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ValueScript/concept-code/eg1.vsxxd
2022-04-26 18:12:46 +10:00

64 lines
1.8 KiB
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00: 0b04 0021 0d1c 0906 0106 0206 0300 0222
10: 0d2c 0e02 0900 ff01 0e02 0000 0b07 0306
20: 0e03 0e04 0504 0e02 0e05 0000 0b03 0002
30: 0100
---
// Pointers occupy a single byte in this example because it is so small. The
// length of the bytecode implicitly indicates the byte width needed for
// pointers (1, 2, 4, or 8, whichever is smallest and sufficient).
// @main = function() {
00: 0b 04 00 // function with 4 registers and 0 parameters
// 0: %return
// 1: %this
// 2: %x
// ff: %ignore (so only actually allocate 3 registers)
// declaring the number of registers implicitly indicates
// the byte width for representing registers in this
// function
// call @f1 [ 1, 2, 3 ] %x
03: 21 0d1c 09 0601 0602 0603 00 02
// apply @f2 %x [ ] %ignore
0f: 22 0d2c 0e02 09 00 ff
// mov %x %return
17: 01 0e02 00
// }
1b: 00
// @f1 = function(%a, %b, %c) {
1c: 0b 07 03 // function with 7 registers and 3 parameters
// 0: %return
// 1: %this
// 2: %a
// 3: %b
// 4: %c
// 5: %_tmp0
// ff: %ignore
// op* %b %c %_tmp0
1f: 06 0e03 0e04 05
// op+ %a %_tmp0 %return
25: 04 0e02 0e05 00
// }
2b: 00
// @f2 = function() {
2c: 0b 03 00 // function with 3 registers and 0 parameters
// 0: %return
// 1: %this
// ff: %ignore
// op++ %this
2f: 02 01
// }
31: 00