113 Commits

Author SHA1 Message Date
innkeep
8940d2e320 Add webp of creatorgame
updating cover image from png to webp
2024-08-18 02:44:34 -04:00
innkeep
44c25a9e04 Add to dAcademy -Creator Game 🕹 (#1778)
* Add to dAcademy -Creator Game 🕹

* Update questChains.ts

Corrected the playbook reference
2024-08-17 12:05:01 +02:00
innkeep
91b4eab3ad D academy updates innkeep (#1776)
* Add Regen/ReFi Category to dAcademy with Coming Soon! 🌴

* Add Building on Optimism Category -Update questChains.ts

Adding a category section for Building on Optimism.  This will include overviews of Optimism as well as in-depth resources for building on Optimism.

* Add files via upload

* Add Building on Optimism Playbook

Added to [Questchains](https://app.questchains.xyz/optimism/building-on-optimism)

Uploaded png for cover in last commit.

Created Category for Building on Optimism

* Update Dockerfile

Backend deployment fix for graph

* Update questChains.ts

* Add files via upload

webp replacement

* Update questChains.ts

change png to webp

* Update questChains.ts

changing building on op src

* Update questChains.ts

the right way

* Update questChains.ts

this is the way.

---------

Co-authored-by: δυς <dys@dhappy.org>
2024-08-13 21:10:50 -04:00
dysbulic
78363a5b36 converting PNGs to WebP 🚁 2024-08-13 19:04:31 -04:00
innkeep
90b6d11cf9 Adding Metamodernism Playbook 2024-06-25 15:36:54 -04:00
dysbulic
d4284ef814 disabling EAS 🖲️ 2024-06-11 05:29:42 -04:00
dysbulic
0db12a0a60 downgrading to ethers v5 🪕 2024-06-11 05:29:42 -04:00
Sero
73ce8151b6 remove a bunch of shit (#1730)
* remove a bunch of shit

* test suspense

* test

* remove dead pages

* delete pages and folders

* return patron

* fix ob
2024-02-24 14:52:24 -05:00
Sero
d2c3875f72 new logo set (#1731) 2024-02-13 05:46:11 -05:00
Sero
b9737b8c90 playbook new (#1723)
* playbook new

* removed old, added new (#1725)

removed old import messages & unnecessary categories (both academy display categories and great houses/paths)

added all of the new stuff along with image imports (will attach rar in the comment)

* update playbooks

* delete roles

---------

Co-authored-by: peth-yursick <55857222+peth-yursick@users.noreply.github.com>
2024-02-02 10:23:03 -05:00
vidvidvid
e30d1fdc80 ui/ux fixes 2024-01-25 05:12:45 -05:00
vidvidvid
b15ffa89aa fix top bg 2024-01-25 05:12:45 -05:00
vidvidvid
7232009071 wip
tabs

wip2
2024-01-25 05:12:45 -05:00
vidvidvid
b4a84a239e md editor bg color 2024-01-08 08:54:45 -05:00
vidvidvid
4490b541ed scrollbar & md editor style 2024-01-08 08:54:45 -05:00
vidvidvid
3a800c9e5e mobile design 2024-01-08 08:54:45 -05:00
Sero
72362b377e fix data merge (#1651)
* unified community page start

* community tabs, tablist and body

* community tab fix

* Make tabs width dynamic

* fix dashboard regression

* make community page dynamic, reduce repitition

* fix imports, fix bugs

* make underline on selected page, change custom block CTA, remove forum. align news

* onboarding screen full page

* Update index.tsx

* Update index.tsx

* unified community page start

* community tabs, tablist and body

* community tab fix

* Make tabs width dynamic

* make community page dynamic, reduce repitition

* fix imports, fix bugs

* questchain fix

* Commit wip

* Fixes "Merge role paths, playbooks & great houses into a single page"
- Just need to add numbers or data source for `seedsEarned`

* Forgot to remove the redundant Learn code.

* fixed issue with incorrect url path in the card.
- also started improving on responsive after discussion with peth.

* WIP on adding the carousel functionality.

* next / prev buttons now to do added. some bits still to do to refine functionality

* making header full width with centred menu after some discussionin discord
- Resolves issue with the profile pop-over being out of place
- with there being multiple pages widths in the site, this imho balances out alignment issues

* Scrollbar styles for firefox & changing color to purple

* Fixed issue with scrollbar showing in search results when no scrolling required

* Removed extraneous comments & renamed component & prop types to clearer name
- also tweaking the color on the scrollbars.

* bump eslint to fix recent errors

* fixed breakage related to props.

* rename to Academy.
- also removed overlay on cards, replaced with text shadow

* smol tweaks & responsive improvements - WIP

* tweaks to slider to fix issues with position of the items on prev & next. Also fixd disabling the next button on the last item.

* more responsive styles. base, md, xl & 2xl. fixed a couple of display issues.

