove extraneous logs

* some style tweaks, cleaning up the description and other improvements

* disable after 20 events

* doh! left the local url by mistake

* hover for the items

* update styles to match designs. I am having an issue where I can't change the height of the block, so it will only go as high as 4 items rn

* addressed feedback from @davort around 'load more' & smol display issues

* addressed some review comments from @alalonde

* forgot to change the url back

* tweak to scrollbar styles as the shadow was a bit too much with the alpha on the thumb.

* wip on moving my express backend into

* further wip on moving stuff to . Now displaying the events but I still need to sort the load more functionality

* fix regression

* final changes for the calendar after refactor to use Next api routes.

* replace localhost api url with

* remove ts-ignore

* Update MegaMenuHeader.tsx

* adding env vars for the calendar stuff which will hopefully fix test.

* fix some memory issues with my code

* wip on fixing isues

* updating GitHub Actions 🐊

* Fix Google Calendar environment variables (#1638)

* passing Google Calendar API info through build process 🈴

* renaming env vars & publishing them to the build process 🐦

* auto checkout not working for Hasura build 🦷

* discovered some not renamed variables 🉐

* adding swap space ☄

* trying to expand Node's heap size 🧐

* underscored rather than dashed 🌾

* trying node 20 🦙

* switching to `python3` 🌮

* updating `node-gyp` & `better-sqlite3` 🛵

* returning error details 🦚

* trying a different mechanism for increasing the Node heap 🦟

* fix: fix logic for checking the host. Now using a whitelist set in config.ts and checking that against the publicURL

* fix: was referencing the cal id with NEXT_PUBLIC_GOOGLE_CAL prefix but it is now GCAL_ - should sort the missing credentials issue

* printing settings for sanity check 🐻

* setting runtime environment 🌲

* trying to set runtime env 👩🏿‍🔧

* grabbing calendar id 🤴🏿

* replacing escapes newlines in private key 🍨

* removing logging 🥾

* fix: body overflow issue when events have long descriptions

* feat: style/design updates to calendar pop overs

* chore: clean up comments

* fix: use ListItem

* fixed issues after review from @dysbulic

* fix: addressed comments from dys' review, removed a cpl of comments and increased the days initially displayed to fill the block

---------

Co-authored-by: luxumbra <me@luxumbra.dev>

* removing `yarn` v15 from `Dockerfile` 👼🏿

* begin work on unify signup

* Create custom image tabs [WIP]

* Add content and style unified signup page

* Implement responsive styles

* Clean up code

* Remove gap from between perk cards

* Remove unnecessary badges on mobile & change join text

* Fix typo

* Working on masking content beliw tabs on desktop

* Fix card width & remove mask attempt

* Fix mobile cut off

* Fix mobile view

* Fix mobile layout by resizing content

* Make changes based on suggestions

* CHange pro tier to say inquire

* Redirect to /signup?tab=player when user navigates to /signup

* Center role cards

* Fix masking issue

* Fix text

* Refactor code to be more dynamic

* Make active tab local variable, make OR condition more dynamic, minor changes

* Fix nested ternary

* Fix role scope issue

* Fix redirect

* Fix badge ternary

* Fix import error

* Fix import again

* add rotating one liners

* test fix

* Fix animation

* Fix eslint stuff

* Fix linting error

* renamed Google Analytics environment variable & passed it through to Docker 🧫

* Change Landing Page CTA (#1640)

* add langing page cta; speed up 1liners

* sort fix

* add gradient

* absolute position

---------

Co-authored-by: Seroxdesign <sherifcherfa@gmail.com>
Co-authored-by: Sero <69639595+Seroxdesign@users.noreply.github.com>

* Fixed MWW integration, removed more cruft

* A min height makes the 'created by me' switch the same height as the MetaFilterSelectSearch components

This is needed because at certain screen sizes it wraps on to its own row and shrinks

* Fix up the repetition/cooldown.

RepetitionTag was showing a placeholder value; QuestForm was showing the value in seconds instead of hours

* Removed the external link field.

