Files
atom/src/editor.coffee
2014-09-04 15:25:55 -07:00

2499 lines
90 KiB
CoffeeScript

_ = require 'underscore-plus'
path = require 'path'
Serializable = require 'serializable'
Delegator = require 'delegato'
{deprecate} = require 'grim'
{Model} = require 'theorist'
{Point, Range} = require 'text-buffer'
LanguageMode = require './language-mode'
DisplayBuffer = require './display-buffer'
Cursor = require './cursor'
Selection = require './selection'
TextMateScopeSelector = require('first-mate').ScopeSelector
# Public: This class represents all essential editing state for a single
# {TextBuffer}, including cursor and selection positions, folds, and soft wraps.
# If you're manipulating the state of an editor, use this class. If you're
# interested in the visual appearance of editors, use {EditorView} instead.
#
# A single {TextBuffer} can belong to multiple editors. For example, if the
# same file is open in two different panes, Atom creates a separate editor for
# each pane. If the buffer is manipulated the changes are reflected in both
# editors, but each maintains its own cursor position, folded lines, etc.
#
# ## Accessing Editor Instances
#
# The easiest way to get hold of `Editor` objects is by registering a callback
# with `::observeTextEditors` on the `atom.workspace` global. Your callback will
# then be called with all current editor instances and also when any editor is
# created in the future.
#
# ```coffee
# atom.workspace.observeTextEditors (editor) ->
# editor.insertText('Hello World')
# ```
#
# ## Buffer vs. Screen Coordinates
#
# Because editors support folds and soft-wrapping, the lines on screen don't
# always match the lines in the buffer. For example, a long line that soft wraps
# twice renders as three lines on screen, but only represents one line in the
# buffer. Similarly, if rows 5-10 are folded, then row 6 on screen corresponds
# to row 11 in the buffer.
#
# Your choice of coordinates systems will depend on what you're trying to
# achieve. For example, if you're writing a command that jumps the cursor up or
# down by 10 lines, you'll want to use screen coordinates because the user
# probably wants to skip lines *on screen*. However, if you're writing a package
# that jumps between method definitions, you'll want to work in buffer
# coordinates.
#
# **When in doubt, just default to buffer coordinates**, then experiment with
# soft wraps and folds to ensure your code interacts with them correctly.
#
# ## Events
#
# ### path-changed
#
# Essential: Emit when the buffer's path, and therefore title, has changed.
#
# ### title-changed
#
# Essential: Emit when the buffer's path, and therefore title, has changed.
#
# ### modified-status-changed
#
# Extended: Emit when the result of {::isModified} changes.
#
# ### soft-wrap-changed
#
# Extended: Emit when soft wrap was enabled or disabled.
#
# * `softWrap` {Boolean} indicating whether soft wrap is enabled or disabled.
#
# ### grammar-changed
#
# Extended: Emit when the grammar that interprets and colorizes the text has
# been changed.
#
#
#
# ### contents-modified
#
# Essential: Emit when the buffer's contents change. It is emit asynchronously
# 300ms after the last buffer change. This is a good place to handle changes to
# the buffer without compromising typing performance.
#
# ### contents-conflicted
#
# Extended: Emitted when the buffer's underlying file changes on disk at a
# moment when the result of {::isModified} is true.
#
# ### will-insert-text
#
# Extended: Emit before the text has been inserted.
#
# * `event` event {Object}
# * `text` {String} text to be inserted
# * `cancel` {Function} Call to prevent the text from being inserted
#
# ### did-insert-text
#
# Extended: Emit after the text has been inserted.
#
# * `event` event {Object}
# * `text` {String} text to be inserted
#
#
#
# ### cursor-moved
#
# Essential: Emit when a cursor has been moved. If there are multiple cursors,
# it will be emit for each cursor.
#
# * `event` {Object}
# * `oldBufferPosition` {Point}
# * `oldScreenPosition` {Point}
# * `newBufferPosition` {Point}
# * `newScreenPosition` {Point}
# * `textChanged` {Boolean}
#
# ### cursor-added
#
# Extended: Emit when a cursor has been added.
#
# * `cursor` {Cursor} that was added
#
# ### cursor-removed
#
# Extended: Emit when a cursor has been removed.
#
# * `cursor` {Cursor} that was removed
#
#
#
# ### selection-screen-range-changed
#
# Essential: Emit when a selection's screen range changes.
#
# * `selection`: {Selection} object that has a changed range
#
# ### selection-added
#
# Extended: Emit when a selection's was added.
#
# * `selection`: {Selection} object that was added
#
# ### selection-removed
#
# Extended: Emit when a selection's was removed.
#
# * `selection`: {Selection} object that was removed
#
#
#
# ### decoration-added
#
# Extended: Emit when a {Decoration} is added to the editor.
#
# * `decoration` {Decoration} that was added
#
# ### decoration-removed
#
# Extended: Emit when a {Decoration} is removed from the editor.
#
# * `decoration` {Decoration} that was removed
#
# ### decoration-changed
#
# Extended: Emit when a {Decoration}'s underlying marker changes. Say the user
# inserts newlines above a decoration. That action will move the marker down,
# and fire this event.
#
# * `decoration` {Decoration} that was added
#
# ### decoration-updated
#
# Extended: Emit when a {Decoration} is updated via the {Decoration::update} method.
#
# * `decoration` {Decoration} that was updated
#
module.exports =
class Editor extends Model
Serializable.includeInto(this)
atom.deserializers.add(this)
Delegator.includeInto(this)
deserializing: false
callDisplayBufferCreatedHook: false
registerEditor: false
buffer: null
languageMode: null
cursors: null
selections: null
suppressSelectionMerging: false
updateBatchDepth: 0
selectionFlashDuration: 500
@delegatesMethods 'suggestedIndentForBufferRow', 'autoIndentBufferRow', 'autoIndentBufferRows',
'autoDecreaseIndentForBufferRow', 'toggleLineCommentForBufferRow', 'toggleLineCommentsForBufferRows',
toProperty: 'languageMode'
@delegatesProperties '$lineHeightInPixels', '$defaultCharWidth', '$height', '$width',
'$verticalScrollbarWidth', '$horizontalScrollbarHeight', '$scrollTop', '$scrollLeft',
'manageScrollPosition', toProperty: 'displayBuffer'
constructor: ({@softTabs, initialLine, initialColumn, tabLength, softWrap, @displayBuffer, buffer, registerEditor, suppressCursorCreation, @mini}) ->
super
@cursors = []
@selections = []
if @shouldShowInvisibles()
invisibles = atom.config.get('editor.invisibles')
@displayBuffer?.setInvisibles(invisibles)
@displayBuffer ?= new DisplayBuffer({buffer, tabLength, softWrap, invisibles})
@buffer = @displayBuffer.buffer
@softTabs = @usesSoftTabs() ? @softTabs ? atom.config.get('editor.softTabs') ? true
for marker in @findMarkers(@getSelectionMarkerAttributes())
marker.setAttributes(preserveFolds: true)
@addSelection(marker)
@subscribeToBuffer()
@subscribeToDisplayBuffer()
if @getCursors().length is 0 and not suppressCursorCreation
initialLine = Math.max(parseInt(initialLine) or 0, 0)
initialColumn = Math.max(parseInt(initialColumn) or 0, 0)
@addCursorAtBufferPosition([initialLine, initialColumn])
@languageMode = new LanguageMode(this)
@subscribe @$scrollTop, (scrollTop) => @emit 'scroll-top-changed', scrollTop
@subscribe @$scrollLeft, (scrollLeft) => @emit 'scroll-left-changed', scrollLeft
@subscribe atom.config.observe 'editor.showInvisibles', callNow: false, (show) => @updateInvisibles()
@subscribe atom.config.observe 'editor.invisibles', callNow: false, => @updateInvisibles()
atom.workspace?.editorAdded(this) if registerEditor
serializeParams: ->
id: @id
softTabs: @softTabs
scrollTop: @scrollTop
scrollLeft: @scrollLeft
displayBuffer: @displayBuffer.serialize()
deserializeParams: (params) ->
params.displayBuffer = DisplayBuffer.deserialize(params.displayBuffer)
params.registerEditor = true
params
subscribeToBuffer: ->
@buffer.retain()
@subscribe @buffer.onDidChangePath =>
unless atom.project.getPath()?
atom.project.setPath(path.dirname(@getPath()))
@emit "title-changed"
@emit "path-changed"
@subscribe @buffer.onDidStopChanging => @emit "contents-modified"
@subscribe @buffer.onDidConflict => @emit "contents-conflicted"
@subscribe @buffer.onDidChangeModified => @emit "modified-status-changed"
@subscribe @buffer.onDidDestroy => @destroy()
@preserveCursorPositionOnBufferReload()
subscribeToDisplayBuffer: ->
@subscribe @displayBuffer, 'marker-created', @handleMarkerCreated
@subscribe @displayBuffer, "changed", (e) => @emit 'screen-lines-changed', e
@subscribe @displayBuffer, "markers-updated", => @mergeIntersectingSelections()
@subscribe @displayBuffer, 'grammar-changed', => @handleGrammarChange()
@subscribe @displayBuffer, 'tokenized', => @handleTokenization()
@subscribe @displayBuffer, 'soft-wrap-changed', (args...) => @emit 'soft-wrap-changed', args...
@subscribe @displayBuffer, "decoration-added", (args...) => @emit 'decoration-added', args...
@subscribe @displayBuffer, "decoration-removed", (args...) => @emit 'decoration-removed', args...
@subscribe @displayBuffer, "decoration-changed", (args...) => @emit 'decoration-changed', args...
@subscribe @displayBuffer, "decoration-updated", (args...) => @emit 'decoration-updated', args...