* Adding 'submit a playbook' playbook to all categories.

* Addressed feedback from @alalonde

* Fixed responsive issues

* removed extraneous comments

* streamlining XP calculation, adding token multiplier, & returning detailed info from balance sync task 🧲

* making changes to force a redeploy 🍦

* adding a bunch of down migrations 🔦

* cascading column `drop`s 🛀

* fixing `trigger` `drop`s 📬

* handling result pagination, reverse chronology, & setting initial skip 🥞

* Update DesktopPlayerStats.tsx

* calendar now pulling data from my endpoint and styled as per the Figma.

* fixed linting issue by updating the eslint-parser.

* remove extraneous logs

* some style tweaks, cleaning up the description and other improvements

* disable after 20 events

* doh! left the local url by mistake

* hover for the items

* update styles to match designs. I am having an issue where I can't change the height of the block, so it will only go as high as 4 items rn

* addressed feedback from @davort around 'load more' & smol display issues

* addressed some review comments from @alalonde

* forgot to change the url back

* tweak to scrollbar styles as the shadow was a bit too much with the alpha on the thumb.

* wip on moving my express backend into

* further wip on moving stuff to . Now displaying the events but I still need to sort the load more functionality

* fix regression

* final changes for the calendar after refactor to use Next api routes.

* replace localhost api url with

* remove ts-ignore

* Update MegaMenuHeader.tsx

* adding env vars for the calendar stuff which will hopefully fix test.

* fix some memory issues with my code

* wip on fixing isues

* updating GitHub Actions 🐊

* Fix Google Calendar environment variables (#1638)

* passing Google Calendar API info through build process 🈴

* renaming env vars & publishing them to the build process 🐦

* auto checkout not working for Hasura build 🦷

* discovered some not renamed variables 🉐

* adding swap space ☄

* trying to expand Node's heap size 🧐

* underscored rather than dashed 🌾

* trying node 20 🦙

* switching to `python3` 🌮

* updating `node-gyp` & `better-sqlite3` 🛵

* returning error details 🦚

* trying a different mechanism for increasing the Node heap 🦟

* fix: fix logic for checking the host. Now using a whitelist set in config.ts and checking that against the publicURL

* fix: was referencing the cal id with NEXT_PUBLIC_GOOGLE_CAL prefix but it is now GCAL_ - should sort the missing credentials issue

* printing settings for sanity check 🐻

* setting runtime environment 🌲

* trying to set runtime env 👩🏿‍🔧

* grabbing calendar id 🤴🏿

* replacing escapes newlines in private key 🍨

* removing logging 🥾

* fix: body overflow issue when events have long descriptions

* feat: style/design updates to calendar pop overs

* chore: clean up comments

* fix: use ListItem

* fixed issues after review from @dysbulic

* fix: addressed comments from dys' review, removed a cpl of comments and increased the days initially displayed to fill the block

---------

Co-authored-by: luxumbra <me@luxumbra.dev>

* removing `yarn` v15 from `Dockerfile` 👼🏿

* begin work on unify signup

* Create custom image tabs [WIP]

* Add content and style unified signup page

* Implement responsive styles

* Clean up code

* Remove gap from between perk cards

* Remove unnecessary badges on mobile & change join text

* Fix typo

* Working on masking content beliw tabs on desktop

* Fix card width & remove mask attempt

* Fix mobile cut off

* Fix mobile view

* Fix mobile layout by resizing content

* Make changes based on suggestions

* CHange pro tier to say inquire

* Redirect to /signup?tab=player when user navigates to /signup

* Center role cards

* Fix masking issue

* Fix text

* Refactor code to be more dynamic

* Make active tab local variable, make OR condition more dynamic, minor changes

* Fix nested ternary

* Fix role scope issue

* Fix redirect

* Fix badge ternary

* Fix import error

* Fix import again

* add rotating one liners

* test fix

* Fix animation

* Fix eslint stuff

* Fix linting error

* renamed Google Analytics environment variable & passed it through to Docker 🧫

* Change Landing Page CTA (#1640)

* add langing page cta; speed up 1liners

* sort fix

* add gradient

* absolute position

---------

Co-authored-by: Seroxdesign <sherifcherfa@gmail.com>
Co-authored-by: Sero <69639595+Seroxdesign@users.noreply.github.com>

* Fixed MWW integration, removed more cruft

* A min height makes the 'created by me' switch the same height as the MetaFilterSelectSearch components

This is needed because at certain screen sizes it wraps on to its own row and shrinks

* Fix up the repetition/cooldown.

RepetitionTag was showing a placeholder value; QuestForm was showing the value in seconds instead of hours

* Removed the external link field.

It's not going to be used any more; no one knew what it was supposed to be used for

* Use QuestDetailsImage for the image preview

It matches better with the new design

* Font for form headings matches new design

* Basic appearance of Delete Quest modal

Added delete button, added the AlertDialog component and added AlertDialogCloseButton to design system exports. Actual delete functionality not added.

