- Added a header with mobile nav but wasnt sure if we want it right now so commented out for now.
- First section tweaks to improve display issues & responsiveness
* Create landing.tsx
testing
* feat:Intro section (initial)
* feat:Intro section (cleanup)
* feat:Intro section (initial)
* Landing: Added second section and necessary assets
* Landing: Added second section and necessary assets
* Landing: cleanup intro
* Landing: Build section done
* Landing: added revolution section. Apologies on naming 🚀
* Big commit: added multiple sections & some minor fixes
* small ui fixed
* Final push on last components next commit
* ui fix
* large commit: added most final sections, one more to go
* added all sections as per mockup.Up next: refactoring and cleanup
* testing
* Create landing.tsx
testing
* feat:Intro section (initial)
* feat:Intro section (cleanup)
* feat:Intro section (initial)
* Landing: Added second section and necessary assets
* Landing: Added second section and necessary assets
* Landing: cleanup intro
* Landing: Build section done
* Landing: added revolution section. Apologies on naming 🚀
* Big commit: added multiple sections & some minor fixes
* small ui fixed
* Final push on last components next commit
* ui fix
* large commit: added most final sections, one more to go
* added all sections as per mockup.Up next: refactoring and cleanup
* testing
* cleanup file structure
* feat: landing ( Improved file structure for landing page and tidied improrts
* fixed imports: importing from design system instead from chakra
* fixed ordered list
* cleanup
* fixed ordered list
* Update packages/web/pages/landing.tsx
Co-authored-by: vidvidvid <35112939+vidvidvid@users.noreply.github.com>
* prettier and cleanup folders
* testing type declaration
* big commit: fixed missing type errors and linting errors
* removed px values + rem (used colors as per design system )
* updated node modules
* updated imports
* mobile work: WIP
* more mobile work
* responsiveness changes for last components
* fix
* Trigger Build
* updated intro to fix overlap
* fixed height on sections to full height
* quickfix
* Trigger Build
* content change
* content changes
* fixed exports on components and imports as per linting guidelines )
* fixed px values to rem for responsiveness
Co-authored-by: vidvidvid <35112939+vidvidvid@users.noreply.github.com>
- CoinGecko logo added to the chart as a requirement of using their free tier. The next tier is $150pm and I don't think this is ugly as such. It does link through to the MetaGame page on CoinGecko, so...
- [React Spring](https://react-spring.io/) library has been added. It's quite big for the little functionality it adds rn (animates the 7/30d range for the chart) but I think it would be a good library to have in our toolbox. Chakra uses Framer for some of the transitions but when I've tried Framer before I didn't get on so well with it. I've wanted to play with React Spring for a while and this was an excuse to use it. I am not married to the idea though.
* add edit profile to mobile menu
* align menu dropdown
* update menulinks
* add triangle in menu dropdown
* add new icons
* fix links
* fix invest dropdown positioning
* fix link icon
* fix discord link
* switch to MetaLink for edit profile
* add link to edit profile in mobie view
* add slash
* add player menu
* switch to svg icons
* switch to exo2 font
* align profile menu dropdown
* fix player menu alignment
* it was View Profile not Edit Profile
* remove arrow down to open player menu
* use hook to get disconnect method
* truncate pSeedBalance
* remove unnecessary props
* Gradients, colours & Icons added as per Figma
* forgot to remove `SVG` from the ds import
* formatting improvements
* Added in the correct colour value for courage
removed the quotes and added correct font (mono) for the type title
* Tweak to the white type to be moar white.
* responses to feedback from @dysbulic