Files
TheGame/packages/web/components/QuestChain/Chain.tsx
δυς 9e37df6207 Update MyMeta to ECMAScript Modules + Switch to DID:PKH (#1429)
* beginning ESM transition: Ceramic libraries, Next.js, & TypeScript configuration 🇭🇰

* updating Chakra, React, & Next image `import`s 👔

* upgrading `@types/react`, import extensions for Node, & b64 SVG to PNG ⛹🏿‍♀️

* fixing relative import names & upddating @types packages 📻

* removoing WYSIWYG editor, draft-js, & updating express ⛹🏿‍♀️

* updating OpenSea 🚲

* ¡@metafam/utils is building! 📰

* ¡Discord bot is building! 👘

* ¡backend is building! 🛩

* fixed everything but Ceramic DID update 🏍

* switching to DID:PKH 📦

* fixing "only one child allowed" error 🙇🏿‍♀️

* importing `React` as required by tsc's `isolatedModules` 🇲🇰

* disabling testing rather than taking the time to fix jest ⚜

* removing set `types` from `tsconfig` to fix compilation error 🥦

* printing tests disabled warning, hopefully 🙀

* setting file to be copied to the new resolver 👁️‍🗨️

* "paths-resolver" not "paths-resolve" 🦴

* switching back to relative paths rather than trying to fix `paths` 

* `yarn backend:dev` not working, testing GitHub build 🎺

* removing design system build & fixing some images ✊🏿

* fixed "expected function got string" error & trying to address undefined HTMLElement 🐡

* fixing @emotion/react tree shaking by making external 🏏

* including eslint config in Dockerfile 🌾

* fixing more images 🎯

* updating DIDs & switching back to an updated DID:3 ❇

* switching to w3s.link gateway & fixing early termination of storage endpoint 🔭

* switching back to ipfs.io gateway b/c w3s.link serves SVGs as application/xml which are CORB blocked 🥾

* fixing node config name in eslint ignore & shortening some paths 🧰

* fixing ts-node not handling project references 🥁
2022-11-14 11:26:41 -05:00

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1.3 KiB
TypeScript

import { Box, useBreakpointValue } from '@metafam/ds';
import { graphql } from '@quest-chains/sdk';
import { Carousel } from 'components/Carousel';
import { UserStatusType } from 'lib/hooks/questChains';
import React from 'react';
import { QuestTile } from './QuestTile';
type PlayerStatsProps = {
questChain: graphql.QuestChainInfoFragment;
userStatus: UserStatusType;
refresh: () => void;
};
export const Chain: React.FC<PlayerStatsProps> = ({
questChain,
userStatus,
refresh,
}) => {
const quests = questChain.quests.filter((q) => !q.paused);
const gap = useBreakpointValue({ base: 8, md: 16, lg: 32 }) || 8;
return (
<Box
w={{
base: '90%',
md: '80%',
lg: '90%',
xl: '80%',
}}
overflow="visible"
pb="10rem"
alignSelf="flex-start"
>
<Carousel gap={gap}>
{quests.map(({ name, description, questId }, index) => (
<QuestTile
key={questId + index}
index={index}
name={name ?? ''}
description={description ?? ''}
questId={questId}
questChain={questChain}
questStatus={userStatus[questId]?.status ?? null}
refresh={refresh}
/>
))}
</Carousel>
</Box>
);
};