* Stub for Delete flow

* Added DELETED option to Quest Status enum

* Quests can be set as deleted using the useUpdateQuestMutation

* Change where questRoles and questSkills are assigned, use camelCase to pass linting

* Bring in the Chakra Alert components to use

* Show a *Quest was deleted* alert if a deleted quest is viewed

* Change quest status option from Deleted to Archived

Plus tidying some unused imports

* Increased line height in quest tile heading to prevent clipping of descenders of y and g

* Updated schema

* background rehaul

* fix onboarding game height, fix matrix animation

---------

Co-authored-by: N I T E <nitegeist.dev@gmail.com>
Co-authored-by: luxumbra <me@luxumbra.dev>
Co-authored-by: dysbulic <dys@dhappy.org>
Co-authored-by: Alec LaLonde <alec@boxelderweb.com>
Co-authored-by: HHH-GH <hayden@opie-etc.com>
2023-12-02 09:36:35 -05:00
Sero
1144055f6e Revert "release (#1649)" (#1650)
This reverts commit 40bb5dece5.
2023-12-01 05:59:54 -05:00
Sero
40bb5dece5 release (#1649)
* unified community page start

* community tabs, tablist and body

* community tab fix

* Make tabs width dynamic

* fix dashboard regression

* make community page dynamic, reduce repitition

* fix imports, fix bugs

* make underline on selected page, change custom block CTA, remove forum. align news

* onboarding screen full page

* Update index.tsx

* Update index.tsx

* unified community page start

* community tabs, tablist and body

* community tab fix

* Make tabs width dynamic

* make community page dynamic, reduce repitition

* fix imports, fix bugs

* questchain fix

* Commit wip

* Fixes "Merge role paths, playbooks & great houses into a single page"
- Just need to add numbers or data source for `seedsEarned`

* Forgot to remove the redundant Learn code.

* fixed issue with incorrect url path in the card.
- also started improving on responsive after discussion with peth.

* WIP on adding the carousel functionality.

* next / prev buttons now to do added. some bits still to do to refine functionality

* making header full width with centred menu after some discussionin discord
- Resolves issue with the profile pop-over being out of place
- with there being multiple pages widths in the site, this imho balances out alignment issues

* Scrollbar styles for firefox & changing color to purple

* Fixed issue with scrollbar showing in search results when no scrolling required

* Removed extraneous comments & renamed component & prop types to clearer name
- also tweaking the color on the scrollbars.

* bump eslint to fix recent errors

* fixed breakage related to props.

* rename to Academy.
- also removed overlay on cards, replaced with text shadow

* smol tweaks & responsive improvements - WIP

* tweaks to slider to fix issues with position of the items on prev & next. Also fixd disabling the next button on the last item.

* more responsive styles. base, md, xl & 2xl. fixed a couple of display issues.

* Adding 'submit a playbook' playbook to all categories.

* Addressed feedback from @alalonde

* Fixed responsive issues

* removed extraneous comments

* streamlining XP calculation, adding token multiplier, & returning detailed info from balance sync task 🧲

* making changes to force a redeploy 🍦

* adding a bunch of down migrations 🔦

* cascading column `drop`s 🛀

* fixing `trigger` `drop`s 📬

* handling result pagination, reverse chronology, & setting initial skip 🥞

* Update DesktopPlayerStats.tsx

* calendar now pulling data from my endpoint and styled as per the Figma.

* fixed linting issue by updating the eslint-parser.

* remove extraneous logs

* some style tweaks, cleaning up the description and other improvements

* disable after 20 events

* doh! left the local url by mistake

* hover for the items

* update styles to match designs. I am having an issue where I can't change the height of the block, so it will only go as high as 4 items rn

* addressed feedback from @davort around 'load more' & smol display issues

* addressed some review comments from @alalonde

* forgot to change the url back

* tweak to scrollbar styles as the shadow was a bit too much with the alpha on the thumb.

* wip on moving my express backend into

* further wip on moving stuff to . Now displaying the events but I still need to sort the load more functionality

* fix regression

* final changes for the calendar after refactor to use Next api routes.

* replace localhost api url with

* remove ts-ignore

* Update MegaMenuHeader.tsx

* adding env vars for the calendar stuff which will hopefully fix test.

