/* * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. * Copyright (C) 2006 Samuel Weinig * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #import #import #import #import #import #import #if WEBKIT_VERSION_MAX_ALLOWED >= WEBKIT_VERSION_LATEST @class DOMSVGAnimatedNumber; @class DOMSVGPathSegArcAbs; @class DOMSVGPathSegArcRel; @class DOMSVGPathSegClosePath; @class DOMSVGPathSegCurvetoCubicAbs; @class DOMSVGPathSegCurvetoCubicRel; @class DOMSVGPathSegCurvetoCubicSmoothAbs; @class DOMSVGPathSegCurvetoCubicSmoothRel; @class DOMSVGPathSegCurvetoQuadraticAbs; @class DOMSVGPathSegCurvetoQuadraticRel; @class DOMSVGPathSegCurvetoQuadraticSmoothAbs; @class DOMSVGPathSegCurvetoQuadraticSmoothRel; @class DOMSVGPathSegLinetoAbs; @class DOMSVGPathSegLinetoHorizontalAbs; @class DOMSVGPathSegLinetoHorizontalRel; @class DOMSVGPathSegLinetoRel; @class DOMSVGPathSegLinetoVerticalAbs; @class DOMSVGPathSegLinetoVerticalRel; @class DOMSVGPathSegList; @class DOMSVGPathSegMovetoAbs; @class DOMSVGPathSegMovetoRel; @class DOMSVGPoint; @interface DOMSVGPathElement : DOMSVGElement @property(readonly, retain) DOMSVGAnimatedNumber *pathLength; @property(readonly, retain) DOMSVGPathSegList *pathSegList; @property(readonly, retain) DOMSVGPathSegList *normalizedPathSegList; @property(readonly, retain) DOMSVGPathSegList *animatedPathSegList; @property(readonly, retain) DOMSVGPathSegList *animatedNormalizedPathSegList; - (float)getTotalLength; - (DOMSVGPoint *)getPointAtLength:(float)distance; - (unsigned)getPathSegAtLength:(float)distance; - (DOMSVGPathSegClosePath *)createSVGPathSegClosePath; - (DOMSVGPathSegMovetoAbs *)createSVGPathSegMovetoAbs:(float)x y:(float)y; - (DOMSVGPathSegMovetoRel *)createSVGPathSegMovetoRel:(float)x y:(float)y; - (DOMSVGPathSegLinetoAbs *)createSVGPathSegLinetoAbs:(float)x y:(float)y; - (DOMSVGPathSegLinetoRel *)createSVGPathSegLinetoRel:(float)x y:(float)y; - (DOMSVGPathSegCurvetoCubicAbs *)createSVGPathSegCurvetoCubicAbs:(float)x y:(float)y x1:(float)x1 y1:(float)y1 x2:(float)x2 y2:(float)y2; - (DOMSVGPathSegCurvetoCubicRel *)createSVGPathSegCurvetoCubicRel:(float)x y:(float)y x1:(float)x1 y1:(float)y1 x2:(float)x2 y2:(float)y2; - (DOMSVGPathSegCurvetoQuadraticAbs *)createSVGPathSegCurvetoQuadraticAbs:(float)x y:(float)y x1:(float)x1 y1:(float)y1; - (DOMSVGPathSegCurvetoQuadraticRel *)createSVGPathSegCurvetoQuadraticRel:(float)x y:(float)y x1:(float)x1 y1:(float)y1; - (DOMSVGPathSegArcAbs *)createSVGPathSegArcAbs:(float)x y:(float)y r1:(float)r1 r2:(float)r2 angle:(float)angle largeArcFlag:(BOOL)largeArcFlag sweepFlag:(BOOL)sweepFlag; - (DOMSVGPathSegArcRel *)createSVGPathSegArcRel:(float)x y:(float)y r1:(float)r1 r2:(float)r2 angle:(float)angle largeArcFlag:(BOOL)largeArcFlag sweepFlag:(BOOL)sweepFlag; - (DOMSVGPathSegLinetoHorizontalAbs *)createSVGPathSegLinetoHorizontalAbs:(float)x; - (DOMSVGPathSegLinetoHorizontalRel *)createSVGPathSegLinetoHorizontalRel:(float)x; - (DOMSVGPathSegLinetoVerticalAbs *)createSVGPathSegLinetoVerticalAbs:(float)y; - (DOMSVGPathSegLinetoVerticalRel *)createSVGPathSegLinetoVerticalRel:(float)y; - (DOMSVGPathSegCurvetoCubicSmoothAbs *)createSVGPathSegCurvetoCubicSmoothAbs:(float)x y:(float)y x2:(float)x2 y2:(float)y2; - (DOMSVGPathSegCurvetoCubicSmoothRel *)createSVGPathSegCurvetoCubicSmoothRel:(float)x y:(float)y x2:(float)x2 y2:(float)y2; - (DOMSVGPathSegCurvetoQuadraticSmoothAbs *)createSVGPathSegCurvetoQuadraticSmoothAbs:(float)x y:(float)y; - (DOMSVGPathSegCurvetoQuadraticSmoothRel *)createSVGPathSegCurvetoQuadraticSmoothRel:(float)x y:(float)y; @end #endif