Files
TheGame/packages/web/components/Setup/SetupPronouns.tsx

77 lines
1.9 KiB
TypeScript

import { Input, MetaButton, MetaHeading, useToast } from '@metafam/ds';
import { FlexContainer } from 'components/Container';
import { useSetupFlow } from 'contexts/SetupContext';
import { useUpdateProfilePronounsMutation } from 'graphql/autogen/types';
import { useUser } from 'lib/hooks';
import React, { useState } from 'react';
export type SetupPronounsProps = {
pronouns: string | undefined;
setPronouns: React.Dispatch<React.SetStateAction<string | undefined>>;
};
export const SetupPronouns: React.FC<SetupPronounsProps> = ({
pronouns,
setPronouns,
}) => {
const { onNextPress, nextButtonLabel } = useSetupFlow();
const { user } = useUser();
const toast = useToast();
const [
updatePronounsRes,
updatePronouns,
] = useUpdateProfilePronounsMutation();
const [loading, setLoading] = useState(false);
const handleNextPress = async () => {
if (!user) return;
setLoading(true);
const { error } = await updatePronouns({
playerId: user.id,
input: {
pronouns: pronouns ?? '',
},
});
if (error) {
toast({
title: 'Error',
description: `Unable to update player pronouns. ${error.message}`,
status: 'error',
isClosable: true,
});
setLoading(false);
return;
}
onNextPress();
};
return (
<FlexContainer>
<MetaHeading mb={10} textAlign="center">
What pronouns do you prefer?
</MetaHeading>
<Input
background="dark"
placeholder="they/them"
value={pronouns ?? ''}
onChange={({ target: { value } }) => setPronouns(value)}
w="auto"
/>
<MetaButton
onClick={handleNextPress}
disabled={!user}
mt={10}
isLoading={updatePronounsRes.fetching || loading}
loadingText="Saving"
>
{nextButtonLabel}
</MetaButton>
</FlexContainer>
);
};