* fix some memory issues with my code

* wip on fixing isues

* updating GitHub Actions 🐊

* Fix Google Calendar environment variables (#1638)

* passing Google Calendar API info through build process 🈴

* renaming env vars & publishing them to the build process 🐦

* auto checkout not working for Hasura build 🦷

* discovered some not renamed variables 🉐

* adding swap space ☄

* trying to expand Node's heap size 🧐

* underscored rather than dashed 🌾

* trying node 20 🦙

* switching to `python3` 🌮

* updating `node-gyp` & `better-sqlite3` 🛵

* returning error details 🦚

* trying a different mechanism for increasing the Node heap 🦟

* fix: fix logic for checking the host. Now using a whitelist set in config.ts and checking that against the publicURL

* fix: was referencing the cal id with NEXT_PUBLIC_GOOGLE_CAL prefix but it is now GCAL_ - should sort the missing credentials issue

* printing settings for sanity check 🐻

* setting runtime environment 🌲

* trying to set runtime env 👩🏿‍🔧

* grabbing calendar id 🤴🏿

* replacing escapes newlines in private key 🍨

* removing logging 🥾

* fix: body overflow issue when events have long descriptions

* feat: style/design updates to calendar pop overs

* chore: clean up comments

* fix: use ListItem

* fixed issues after review from @dysbulic

* fix: addressed comments from dys' review, removed a cpl of comments and increased the days initially displayed to fill the block

---------

Co-authored-by: luxumbra <me@luxumbra.dev>

* removing `yarn` v15 from `Dockerfile` 👼🏿

* begin work on unify signup

* Create custom image tabs [WIP]

* Add content and style unified signup page

* Implement responsive styles

* Clean up code

* Remove gap from between perk cards

* Remove unnecessary badges on mobile & change join text

* Fix typo

* Working on masking content beliw tabs on desktop

* Fix card width & remove mask attempt

* Fix mobile cut off

* Fix mobile view

* Fix mobile layout by resizing content

* Make changes based on suggestions

* CHange pro tier to say inquire

* Redirect to /signup?tab=player when user navigates to /signup

* Center role cards

* Fix masking issue

* Fix text

* Refactor code to be more dynamic

* Make active tab local variable, make OR condition more dynamic, minor changes

* Fix nested ternary

* Fix role scope issue

* Fix redirect

* Fix badge ternary

* Fix import error

* Fix import again

* add rotating one liners

* test fix

* Fix animation

* Fix eslint stuff

* Fix linting error

* renamed Google Analytics environment variable & passed it through to Docker 🧫

* Change Landing Page CTA (#1640)

* add langing page cta; speed up 1liners

* sort fix

* add gradient

* absolute position

---------

Co-authored-by: Seroxdesign <sherifcherfa@gmail.com>
Co-authored-by: Sero <69639595+Seroxdesign@users.noreply.github.com>

* Fixed MWW integration, removed more cruft

* A min height makes the 'created by me' switch the same height as the MetaFilterSelectSearch components

This is needed because at certain screen sizes it wraps on to its own row and shrinks

* Fix up the repetition/cooldown.

RepetitionTag was showing a placeholder value; QuestForm was showing the value in seconds instead of hours

* Removed the external link field.

It's not going to be used any more; no one knew what it was supposed to be used for

* Use QuestDetailsImage for the image preview

It matches better with the new design

* Font for form headings matches new design

* Basic appearance of Delete Quest modal

Added delete button, added the AlertDialog component and added AlertDialogCloseButton to design system exports. Actual delete functionality not added.

* Stub for Delete flow

* Added DELETED option to Quest Status enum

* Quests can be set as deleted using the useUpdateQuestMutation

* Change where questRoles and questSkills are assigned, use camelCase to pass linting

* Bring in the Chakra Alert components to use

* Show a *Quest was deleted* alert if a deleted quest is viewed

* Change quest status option from Deleted to Archived

Plus tidying some unused imports

* Increased line height in quest tile heading to prevent clipping of descenders of y and g

* Updated schema

* background rehaul

* fix onboarding game height, fix matrix animation

---------

Co-authored-by: N I T E <nitegeist.dev@gmail.com>
Co-authored-by: luxumbra <me@luxumbra.dev>
Co-authored-by: dysbulic <dys@dhappy.org>
Co-authored-by: Alec LaLonde <alec@boxelderweb.com>
Co-authored-by: HHH-GH <hayden@opie-etc.com>
2023-12-01 05:44:59 -05:00
Sero
3d226ed9dd Revert "Platform UX Squad (#1647)" (#1648)
This reverts commit 0da0f17ed7.
2023-12-01 04:51:38 -05:00
Sero
0da0f17ed7 Platform UX Squad (#1647)
* unified community page start

* community tabs, tablist and body

* community tab fix

* Make tabs width dynamic

* fix dashboard regression

* make community page dynamic, reduce repitition

* fix imports, fix bugs

* make underline on selected page, change custom block CTA, remove forum. align news

* onboarding screen full page

* Update index.tsx

* Update index.tsx

* unified community page start

* community tabs, tablist and body

* community tab fix

* Make tabs width dynamic

* make community page dynamic, reduce repitition

* fix imports, fix bugs

* questchain fix

* Commit wip

* Fixes "Merge role paths, playbooks & great houses into a single page"
- Just need to add numbers or data source for `seedsEarned`

* Forgot to remove the redundant Learn code.