It's not going to be used any more; no one knew what it was supposed to be used for

* Use QuestDetailsImage for the image preview

It matches better with the new design

* Font for form headings matches new design

* Basic appearance of Delete Quest modal

Added delete button, added the AlertDialog component and added AlertDialogCloseButton to design system exports. Actual delete functionality not added.

* Stub for Delete flow

* Added DELETED option to Quest Status enum

* Quests can be set as deleted using the useUpdateQuestMutation

* Change where questRoles and questSkills are assigned, use camelCase to pass linting

* Bring in the Chakra Alert components to use

* Show a *Quest was deleted* alert if a deleted quest is viewed

* Change quest status option from Deleted to Archived

Plus tidying some unused imports

* Increased line height in quest tile heading to prevent clipping of descenders of y and g

* Updated schema

* background rehaul

* fix onboarding game height, fix matrix animation

---------

Co-authored-by: N I T E <nitegeist.dev@gmail.com>
Co-authored-by: luxumbra <me@luxumbra.dev>
Co-authored-by: dysbulic <dys@dhappy.org>
Co-authored-by: Alec LaLonde <alec@boxelderweb.com>
Co-authored-by: HHH-GH <hayden@opie-etc.com>
2023-12-01 05:44:59 -05:00
Sero
3d226ed9dd Revert "Platform UX Squad (#1647)" (#1648)
This reverts commit 0da0f17ed7.
2023-12-01 04:51:38 -05:00
Sero
0da0f17ed7 Platform UX Squad (#1647)
* unified community page start

* community tabs, tablist and body

* community tab fix

* Make tabs width dynamic

* fix dashboard regression

* make community page dynamic, reduce repitition

* fix imports, fix bugs

* make underline on selected page, change custom block CTA, remove forum. align news

* onboarding screen full page

* Update index.tsx

* Update index.tsx

* unified community page start

* community tabs, tablist and body

* community tab fix

* Make tabs width dynamic

* make community page dynamic, reduce repitition

* fix imports, fix bugs

* questchain fix

* Commit wip

* Fixes "Merge role paths, playbooks & great houses into a single page"
- Just need to add numbers or data source for `seedsEarned`

* Forgot to remove the redundant Learn code.

* fixed issue with incorrect url path in the card.
- also started improving on responsive after discussion with peth.

* WIP on adding the carousel functionality.

* next / prev buttons now to do added. some bits still to do to refine functionality

* making header full width with centred menu after some discussionin discord
- Resolves issue with the profile pop-over being out of place
- with there being multiple pages widths in the site, this imho balances out alignment issues

* Scrollbar styles for firefox & changing color to purple

* Fixed issue with scrollbar showing in search results when no scrolling required

* Removed extraneous comments & renamed component & prop types to clearer name
- also tweaking the color on the scrollbars.

* bump eslint to fix recent errors

* fixed breakage related to props.

* rename to Academy.
- also removed overlay on cards, replaced with text shadow

* smol tweaks & responsive improvements - WIP

* tweaks to slider to fix issues with position of the items on prev & next. Also fixd disabling the next button on the last item.

* more responsive styles. base, md, xl & 2xl. fixed a couple of display issues.

* Adding 'submit a playbook' playbook to all categories.

* Addressed feedback from @alalonde

* Fixed responsive issues

* removed extraneous comments

* streamlining XP calculation, adding token multiplier, & returning detailed info from balance sync task 🧲

* making changes to force a redeploy 🍦

* adding a bunch of down migrations 🔦

* cascading column `drop`s 🛀

* fixing `trigger` `drop`s 📬

* handling result pagination, reverse chronology, & setting initial skip 🥞

* Update DesktopPlayerStats.tsx

* calendar now pulling data from my endpoint and styled as per the Figma.

* fixed linting issue by updating the eslint-parser.

* remove extraneous logs

* some style tweaks, cleaning up the description and other improvements

* disable after 20 events

* doh! left the local url by mistake

* hover for the items

* update styles to match designs. I am having an issue where I can't change the height of the block, so it will only go as high as 4 items rn

* addressed feedback from @davort around 'load more' & smol display issues

* addressed some review comments from @alalonde

* forgot to change the url back

* tweak to scrollbar styles as the shadow was a bit too much with the alpha on the thumb.

