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116 lines
4.4 KiB
JavaScript
116 lines
4.4 KiB
JavaScript
/* vim:ts=4:sts=4:sw=4:
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* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Ajax.org Code Editor (ACE).
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*
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* The Initial Developer of the Original Code is
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* Ajax.org B.V.
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* Portions created by the Initial Developer are Copyright (C) 2010
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Fabian Jakobs <fabian AT ajax DOT org>
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* Mihai Sucan <mihai DOT sucan AT gmail DOT com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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define(function(require, exports, module) {
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var event = require("pilot/event");
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var DefaultHandlers = require("ace/mouse/default_handlers").DefaultHandlers;
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var MouseEvent = require("ace/mouse/mouse_event").MouseEvent;
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var MouseHandler = function(editor) {
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this.editor = editor;
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this.defaultHandlers = new DefaultHandlers(editor);
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event.addListener(editor.container, "mousedown", function(e) {
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editor.focus();
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return event.preventDefault(e);
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});
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event.addListener(editor.container, "selectstart", function(e) {
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return event.preventDefault(e);
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});
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var mouseTarget = editor.renderer.getMouseEventTarget();
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event.addListener(mouseTarget, "mousedown", this.onMouseDown.bind(this));
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event.addListener(mouseTarget, "mousemove", this.onMouseMove.bind(this));
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event.addMultiMouseDownListener(mouseTarget, 0, 2, 500, this.onMouseDoubleClick.bind(this));
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event.addMultiMouseDownListener(mouseTarget, 0, 3, 600, this.onMouseTripleClick.bind(this));
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event.addMultiMouseDownListener(mouseTarget, 0, 4, 600, this.onMouseQuadClick.bind(this));
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event.addMouseWheelListener(editor.container, this.onMouseWheel.bind(this));
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};
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(function() {
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this.$scrollSpeed = 1;
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this.setScrollSpeed = function(speed) {
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this.$scrollSpeed = speed;
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};
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this.getScrollSpeed = function() {
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return this.$scrollSpeed;
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};
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this.onMouseDown = function(e) {
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this.editor._dispatchEvent("mousedown", new MouseEvent(e, this.editor));
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};
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this.onMouseMove = function(e) {
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// optimization, because mousemove doesn't have a default handler.
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var listeners = this.editor._eventRegistry && this.editor._eventRegistry["mousemove"];
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if (!listeners || !listeners.length)
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return;
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this.editor._dispatchEvent("mousemove", new MouseEvent(e, this.editor));
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};
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this.onMouseDoubleClick = function(e) {
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this.editor._dispatchEvent("dblclick", new MouseEvent(e, this.editor));
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};
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this.onMouseTripleClick = function(e) {
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this.editor._dispatchEvent("tripleclick", new MouseEvent(e, this.editor));
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};
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this.onMouseQuadClick = function(e) {
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this.editor._dispatchEvent("quadclick", new MouseEvent(e, this.editor));
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};
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this.onMouseWheel = function(e) {
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var mouseEvent = new MouseEvent(e, this.editor);
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mouseEvent.speed = this.$scrollSpeed * 2;
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mouseEvent.wheelX = e.wheelX;
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mouseEvent.wheelY = e.wheelY;
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this.editor._dispatchEvent("mousewheel", mouseEvent);
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};
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}).call(MouseHandler.prototype);
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exports.MouseHandler = MouseHandler;
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});
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