* fixed issue with incorrect url path in the card.
- also started improving on responsive after discussion with peth.

* WIP on adding the carousel functionality.

* next / prev buttons now to do added. some bits still to do to refine functionality

* making header full width with centred menu after some discussionin discord
- Resolves issue with the profile pop-over being out of place
- with there being multiple pages widths in the site, this imho balances out alignment issues

* Scrollbar styles for firefox & changing color to purple

* Fixed issue with scrollbar showing in search results when no scrolling required

* Removed extraneous comments & renamed component & prop types to clearer name
- also tweaking the color on the scrollbars.

* bump eslint to fix recent errors

* fixed breakage related to props.

* rename to Academy.
- also removed overlay on cards, replaced with text shadow

* smol tweaks & responsive improvements - WIP

* tweaks to slider to fix issues with position of the items on prev & next. Also fixd disabling the next button on the last item.

* more responsive styles. base, md, xl & 2xl. fixed a couple of display issues.

* Adding 'submit a playbook' playbook to all categories.

* Addressed feedback from @alalonde

* Fixed responsive issues

* removed extraneous comments

* streamlining XP calculation, adding token multiplier, & returning detailed info from balance sync task 🧲

* making changes to force a redeploy 🍦

* adding a bunch of down migrations 🔦

* cascading column `drop`s 🛀

* fixing `trigger` `drop`s 📬

* handling result pagination, reverse chronology, & setting initial skip 🥞

* Update DesktopPlayerStats.tsx

* calendar now pulling data from my endpoint and styled as per the Figma.

* fixed linting issue by updating the eslint-parser.

* remove extraneous logs

* some style tweaks, cleaning up the description and other improvements

* disable after 20 events

* doh! left the local url by mistake

* hover for the items

* update styles to match designs. I am having an issue where I can't change the height of the block, so it will only go as high as 4 items rn

* addressed feedback from @davort around 'load more' & smol display issues

* addressed some review comments from @alalonde

* forgot to change the url back

* tweak to scrollbar styles as the shadow was a bit too much with the alpha on the thumb.

* wip on moving my express backend into

* further wip on moving stuff to . Now displaying the events but I still need to sort the load more functionality

* fix regression

* final changes for the calendar after refactor to use Next api routes.

* replace localhost api url with

* remove ts-ignore

* Update MegaMenuHeader.tsx

* adding env vars for the calendar stuff which will hopefully fix test.

* fix some memory issues with my code

* wip on fixing isues

* updating GitHub Actions 🐊

* Fix Google Calendar environment variables (#1638)

* passing Google Calendar API info through build process 🈴

* renaming env vars & publishing them to the build process 🐦

* auto checkout not working for Hasura build 🦷

* discovered some not renamed variables 🉐

* adding swap space ☄

* trying to expand Node's heap size 🧐

* underscored rather than dashed 🌾

* trying node 20 🦙

* switching to `python3` 🌮

* updating `node-gyp` & `better-sqlite3` 🛵

* returning error details 🦚

* trying a different mechanism for increasing the Node heap 🦟

* fix: fix logic for checking the host. Now using a whitelist set in config.ts and checking that against the publicURL

* fix: was referencing the cal id with NEXT_PUBLIC_GOOGLE_CAL prefix but it is now GCAL_ - should sort the missing credentials issue

* printing settings for sanity check 🐻

* setting runtime environment 🌲

* trying to set runtime env 👩🏿‍🔧

* grabbing calendar id 🤴🏿

* replacing escapes newlines in private key 🍨

* removing logging 🥾

* fix: body overflow issue when events have long descriptions

* feat: style/design updates to calendar pop overs

* chore: clean up comments

* fix: use ListItem

* fixed issues after review from @dysbulic

* fix: addressed comments from dys' review, removed a cpl of comments and increased the days initially displayed to fill the block

---------

Co-authored-by: luxumbra <me@luxumbra.dev>

* removing `yarn` v15 from `Dockerfile` 👼🏿

* begin work on unify signup

* Create custom image tabs [WIP]

* Add content and style unified signup page

* Implement responsive styles

* Clean up code

* Remove gap from between perk cards

* Remove unnecessary badges on mobile & change join text

* Fix typo

* Working on masking content beliw tabs on desktop

* Fix card width & remove mask attempt

* Fix mobile cut off

* Fix mobile view

* Fix mobile layout by resizing content

* Make changes based on suggestions

* CHange pro tier to say inquire

* Redirect to /signup?tab=player when user navigates to /signup

* Center role cards

* Fix masking issue

* Fix text

* Refactor code to be more dynamic

* Make active tab local variable, make OR condition more dynamic, minor changes

* Fix nested ternary

* Fix role scope issue

* Fix redirect

* Fix badge ternary

* Fix import error

* Fix import again

* add rotating one liners

* test fix

* Fix animation

* Fix eslint stuff

* Fix linting error

* renamed Google Analytics environment variable & passed it through to Docker 🧫

* Change Landing Page CTA (#1640)