* wip on moving my express backend into

* further wip on moving stuff to . Now displaying the events but I still need to sort the load more functionality

* fix regression

* final changes for the calendar after refactor to use Next api routes.

* replace localhost api url with

* remove ts-ignore

* Update MegaMenuHeader.tsx

* adding env vars for the calendar stuff which will hopefully fix test.

* fix some memory issues with my code

* wip on fixing isues

* updating GitHub Actions 🐊

* Fix Google Calendar environment variables (#1638)

* passing Google Calendar API info through build process 🈴

* renaming env vars & publishing them to the build process 🐦

* auto checkout not working for Hasura build 🦷

* discovered some not renamed variables 🉐

* adding swap space ☄

* trying to expand Node's heap size 🧐

* underscored rather than dashed 🌾

* trying node 20 🦙

* switching to `python3` 🌮

* updating `node-gyp` & `better-sqlite3` 🛵

* returning error details 🦚

* trying a different mechanism for increasing the Node heap 🦟

* fix: fix logic for checking the host. Now using a whitelist set in config.ts and checking that against the publicURL

* fix: was referencing the cal id with NEXT_PUBLIC_GOOGLE_CAL prefix but it is now GCAL_ - should sort the missing credentials issue

* printing settings for sanity check 🐻

* setting runtime environment 🌲

* trying to set runtime env 👩🏿‍🔧

* grabbing calendar id 🤴🏿

* replacing escapes newlines in private key 🍨

* removing logging 🥾

* fix: body overflow issue when events have long descriptions

* feat: style/design updates to calendar pop overs

* chore: clean up comments

* fix: use ListItem

* fixed issues after review from @dysbulic

* fix: addressed comments from dys' review, removed a cpl of comments and increased the days initially displayed to fill the block

---------

Co-authored-by: luxumbra <me@luxumbra.dev>

* removing `yarn` v15 from `Dockerfile` 👼🏿

* begin work on unify signup

* Create custom image tabs [WIP]

* Add content and style unified signup page

* Implement responsive styles

* Clean up code

* Remove gap from between perk cards

* Remove unnecessary badges on mobile & change join text

* Fix typo

* Working on masking content beliw tabs on desktop

* Fix card width & remove mask attempt

* Fix mobile cut off

* Fix mobile view

* Fix mobile layout by resizing content

* Make changes based on suggestions

* CHange pro tier to say inquire

* Redirect to /signup?tab=player when user navigates to /signup

* Center role cards

* Fix masking issue

* Fix text

* Refactor code to be more dynamic

* Make active tab local variable, make OR condition more dynamic, minor changes

* Fix nested ternary

* Fix role scope issue

* Fix redirect

* Fix badge ternary

* Fix import error

* Fix import again

* add rotating one liners

* test fix

* Fix animation

* Fix eslint stuff

* Fix linting error

* renamed Google Analytics environment variable & passed it through to Docker 🧫

* Change Landing Page CTA (#1640)

* add langing page cta; speed up 1liners

* sort fix

* add gradient

* absolute position

---------

Co-authored-by: Seroxdesign <sherifcherfa@gmail.com>
Co-authored-by: Sero <69639595+Seroxdesign@users.noreply.github.com>

* Fixed MWW integration, removed more cruft

* A min height makes the 'created by me' switch the same height as the MetaFilterSelectSearch components

This is needed because at certain screen sizes it wraps on to its own row and shrinks

* Fix up the repetition/cooldown.

RepetitionTag was showing a placeholder value; QuestForm was showing the value in seconds instead of hours

* Removed the external link field.

It's not going to be used any more; no one knew what it was supposed to be used for

* Use QuestDetailsImage for the image preview

It matches better with the new design

* Font for form headings matches new design

* Basic appearance of Delete Quest modal

Added delete button, added the AlertDialog component and added AlertDialogCloseButton to design system exports. Actual delete functionality not added.