@subscribe @displayBuffer, "character-widths-changed", (changeCount) => @emit 'character-widths-changed', changeCount
getViewClass: ->
require './editor-view'
destroyed: ->
@unsubscribe()
selection.destroy() for selection in @getSelections()
@buffer.release()
@displayBuffer.destroy()
@languageMode.destroy()
# Retrieves the current {TextBuffer}.
getBuffer: -> @buffer
# Retrieves the current buffer's URI.
getUri: -> @buffer.getUri()
# Create an {Editor} with its initial state based on this object
copy: ->
tabLength = @getTabLength()
displayBuffer = @displayBuffer.copy()
softTabs = @getSoftTabs()
newEditor = new Editor({@buffer, displayBuffer, tabLength, softTabs, suppressCursorCreation: true, registerEditor: true})
for marker in @findMarkers(editorId: @id)
marker.copy(editorId: newEditor.id, preserveFolds: true)
newEditor
# Controls visibility based on the given {Boolean}.
setVisible: (visible) -> @displayBuffer.setVisible(visible)
setMini: (mini) ->
if mini isnt @mini
@mini = mini
@updateInvisibles()
# Set the number of characters that can be displayed horizontally in the
# editor.
#
# * `editorWidthInChars` A {Number} representing the width of the {EditorView}
# in characters.
setEditorWidthInChars: (editorWidthInChars) ->
@displayBuffer.setEditorWidthInChars(editorWidthInChars)
###
Section: File Details
###
# Public: Get the title the editor's title for display in other parts of the
# UI such as the tabs.
#
# If the editor's buffer is saved, its title is the file name. If it is
# unsaved, its title is "untitled".
#
# Returns a {String}.
getTitle: ->
if sessionPath = @getPath()
path.basename(sessionPath)
else
'untitled'
# Public: Get the editor's long title for display in other parts of the UI
# such as the window title.
#
# If the editor's buffer is saved, its long title is formatted as
# "<filename> - <directory>". If it is unsaved, its title is "untitled"
#
# Returns a {String}.
getLongTitle: ->
if sessionPath = @getPath()
fileName = path.basename(sessionPath)
directory = atom.project.relativize(path.dirname(sessionPath))
directory = if directory.length > 0 then directory else path.basename(path.dirname(sessionPath))
"#{fileName} - #{directory}"
else
'untitled'
# Public: Returns the {String} path of this editor's text buffer.
getPath: -> @buffer.getPath()
# Public: Saves the editor's text buffer.
#
# See {TextBuffer::save} for more details.
save: -> @buffer.save()
# Public: Saves the editor's text buffer as the given path.
#
# See {TextBuffer::saveAs} for more details.
#
# * `filePath` A {String} path.
saveAs: (filePath) -> @buffer.saveAs(filePath)
# Public: Determine whether the user should be prompted to save before closing
# this editor.
shouldPromptToSave: -> @isModified() and not @buffer.hasMultipleEditors()
# Public: Returns {Boolean} `true` if this editor has been modified.
isModified: -> @buffer.isModified()
isEmpty: -> @buffer.isEmpty()
# Copies the current file path to the native clipboard.
copyPathToClipboard: ->
if filePath = @getPath()
atom.clipboard.write(filePath)
###
Section: Reading Text
###
# Public: Returns a {String} representing the entire contents of the editor.
getText: -> @buffer.getText()
# Public: Get the text in the given {Range} in buffer coordinates.
#
# * `range` A {Range} or range-compatible {Array}.
#
# Returns a {String}.
getTextInBufferRange: (range) ->
@buffer.getTextInRange(range)
# Public: Returns a {Number} representing the number of lines in the editor.
getLineCount: -> @buffer.getLineCount()
# {Delegates to: DisplayBuffer.getLineCount}
getScreenLineCount: -> @displayBuffer.getLineCount()
# Public: Returns a {Number} representing the last zero-indexed buffer row
# number of the editor.
getLastBufferRow: -> @buffer.getLastRow()
# {Delegates to: DisplayBuffer.getLastRow}
getLastScreenRow: -> @displayBuffer.getLastRow()
# Public: Returns a {String} representing the contents of the line at the
# given buffer row.
#
# * `bufferRow` A {Number} representing a zero-indexed buffer row.
lineTextForBufferRow: (bufferRow) -> @buffer.lineForRow(bufferRow)
lineForBufferRow: (bufferRow) ->
deprecate 'Use Editor::lineTextForBufferRow(bufferRow) instead'
@lineTextForBufferRow(bufferRow)
# Public: Returns a {String} representing the contents of the line at the
# given screen row.
#
# * `screenRow` A {Number} representing a zero-indexed screen row.
lineTextForScreenRow: (screenRow) -> @displayBuffer.tokenizedLineForScreenRow(screenRow)?.text
# Gets the screen line for the given screen row.
#
# * `screenRow` - A {Number} indicating the screen row.
#
# Returns {TokenizedLine}
tokenizedLineForScreenRow: (screenRow) -> @displayBuffer.tokenizedLineForScreenRow(screenRow)
lineForScreenRow: (screenRow) ->
deprecate "Editor::tokenizedLineForScreenRow(bufferRow) is the new name. But it's private. Try to use Editor::lineTextForScreenRow instead"
@tokenizedLineForScreenRow(screenRow)
# {Delegates to: DisplayBuffer.tokenizedLinesForScreenRows}
tokenizedLinesForScreenRows: (start, end) -> @displayBuffer.tokenizedLinesForScreenRows(start, end)
linesForScreenRows: (start, end) ->
deprecate "Use Editor::tokenizedLinesForScreenRows instead"
@tokenizedLinesForScreenRows(start, end)
# Returns a {Number} representing the line length for the given
# buffer row, exclusive of its line-ending character(s).
#
# * `row` A {Number} indicating the buffer row.
lineLengthForBufferRow: (row) ->
deprecate "Use editor.lineTextForBufferRow(row).length instead"
@lineTextForBufferRow(row).length
bufferRowForScreenRow: (row) -> @displayBuffer.bufferRowForScreenRow(row)
# {Delegates to: DisplayBuffer.bufferRowsForScreenRows}
bufferRowsForScreenRows: (startRow, endRow) -> @displayBuffer.bufferRowsForScreenRows(startRow, endRow)
# {Delegates to: DisplayBuffer.getMaxLineLength}
getMaxScreenLineLength: -> @displayBuffer.getMaxLineLength()
# Returns the range for the given buffer row.
#
# * `row` A row {Number}.
# * `options` (optional) An options hash with an `includeNewline` key.
#
# Returns a {Range}.
bufferRangeForBufferRow: (row, {includeNewline}={}) -> @buffer.rangeForRow(row, includeNewline)
# Get the text in the given {Range}.
#
# Returns a {String}.
getTextInRange: (range) -> @buffer.getTextInRange(range)
# {Delegates to: TextBuffer.isRowBlank}
isBufferRowBlank: (bufferRow) -> @buffer.isRowBlank(bufferRow)
# {Delegates to: TextBuffer.nextNonBlankRow}
nextNonBlankBufferRow: (bufferRow) -> @buffer.nextNonBlankRow(bufferRow)
# {Delegates to: TextBuffer.getEndPosition}
getEofBufferPosition: -> @buffer.getEndPosition()
# Public: Get the {Range} of the paragraph surrounding the most recently added
# cursor.
#
# Returns a {Range}.
getCurrentParagraphBufferRange: ->
@getLastCursor().getCurrentParagraphBufferRange()
###
Section: Mutating Text
###
# Public: Replaces the entire contents of the buffer with the given {String}.
setText: (text) -> @buffer.setText(text)
# Public: Set the text in the given {Range} in buffer coordinates.
#
# * `range` A {Range} or range-compatible {Array}.
# * `text` A {String}
#
# Returns the {Range} of the newly-inserted text.
setTextInBufferRange: (range, text, normalizeLineEndings) -> @getBuffer().setTextInRange(range, text, normalizeLineEndings)
# Public: Mutate the text of all the selections in a single transaction.
#
# All the changes made inside the given {Function} can be reverted with a
# single call to {::undo}.
#
# * `fn` A {Function} that will be called once for each {Selection}. The first
# argument will be a {Selection} and the second argument will be the
# {Number} index of that selection.
mutateSelectedText: (fn) ->
@transact => fn(selection, index) for selection, index in @getSelections()
# Move lines intersection the most recent selection up by one row in screen
# coordinates.
moveLineUp: ->
selection = @getSelectedBufferRange()
return if selection.start.row is 0
lastRow = @buffer.getLastRow()
return if selection.isEmpty() and selection.start.row is lastRow and @buffer.getLastLine() is ''
@transact =>
foldedRows = []
rows = [selection.start.row..selection.end.row]
if selection.start.row isnt selection.end.row and selection.end.column is 0
rows.pop() unless @isFoldedAtBufferRow(selection.end.row)
# Move line around the fold that is directly above the selection
precedingScreenRow = @screenPositionForBufferPosition([selection.start.row]).translate([-1])
precedingBufferRow = @bufferPositionForScreenPosition(precedingScreenRow).row
if fold = @largestFoldContainingBufferRow(precedingBufferRow)
insertDelta = fold.getBufferRange().getRowCount()
else
insertDelta = 1
for row in rows
if fold = @displayBuffer.largestFoldStartingAtBufferRow(row)
bufferRange = fold.getBufferRange()
startRow = bufferRange.start.row
endRow = bufferRange.end.row
foldedRows.push(startRow - insertDelta)
else
startRow = row
endRow = row
insertPosition = Point.fromObject([startRow - insertDelta])
endPosition = Point.min([endRow + 1], @buffer.getEndPosition())
lines = @buffer.getTextInRange([[startRow], endPosition])
if endPosition.row is lastRow and endPosition.column > 0 and not @buffer.lineEndingForRow(endPosition.row)
lines = "#{lines}\n"
@buffer.deleteRows(startRow, endRow)
# Make sure the inserted text doesn't go into an existing fold
if fold = @displayBuffer.largestFoldStartingAtBufferRow(insertPosition.row)
@unfoldBufferRow(insertPosition.row)
foldedRows.push(insertPosition.row + endRow - startRow + fold.getBufferRange().getRowCount())
@buffer.insert(insertPosition, lines)
# Restore folds that existed before the lines were moved
for foldedRow in foldedRows when 0 <= foldedRow <= @getLastBufferRow()
@foldBufferRow(foldedRow)
@setSelectedBufferRange(selection.translate([-insertDelta]), preserveFolds: true, autoscroll: true)
