mirror of
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* update username flow * skills/memberships not shown if non-existent * better errors * styling for player tiles * cover image for player tile
157 lines
4.3 KiB
TypeScript
157 lines
4.3 KiB
TypeScript
import {
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Avatar,
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Box,
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Flex,
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Heading,
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HStack,
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MetaTag,
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Text,
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VStack,
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Wrap,
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} from '@metafam/ds';
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import { MetaLink } from 'components/Link';
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import { PlayerContacts } from 'components/Player/PlayerContacts';
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import { PlayerFragmentFragment } from 'graphql/autogen/types';
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import { SkillColors } from 'graphql/types';
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import React from 'react';
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import {
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getPlayerCoverImage,
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getPlayerImage,
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getPlayerName,
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} from 'utils/playerHelpers';
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type Props = {
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player: PlayerFragmentFragment;
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};
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const SHOW_MEMBERSHIPS = 4;
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const SHOW_SKILLS = 4;
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export const PlayerTile: React.FC<Props> = ({ player }) => (
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<Flex
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direction="column"
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key={player.id}
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bg="whiteAlpha.200"
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style={{ backdropFilter: 'blur(7px)' }}
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rounded="lg"
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p="6"
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maxW="30rem"
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w="100%"
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align="stretch"
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position="relative"
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overflow="hidden"
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justify="space-between"
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>
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<Box
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bgImage={`url(${getPlayerCoverImage(player)})`}
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bgSize="cover"
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bgPosition="center"
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position="absolute"
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top="0"
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left="0"
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w="100%"
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h="4.5rem"
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/>
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<VStack w="100%" spacing="6" align="stretch" mb={6} position="relative">
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<MetaLink
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as={`/player/${player.username}`}
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href="/player/[username]"
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key={player.id}
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>
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<VStack>
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<Avatar
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size="xl"
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src={getPlayerImage(player)}
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name={getPlayerName(player)}
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/>
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<Heading size="xs" color="white">
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{getPlayerName(player)}
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</Heading>
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</VStack>
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</MetaLink>
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<Wrap w="100%" justify="center">
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{player.playerType?.title ? (
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<MetaTag size="md">{player.playerType?.title.toUpperCase()}</MetaTag>
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) : null}
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{player.rank && (
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<MetaTag
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backgroundColor={player.rank?.toLowerCase()}
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size="md"
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color="blackAlpha.600"
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>
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{player.rank}
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</MetaTag>
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)}
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<MetaTag size="md">XP: {Math.floor(player.totalXp)}</MetaTag>
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</Wrap>
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{player.box_profile?.description ? (
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<VStack spacing={2} align="stretch">
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<Text fontFamily="mono" fontSize="sm" color="blueLight">
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ABOUT
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</Text>
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<Text fontSize="sm">{player.box_profile.description}</Text>
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</VStack>
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) : null}
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</VStack>
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<VStack w="100%" spacing="6" align="stretch">
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{player.Player_Skills.length ? (
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<VStack spacing={2} align="stretch">
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<Text fontFamily="mono" fontSize="sm" color="blueLight">
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SKILLS
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</Text>
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<Wrap>
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{player.Player_Skills.slice(0, SHOW_SKILLS).map(({ Skill }) => (
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<MetaTag
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key={Skill.id}
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size="md"
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fontWeight="normal"
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backgroundColor={SkillColors[Skill.category]}
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>
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{Skill.name}
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</MetaTag>
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))}
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{player.Player_Skills.length > SHOW_SKILLS && (
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<MetaTag size="md" fontWeight="normal">
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{`+${player.Player_Skills.length - SHOW_SKILLS}`}
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</MetaTag>
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)}
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</Wrap>
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</VStack>
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) : null}
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{player.daohausMemberships.length ? (
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<VStack spacing={2} align="stretch">
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<Text fontFamily="mono" fontSize="sm" color="blueLight">
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MEMBER OF
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</Text>
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<Wrap>
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{player.daohausMemberships
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.slice(0, SHOW_MEMBERSHIPS)
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.map((member) => (
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<MetaTag key={member.id} size="md" fontWeight="normal">
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{member.moloch.title}
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</MetaTag>
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))}
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{player.daohausMemberships.length > SHOW_MEMBERSHIPS && (
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<MetaTag size="md" fontWeight="normal">
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{`+${player.daohausMemberships.length - SHOW_MEMBERSHIPS}`}
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</MetaTag>
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)}
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</Wrap>
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</VStack>
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) : null}
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{player.Accounts.length ? (
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<VStack spacing={2} align="stretch">
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<Text fontFamily="mono" fontSize="sm" color="blueLight">
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CONTACT
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</Text>
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<HStack mt="2">
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<PlayerContacts player={player} />
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</HStack>
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</VStack>
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) : null}
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</VStack>
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</Flex>
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);
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