* Stub for Delete flow

* Added DELETED option to Quest Status enum

* Quests can be set as deleted using the useUpdateQuestMutation

* Change where questRoles and questSkills are assigned, use camelCase to pass linting

* Bring in the Chakra Alert components to use

* Show a *Quest was deleted* alert if a deleted quest is viewed

* Change quest status option from Deleted to Archived

Plus tidying some unused imports

* Increased line height in quest tile heading to prevent clipping of descenders of y and g

* Updated schema

* background rehaul

* fix onboarding game height, fix matrix animation

---------

Co-authored-by: N I T E <nitegeist.dev@gmail.com>
Co-authored-by: luxumbra <me@luxumbra.dev>
Co-authored-by: dysbulic <dys@dhappy.org>
Co-authored-by: Alec LaLonde <alec@boxelderweb.com>
Co-authored-by: HHH-GH <hayden@opie-etc.com>
2023-12-01 04:37:34 -05:00
Seroxdesign
c32226cb30 make links on guild page dynamic 2023-10-09 05:45:05 -04:00
Seroxdesign
f922990bd8 add, edit, delete links for guilds 2023-09-27 12:17:01 -04:00
Seroxdesign
8ab9086cf7 xp fixes and frontend for links 3 2023-09-18 11:15:28 -04:00
Seroxdesign
77b496795d xp fixes and frontend for links 2 2023-09-18 10:32:59 -04:00
Seroxdesign
6e7c22ffc2 xp fixes and frontend for links 2023-09-18 10:17:20 -04:00
Seroxdesign
d7bc9feae8 move over all xp system to new branch 2023-09-14 21:05:31 -06:00
Seroxdesign
ebad43f0ff big fix 2023-08-24 14:13:15 -06:00
dysbulic
6318a4a965 switching from get-graphql-schema to @appollo/rover & regenerating schema.graphql 👔 2023-08-24 14:13:15 -06:00
dysbulic
7a4cae1255 updating graphql codegen \& removing more glaze 🐁 2023-08-24 14:13:15 -06:00
Seroxdesign
c7dd1ed150 Write and Read Dework URL to player_account 2023-08-24 14:13:15 -06:00
Seroxdesign
2ee7bdc190 graphql stuff on FE 2023-08-24 14:13:15 -06:00
N I T E
5e925ce148 Fix global type UpdateIDXProfileResponse bug (#1593) 2023-08-18 11:53:50 -04:00
Alec LaLonde
655b857070 Replaced IDX cache actions / triggers with composeDB ones 2023-08-09 09:44:10 -06:00
Alec LaLonde
e88b219276 Fixed edit profile field saving, updated useUser to load from composeDB 2023-08-09 09:44:10 -06:00
Alec LaLonde
9272b91fff Added new linkProfileNode action to validate ceramic node on the backend 2023-08-09 09:44:10 -06:00
Alec LaLonde
48804f0e3b Unified composeDB models into one, updated setup flow to use new model 2023-08-09 09:44:10 -06:00
δυς
b67025fd60 Adding of an Image to Quests & Other Fixes (#1461)
* squashing @thebeyondr's adding an image to quests 🧣