# Move lines intersecting the most recent selection down by one row in screen
# coordinates.
moveLineDown: ->
selection = @getSelectedBufferRange()
lastRow = @buffer.getLastRow()
return if selection.end.row is lastRow
return if selection.end.row is lastRow - 1 and @buffer.getLastLine() is ''
@transact =>
foldedRows = []
rows = [selection.end.row..selection.start.row]
if selection.start.row isnt selection.end.row and selection.end.column is 0
rows.shift() unless @isFoldedAtBufferRow(selection.end.row)
# Move line around the fold that is directly below the selection
followingScreenRow = @screenPositionForBufferPosition([selection.end.row]).translate([1])
followingBufferRow = @bufferPositionForScreenPosition(followingScreenRow).row
if fold = @largestFoldContainingBufferRow(followingBufferRow)
insertDelta = fold.getBufferRange().getRowCount()
else
insertDelta = 1
for row in rows
if fold = @displayBuffer.largestFoldStartingAtBufferRow(row)
bufferRange = fold.getBufferRange()
startRow = bufferRange.start.row
endRow = bufferRange.end.row
foldedRows.push(endRow + insertDelta)
else
startRow = row
endRow = row
if endRow + 1 is lastRow
endPosition = [endRow, @buffer.lineLengthForRow(endRow)]
else
endPosition = [endRow + 1]
lines = @buffer.getTextInRange([[startRow], endPosition])
@buffer.deleteRows(startRow, endRow)
insertPosition = Point.min([startRow + insertDelta], @buffer.getEndPosition())
if insertPosition.row is @buffer.getLastRow() and insertPosition.column > 0
lines = "\n#{lines}"
# Make sure the inserted text doesn't go into an existing fold
if fold = @displayBuffer.largestFoldStartingAtBufferRow(insertPosition.row)
@unfoldBufferRow(insertPosition.row)
foldedRows.push(insertPosition.row + fold.getBufferRange().getRowCount())
@buffer.insert(insertPosition, lines)
# Restore folds that existed before the lines were moved
for foldedRow in foldedRows when 0 <= foldedRow <= @getLastBufferRow()
@foldBufferRow(foldedRow)
@setSelectedBufferRange(selection.translate([insertDelta]), preserveFolds: true, autoscroll: true)
# Duplicate the most recent cursor's current line.
duplicateLines: ->
@transact =>
for selection in @getSelectionsOrderedByBufferPosition().reverse()
selectedBufferRange = selection.getBufferRange()
if selection.isEmpty()
{start} = selection.getScreenRange()
selection.selectToScreenPosition([start.row + 1, 0])
[startRow, endRow] = selection.getBufferRowRange()
endRow++
foldedRowRanges =
@outermostFoldsInBufferRowRange(startRow, endRow)
.map (fold) -> fold.getBufferRowRange()
rangeToDuplicate = [[startRow, 0], [endRow, 0]]
textToDuplicate = @getTextInBufferRange(rangeToDuplicate)
textToDuplicate = '\n' + textToDuplicate if endRow > @getLastBufferRow()
@buffer.insert([endRow, 0], textToDuplicate)
delta = endRow - startRow
selection.setBufferRange(selectedBufferRange.translate([delta, 0]))
for [foldStartRow, foldEndRow] in foldedRowRanges
@createFold(foldStartRow + delta, foldEndRow + delta)
# Deprecated: Use {::duplicateLines} instead.
duplicateLine: ->
deprecate("Use Editor::duplicateLines() instead")
@duplicateLines()
replaceSelectedText: (options={}, fn) ->
{selectWordIfEmpty} = options
@mutateSelectedText (selection) ->
range = selection.getBufferRange()
if selectWordIfEmpty and selection.isEmpty()
selection.selectWord()
text = selection.getText()
selection.deleteSelectedText()
selection.insertText(fn(text))
selection.setBufferRange(range)
# Split multi-line selections into one selection per line.
#
# Operates on all selections. This method breaks apart all multi-line
# selections to create multiple single-line selections that cumulatively cover
# the same original area.
splitSelectionsIntoLines: ->
for selection in @getSelections()
range = selection.getBufferRange()
continue if range.isSingleLine()
selection.destroy()
{start, end} = range
@addSelectionForBufferRange([start, [start.row, Infinity]])
{row} = start
while ++row < end.row
@addSelectionForBufferRange([[row, 0], [row, Infinity]])
@addSelectionForBufferRange([[end.row, 0], [end.row, end.column]]) unless end.column is 0
# Public: For each selection, transpose the selected text.
#
# If the selection is empty, the characters preceding and following the cursor
# are swapped. Otherwise, the selected characters are reversed.
transpose: ->
@mutateSelectedText (selection) ->
if selection.isEmpty()
selection.selectRight()
text = selection.getText()
selection.delete()
selection.cursor.moveLeft()
selection.insertText text
else
selection.insertText selection.getText().split('').reverse().join('')
# Public: Convert the selected text to upper case.
#
# For each selection, if the selection is empty, converts the containing word
# to upper case. Otherwise convert the selected text to upper case.
upperCase: ->
@replaceSelectedText selectWordIfEmpty:true, (text) -> text.toUpperCase()
# Public: Convert the selected text to lower case.
#
# For each selection, if the selection is empty, converts the containing word
# to upper case. Otherwise convert the selected text to upper case.
lowerCase: ->
@replaceSelectedText selectWordIfEmpty:true, (text) -> text.toLowerCase()
# Convert multiple lines to a single line.
#
# Operates on all selections. If the selection is empty, joins the current
# line with the next line. Otherwise it joins all lines that intersect the
# selection.
#
# Joining a line means that multiple lines are converted to a single line with
# the contents of each of the original non-empty lines separated by a space.
joinLines: ->
@mutateSelectedText (selection) -> selection.joinLines()
###
Section: Adding Text
###
# Public: For each selection, replace the selected text with the given text.
#
# * `text` A {String} representing the text to insert.
# * `options` (optional) See {Selection::insertText}.
#
# Returns a {Range} when the text has been inserted
# Returns a {Bool} false when the text has not been inserted
insertText: (text, options={}) ->
willInsert = true
cancel = -> willInsert = false
@emit('will-insert-text', {cancel, text})
if willInsert
options.autoIndentNewline ?= @shouldAutoIndent()
options.autoDecreaseIndent ?= @shouldAutoIndent()
@mutateSelectedText (selection) =>
range = selection.insertText(text, options)
@emit('did-insert-text', {text, range})
range
else
false
# Public: For each selection, replace the selected text with a newline.
insertNewline: ->
@insertText('\n')
# Public: For each cursor, insert a newline at beginning the following line.
insertNewlineBelow: ->
@transact =>
@moveToEndOfLine()
@insertNewline()
# Public: For each cursor, insert a newline at the end of the preceding line.
insertNewlineAbove: ->
@transact =>
bufferRow = @getCursorBufferPosition().row
indentLevel = @indentationForBufferRow(bufferRow)
onFirstLine = bufferRow is 0
@moveToBeginningOfLine()
@moveLeft()
@insertNewline()
if @shouldAutoIndent() and @indentationForBufferRow(bufferRow) < indentLevel
@setIndentationForBufferRow(bufferRow, indentLevel)
if onFirstLine
@moveUp()
@moveToEndOfLine()
###
Section: Removing Text
###
# Public: For each selection, if the selection is empty, delete the character
# preceding the cursor. Otherwise delete the selected text.
backspace: ->
@mutateSelectedText (selection) -> selection.backspace()
# Deprecated: Use {::deleteToBeginningOfWord} instead.
backspaceToBeginningOfWord: ->
deprecate("Use Editor::deleteToBeginningOfWord() instead")
@deleteToBeginningOfWord()
# Deprecated: Use {::deleteToBeginningOfLine} instead.
backspaceToBeginningOfLine: ->
deprecate("Use Editor::deleteToBeginningOfLine() instead")
@deleteToBeginningOfLine()
# Public: For each selection, if the selection is empty, delete all characters
# of the containing word that precede the cursor. Otherwise delete the
# selected text.
deleteToBeginningOfWord: ->
@mutateSelectedText (selection) -> selection.deleteToBeginningOfWord()
# Public: For each selection, if the selection is empty, delete all characters
# of the containing line that precede the cursor. Otherwise delete the
# selected text.
deleteToBeginningOfLine: ->
@mutateSelectedText (selection) -> selection.deleteToBeginningOfLine()
# Public: For each selection, if the selection is empty, delete the character
# preceding the cursor. Otherwise delete the selected text.
delete: ->
@mutateSelectedText (selection) -> selection.delete()
# Public: For each selection, if the selection is not empty, deletes the
# selection; otherwise, deletes all characters of the containing line
# following the cursor. If the cursor is already at the end of the line,
# deletes the following newline.
deleteToEndOfLine: ->
@mutateSelectedText (selection) -> selection.deleteToEndOfLine()
# Public: For each selection, if the selection is empty, delete all characters
# of the containing word following the cursor. Otherwise delete the selected
# text.
deleteToEndOfWord: ->
@mutateSelectedText (selection) -> selection.deleteToEndOfWord()
# Public: Delete all lines intersecting selections.
deleteLine: ->
@mutateSelectedText (selection) -> selection.deleteLine()
###
Section: Searching Text
###
# {Delegates to: TextBuffer.scan}
scan: (args...) -> @buffer.scan(args...)
