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Merge branch 'master' into ku-pending-editor
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@@ -668,8 +668,9 @@ class TextEditor extends Model
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isPending: -> Boolean(@pending)
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# Copies the current file path to the native clipboard.
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copyPathToClipboard: ->
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copyPathToClipboard: (relative = false) ->
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if filePath = @getPath()
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filePath = atom.project.relativize(filePath) if relative
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@clipboard.write(filePath)
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###
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@@ -1438,6 +1439,8 @@ class TextEditor extends Model
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# * __gutter__: A decoration that tracks a {TextEditorMarker} in a {Gutter}. Gutter
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# decorations are created by calling {Gutter::decorateMarker} on the
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# desired `Gutter` instance.
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# * __block__: Positions the view associated with the given item before or
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# after the row of the given `TextEditorMarker`.
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#
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# ## Arguments
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#
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@@ -1457,11 +1460,14 @@ class TextEditor extends Model
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# property.
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# * `gutter` Tracks a {TextEditorMarker} in a {Gutter}. Created by calling
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# {Gutter::decorateMarker} on the desired `Gutter` instance.
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# * `block` Positions the view associated with the given item before or
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# after the row of the given `TextEditorMarker`, depending on the `position`
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# property.
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# * `class` This CSS class will be applied to the decorated line number,
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# line, highlight, or overlay.
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# * `item` (optional) An {HTMLElement} or a model {Object} with a
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# corresponding view registered. Only applicable to the `gutter` and
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# `overlay` types.
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# corresponding view registered. Only applicable to the `gutter`,
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# `overlay` and `block` types.
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# * `onlyHead` (optional) If `true`, the decoration will only be applied to
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# the head of the `TextEditorMarker`. Only applicable to the `line` and
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# `line-number` types.
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@@ -1471,9 +1477,10 @@ class TextEditor extends Model
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# * `onlyNonEmpty` (optional) If `true`, the decoration will only be applied
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# if the associated `TextEditorMarker` is non-empty. Only applicable to the
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# `gutter`, `line`, and `line-number` types.
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# * `position` (optional) Only applicable to decorations of type `overlay`,
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# controls where the overlay view is positioned relative to the `TextEditorMarker`.
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# Values can be `'head'` (the default), or `'tail'`.
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# * `position` (optional) Only applicable to decorations of type `overlay` and `block`,
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# controls where the view is positioned relative to the `TextEditorMarker`.
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# Values can be `'head'` (the default) or `'tail'` for overlay decorations, and
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# `'before'` (the default) or `'after'` for block decorations.
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#
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# Returns a {Decoration} object
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decorateMarker: (marker, decorationParams) ->
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@@ -3052,7 +3059,7 @@ class TextEditor extends Model
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# Essential: Scrolls the editor to the given screen position.
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#
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# * `screenPosition` An object that represents a buffer position. It can be either
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# * `screenPosition` An object that represents a screen position. It can be either
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# an {Object} (`{row, column}`), {Array} (`[row, column]`), or {Point}
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# * `options` (optional) {Object}
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# * `center` Center the editor around the position if possible. (default: false)
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