mirror of
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* linting 🃡 * removing MetaMask specificity 🃢 * moving `StrictMode` to Next.js 🃣 * compressing & commafying 🃤 * upgrading eslint 👘 * removing preface from guild name 🃥 * removing unnecessary ESLint `no-console` directives 🌂 * fixing a typo in a comment 🃦 * updating GraphQL codegen for paid subgraph 🦏 * replacing Discord invite link 📌 * passing through The Graph API token to Docker ♾ * setting Docker ARG to set ENV 📟 * missed a file rename in frontend Docker config 🦀 * adding ts-node to fix Docker build issue ⸙ * trying to narrow down the 500 error's source in the test instance ⛄ * exposing The Graph API token on Cloud Run 🦃 * more logging to try & find server error 🐠 * more logging 🧱 * trying to run Node.js in development mode on Cloud Run 🎁 * reconfiguring frontend Dockerfile to also run the dev environment 🌿 * dev mode seems to function 🧨 * 768MiB wasn't enough memory 🍁 * 1GiB wasn't enough memory 🔱 * 1.5GiB was interpreted as 1GiB 🥃 * 1536MiB wasn't enough memory 👾 * 2GiB wasn't enough memory 🧲 * 3GiB wasn't enough memory 🆎 * 4GiB might have been enough, but it still doesn't load 🧻 * 5GiB requires two CPUs 📝 * giving up on dev server; unexplained HTTP 429s 🎨 * disabling Honeybadger in test instances 📮 * trying an `ErrorBoundary` to gather more info 🕷 * setting GraphQL endpoint 🇲🇰 * exposing environment variables ⛈ * trying to expose `` 📻 * the Next compiled version still references `node_modules` 🦢 * removing Alchemy API key from sources ⛺ * trying a different Docker build action 💉 * removing logging 🍿 * switching to Docker Buildx 👠 * missed an escaped newline 🗿 * trying a newer gcloud setup action 🦝 * hopefully fixing authentication 📴 * bunch of changes to the meTokens profile section 🦜 * need credentials file 🐆 * hunting for layout load error & pushing debug statements to testing 🥁 * updating eslint 💓 * trying to debug the missing Breadchain Coop 🧀 * apparently chose the wrong changeset 🐚 * removing logging 🥀
33 lines
881 B
TypeScript
33 lines
881 B
TypeScript
import { CodegenConfig } from '@graphql-codegen/cli';
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const config: CodegenConfig = {
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overwrite: true,
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require: ['ts-node/register'],
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generates: {
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'./graphql/autogen/types.ts': {
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schema: '../../schema.graphql',
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documents: ['./graphql/**/(!(*.d)).ts'],
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plugins: [
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'typescript',
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'typescript-operations',
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'typescript-urql',
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{ add: { content: '/* eslint-disable */' } },
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],
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config: {
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gqlImport: 'fake-tag',
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skipTypename: true,
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dedupeOperationSuffix: true,
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documentMode: 'documentNode',
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// This generates typenames more in line with the rest
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// of the codebase, but, unfortunately, player_role and
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// PlayerRole create the same output name
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// namingConvention:
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// transformUnderscore: true
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},
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},
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},
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};
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export default config;
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