# {Delegates to: TextBuffer.scanInRange}
scanInBufferRange: (args...) -> @buffer.scanInRange(args...)
# {Delegates to: TextBuffer.backwardsScanInRange}
backwardsScanInBufferRange: (args...) -> @buffer.backwardsScanInRange(args...)
###
Section: Tab Behavior
###
# Public: Determine if the buffer uses hard or soft tabs.
#
# Returns `true` if the first non-comment line with leading whitespace starts
# with a space character. Returns `false` if it starts with a hard tab (`\t`).
#
# Returns a {Boolean} or undefined if no non-comment lines had leading
# whitespace.
usesSoftTabs: ->
for bufferRow in [0..@buffer.getLastRow()]
continue if @displayBuffer.tokenizedBuffer.tokenizedLineForRow(bufferRow).isComment()
line = @buffer.lineForRow(bufferRow)
return true if line[0] is ' '
return false if line[0] is '\t'
undefined
# Public: Returns a {Boolean} indicating whether softTabs are enabled for this
# editor.
getSoftTabs: -> @softTabs
# Public: Enable or disable soft tabs for this editor.
#
# * `softTabs` A {Boolean}
setSoftTabs: (@softTabs) -> @softTabs
# Public: Toggle soft tabs for this editor
toggleSoftTabs: -> @setSoftTabs(not @getSoftTabs())
# Public: Get the text representing a single level of indent.
#
# If soft tabs are enabled, the text is composed of N spaces, where N is the
# tab length. Otherwise the text is a tab character (`\t`).
#
# Returns a {String}.
getTabText: -> @buildIndentString(1)
# Public: Get the on-screen length of tab characters.
#
# Returns a {Number}.
getTabLength: -> @displayBuffer.getTabLength()
# Public: Set the on-screen length of tab characters.
setTabLength: (tabLength) -> @displayBuffer.setTabLength(tabLength)
# If soft tabs are enabled, convert all hard tabs to soft tabs in the given
# {Range}.
normalizeTabsInBufferRange: (bufferRange) ->
return unless @getSoftTabs()
@scanInBufferRange /\t/g, bufferRange, ({replace}) => replace(@getTabText())
###
Section: Soft Wrap Behavior
###
# Public: Sets the column at which column will soft wrap
getSoftWrapColumn: -> @displayBuffer.getSoftWrapColumn()
# Public: Get whether soft wrap is enabled for this editor.
getSoftWrap: -> @displayBuffer.getSoftWrap()
# Public: Enable or disable soft wrap for this editor.
#
# * `softWrap` A {Boolean}
setSoftWrap: (softWrap) -> @displayBuffer.setSoftWrap(softWrap)
# Public: Toggle soft wrap for this editor
toggleSoftWrap: -> @setSoftWrap(not @getSoftWrap())
###
Section: Indentation
###
# Public: Get the indentation level of the given a buffer row.
#
# Returns how deeply the given row is indented based on the soft tabs and
# tab length settings of this editor. Note that if soft tabs are enabled and
# the tab length is 2, a row with 4 leading spaces would have an indentation
# level of 2.
#
# * `bufferRow` A {Number} indicating the buffer row.
#
# Returns a {Number}.
indentationForBufferRow: (bufferRow) ->
@indentLevelForLine(@lineTextForBufferRow(bufferRow))
# Public: Set the indentation level for the given buffer row.
#
# Inserts or removes hard tabs or spaces based on the soft tabs and tab length
# settings of this editor in order to bring it to the given indentation level.
# Note that if soft tabs are enabled and the tab length is 2, a row with 4
# leading spaces would have an indentation level of 2.
#
# * `bufferRow` A {Number} indicating the buffer row.
# * `newLevel` A {Number} indicating the new indentation level.
# * `options` (optional) An {Object} with the following keys:
# * `preserveLeadingWhitespace` `true` to preserve any whitespace already at
# the beginning of the line (default: false).
setIndentationForBufferRow: (bufferRow, newLevel, {preserveLeadingWhitespace}={}) ->
if preserveLeadingWhitespace
endColumn = 0
else
endColumn = @lineTextForBufferRow(bufferRow).match(/^\s*/)[0].length
newIndentString = @buildIndentString(newLevel)
@buffer.setTextInRange([[bufferRow, 0], [bufferRow, endColumn]], newIndentString)
# Public: Get the indentation level of the given line of text.
#
# Returns how deeply the given line is indented based on the soft tabs and
# tab length settings of this editor. Note that if soft tabs are enabled and
# the tab length is 2, a row with 4 leading spaces would have an indentation
# level of 2.
#
# * `line` A {String} representing a line of text.
#
# Returns a {Number}.
indentLevelForLine: (line) ->
@displayBuffer.indentLevelForLine(line)
# Indent all lines intersecting selections. See {Selection::indent} for more
# information.
indent: (options={}) ->
options.autoIndent ?= @shouldAutoIndent()
@mutateSelectedText (selection) -> selection.indent(options)
# Public: Indent rows intersecting selections by one level.
indentSelectedRows: ->
@mutateSelectedText (selection) -> selection.indentSelectedRows()
# Public: Outdent rows intersecting selections by one level.
outdentSelectedRows: ->
@mutateSelectedText (selection) -> selection.outdentSelectedRows()
# Public: Indent rows intersecting selections based on the grammar's suggested
# indent level.
autoIndentSelectedRows: ->
@mutateSelectedText (selection) -> selection.autoIndentSelectedRows()
# Constructs the string used for tabs.
buildIndentString: (number, column=0) ->
if @getSoftTabs()
tabStopViolation = column % @getTabLength()
_.multiplyString(" ", Math.floor(number * @getTabLength()) - tabStopViolation)
else
_.multiplyString("\t", Math.floor(number))
###
Section: Undo Operations
###
# Public: Undo the last change.
undo: ->
@getLastCursor().needsAutoscroll = true
@buffer.undo(this)
# Public: Redo the last change.
redo: ->
@getLastCursor().needsAutoscroll = true
@buffer.redo(this)
###
Section: Text Mutation Transactions
###
# Public: Batch multiple operations as a single undo/redo step.
#
# Any group of operations that are logically grouped from the perspective of
# undoing and redoing should be performed in a transaction. If you want to
# abort the transaction, call {::abortTransaction} to terminate the function's
# execution and revert any changes performed up to the abortion.
#
# * `fn` A {Function} to call inside the transaction.
transact: (fn) -> @buffer.transact(fn)
# Public: Start an open-ended transaction.
#
# Call {::commitTransaction} or {::abortTransaction} to terminate the
# transaction. If you nest calls to transactions, only the outermost
# transaction is considered. You must match every begin with a matching
# commit, but a single call to abort will cancel all nested transactions.
beginTransaction: -> @buffer.beginTransaction()
# Public: Commit an open-ended transaction started with {::beginTransaction}
# and push it to the undo stack.
#
# If transactions are nested, only the outermost commit takes effect.
commitTransaction: -> @buffer.commitTransaction()
# Public: Abort an open transaction, undoing any operations performed so far
# within the transaction.
abortTransaction: -> @buffer.abortTransaction()
###
Section: Editor Coordinates
###
# Public: Convert a position in buffer-coordinates to screen-coordinates.
#
# The position is clipped via {::clipBufferPosition} prior to the conversion.
# The position is also clipped via {::clipScreenPosition} following the
# conversion, which only makes a difference when `options` are supplied.
#
# * `bufferPosition` A {Point} or {Array} of [row, column].
# * `options` (optional) An options hash for {::clipScreenPosition}.
#
# Returns a {Point}.
screenPositionForBufferPosition: (bufferPosition, options) -> @displayBuffer.screenPositionForBufferPosition(bufferPosition, options)
# Public: Convert a position in screen-coordinates to buffer-coordinates.
#
# The position is clipped via {::clipScreenPosition} prior to the conversion.
#
# * `bufferPosition` A {Point} or {Array} of [row, column].
# * `options` (optional) An options hash for {::clipScreenPosition}.
#
# Returns a {Point}.
bufferPositionForScreenPosition: (screenPosition, options) -> @displayBuffer.bufferPositionForScreenPosition(screenPosition, options)
# Public: Convert a range in buffer-coordinates to screen-coordinates.
#
# * `bufferRange` {Range} in buffer coordinates to translate into screen coordinates.
#
# Returns a {Range}.
screenRangeForBufferRange: (bufferRange) -> @displayBuffer.screenRangeForBufferRange(bufferRange)
# Public: Convert a range in screen-coordinates to buffer-coordinates.
#
# * `screenRange` {Range} in screen coordinates to translate into buffer coordinates.
#
# Returns a {Range}.
bufferRangeForScreenRange: (screenRange) -> @displayBuffer.bufferRangeForScreenRange(screenRange)
