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https://github.com/MetaFam/TheGame.git
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* Gradients, colours & Icons added as per Figma * forgot to remove `SVG` from the ds import * formatting improvements * Added in the correct colour value for courage removed the quotes and added correct font (mono) for the type title * Tweak to the white type to be moar white. * responses to feedback from @dysbulic
75 lines
1.8 KiB
TypeScript
75 lines
1.8 KiB
TypeScript
import AmbitionAltImg from 'assets/colors/Ambition.svg';
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import BalanceAltImg from 'assets/colors/Balance.svg';
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import ChaosAltImg from 'assets/colors/Chaos.svg';
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import JusticeAltImg from 'assets/colors/Justice.svg';
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import WisdomAltImg from 'assets/colors/Wisdom.svg';
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import gql from 'fake-tag';
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import { isPow2 } from 'utils/mathHelper';
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import { ColorAspect } from './autogen/types';
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import { client } from './client';
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import { PersonalityOption } from './types';
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const AspectsQuery = gql`
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query GetAspects {
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ColorAspect {
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mask
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name
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description
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}
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}
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`;
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export type ColorStops = {
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start: string;
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end: string;
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};
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export const images: {
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[x: number]: string;
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} = {
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0b10000: JusticeAltImg,
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0b01000: WisdomAltImg,
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0b00100: AmbitionAltImg,
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0b00010: ChaosAltImg,
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0b00001: BalanceAltImg,
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};
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export const colors: {
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[x: number]: ColorStops;
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} = {
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0b10000: { start: '#DCA8A9', end: '#ffffff' },
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0b01000: { start: '#04468B', end: '#09B9F2' },
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0b00100: { start: '#020121', end: '#2F3E57' },
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0b00010: { start: '#94136E', end: '#F15236' },
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0b00001: { start: '#0E9651', end: '#9FD638' },
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};
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export const getPersonalityInfo = async (): Promise<{
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parts: Array<PersonalityOption>;
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types: { [any: string]: PersonalityOption };
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}> => {
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const { data, error } = await client.query(AspectsQuery).toPromise();
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if (error) throw error;
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if (!data) throw new Error("data isn't set");
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const parts: Array<PersonalityOption> = [];
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const types: { [x: number]: PersonalityOption } = {};
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data.ColorAspect.forEach((aspect: ColorAspect) => {
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const option = {
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name: aspect.name,
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description: aspect.description,
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mask: aspect.mask,
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};
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types[aspect.mask] = option;
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// pure colors are powers of 2 (only 1 bit set)
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if (isPow2(aspect.mask)) {
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parts.push(option);
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}
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});
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return { parts, types };
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};
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