Files
TheGame/hasura/metadata/actions.graphql

157 lines
2.4 KiB
GraphQL

type Mutation {
authenticateDiscordGuild (
code: String!
): DiscordGuildAuthResponse
}
type Mutation {
createQuest (
quest: CreateQuestInput!
): CreateQuestOutput
}
type Mutation {
createQuestCompletion (
questCompletion: CreateQuestCompletionInput!
): CreateQuestCompletionOutput
}
type Mutation {
saveGuildInformation (
guildInformation: GuildInfo!
): SaveGuildResponse
}
type Mutation {
updateExpiredIDXProfiles : ExpiredPlayerProfiles
}
type Mutation {
updateIDXProfile (
playerId: uuid
): CacheProcessOutput
}
type Mutation {
updateQuestCompletion (
updateData: UpdateQuestCompletionInput!
): UpdateQuestCompletionOutput
}
enum QuestRepetition_ActionEnum {
UNIQUE
PERSONAL
RECURRING
}
enum QuestCompletionStatus_ActionEnum {
ACCEPTED
REJECTED
}
enum GuildType_ActionEnum {
PROJECT
SERVICE
RESEARCH
SOCIAL
FUNDING
}
input CreateQuestInput {
guild_id : uuid!
title : String!
description : String
external_link : String
repetition : QuestRepetition_ActionEnum
cooldown : Int
skills_id : [uuid]!
}
input CreateQuestCompletionInput {
quest_id : String!
submission_link : String
submission_text : String
}
input UpdateQuestCompletionInput {
quest_completion_id : String!
status : QuestCompletionStatus_ActionEnum!
}
input GuildInfo {
uuid : String!
guildname : String!
name : String!
type : GuildType_ActionEnum!
description : String
discordInviteUrl : String
joinUrl : String
logoUrl : String
websiteUrl : String
twitterUrl : String
githubUrl : String
daoAddress : String
membershipThroughDiscord : Boolean
discordAdminRoles : [String]!
discordMembershipRoles : [String]!
}
type UpdateBoxProfileResponse {
success : Boolean!
updatedProfiles : [String!]!
}
type CreateQuestOutput {
success : Boolean!
quest_id : uuid
error : String
}
type CreateQuestCompletionOutput {
success : Boolean!
error : String
quest_completion_id : uuid
}
type UpdateQuestCompletionOutput {
success : Boolean!
error : String
quest_completion_id : uuid
}
type DiscordGuildAuthResponse {
success : Boolean!
guildname : String
exists : Boolean
error : String
}
type CacheProcessOutput {
success : Boolean!
error : String
}
type UpdateIDXProfileResponse {
success : Boolean!
updatedProfiles : [String!]!
}
type ExpiredPlayerProfiles {
ids : [String]!
}
type SaveGuildResponse {
success : Boolean
error : String
}