* linting 🃡
* removing MetaMask specificity 🃢
* moving `StrictMode` to Next.js 🃣
* compressing & commafying 🃤
* upgrading eslint 👘
* removing preface from guild name 🃥
* removing unnecessary ESLint `no-console` directives 🌂
* fixing a typo in a comment 🃦
* updating GraphQL codegen for paid subgraph 🦏
* replacing Discord invite link 📌
* passing through The Graph API token to Docker ♾
* setting Docker ARG to set ENV 📟
* missed a file rename in frontend Docker config 🦀
* adding ts-node to fix Docker build issue ⸙
* trying to narrow down the 500 error's source in the test instance ⛄
* exposing The Graph API token on Cloud Run 🦃
* more logging to try & find server error 🐠
* more logging 🧱
* trying to run Node.js in development mode on Cloud Run 🎁
* reconfiguring frontend Dockerfile to also run the dev environment 🌿
* dev mode seems to function 🧨
* 768MiB wasn't enough memory 🍁
* 1GiB wasn't enough memory 🔱
* 1.5GiB was interpreted as 1GiB 🥃
* 1536MiB wasn't enough memory 👾
* 2GiB wasn't enough memory 🧲
* 3GiB wasn't enough memory 🆎
* 4GiB might have been enough, but it still doesn't load 🧻
* 5GiB requires two CPUs 📝
* giving up on dev server; unexplained HTTP 429s 🎨
* disabling Honeybadger in test instances 📮
* trying an `ErrorBoundary` to gather more info 🕷
* setting GraphQL endpoint 🇲🇰
* exposing environment variables ⛈
* trying to expose `` 📻
* the Next compiled version still references `node_modules` 🦢
* removing Alchemy API key from sources ⛺
* trying a different Docker build action 💉
* removing logging 🍿
* switching to Docker Buildx 👠
* missed an escaped newline 🗿
* trying a newer gcloud setup action 🦝
* hopefully fixing authentication 📴
* bunch of changes to the meTokens profile section 🦜
* need credentials file 🐆
* hunting for layout load error & pushing debug statements to testing 🥁
* updating eslint 💓
* trying to debug the missing Breadchain Coop 🧀
* apparently chose the wrong changeset 🐚
* removing logging 🥀
* squashing @thebeyondr's adding an image to quests 🧣
* cleaning, conglomerating, & standardizing ⚽
* properly spreading arguments & restructuring forms 🥴
* setting required pSEED to 0 in testing & switching the IPFS gateway ⛑
* printing `NODE_ENV` to double check testing setting 🔩
* `connecting` needs to be initially false to avoid a hydration error 🛶
* testing if setting `$NODE_ENV` is sufficient for configuration 🦋
* seeing if "development" works as a `NODE_ENV` for Next.js ⛳
* adding graphql retry on empty response 🥁
* consuming `NODE_ENV` in Dockerfile 🥺
* going to `APP_ENV` b/c `NODE_ENV` is unsettable 🎺
* removing printing `NEXT_PUBLIC_APP_ENV` 🦷
* making entire quest tile a link
* aligned rank tag in quest details page
* fix: 🐛 Add a `minWidth` to `PlayerTile`
* feat: ✨ Add more accurate image preview for quests
* feat: ✨ Add image to `QuestDetail`
* refactor: 💬 Update `Raid/Phase III` description
* UI & semantics tweaks from @luxumbra 🧞♀️
* centering short quest titles 🇪🇺
* borked the quest title centering 👹
Co-authored-by: Scott Stevenson <scott@1box.onmicrosoft.com>
Co-authored-by: thebeyondr <beyondr42@gmail.com>
* beginning ESM transition: Ceramic libraries, Next.js, & TypeScript configuration 🇭🇰
* updating Chakra, React, & Next image `import`s 👔
* upgrading `@types/react`, import extensions for Node, & b64 SVG to PNG ⛹🏿♀️
* fixing relative import names & upddating @types packages 📻
* removoing WYSIWYG editor, draft-js, & updating express ⛹🏿♀️
* updating OpenSea 🚲
* ¡@metafam/utils is building! 📰
* ¡Discord bot is building! 👘
* ¡backend is building! 🛩
* fixed everything but Ceramic DID update 🏍
* switching to DID:PKH 📦
* fixing "only one child allowed" error 🙇🏿♀️
* importing `React` as required by tsc's `isolatedModules` 🇲🇰
* disabling testing rather than taking the time to fix jest ⚜
* removing set `types` from `tsconfig` to fix compilation error 🥦
* printing tests disabled warning, hopefully 🙀
* setting file to be copied to the new resolver 👁️🗨️
* "paths-resolver" not "paths-resolve" 🦴
* switching back to relative paths rather than trying to fix `paths` ⏳
* `yarn backend:dev` not working, testing GitHub build 🎺
* removing design system build & fixing some images ✊🏿
* fixed "expected function got string" error & trying to address undefined HTMLElement 🐡
* fixing @emotion/react tree shaking by making external 🏏
* including eslint config in Dockerfile 🌾
* fixing more images 🎯
* updating DIDs & switching back to an updated DID:3 ❇
* switching to w3s.link gateway & fixing early termination of storage endpoint 🔭
* switching back to ipfs.io gateway b/c w3s.link serves SVGs as application/xml which are CORB blocked 🥾
* fixing node config name in eslint ignore & shortening some paths 🧰
* fixing ts-node not handling project references 🥁
* build(docker): use slim base images
* build(docker): create new stages that only include necessary files
* build(docker): delete devDependencies after build
* build(docker): move env vars to a later point for better caching
This will automatically restart the backend server in docker anytime there are changes to the original
source files instead of copying over when running in dev mode. In production, it will still do the
normal copy/build.