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Merge remote-tracking branch 'origin/master' into win-specs
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@@ -106,8 +106,10 @@ class DisplayBuffer
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#
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# editorWidthInChars - A {Number} of characters.
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setEditorWidthInChars: (editorWidthInChars) ->
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previousWidthInChars = @state.get('editorWidthInChars')
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@state.set('editorWidthInChars', editorWidthInChars)
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@updateWrappedScreenLines() if @getSoftWrap()
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if editorWidthInChars isnt previousWidthInChars and @getSoftWrap()
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@updateWrappedScreenLines()
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getSoftWrapColumn: ->
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editorWidthInChars = @state.get('editorWidthInChars')
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@@ -704,6 +704,12 @@ class Editor extends View
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else
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@gutter.addClass('drop-shadow')
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# Listen for overflow events to detect when the editor's width changes
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# to update the soft wrap column.
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updateWidthInChars = _.debounce((=> @setWidthInChars()), 100)
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@scrollView.on 'overflowchanged', =>
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updateWidthInChars() if @[0].classList.contains('soft-wrap')
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handleInputEvents: ->
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@on 'cursor:moved', =>
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return unless @isFocused
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@@ -923,11 +929,12 @@ class Editor extends View
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@scrollVertically(pixelPosition, options)
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@scrollHorizontally(pixelPosition)
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# Given a buffer range, this highlights all the folds within that range
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# Highlight all the folds within the given buffer range.
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#
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# "Highlighting" essentially just adds the `selected` class to the line
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# "Highlighting" essentially just adds the `fold-selected` class to the line's
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# DOM element.
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#
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# bufferRange - The {Range} to check
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# bufferRange - The {Range} to check.
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highlightFoldsContainingBufferRange: (bufferRange) ->
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screenLines = @linesForScreenRows(@firstRenderedScreenRow, @lastRenderedScreenRow)
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for screenLine, i in screenLines
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@@ -936,9 +943,9 @@ class Editor extends View
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element = @lineElementForScreenRow(screenRow)
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if bufferRange.intersectsWith(fold.getBufferRange())
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element.addClass('selected')
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element.addClass('fold-selected')
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else
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element.removeClass('selected')
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element.removeClass('fold-selected')
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saveScrollPositionForActiveEditSession: ->
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if @attached
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@@ -201,12 +201,14 @@ class RootView extends View
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else
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paneItem = project.openSync()
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if split
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if split == 'right'
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panes = @getPanes()
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if panes.length == 1
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pane = panes[0].splitRight()
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else
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pane = _.last(panes)
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else if split == 'left'
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pane = @getPanes()[0]
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pane.showItem(paneItem)
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else
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