# Public: Clip the given {Point} to a valid position in the buffer.
#
# If the given {Point} describes a position that is actually reachable by the
# cursor based on the current contents of the buffer, it is returned
# unchanged. If the {Point} does not describe a valid position, the closest
# valid position is returned instead.
#
# ## Examples
#
# ```coffee
# editor.clipBufferPosition([-1, -1]) # -> `[0, 0]`
#
# # When the line at buffer row 2 is 10 characters long
# editor.clipBufferPosition([2, Infinity]) # -> `[2, 10]`
# ```
#
# * `bufferPosition` The {Point} representing the position to clip.
#
# Returns a {Point}.
clipBufferPosition: (bufferPosition) -> @buffer.clipPosition(bufferPosition)
# Public: Clip the start and end of the given range to valid positions in the
# buffer. See {::clipBufferPosition} for more information.
#
# * `range` The {Range} to clip.
#
# Returns a {Range}.
clipBufferRange: (range) -> @buffer.clipRange(range)
# Public: Clip the given {Point} to a valid position on screen.
#
# If the given {Point} describes a position that is actually reachable by the
# cursor based on the current contents of the screen, it is returned
# unchanged. If the {Point} does not describe a valid position, the closest
# valid position is returned instead.
#
# ## Examples
#
# ```coffee
# editor.clipScreenPosition([-1, -1]) # -> `[0, 0]`
#
# # When the line at screen row 2 is 10 characters long
# editor.clipScreenPosition([2, Infinity]) # -> `[2, 10]`
# ```
#
# * `screenPosition` The {Point} representing the position to clip.
# * `options` (optional) {Object}
# * `wrapBeyondNewlines` {Boolean} if `true`, continues wrapping past newlines
# * `wrapAtSoftNewlines` {Boolean} if `true`, continues wrapping past soft newlines
# * `screenLine` {Boolean} if `true`, indicates that you're using a line number, not a row number
#
# Returns a {Point}.
clipScreenPosition: (screenPosition, options) -> @displayBuffer.clipScreenPosition(screenPosition, options)
###
Section: Grammars
###
# Public: Get the current {Grammar} of this editor.
getGrammar: ->
@displayBuffer.getGrammar()
# Public: Set the current {Grammar} of this editor.
#
# Assigning a grammar will cause the editor to re-tokenize based on the new
# grammar.
setGrammar: (grammar) ->
@displayBuffer.setGrammar(grammar)
# Reload the grammar based on the file name.
reloadGrammar: ->
@displayBuffer.reloadGrammar()
###
Section: Syntatic Queries
###
# Public: Get the syntactic scopes for the given position in buffer
# coordinates.
#
# For example, if called with a position inside the parameter list of an
# anonymous CoffeeScript function, the method returns the following array:
# `["source.coffee", "meta.inline.function.coffee", "variable.parameter.function.coffee"]`
#
# * `bufferPosition` A {Point} or {Array} of [row, column].
#
# Returns an {Array} of {String}s.
scopesForBufferPosition: (bufferPosition) -> @displayBuffer.scopesForBufferPosition(bufferPosition)
# Public: Get the range in buffer coordinates of all tokens surrounding the
# cursor that match the given scope selector.
#
# For example, if you wanted to find the string surrounding the cursor, you
# could call `editor.bufferRangeForScopeAtCursor(".string.quoted")`.
#
# Returns a {Range}.
bufferRangeForScopeAtCursor: (selector) ->
@displayBuffer.bufferRangeForScopeAtPosition(selector, @getCursorBufferPosition())
# {Delegates to: DisplayBuffer.tokenForBufferPosition}
tokenForBufferPosition: (bufferPosition) -> @displayBuffer.tokenForBufferPosition(bufferPosition)
# Public: Get the syntactic scopes for the most recently added cursor's
# position. See {::scopesForBufferPosition} for more information.
#
# Returns an {Array} of {String}s.
getCursorScopes: -> @getLastCursor().getScopes()
logCursorScope: ->
console.log @getCursorScopes()
# Public: Determine if the given row is entirely a comment
isBufferRowCommented: (bufferRow) ->
if match = @lineTextForBufferRow(bufferRow).match(/\S/)
scopes = @tokenForBufferPosition([bufferRow, match.index]).scopes
new TextMateScopeSelector('comment.*').matches(scopes)
# Public: Toggle line comments for rows intersecting selections.
#
# If the current grammar doesn't support comments, does nothing.
#
# Returns an {Array} of the commented {Range}s.
toggleLineCommentsInSelection: ->
@mutateSelectedText (selection) -> selection.toggleLineComments()
###
Section: Clipboard Operations
###
# Public: For each selection, copy the selected text.
copySelectedText: ->
maintainClipboard = false
for selection in @getSelections()
selection.copy(maintainClipboard)
maintainClipboard = true
# Public: For each selection, replace the selected text with the contents of
# the clipboard.
#
# If the clipboard contains the same number of selections as the current
# editor, each selection will be replaced with the content of the
# corresponding clipboard selection text.
#
# * `options` (optional) See {Selection::insertText}.
pasteText: (options={}) ->
{text, metadata} = atom.clipboard.readWithMetadata()
containsNewlines = text.indexOf('\n') isnt -1
if metadata?.selections? and metadata.selections.length is @getSelections().length
@mutateSelectedText (selection, index) ->
text = metadata.selections[index]
selection.insertText(text, options)
return
else if atom.config.get("editor.normalizeIndentOnPaste") and metadata?.indentBasis?
if !@getLastCursor().hasPrecedingCharactersOnLine() or containsNewlines
options.indentBasis ?= metadata.indentBasis
@insertText(text, options)
# Public: For each selection, cut the selected text.
cutSelectedText: ->
maintainClipboard = false
@mutateSelectedText (selection) ->
selection.cut(maintainClipboard)
maintainClipboard = true
# Public: For each selection, if the selection is empty, cut all characters
# of the containing line following the cursor. Otherwise cut the selected
# text.
cutToEndOfLine: ->
maintainClipboard = false
@mutateSelectedText (selection) ->
selection.cutToEndOfLine(maintainClipboard)
maintainClipboard = true
###
Section: Folds
###
# Public: Fold the most recent cursor's row based on its indentation level.
#
# The fold will extend from the nearest preceding line with a lower
# indentation level up to the nearest following row with a lower indentation
# level.
foldCurrentRow: ->
bufferRow = @bufferPositionForScreenPosition(@getCursorScreenPosition()).row
@foldBufferRow(bufferRow)
# Public: Unfold the most recent cursor's row by one level.
unfoldCurrentRow: ->
bufferRow = @bufferPositionForScreenPosition(@getCursorScreenPosition()).row
@unfoldBufferRow(bufferRow)
# Public: For each selection, fold the rows it intersects.
foldSelectedLines: ->
selection.fold() for selection in @getSelections()
# Public: Fold all foldable lines.
foldAll: ->
@languageMode.foldAll()
# Public: Unfold all existing folds.
unfoldAll: ->
@languageMode.unfoldAll()
# Public: Fold all foldable lines at the given indent level.
#
# * `level` A {Number}.
foldAllAtIndentLevel: (level) ->
@languageMode.foldAllAtIndentLevel(level)
# Public: Fold the given row in buffer coordinates based on its indentation
# level.
#
# If the given row is foldable, the fold will begin there. Otherwise, it will
# begin at the first foldable row preceding the given row.
#
# * `bufferRow` A {Number}.
foldBufferRow: (bufferRow) ->
@languageMode.foldBufferRow(bufferRow)
# Public: Unfold all folds containing the given row in buffer coordinates.
#
# * `bufferRow` A {Number}
unfoldBufferRow: (bufferRow) ->
@displayBuffer.unfoldBufferRow(bufferRow)
# Public: Determine whether the given row in buffer coordinates is foldable.
#
# A *foldable* row is a row that *starts* a row range that can be folded.
#
# * `bufferRow` A {Number}
#
# Returns a {Boolean}.
isFoldableAtBufferRow: (bufferRow) ->
@languageMode.isFoldableAtBufferRow(bufferRow)
isFoldableAtScreenRow: (screenRow) ->
bufferRow = @displayBuffer.bufferRowForScreenRow(screenRow)
@isFoldableAtBufferRow(bufferRow)
# TODO: Rename to foldRowRange?
createFold: (startRow, endRow) ->
@displayBuffer.createFold(startRow, endRow)
# {Delegates to: DisplayBuffer.destroyFoldWithId}
destroyFoldWithId: (id) ->
@displayBuffer.destroyFoldWithId(id)
# Remove any {Fold}s found that intersect the given buffer row.
destroyFoldsIntersectingBufferRange: (bufferRange) ->
for row in [bufferRange.start.row..bufferRange.end.row]
@unfoldBufferRow(row)
# Public: Fold the given buffer row if it isn't currently folded, and unfold
# it otherwise.
toggleFoldAtBufferRow: (bufferRow) ->
if @isFoldedAtBufferRow(bufferRow)
@unfoldBufferRow(bufferRow)
else
@foldBufferRow(bufferRow)
# Public: Determine whether the most recently added cursor's row is folded.
#
# Returns a {Boolean}.
isFoldedAtCursorRow: ->
@isFoldedAtScreenRow(@getCursorScreenPosition().row)
# Public: Determine whether the given row in buffer coordinates is folded.
#
# * `bufferRow` A {Number}
#
# Returns a {Boolean}.
isFoldedAtBufferRow: (bufferRow) ->
@displayBuffer.isFoldedAtBufferRow(bufferRow)
# Public: Determine whether the given row in screen coordinates is folded.
#
# * `screenRow` A {Number}
#
# Returns a {Boolean}.
isFoldedAtScreenRow: (screenRow) ->
@displayBuffer.isFoldedAtScreenRow(screenRow)
# {Delegates to: DisplayBuffer.largestFoldContainingBufferRow}
largestFoldContainingBufferRow: (bufferRow) ->
@displayBuffer.largestFoldContainingBufferRow(bufferRow)
# {Delegates to: DisplayBuffer.largestFoldStartingAtScreenRow}
largestFoldStartingAtScreenRow: (screenRow) ->
@displayBuffer.largestFoldStartingAtScreenRow(screenRow)
# {Delegates to: DisplayBuffer.outermostFoldsForBufferRowRange}
outermostFoldsInBufferRowRange: (startRow, endRow) ->
@displayBuffer.outermostFoldsInBufferRowRange(startRow, endRow)