* cleaning, conglomerating, & standardizing 

* properly spreading arguments & restructuring forms 🥴

* setting required pSEED to 0 in testing & switching the IPFS gateway ⛑

* printing `NODE_ENV` to double check testing setting 🔩

* `connecting` needs to be initially false to avoid a hydration error 🛶

* testing if setting `$NODE_ENV` is sufficient for configuration 🦋

* seeing if "development" works as a `NODE_ENV` for Next.js 

* adding graphql retry on empty response 🥁

* consuming `NODE_ENV` in Dockerfile 🥺

* going to `APP_ENV` b/c `NODE_ENV` is unsettable 🎺

* removing printing `NEXT_PUBLIC_APP_ENV` 🦷

* making entire quest tile a link

* aligned rank tag in quest details page

* fix: 🐛 Add a `minWidth` to `PlayerTile`

* feat:  Add more accurate image preview for quests

* feat:  Add image to `QuestDetail`

* refactor: 💬 Update `Raid/Phase III` description

* UI & semantics tweaks from @luxumbra 🧞‍♀️

* centering short quest titles 🇪🇺

* borked the quest title centering 👹

Co-authored-by: Scott Stevenson <scott@1box.onmicrosoft.com>
Co-authored-by: thebeyondr <beyondr42@gmail.com>
2022-12-06 17:02:08 -05:00
Alec LaLonde
69f1bbeaaa Added sortPosition to guild table 2022-10-25 22:04:22 -06:00
Alec LaLonde
12e5115470 Removed legacy GuildPosition (internal/external) flag 2022-10-25 22:04:22 -06:00
dan13ram
30e2e4b3a4 added mutation to update guild profileLayout 2022-10-06 22:26:02 -06:00
dan13ram
4e696f0fc8 added column profileLayout for guilds 2022-10-06 22:26:02 -06:00
Alec LaLonde
2489f91670 Hooked up balancer-polygon graph, implemented getPSeedInfo 2022-10-05 08:53:07 -06:00
dan13ram
131db5ed8c feat(hasura): added new column dashboard_layout to player table 2022-09-30 19:59:43 +02:00
Alec LaLonde
403dbd2d48 Added DAO / player membership sync when fetching a player 2022-08-10 09:36:19 -06:00
Alec LaLonde
bf05fef988 On /players, Load guilds and daos rather than daohaus memberships 2022-08-10 09:36:19 -06:00
Alec LaLonde
3d415e223b Compute show_discord_announcements flag based on given discord permissions 2022-07-05 21:01:30 -06:00
Alec LaLonde
5d91aa0a26 Implemented fetching announcements from Discord 2022-07-05 21:01:30 -06:00
Ramon Canales
35caa695b9 adding almost all logic and ui elements 2022-05-07 15:20:30 -06:00
Alec LaLonde
88decd7f5a Added link to edit your own guild 2022-03-08 20:26:24 +05:30
Alec LaLonde
2c457293c2 First pass at dao form input 2022-03-08 20:26:24 +05:30
Alec LaLonde
6c82d004c3 Implemented saving multiple DAOs per guild 2022-03-08 20:26:24 +05:30
Alec LaLonde
ce6a9ce744 Added permissions, removed moloch_address from guild 2022-03-08 20:26:24 +05:30
Alec LaLonde
2c32e2702f Added dao and dao_player tables 2022-03-08 20:26:24 +05:30
dan13ram
7bc99d4b45 Fix Onboarding + A Bunch of Other Issues (#1181)
* feat: metamask switch network support + fixed dependancy cycle

* feat: moved landing to index

* feat: updated favicon

* fix: fixed landing page issues + scrollSnap

* feat: join button

* fix: fixed seed script with new prod schema

* feat: join button redirects based on user creation date

* fix: minor ui bug fixes

* feat: connect to mainnet to continue with switch network on metamask

* fix: uniform setup screens

* fix: fixed XP on dashboard

* feat: added start page

* fix: fixed issues on landing page

* fix: fixed minor issues on dashboard

* fix: update idx profile in auth webhook for new players

* fix: minor fixes in seed page

* fix: player avatar & type

* fix: incorporated review comments from @dysbulic & @vidvidvid

* fix: more review comments
2022-03-07 10:20:26 -05:00
δυς
317ba7c9e5 Refactor Setup Wizard & Profile Modal Configuration Panes (#1127)
* incorporating configuration panes from #1078

* standardizing player hero subcomponents & removing `owner` var from `useProfileField` 🚪

* switching box type, ambiguating overly-specific names, & massaging heights 📱

* reordering profile details sections, updating deployment environment, & conditionally wrapping the hero elements 🎬

* fixing render of color disposition selector 🕍

* self code review changes: removed some `;`s 🎋

* getting yarn typecheck && yarn lint to pass post rebase 🏇🏾

* handling "missing <div> in <button>" error with mounted check & setting HTTP return codes for OpenSea API endpoint 🕺

* `ProfileWizard` extends `Wizard`, roles display better on mobile, & pronouns use `ProfileWizardPane` 🍊

* properly encapsulating ETH address regex 🚲

* adding some tasks 🏥

* fixed skills layou

* handling default values? 

