Files
TheGame/packages/web/components/Player/PlayerTile.tsx
dan13ram bf5fa29f8a profile setup flow clean up (#167)
* fixed update token on address change

* fetching already set profile data in setup flow

* select skills colors

* showing more data on player tile

* rename variables
2020-10-23 11:03:31 -06:00

123 lines
3.3 KiB
TypeScript

import {
Avatar,
Heading,
HStack,
MetaTag,
Text,
VStack,
Wrap,
} from '@metafam/ds';
import { MetaLink } from 'components/Link';
import { PlayerContacts } from 'components/Player/PlayerContacts';
import { PlayerFragmentFragment } from 'graphql/autogen/types';
import { SkillColors } from 'graphql/types';
import React from 'react';
import { getPlayerImage, getPlayerName } from 'utils/playerHelpers';
type Props = {
player: PlayerFragmentFragment;
};
const SHOW_MEMBERSHIPS = 4;
const SHOW_SKILLS = 4;
export const PlayerTile: React.FC<Props> = ({ player }) => (
<VStack
key={player.id}
bg="whiteAlpha.200"
style={{ backdropFilter: 'blur(7px)' }}
rounded="lg"
py="6"
px="4"
spacing="6"
w="100%"
>
<MetaLink
as={`/player/${player.username}`}
href="player/[username]"
key={player.id}
>
<VStack>
<Avatar
size="xl"
src={getPlayerImage(player)}
name={getPlayerName(player)}
/>
<Heading size="xs">{getPlayerName(player)}</Heading>
</VStack>
</MetaLink>
<Wrap>
{player.playerType?.title ? (
<MetaTag size="md">{player.playerType?.title.toUpperCase()}</MetaTag>
) : null}
{player.rank && (
<MetaTag
backgroundColor={player.rank?.toLowerCase()}
size="md"
color="blackAlpha.600"
>
{player.rank}
</MetaTag>
)}
<MetaTag size="md">XP: {Math.floor(player.totalXp)}</MetaTag>
</Wrap>
{player.Player_Skills.length ? (
<VStack spacing={2}>
<Text fontFamily="mono" fontSize="sm" color="blueLight">
SKILLS
</Text>
<Wrap justify="center">
{player.Player_Skills.slice(0, SHOW_SKILLS).map(({ Skill }) => (
<MetaTag
key={Skill.id}
size="md"
fontWeight="normal"
backgroundColor={SkillColors[Skill.category]}
>
{Skill.name}
</MetaTag>
))}
{player.Player_Skills.length > SHOW_SKILLS && (
<MetaTag size="md" fontWeight="normal">
{`+${player.Player_Skills.length - SHOW_SKILLS}`}
</MetaTag>
)}
</Wrap>
</VStack>
) : null}
{player.daohausMemberships.length ? (
<VStack spacing={2}>
<Text fontFamily="mono" fontSize="sm" color="blueLight">
MEMBER OF
</Text>
<Wrap justify="center">
{player.daohausMemberships
.slice(0, SHOW_MEMBERSHIPS)
.map((member) => (
<MetaTag key={member.id} size="md" fontWeight="normal">
{member.moloch.title}
</MetaTag>
))}
{player.daohausMemberships.length > SHOW_MEMBERSHIPS && (
<MetaTag size="md" fontWeight="normal">
{`+${player.daohausMemberships.length - SHOW_MEMBERSHIPS}`}
</MetaTag>
)}
</Wrap>
</VStack>
) : null}
{player.Accounts.length ? (
<VStack spacing={2}>
<Text fontFamily="mono" fontSize="sm" color="blueLight">
CONTACT
</Text>
<HStack mt="2">
<PlayerContacts player={player} />
</HStack>
</VStack>
) : null}
</VStack>
);