* add langing page cta; speed up 1liners

* sort fix

* add gradient

* absolute position

---------

Co-authored-by: Seroxdesign <sherifcherfa@gmail.com>
Co-authored-by: Sero <69639595+Seroxdesign@users.noreply.github.com>

* Fixed MWW integration, removed more cruft

* A min height makes the 'created by me' switch the same height as the MetaFilterSelectSearch components

This is needed because at certain screen sizes it wraps on to its own row and shrinks

* Fix up the repetition/cooldown.

RepetitionTag was showing a placeholder value; QuestForm was showing the value in seconds instead of hours

* Removed the external link field.

It's not going to be used any more; no one knew what it was supposed to be used for

* Use QuestDetailsImage for the image preview

It matches better with the new design

* Font for form headings matches new design

* Basic appearance of Delete Quest modal

Added delete button, added the AlertDialog component and added AlertDialogCloseButton to design system exports. Actual delete functionality not added.

* Stub for Delete flow

* Added DELETED option to Quest Status enum

* Quests can be set as deleted using the useUpdateQuestMutation

* Change where questRoles and questSkills are assigned, use camelCase to pass linting

* Bring in the Chakra Alert components to use

* Show a *Quest was deleted* alert if a deleted quest is viewed

* Change quest status option from Deleted to Archived

Plus tidying some unused imports

* Increased line height in quest tile heading to prevent clipping of descenders of y and g

* Updated schema

* background rehaul

* fix onboarding game height, fix matrix animation

---------

Co-authored-by: N I T E <nitegeist.dev@gmail.com>
Co-authored-by: luxumbra <me@luxumbra.dev>
Co-authored-by: dysbulic <dys@dhappy.org>
Co-authored-by: Alec LaLonde <alec@boxelderweb.com>
Co-authored-by: HHH-GH <hayden@opie-etc.com>
2023-12-01 04:37:34 -05:00
N I T E
4b71506a56 Add spinner when app is loading and styles have not been applied (#1603)
* Add spinner when app is loading and styles have not been applied

* Make spinner smaller and add background color

* Use html and css instead of chakra ui

* Use external url for image src

* use svg instead of external link

* use already existing isMounted hook

---------

Co-authored-by: Sero <69639595+Seroxdesign@users.noreply.github.com>
2023-09-20 16:30:55 -04:00
luxumbra
dcf85f72d7 Styling the Dework integration.
- also took it upon myself to fix a little ui bug with the meToken section. Hope you dont mind my meddling @nitegeist. Two birds n all that 😅
2023-08-24 14:13:15 -06:00
Sero
f5b1a2be9f Edit Profile Style Changes (#1553)
* First pass at composedb models

* Removed patterns as they're not supported yet

* Started hooking up the edit profile page to composedb

* Got PoC working for persisting username to ComposeDB

* Some fixes after bumping urql to 3.x

* Refactored setup logic into ProfileWizardContext

* Implemented fetching from ComposeDB for first three profile wizard screens

* Refactored wizard stuff again to simplify it

* Finished upgrading profile setup components

* Added query to fetch all profile fields from composeDB

* Load profile data from composeDB on player page

* Unified composeDB models into one, updated setup flow to use new model

* Fixed a couple errors in first-time setup flow

* Added new linkProfileNode action to validate ceramic node on the backend

* Call new linkProfileNode action

* Implemented proper persistence w/ verification of a user's ceramic profile node

* Fetch profile details from ComposeDB during [username] page SSR

* Added PlayerHydrationContext for dynamically refreshing player data on player page

* Implemented player hydration from Hasura

* Slight refactor of Setup components to accept a player object

* Added ComposeDB migration modal, still need to implement image migration

* Added useImageReader, updated EditProfileModal to get the appropriate picked file data

* Implemented persisting ComposeDB profile fields from edit profile modal

* Check in composeDB graphql definition because generating it at build time may be problematic