###
Section: Decorations
###
# Public: Get all the decorations within a screen row range.
#
# * `startScreenRow` the {Number} beginning screen row
# * `endScreenRow` the {Number} end screen row (inclusive)
#
# Returns an {Object} of decorations in the form
# `{1: [{id: 10, type: 'gutter', class: 'someclass'}], 2: ...}`
# where the keys are {Marker} IDs, and the values are an array of decoration
# params objects attached to the marker.
# Returns an empty object when no decorations are found
decorationsForScreenRowRange: (startScreenRow, endScreenRow) ->
@displayBuffer.decorationsForScreenRowRange(startScreenRow, endScreenRow)
# Public: Adds a decoration that tracks a {Marker}. When the marker moves,
# is invalidated, or is destroyed, the decoration will be updated to reflect
# the marker's state.
#
# There are three types of supported decorations:
#
# * __line__: Adds your CSS `class` to the line nodes within the range
# marked by the marker
# * __gutter__: Adds your CSS `class` to the line number nodes within the
# range marked by the marker
# * __highlight__: Adds a new highlight div to the editor surrounding the
# range marked by the marker. When the user selects text, the selection is
# visualized with a highlight decoration internally. The structure of this
# highlight will be
# ```html
# <div class="highlight <your-class>">
# <!-- Will be one region for each row in the range. Spans 2 lines? There will be 2 regions. -->
# <div class="region"></div>
# </div>
# ```
#
# ## Arguments
#
# * `marker` A {Marker} you want this decoration to follow.
# * `decorationParams` An {Object} representing the decoration eg. `{type: 'gutter', class: 'linter-error'}`
# * `type` There are a few supported decoration types: `gutter`, `line`, and `highlight`
# * `class` This CSS class will be applied to the decorated line number,
# line, or highlight.
# * `onlyHead` (optional) If `true`, the decoration will only be applied to the head
# of the marker. Only applicable to the `line` and `gutter` types.
# * `onlyEmpty` (optional) If `true`, the decoration will only be applied if the
# associated marker is empty. Only applicable to the `line` and
# `gutter` types.
# * `onlyNonEmpty` (optional) If `true`, the decoration will only be applied if the
# associated marker is non-empty. Only applicable to the `line` and
# gutter types.
#
# Returns a {Decoration} object
decorateMarker: (marker, decorationParams) ->
@displayBuffer.decorateMarker(marker, decorationParams)
decorationForId: (id) ->
@displayBuffer.decorationForId(id)
###
Section: Markers
###
# Public: Get the {DisplayBufferMarker} for the given marker id.
getMarker: (id) ->
@displayBuffer.getMarker(id)
# Public: Get all {DisplayBufferMarker}s.
getMarkers: ->
@displayBuffer.getMarkers()
# Public: Find all {DisplayBufferMarker}s that match the given properties.
#
# This method finds markers based on the given properties. Markers can be
# associated with custom properties that will be compared with basic equality.
# In addition, there are several special properties that will be compared
# with the range of the markers rather than their properties.
#
# * `properties` An {Object} containing properties that each returned marker
# must satisfy. Markers can be associated with custom properties, which are
# compared with basic equality. In addition, several reserved properties
# can be used to filter markers based on their current range:
# * `startBufferRow` Only include markers starting at this row in buffer
# coordinates.
# * `endBufferRow` Only include markers ending at this row in buffer
# coordinates.
# * `containsBufferRange` Only include markers containing this {Range} or
# in range-compatible {Array} in buffer coordinates.
# * `containsBufferPosition` Only include markers containing this {Point}
# or {Array} of `[row, column]` in buffer coordinates.
findMarkers: (properties) ->
@displayBuffer.findMarkers(properties)
# Public: Mark the given range in screen coordinates.
#
# * `range` A {Range} or range-compatible {Array}.
# * `options` (optional) See {TextBuffer::markRange}.
#
# Returns a {DisplayBufferMarker}.
markScreenRange: (args...) ->
@displayBuffer.markScreenRange(args...)
# Public: Mark the given range in buffer coordinates.
#
# * `range` A {Range} or range-compatible {Array}.
# * `options` (optional) See {TextBuffer::markRange}.
#
# Returns a {DisplayBufferMarker}.
markBufferRange: (args...) ->
@displayBuffer.markBufferRange(args...)
# Public: Mark the given position in screen coordinates.
#
# * `position` A {Point} or {Array} of `[row, column]`.
# * `options` (optional) See {TextBuffer::markRange}.
#
# Returns a {DisplayBufferMarker}.
markScreenPosition: (args...) ->
@displayBuffer.markScreenPosition(args...)
# Public: Mark the given position in buffer coordinates.
#
# * `position` A {Point} or {Array} of `[row, column]`.
# * `options` (optional) See {TextBuffer::markRange}.
#
# Returns a {DisplayBufferMarker}.
markBufferPosition: (args...) ->
@displayBuffer.markBufferPosition(args...)
# {Delegates to: DisplayBuffer.destroyMarker}
destroyMarker: (args...) ->
@displayBuffer.destroyMarker(args...)
# Public: Get the number of markers in this editor's buffer.
#
# Returns a {Number}.
getMarkerCount: ->
@buffer.getMarkerCount()
###
Section: Cursors
###
# Essential: Get the position of the most recently added cursor in buffer
# coordinates.
#
# Returns a {Point}
getCursorBufferPosition: ->
@getLastCursor().getBufferPosition()
# Essential: Get the position of all the cursor positions in buffer coordinates.
#
# Returns {Array} of {Point}s in the order they were added
getCursorBufferPositions: ->
cursor.getBufferPosition() for cursor in @getCursors()
# Essential: Move the cursor to the given position in buffer coordinates.
#
# If there are multiple cursors, they will be consolidated to a single cursor.
#
# * `position` A {Point} or {Array} of `[row, column]`
# * `options` (optional) An {Object} combining options for {::clipScreenPosition} with:
# * `autoscroll` Determines whether the editor scrolls to the new cursor's
# position. Defaults to true.
setCursorBufferPosition: (position, options) ->
@moveCursors (cursor) -> cursor.setBufferPosition(position, options)
# Essential: Get the position of the most recently added cursor in screen
# coordinates.
#
# Returns a {Point}.
getCursorScreenPosition: ->
@getLastCursor().getScreenPosition()
# Essential: Get the position of all the cursor positions in screen coordinates.
#
# Returns {Array} of {Point}s in the order the cursors were added
getCursorScreenPositions: ->
cursor.getScreenPosition() for cursor in @getCursors()
# Get the row of the most recently added cursor in screen coordinates.
#
# Returns the screen row {Number}.
getCursorScreenRow: ->
deprecate('Use `editor.getCursorScreenPosition().row` instead')
@getCursorScreenPosition().row
# Essential: Move the cursor to the given position in screen coordinates.
#
# If there are multiple cursors, they will be consolidated to a single cursor.
#
# * `position` A {Point} or {Array} of `[row, column]`
# * `options` (optional) An {Object} combining options for {::clipScreenPosition} with:
# * `autoscroll` Determines whether the editor scrolls to the new cursor's
# position. Defaults to true.
setCursorScreenPosition: (position, options) ->
@moveCursors (cursor) -> cursor.setScreenPosition(position, options)
# Essential: Add a cursor at the given position in buffer coordinates.
#
# * `bufferPosition` A {Point} or {Array} of `[row, column]`
#
# Returns a {Cursor}.
addCursorAtBufferPosition: (bufferPosition) ->
@markBufferPosition(bufferPosition, @getSelectionMarkerAttributes())
@getLastSelection().cursor
# Essential: Add a cursor at the position in screen coordinates.
#
# * `screenPosition` A {Point} or {Array} of `[row, column]`
#
# Returns a {Cursor}.
addCursorAtScreenPosition: (screenPosition) ->
@markScreenPosition(screenPosition, @getSelectionMarkerAttributes())
@getLastSelection().cursor
# Essential: Returns {Boolean} indicating whether or not there are multiple cursors.
hasMultipleCursors: ->
@getCursors().length > 1
# Essential: Move every cursor up one row in screen coordinates.
#
# * `lineCount` (optional) {Number} number of lines to move
moveUp: (lineCount) ->
@moveCursors (cursor) -> cursor.moveUp(lineCount, moveToEndOfSelection: true)
moveCursorUp: (lineCount) ->
deprecate("Use Editor::moveUp() instead")
@moveUp(lineCount)
# Essential: Move every cursor down one row in screen coordinates.
#
# * `lineCount` (optional) {Number} number of lines to move
moveDown: (lineCount) ->
@moveCursors (cursor) -> cursor.moveDown(lineCount, moveToEndOfSelection: true)
moveCursorDown: (lineCount) ->
deprecate("Use Editor::moveDown() instead")
@moveDown(lineCount)
# Essential: Move every cursor left one column.
#
# * `columnCount` (optional) {Number} number of columns to move (default: 1)
moveLeft: (columnCount) ->
@moveCursors (cursor) -> cursor.moveLeft(columnCount, moveToEndOfSelection: true)
moveCursorLeft: ->
deprecate("Use Editor::moveLeft() instead")
@moveLeft()