* corrections for revision comments from @dan13ram (UI bugs to follow) 🌋

* cleaning up memberships & explorer type 🧫

* refactoring player roles configuration and display to use `WizardPane` 🔮

* bunches of mobile fixes & repairing the display of deserialized skills 📟

* removing redirect in static props & formatting memberships display for responsiveness 🪆

* improving comprehensability of `/me` & more mobile tweaking 🍦

* various spacing fixes & a “try again” button for connecting 🫕

* maybe fixed issue with saving images for fields with default values 🇩🇿

* switched roles selection to a bounded `SimpleGrid` to fix sizing weirdness 🧰

* fix: removed verify on brightId button

* fix: clean up username page

* formatting & fixing skills issues 🥩

* reformatting NFT display 🚂

* adding `/join` 🚉

* style: peth's suggestions

* added mainnet required message

* style: slight tweak of megamenu item positions

* chore(release): 0.2.0

Co-authored-by: tenfinney <scott@1box.onmicrosoft.com>
Co-authored-by: dan13ram <dan13ram@gmail.com>
Co-authored-by: vidvidvid <weetopol@gmail.com>
2022-02-28 14:06:16 -05:00
Alec LaLonde
936a63d411 Start using daohaus metadata when populating DAO information 2022-02-19 11:23:03 -07:00
δυς
81883f940e Miscellaneous changes pulled from #1078 (#1115)
​#1078 is at about 4,000 lines changed and includes both code implementing features and unrelated functional and stylistic changes. This set of changes is about ⅓ of the total and should be largely independent.

These changes include:

* have Dependabot ignore `patch` version changes
* switch the cache invalidation Hasura action to asynchronous
* add a uniqueness constraint on the combination of player and skill ids
* print a comprehensible error message in the db seeding script on network errors
* add a mutex on the account creation process & allow it to happen only once *(subsequent runs were failing b/c of the uniqueness constraint on the ETH address & returning `null` (closes #1098))
* adds some more profile editing related types
* renames `HighLow7dType` to `HighLowType`
* refactors the `ColorBar` component to include links to a color explanation
* replaces `fake-tag`'s `gql` string identifier with the dependency-free `/* GraphQL */`
* rename `lib/hooks/useUserXp.ts` to `useUserXP.ts`
* fixed some typings to remove `any`s
* bumped some library versions & fixed the version numbers of some others
2022-02-08 06:01:06 -05:00
vidvidvid
c368bbeb28 Completed quests widget (#1085)
* quest-roles-demo init

feat: backend changes

* fix: more lint

* fix: even more lint

* fix: add field to update quest

* chore: consolidate migrations

* chore: rename

* chore: update schema

* quest-roles-demo init

* feat: add role selector to create quest form

* fix: after rebase

* fix: bug when clicking the only selected value in filter

* feat: save roles to backend

* feat: display roles on /quest/id card

* feat: add megamenu demo link

* feat: add additional roles: Bridgebuilding, Rainmaking, Videomaking

* feat: support for editing roles on quests

* chore: revert changes that allowed me to bypass creating quests

* fix: hide quests demo app link

* fix: alec's corrections

* chore: roles_id -> roleIds

* quest-roles-demo init

* feat: save roles to backend

* feat: add additional roles: Bridgebuilding, Rainmaking, Videomaking

* feat: support for editing roles on quests

* chore: revert changes that allowed me to bypass creating quests

* feat: completed quests section

* feat: display completed quest name + link

* fix: rebasing changes

submitted_at -> submittedAt, etc...

* style: add proof link and style

* style: all quests content and subheader

* style: all quests modal footer

* chore: remove mock data

* fix: schema

* fix: schema

* chore: delete console.log

* chore: dysbulic's suggestions

* fix: final fixes

Co-authored-by: dan13ram <dan13ram@gmail.com>
2022-02-03 10:02:39 +01:00
vidvidvid
debeb0f0d4 chore: roles_id -> roleIds 2022-02-02 10:49:59 -07:00