* Merged in new setup profile image field page

* Fixed and tested image upload during setup

* Fixed background image URL form field name

* Added fallback for non-SSR player pages

* Implemented fetching file size and dimensions before persisting to ComposeDB

* Fix lint issues

* More debug logs

* Set CERAMIC_URL in deployment action

* Don't delete / recreate stuff

* Fix setup / avatar upload

* Fixed edit profile field saving, updated useUser to load from composeDB

* Fixed construction of profile payload when changing an image

* Pull in additional data in seed-db script

* Fixed white background in menus

* Updated GA4 ID

* Point to ceramic mainnet

* Bumped composedb version

* Fix ceramic API change

* Update frontend ceramic_url as well

* Only authenticate the DID for the model the compose client connects to

* Create a new model, last one got hosed

* Updated model ID in definition

* Reinstate original deployment action

* Fixed player loading

* Handle errors during DAO sync

* Handle questchain lookup errors during SSR build

* Replaced IDX cache actions / triggers with composeDB ones

* Added mainnet check to composeDB port modal

* Fixed issue where saving from the edit profile modal was wiping out fields

* Add ComposeDBPromptModal to setup pages as well

* Upgrade Hasura

* Added context to 'port data' modal

* fix bad merge

* Hasura 2.0 requires a flag for our sloppy queries to still work

* add comment to begin wokr

* refactor: 💄 Update profile UI to new design

* style: 💄 Minor style changes

* Add getPlayer import

* Make changes requested in #1559

* Delete EditAvatarImage.tsx.orig

* Delete EditBackgroundImage.tsx.orig

* Delete EditDescription.tsx.orig

* refactor: Remove commented code

---------

Co-authored-by: Alec LaLonde <alec@convergencelabs.com>
Co-authored-by: Alec LaLonde <alec@boxelderweb.com>
Co-authored-by: nitegeist <nitegeist.dev@gmail.com>
2023-08-09 09:44:10 -06:00
Seroxdesign
686e1bc396 fix bug 2023-07-06 09:44:42 -06:00
vidvidvid
59125cdc91 fix pictures 2023-05-08 09:40:50 -06:00
vidvidvid
2132c82b10 images 2023-05-08 09:40:50 -06:00
dysbulic
a2fe864400 fixed global CSS not loading 🏎 2023-05-03 09:20:35 -06:00
dysbulic
9b29fe792d fixing generate task & missed PNGs 🌷 2023-03-13 10:19:16 -06:00
dysbulic
3029a6818b converting PNGs to WebPs 🇲🇦 2023-03-13 10:19:16 -06:00
Konrad Gnat
6734fd9bee add photo to profile wizard, create the ui and display local preview 2023-02-21 09:39:39 -07:00
vidvidvid
7e348deca0 initial implementation of the great houses x qc 2022-12-16 21:00:57 -07:00
δυς
b67025fd60 Adding of an Image to Quests & Other Fixes (#1461)
* squashing @thebeyondr's adding an image to quests 🧣

* cleaning, conglomerating, & standardizing 

* properly spreading arguments & restructuring forms 🥴

* setting required pSEED to 0 in testing & switching the IPFS gateway ⛑

* printing `NODE_ENV` to double check testing setting 🔩

* `connecting` needs to be initially false to avoid a hydration error 🛶

* testing if setting `$NODE_ENV` is sufficient for configuration 🦋

* seeing if "development" works as a `NODE_ENV` for Next.js 

* adding graphql retry on empty response 🥁

* consuming `NODE_ENV` in Dockerfile 🥺

* going to `APP_ENV` b/c `NODE_ENV` is unsettable 🎺

* removing printing `NEXT_PUBLIC_APP_ENV` 🦷

* making entire quest tile a link

* aligned rank tag in quest details page

* fix: 🐛 Add a `minWidth` to `PlayerTile`

* feat:  Add more accurate image preview for quests

* feat:  Add image to `QuestDetail`

* refactor: 💬 Update `Raid/Phase III` description

* UI & semantics tweaks from @luxumbra 🧞‍♀️

* centering short quest titles 🇪🇺

* borked the quest title centering 👹

Co-authored-by: Scott Stevenson <scott@1box.onmicrosoft.com>
Co-authored-by: thebeyondr <beyondr42@gmail.com>
2022-12-06 17:02:08 -05:00
vidvidvid
82bc20f2d0 add dework iframes 2022-11-28 11:42:37 +01:00
vidvidvid
b90637a0ac update the design of raids page 2022-11-28 11:42:37 +01:00
nitegeist
439e998efb feat: Add onboarding guidance page & resolve commits from previous PR 2022-11-23 22:08:07 -07:00
vidvidvid
bded039b4b final changes 2022-11-23 22:08:07 -07:00
vidvidvid
2806db4c73 revert the triangle with stats + make cards brighter 2022-11-23 22:08:07 -07:00
vidvidvid
d966f51850 revert the current background to the original one 2022-11-23 22:08:07 -07:00
vidvidvid
934bacdcc6 improvements on accessibility of cards 2022-11-23 22:08:07 -07:00
vidvidvid
0eb4fa096b update roles images and descriptions
fix font size
2022-11-23 22:08:07 -07:00
vidvidvid
4d308d5b1a redesign of the cards #1 2022-11-23 22:08:07 -07:00
HHH-GH
31214e63de Replace Seed diagram SVG with PNG
PNG file size is 154 KB vs the 1.18 MB SVG