# Essential: Move every cursor right one column.
#
# * `columnCount` (optional) {Number} number of columns to move (default: 1)
moveRight: (columnCount) ->
@moveCursors (cursor) -> cursor.moveRight(columnCount, moveToEndOfSelection: true)
moveCursorRight: ->
deprecate("Use Editor::moveRight() instead")
@moveRight()
# Essential: Move every cursor to the beginning of its line in buffer coordinates.
moveToBeginningOfLine: ->
@moveCursors (cursor) -> cursor.moveToBeginningOfLine()
moveCursorToBeginningOfLine: ->
deprecate("Use Editor::moveToBeginningOfLine() instead")
@moveToBeginningOfLine()
# Essential: Move every cursor to the beginning of its line in screen coordinates.
moveToBeginningOfScreenLine: ->
@moveCursors (cursor) -> cursor.moveToBeginningOfScreenLine()
moveCursorToBeginningOfScreenLine: ->
deprecate("Use Editor::moveToBeginningOfScreenLine() instead")
@moveToBeginningOfScreenLine()
# Essential: Move every cursor to the first non-whitespace character of its line.
moveToFirstCharacterOfLine: ->
@moveCursors (cursor) -> cursor.moveToFirstCharacterOfLine()
moveCursorToFirstCharacterOfLine: ->
deprecate("Use Editor::moveToFirstCharacterOfLine() instead")
@moveToFirstCharacterOfLine()
# Essential: Move every cursor to the end of its line in buffer coordinates.
moveToEndOfLine: ->
@moveCursors (cursor) -> cursor.moveToEndOfLine()
moveCursorToEndOfLine: ->
deprecate("Use Editor::moveToEndOfLine() instead")
@moveToEndOfLine()
# Essential: Move every cursor to the end of its line in screen coordinates.
moveToEndOfScreenLine: ->
@moveCursors (cursor) -> cursor.moveToEndOfScreenLine()
moveCursorToEndOfScreenLine: ->
deprecate("Use Editor::moveToEndOfScreenLine() instead")
@moveToEndOfScreenLine()
# Essential: Move every cursor to the beginning of its surrounding word.
moveToBeginningOfWord: ->
@moveCursors (cursor) -> cursor.moveToBeginningOfWord()
moveCursorToBeginningOfWord: ->
deprecate("Use Editor::moveToBeginningOfWord() instead")
@moveToBeginningOfWord()
# Essential: Move every cursor to the end of its surrounding word.
moveToEndOfWord: ->
@moveCursors (cursor) -> cursor.moveToEndOfWord()
moveCursorToEndOfWord: ->
deprecate("Use Editor::moveToEndOfWord() instead")
@moveToEndOfWord()
# Cursor Extended
# Extended: Move every cursor to the top of the buffer.
#
# If there are multiple cursors, they will be merged into a single cursor.
moveToTop: ->
@moveCursors (cursor) -> cursor.moveToTop()
moveCursorToTop: ->
deprecate("Use Editor::moveToTop() instead")
@moveToTop()
# Extended: Move every cursor to the bottom of the buffer.
#
# If there are multiple cursors, they will be merged into a single cursor.
moveToBottom: ->
@moveCursors (cursor) -> cursor.moveToBottom()
moveCursorToBottom: ->
deprecate("Use Editor::moveToBottom() instead")
@moveToBottom()
# Extended: Move every cursor to the beginning of the next word.
moveToBeginningOfNextWord: ->
@moveCursors (cursor) -> cursor.moveToBeginningOfNextWord()
moveCursorToBeginningOfNextWord: ->
deprecate("Use Editor::moveToBeginningOfNextWord() instead")
@moveToBeginningOfNextWord()
# Extended: Move every cursor to the previous word boundary.
moveToPreviousWordBoundary: ->
@moveCursors (cursor) -> cursor.moveToPreviousWordBoundary()
moveCursorToPreviousWordBoundary: ->
deprecate("Use Editor::moveToPreviousWordBoundary() instead")
@moveToPreviousWordBoundary()
# Extended: Move every cursor to the next word boundary.
moveToNextWordBoundary: ->
@moveCursors (cursor) -> cursor.moveToNextWordBoundary()
moveCursorToNextWordBoundary: ->
deprecate("Use Editor::moveToNextWordBoundary() instead")
@moveToNextWordBoundary()
# Extended: Move every cursor to the beginning of the next paragraph.
moveToBeginningOfNextParagraph: ->
@moveCursors (cursor) -> cursor.moveToBeginningOfNextParagraph()
moveCursorToBeginningOfNextParagraph: ->
deprecate("Use Editor::moveToBeginningOfNextParagraph() instead")
@moveToBeginningOfNextParagraph()
# Extended: Move every cursor to the beginning of the previous paragraph.
moveToBeginningOfPreviousParagraph: ->
@moveCursors (cursor) -> cursor.moveToBeginningOfPreviousParagraph()
moveCursorToBeginningOfPreviousParagraph: ->
deprecate("Use Editor::moveToBeginningOfPreviousParagraph() instead")
@moveToBeginningOfPreviousParagraph()
# Extended: Returns the most recently added {Cursor}
getLastCursor: ->
_.last(@cursors)
# Deprecated:
getCursor: ->
deprecate("Use Editor::getLastCursor() instead")
@getLastCursor()
# Extended: Returns the word surrounding the most recently added cursor.
#
# * `options` (optional) See {Cursor::getBeginningOfCurrentWordBufferPosition}.
getWordUnderCursor: (options) ->
@getTextInBufferRange(@getLastCursor().getCurrentWordBufferRange(options))
# Extended: Get an Array of all {Cursor}s.
getCursors: ->
cursor for cursor in @cursors
# Extended: Get all {Cursors}s, ordered by their position in the buffer
# instead of the order in which they were added.
#
# Returns an {Array} of {Selection}s.
getCursorsOrderedByBufferPosition: ->
@getCursors().sort (a, b) -> a.compare(b)
# Add a cursor based on the given {DisplayBufferMarker}.
addCursor: (marker) ->
cursor = new Cursor(editor: this, marker: marker)
@cursors.push(cursor)
@decorateMarker(marker, type: 'gutter', class: 'cursor-line')
@decorateMarker(marker, type: 'gutter', class: 'cursor-line-no-selection', onlyHead: true, onlyEmpty: true)
@decorateMarker(marker, type: 'line', class: 'cursor-line', onlyEmpty: true)
@emit 'cursor-added', cursor
cursor
# Remove the given cursor from this editor.
removeCursor: (cursor) ->
_.remove(@cursors, cursor)
@emit 'cursor-removed', cursor
moveCursors: (fn) ->
@movingCursors = true
fn(cursor) for cursor in @getCursors()
@mergeCursors()
@movingCursors = false
@emit 'cursors-moved'
cursorMoved: (event) ->
@emit 'cursor-moved', event
@emit 'cursors-moved' unless @movingCursors
# Merge cursors that have the same screen position
mergeCursors: ->
positions = []
for cursor in @getCursors()
position = cursor.getBufferPosition().toString()
if position in positions
cursor.destroy()
else
positions.push(position)
preserveCursorPositionOnBufferReload: ->
cursorPosition = null
@subscribe @buffer.onWillReload =>
cursorPosition = @getCursorBufferPosition()
@subscribe @buffer.onDidReload =>
@setCursorBufferPosition(cursorPosition) if cursorPosition
cursorPosition = null
###
Section: Selections
###
# Essential: Get the selected text of the most recently added selection.
#
# Returns a {String}.
getSelectedText: ->
@getLastSelection().getText()
# Essential: Get the {Range} of the most recently added selection in buffer
# coordinates.
#
# Returns a {Range}.
getSelectedBufferRange: ->
@getLastSelection().getBufferRange()
# Essential: Get the {Range}s of all selections in buffer coordinates.
#
# The ranges are sorted by their position in the buffer.
#
# Returns an {Array} of {Range}s.
getSelectedBufferRanges: ->
selection.getBufferRange() for selection in @getSelections()
# Essential: Set the selected range in buffer coordinates. If there are multiple
# selections, they are reduced to a single selection with the given range.
#
# * `bufferRange` A {Range} or range-compatible {Array}.
# * `options` (optional) An options {Object}:
# * `reversed` A {Boolean} indicating whether to create the selection in a
# reversed orientation.
setSelectedBufferRange: (bufferRange, options) ->
@setSelectedBufferRanges([bufferRange], options)
# Essential: Set the selected ranges in buffer coordinates. If there are multiple
# selections, they are replaced by new selections with the given ranges.
#
# * `bufferRanges` An {Array} of {Range}s or range-compatible {Array}s.
# * `options` (optional) An options {Object}:
# * `reversed` A {Boolean} indicating whether to create the selection in a
# reversed orientation.
setSelectedBufferRanges: (bufferRanges, options={}) ->
throw new Error("Passed an empty array to setSelectedBufferRanges") unless bufferRanges.length
selections = @getSelections()
selection.destroy() for selection in selections[bufferRanges.length...]
@mergeIntersectingSelections options, =>
for bufferRange, i in bufferRanges
bufferRange = Range.fromObject(bufferRange)
if selections[i]
selections[i].setBufferRange(bufferRange, options)
else
@addSelectionForBufferRange(bufferRange, options)
# Essential: Get the {Range} of the most recently added selection in screen
# coordinates.
#
# Returns a {Range}.
getSelectedScreenRange: ->
@getLastSelection().getScreenRange()
# Essential: Get the {Range}s of all selections in screen coordinates.
#
# The ranges are sorted by their position in the buffer.
#
# Returns an {Array} of {Range}s.
getSelectedScreenRanges: ->
selection.getScreenRange() for selection in @getSelections()
# Essential: Set the selected range in screen coordinates. If there are multiple
# selections, they are reduced to a single selection with the given range.
#
# * `screenRange` A {Range} or range-compatible {Array}.
# * `options` (optional) An options {Object}:
# * `reversed` A {Boolean} indicating whether to create the selection in a
# reversed orientation.
setSelectedScreenRange: (screenRange, options) ->
@setSelectedBufferRange(@bufferRangeForScreenRange(screenRange, options), options)
# Essential: Set the selected ranges in screen coordinates. If there are multiple
# selections, they are replaced by new selections with the given ranges.
#
# * `screenRanges` An {Array} of {Range}s or range-compatible {Array}s.
# * `options` (optional) An options {Object}:
# * `reversed` A {Boolean} indicating whether to create the selection in a
# reversed orientation.
setSelectedScreenRanges: (screenRanges, options={}) ->
throw new Error("Passed an empty array to setSelectedScreenRanges") unless screenRanges.length
selections = @getSelections()
selection.destroy() for selection in selections[screenRanges.length...]
