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177 lines
6.4 KiB
CoffeeScript
177 lines
6.4 KiB
CoffeeScript
_ = require 'underscore-plus'
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{Disposable, CompositeDisposable} = require 'event-kit'
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Tooltip = null
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# Essential: Associates tooltips with HTML elements.
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#
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# You can get the `TooltipManager` via `atom.tooltips`.
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#
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# ## Examples
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#
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# The essence of displaying a tooltip
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#
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# ```coffee
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# # display it
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# disposable = atom.tooltips.add(div, {title: 'This is a tooltip'})
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#
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# # remove it
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# disposable.dispose()
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# ```
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#
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# In practice there are usually multiple tooltips. So we add them to a
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# CompositeDisposable
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#
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# ```coffee
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# {CompositeDisposable} = require 'atom'
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# subscriptions = new CompositeDisposable
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#
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# div1 = document.createElement('div')
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# div2 = document.createElement('div')
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# subscriptions.add atom.tooltips.add(div1, {title: 'This is a tooltip'})
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# subscriptions.add atom.tooltips.add(div2, {title: 'Another tooltip'})
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#
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# # remove them all
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# subscriptions.dispose()
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# ```
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#
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# You can display a key binding in the tooltip as well with the
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# `keyBindingCommand` option.
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#
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# ```coffee
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# disposable = atom.tooltips.add @caseOptionButton,
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# title: "Match Case"
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# keyBindingCommand: 'find-and-replace:toggle-case-option'
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# keyBindingTarget: @findEditor.element
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# ```
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module.exports =
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class TooltipManager
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defaults:
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trigger: 'hover'
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container: 'body'
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html: true
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placement: 'auto top'
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viewportPadding: 2
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hoverDefaults:
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{delay: {show: 1000, hide: 100}}
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constructor: ({@keymapManager, @viewRegistry}) ->
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@tooltips = new Map()
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# Essential: Add a tooltip to the given element.
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#
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# * `target` An `HTMLElement`
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# * `options` An object with one or more of the following options:
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# * `title` A {String} or {Function} to use for the text in the tip. If
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# a function is passed, `this` will be set to the `target` element. This
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# option is mutually exclusive with the `item` option.
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# * `html` A {Boolean} affecting the interpetation of the `title` option.
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# If `true` (the default), the `title` string will be interpreted as HTML.
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# Otherwise it will be interpreted as plain text.
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# * `item` A view (object with an `.element` property) or a DOM element
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# containing custom content for the tooltip. This option is mutually
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# exclusive with the `title` option.
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# * `class` A {String} with a class to apply to the tooltip element to
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# enable custom styling.
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# * `placement` A {String} or {Function} returning a string to indicate
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# the position of the tooltip relative to `element`. Can be `'top'`,
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# `'bottom'`, `'left'`, `'right'`, or `'auto'`. When `'auto'` is
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# specified, it will dynamically reorient the tooltip. For example, if
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# placement is `'auto left'`, the tooltip will display to the left when
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# possible, otherwise it will display right.
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# When a function is used to determine the placement, it is called with
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# the tooltip DOM node as its first argument and the triggering element
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# DOM node as its second. The `this` context is set to the tooltip
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# instance.
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# * `trigger` A {String} indicating how the tooltip should be displayed.
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# Choose from one of the following options:
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# * `'hover'` Show the tooltip when the mouse hovers over the element.
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# This is the default.
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# * `'click'` Show the tooltip when the element is clicked. The tooltip
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# will be hidden after clicking the element again or anywhere else
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# outside of the tooltip itself.
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# * `'focus'` Show the tooltip when the element is focused.
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# * `'manual'` Show the tooltip immediately and only hide it when the
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# returned disposable is disposed.
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# * `delay` An object specifying the show and hide delay in milliseconds.
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# Defaults to `{show: 1000, hide: 100}` if the `trigger` is `hover` and
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# otherwise defaults to `0` for both values.
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# * `keyBindingCommand` A {String} containing a command name. If you specify
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# this option and a key binding exists that matches the command, it will
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# be appended to the title or rendered alone if no title is specified.
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# * `keyBindingTarget` An `HTMLElement` on which to look up the key binding.
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# If this option is not supplied, the first of all matching key bindings
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# for the given command will be rendered.
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#
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# Returns a {Disposable} on which `.dispose()` can be called to remove the
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# tooltip.
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add: (target, options) ->
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if target.jquery
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disposable = new CompositeDisposable
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disposable.add @add(element, options) for element in target
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return disposable
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Tooltip ?= require './tooltip'
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{keyBindingCommand, keyBindingTarget} = options
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if keyBindingCommand?
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bindings = @keymapManager.findKeyBindings(command: keyBindingCommand, target: keyBindingTarget)
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keystroke = getKeystroke(bindings)
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if options.title? and keystroke?
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options.title += " " + getKeystroke(bindings)
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else if keystroke?
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options.title = getKeystroke(bindings)
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delete options.selector
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options = _.defaults(options, @defaults)
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if options.trigger is 'hover'
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options = _.defaults(options, @hoverDefaults)
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tooltip = new Tooltip(target, options, @viewRegistry)
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if not @tooltips.has(target)
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@tooltips.set(target, [])
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@tooltips.get(target).push(tooltip)
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hideTooltip = ->
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tooltip.leave(currentTarget: target)
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tooltip.hide()
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window.addEventListener('resize', hideTooltip)
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disposable = new Disposable =>
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window.removeEventListener('resize', hideTooltip)
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hideTooltip()
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tooltip.destroy()
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if @tooltips.has(target)
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tooltipsForTarget = @tooltips.get(target)
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index = tooltipsForTarget.indexOf(tooltip)
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if index isnt -1
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tooltipsForTarget.splice(index, 1)
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if tooltipsForTarget.length is 0
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@tooltips.delete(target)
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disposable
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# Extended: Find the tooltips that have been applied to the given element.
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#
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# * `target` The `HTMLElement` to find tooltips on.
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#
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# Returns an {Array} of `Tooltip` objects that match the `target`.
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findTooltips: (target) ->
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if @tooltips.has(target)
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@tooltips.get(target).slice()
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else
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[]
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humanizeKeystrokes = (keystroke) ->
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keystrokes = keystroke.split(' ')
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keystrokes = (_.humanizeKeystroke(stroke) for stroke in keystrokes)
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keystrokes.join(' ')
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getKeystroke = (bindings) ->
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if bindings?.length
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"<span class=\"keystroke\">#{humanizeKeystrokes(bindings[0].keystrokes)}</span>"
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