Files
ValueScript/valuescript_compiler/src/visit_pointers.rs
2023-07-25 10:47:35 +10:00

183 lines
5.0 KiB
Rust

use crate::asm::{
Array, Definition, DefinitionContent, FnLine, Instruction, Module, Object, Pointer, Value,
};
pub fn visit_pointers<Visitor>(module: &mut Module, visitor: Visitor)
where
Visitor: FnMut(PointerVisitation),
{
let mut pointer_visitor = VisitPointerImpl::new(visitor);
pointer_visitor.module(module);
}
#[derive(PartialEq, Debug)]
pub enum PointerVisitation<'a> {
Export(&'a mut Pointer),
Definition(&'a mut Pointer),
Reference(&'a Pointer, &'a mut Pointer),
}
struct VisitPointerImpl<Visitor>
where
Visitor: FnMut(PointerVisitation),
{
visitor: Visitor,
}
impl<Visitor> VisitPointerImpl<Visitor>
where
Visitor: FnMut(PointerVisitation),
{
fn new(visitor: Visitor) -> Self {
Self { visitor }
}
pub fn module(&mut self, module: &mut Module) {
self.value(None, &mut module.export_default);
self.object(None, &mut module.export_star);
for definition in &mut module.definitions {
self.definition(definition);
}
}
fn definition(&mut self, definition: &mut Definition) {
(self.visitor)(PointerVisitation::Definition(&mut definition.pointer));
match &mut definition.content {
DefinitionContent::Function(function) => {
self.body(&definition.pointer, &mut function.body);
}
DefinitionContent::Value(value) => {
self.value(Some(&definition.pointer), value);
}
DefinitionContent::Lazy(lazy) => {
self.body(&definition.pointer, &mut lazy.body);
}
}
}
fn array(&mut self, owner: Option<&Pointer>, array: &mut Array) {
for value in &mut array.values {
self.value(owner, value);
}
}
fn object(&mut self, owner: Option<&Pointer>, object: &mut Object) {
for (key, value) in object.properties.iter_mut() {
self.value(owner, key);
self.value(owner, value);
}
}
fn value(&mut self, owner: Option<&Pointer>, value: &mut Value) {
use Value::*;
match value {
Void | Undefined | Null | Bool(_) | Number(_) | BigInt(_) | String(_) | Register(_)
| Builtin(_) => {}
Array(array) => {
self.array(owner, array);
}
Object(object) => {
self.object(owner, object);
}
Class(class) => {
self.value(owner, &mut class.constructor);
self.value(owner, &mut class.prototype);
self.value(owner, &mut class.static_);
}
Pointer(pointer) => {
(self.visitor)(match owner {
Some(owner) => PointerVisitation::Reference(owner, pointer),
None => PointerVisitation::Export(pointer),
});
}
}
}
fn instruction(&mut self, owner: &Pointer, instruction: &mut Instruction) {
use Instruction::*;
match instruction {
End | UnsetCatch | RequireMutableThis | OpInc(..) | OpDec(..) | Jmp(..) | SetCatch(..)
| Next(..) | UnpackIterRes(..) => {}
Mov(arg, _)
| OpNot(arg, _)
| OpBitNot(arg, _)
| TypeOf(arg, _)
| UnaryPlus(arg, _)
| UnaryMinus(arg, _)
| Import(arg, _)
| ImportStar(arg, _)
| Throw(arg)
| Cat(arg, _)
| Yield(arg, _)
| YieldStar(arg, _) => {
self.value(Some(owner), arg);
}
OpPlus(arg1, arg2, _)
| OpMinus(arg1, arg2, _)
| OpMul(arg1, arg2, _)
| OpDiv(arg1, arg2, _)
| OpMod(arg1, arg2, _)
| OpExp(arg1, arg2, _)
| OpEq(arg1, arg2, _)
| OpNe(arg1, arg2, _)
| OpTripleEq(arg1, arg2, _)
| OpTripleNe(arg1, arg2, _)
| OpAnd(arg1, arg2, _)
| OpOr(arg1, arg2, _)
| OpLess(arg1, arg2, _)
| OpLessEq(arg1, arg2, _)
| OpGreater(arg1, arg2, _)
| OpGreaterEq(arg1, arg2, _)
| OpNullishCoalesce(arg1, arg2, _)
| OpOptionalChain(arg1, arg2, _)
| OpBitAnd(arg1, arg2, _)
| OpBitOr(arg1, arg2, _)
| OpBitXor(arg1, arg2, _)
| OpLeftShift(arg1, arg2, _)
| OpRightShift(arg1, arg2, _)
| OpRightShiftUnsigned(arg1, arg2, _)
| InstanceOf(arg1, arg2, _)
| In(arg1, arg2, _)
| Call(arg1, arg2, _)
| Bind(arg1, arg2, _)
| Sub(arg1, arg2, _)
| SubMov(arg1, arg2, _)
| New(arg1, arg2, _) => {
self.value(Some(owner), arg1);
self.value(Some(owner), arg2);
}
Apply(fn_, _this, args, _) => {
self.value(Some(owner), fn_);
self.value(Some(owner), args);
}
ConstSubCall(this, key, args, _) => {
self.value(Some(owner), this);
self.value(Some(owner), key);
self.value(Some(owner), args);
}
SubCall(_this, key, args, _) | ThisSubCall(_this, key, args, _) => {
self.value(Some(owner), key);
self.value(Some(owner), args);
}
JmpIf(arg, _) | JmpIfNot(arg, _) => {
self.value(Some(owner), arg);
}
};
}
fn body(&mut self, owner: &Pointer, body: &mut Vec<FnLine>) {
for fn_line in body {
match fn_line {
FnLine::Instruction(instruction) => {
self.instruction(owner, instruction);
}
FnLine::Label(..) | FnLine::Empty | FnLine::Comment(..) | FnLine::Release(..) => {}
}
}
}
}