Switch back to SVG when we've figured out how to optimise them for smaller file sizes?
2022-11-15 15:53:53 -07:00
HHH-GH
3e06de871f New version of Seed icon
Previous version had some issues with transparency around the bottom edges
2022-11-15 15:53:53 -07:00
HHH-GH
29f370e3aa Text and image updates
New icon for Seeds at the top

Use the newest version of the Seeds diagram, in SVG format

Removed mention of Seeds fund in Planting and Watering Seeds modal, updating it to mention MetaGame can help you water the seeds (like it says in the Patrons Join page
2022-11-15 15:53:53 -07:00
HHH-GH
09860b9a70 Update the page layout
Use the new Guild/Patron Join design as a model for the top half of the page

Add the new seed-diagram.png in assets

Make the cards look more like the new card design (background blur, width, etc
2022-11-15 15:53:53 -07:00
δυς
9e37df6207 Update MyMeta to ECMAScript Modules + Switch to DID:PKH (#1429)
* beginning ESM transition: Ceramic libraries, Next.js, & TypeScript configuration 🇭🇰

* updating Chakra, React, & Next image `import`s 👔

* upgrading `@types/react`, import extensions for Node, & b64 SVG to PNG ⛹🏿‍♀️

* fixing relative import names & upddating @types packages 📻

* removoing WYSIWYG editor, draft-js, & updating express ⛹🏿‍♀️

* updating OpenSea 🚲

* ¡@metafam/utils is building! 📰

* ¡Discord bot is building! 👘

* ¡backend is building! 🛩

* fixed everything but Ceramic DID update 🏍

* switching to DID:PKH 📦

* fixing "only one child allowed" error 🙇🏿‍♀️

* importing `React` as required by tsc's `isolatedModules` 🇲🇰

* disabling testing rather than taking the time to fix jest ⚜

* removing set `types` from `tsconfig` to fix compilation error 🥦

* printing tests disabled warning, hopefully 🙀

* setting file to be copied to the new resolver 👁️‍🗨️

* "paths-resolver" not "paths-resolve" 🦴

* switching back to relative paths rather than trying to fix `paths` 

* `yarn backend:dev` not working, testing GitHub build 🎺

* removing design system build & fixing some images ✊🏿

* fixed "expected function got string" error & trying to address undefined HTMLElement 🐡

* fixing @emotion/react tree shaking by making external 🏏

* including eslint config in Dockerfile 🌾

* fixing more images 🎯

* updating DIDs & switching back to an updated DID:3 ❇

* switching to w3s.link gateway & fixing early termination of storage endpoint 🔭

* switching back to ipfs.io gateway b/c w3s.link serves SVGs as application/xml which are CORB blocked 🥾

* fixing node config name in eslint ignore & shortening some paths 🧰

* fixing ts-node not handling project references 🥁
2022-11-14 11:26:41 -05:00
Konrad Gnat
5e9c0ecdf5 minor style improvements, code refactor, remove PerksGrid file 2022-11-01 22:50:35 -06:00
Konrad Gnat
4c9df664a7 WIP: 1341 build the patrons conversion page (#1360)
* patrons page progress, implement the ranked leagues section

* progress on ui implementation

* progress on patron join component

* move page to Join folder, add octopus image and go to top

* refactoring code to be modular

* refactor into modular components

* refactor to modules and troubleshooting perks sections
c

* implement floating masonary layout

* implement style fixes on become patron section

* style improvements

* implement style improvements

* final styling, new seed economy diagram image, spacing around leagues grid.

* update the prices for lagues from the new figma column design

* fix link to /play/paths/patrons-path
2022-10-08 21:40:10 +01:00
vidvidvid
ec8182d7da Role Onboarding using Quest Chains (#1150)
* feat: set up quests dashboard

move quest explorer to /quests/general

* feat: prepare containers for path-of-the-engaged and initiation quests

* chore(release): 0.2.0

* feat: add metacollab and web 3 onboarding categories

* feat: move initiation quests from notion -> metaOS

awyiss it's happening

* chore: lint quickfix

* feat: add descriptions, objectives, checkbox, collapse/expand

* add Dockerfile to .gitignore

* go

* quick fix

* upload proof modal

* config and install

* upload proof works

* show status of quests (pending, etc..)

* remove initiation & update engaged quests

* fix quest categories

add bridgebuilders, builders, patrons, fix icons

* typecheck fix

* fix address for bridgebuilders quests

* design of chain progress + small fix

* minor fixes

* using latest version of quest-chains sdk

* basic UI for quests

* using children for react-markdown

* better styling for quest tiles

* completed quest chain styling

* fixed toasts

* fixed imageLink

* added link to quest chains

* minor fixes

* added back to onboarding paths link

* fixed external link icon as absolute pos

* reduce gaps for mobile

Co-authored-by: Vid <vid@meisterlabs.com>
Co-authored-by: dan13ram <dan13ram@gmail.com>
2022-10-08 19:05:42 +01:00