@mergeIntersectingSelections options, =>
for screenRange, i in screenRanges
screenRange = Range.fromObject(screenRange)
if selections[i]
selections[i].setScreenRange(screenRange, options)
else
@addSelectionForScreenRange(screenRange, options)
# Essential: Add a selection for the given range in buffer coordinates.
#
# * `bufferRange` A {Range}
# * `options` (optional) An options {Object}:
# * `reversed` A {Boolean} indicating whether to create the selection in a
# reversed orientation.
#
# Returns the added {Selection}.
addSelectionForBufferRange: (bufferRange, options={}) ->
@markBufferRange(bufferRange, _.defaults(@getSelectionMarkerAttributes(), options))
selection = @getLastSelection()
selection.autoscroll() if @manageScrollPosition
selection
# Essential: Add a selection for the given range in screen coordinates.
#
# * `screenRange` A {Range}
# * `options` (optional) An options {Object}:
# * `reversed` A {Boolean} indicating whether to create the selection in a
# reversed orientation.
#
# Returns the added {Selection}.
addSelectionForScreenRange: (screenRange, options={}) ->
@markScreenRange(screenRange, _.defaults(@getSelectionMarkerAttributes(), options))
selection = @getLastSelection()
selection.autoscroll() if @manageScrollPosition
selection
# Essential: Select from the current cursor position to the given position in
# buffer coordinates.
#
# This method may merge selections that end up intesecting.
#
# * `position` An instance of {Point}, with a given `row` and `column`.
selectToBufferPosition: (position) ->
lastSelection = @getLastSelection()
lastSelection.selectToBufferPosition(position)
@mergeIntersectingSelections(reversed: lastSelection.isReversed())
# Essential: Select from the current cursor position to the given position in
# screen coordinates.
#
# This method may merge selections that end up intesecting.
#
# * `position` An instance of {Point}, with a given `row` and `column`.
selectToScreenPosition: (position) ->
lastSelection = @getLastSelection()
lastSelection.selectToScreenPosition(position)
@mergeIntersectingSelections(reversed: lastSelection.isReversed())
# Essential: Move the cursor of each selection one character upward while
# preserving the selection's tail position.
#
# * `rowCount` (optional) {Number} number of rows to select (default: 1)
#
# This method may merge selections that end up intesecting.
selectUp: (rowCount) ->
@expandSelectionsBackward (selection) -> selection.selectUp(rowCount)
# Essential: Move the cursor of each selection one character downward while
# preserving the selection's tail position.
#
# * `rowCount` (optional) {Number} number of rows to select (default: 1)
#
# This method may merge selections that end up intesecting.
selectDown: (rowCount) ->
@expandSelectionsForward (selection) -> selection.selectDown(rowCount)
# Essential: Move the cursor of each selection one character leftward while
# preserving the selection's tail position.
#
# * `columnCount` (optional) {Number} number of columns to select (default: 1)
#
# This method may merge selections that end up intesecting.
selectLeft: (columnCount) ->
@expandSelectionsBackward (selection) -> selection.selectLeft(columnCount)
# Essential: Move the cursor of each selection one character rightward while
# preserving the selection's tail position.
#
# * `columnCount` (optional) {Number} number of columns to select (default: 1)
#
# This method may merge selections that end up intesecting.
selectRight: (columnCount) ->
@expandSelectionsForward (selection) -> selection.selectRight(columnCount)
# Essential: Select from the top of the buffer to the end of the last selection
# in the buffer.
#
# This method merges multiple selections into a single selection.
selectToTop: ->
@expandSelectionsBackward (selection) -> selection.selectToTop()
# Essential: Selects from the top of the first selection in the buffer to the end
# of the buffer.
#
# This method merges multiple selections into a single selection.
selectToBottom: ->
@expandSelectionsForward (selection) -> selection.selectToBottom()
# Essential: Select all text in the buffer.
#
# This method merges multiple selections into a single selection.
selectAll: ->
@expandSelectionsForward (selection) -> selection.selectAll()
# Essential: Move the cursor of each selection to the beginning of its line
# while preserving the selection's tail position.
#
# This method may merge selections that end up intesecting.
selectToBeginningOfLine: ->
@expandSelectionsBackward (selection) -> selection.selectToBeginningOfLine()
# Essential: Move the cursor of each selection to the first non-whitespace
# character of its line while preserving the selection's tail position. If the
# cursor is already on the first character of the line, move it to the
# beginning of the line.
#
# This method may merge selections that end up intersecting.
selectToFirstCharacterOfLine: ->
@expandSelectionsBackward (selection) -> selection.selectToFirstCharacterOfLine()
# Essential: Move the cursor of each selection to the end of its line while
# preserving the selection's tail position.
#
# This method may merge selections that end up intersecting.
selectToEndOfLine: ->
@expandSelectionsForward (selection) -> selection.selectToEndOfLine()
# Essential: Expand selections to the beginning of their containing word.
#
# Operates on all selections. Moves the cursor to the beginning of the
# containing word while preserving the selection's tail position.
selectToBeginningOfWord: ->
@expandSelectionsBackward (selection) -> selection.selectToBeginningOfWord()
# Essential: Expand selections to the end of their containing word.
#
# Operates on all selections. Moves the cursor to the end of the containing
# word while preserving the selection's tail position.
selectToEndOfWord: ->
@expandSelectionsForward (selection) -> selection.selectToEndOfWord()
# Essential: For each cursor, select the containing line.
#
# This method merges selections on successive lines.
selectLinesContainingCursors: ->
@expandSelectionsForward (selection) -> selection.selectLine()
selectLine: ->
deprecate('Use Editor::selectLinesContainingCursors instead')
@selectLinesContainingCursors()
# Essential: Select the word surrounding each cursor.
selectWordsContainingCursors: ->
@expandSelectionsForward (selection) -> selection.selectWord()
selectWord: ->
deprecate('Use Editor::selectWordsContainingCursors instead')
@selectWordsContainingCursors()
# Selection Extended
# Extended: For each selection, move its cursor to the preceding word boundary
# while maintaining the selection's tail position.
#
# This method may merge selections that end up intersecting.
selectToPreviousWordBoundary: ->
@expandSelectionsBackward (selection) -> selection.selectToPreviousWordBoundary()
# Extended: For each selection, move its cursor to the next word boundary while
# maintaining the selection's tail position.
#
# This method may merge selections that end up intersecting.
selectToNextWordBoundary: ->
@expandSelectionsForward (selection) -> selection.selectToNextWordBoundary()
# Extended: Expand selections to the beginning of the next word.
#
# Operates on all selections. Moves the cursor to the beginning of the next
# word while preserving the selection's tail position.
selectToBeginningOfNextWord: ->
@expandSelectionsForward (selection) -> selection.selectToBeginningOfNextWord()
# Extended: Expand selections to the beginning of the next paragraph.
#
# Operates on all selections. Moves the cursor to the beginning of the next
# paragraph while preserving the selection's tail position.
selectToBeginningOfNextParagraph: ->
@expandSelectionsForward (selection) -> selection.selectToBeginningOfNextParagraph()
# Extended: Expand selections to the beginning of the next paragraph.
#
# Operates on all selections. Moves the cursor to the beginning of the next
# paragraph while preserving the selection's tail position.
selectToBeginningOfPreviousParagraph: ->
@expandSelectionsBackward (selection) -> selection.selectToBeginningOfPreviousParagraph()
# Extended: Select the range of the given marker if it is valid.
#
# * `marker` A {DisplayBufferMarker}
#
# Returns the selected {Range} or `undefined` if the marker is invalid.
selectMarker: (marker) ->
if marker.isValid()
range = marker.getBufferRange()
@setSelectedBufferRange(range)
range
# Extended: Get the most recently added {Selection}.
#
# Returns a {Selection}.
getLastSelection: ->
_.last(@selections)
# Deprecated:
getSelection: (index) ->
if index?
deprecate("Use Editor::getSelections()[index] instead when getting a specific selection")
@getSelections()[index]
else
deprecate("Use Editor::getLastSelection() instead")
@getLastSelection()
# Extended: Get current {Selection}s.
#
# Returns: An {Array} of {Selection}s.
getSelections: ->
selection for selection in @selections
# Extended: Get all {Selection}s, ordered by their position in the buffer
# instead of the order in which they were added.
#
# Returns an {Array} of {Selection}s.
getSelectionsOrderedByBufferPosition: ->
@getSelections().sort (a, b) -> a.compare(b)
# Extended: Determine if a given range in buffer coordinates intersects a
# selection.
#
# * `bufferRange` A {Range} or range-compatible {Array}.
#
# Returns a {Boolean}.
selectionIntersectsBufferRange: (bufferRange) ->
_.any @getSelections(), (selection) ->
selection.intersectsBufferRange(bufferRange)
# Selections Private
# Add a similarly-shaped selection to the next eligible line below
# each selection.
#
# Operates on all selections. If the selection is empty, adds an empty
# selection to the next following non-empty line as close to the current
# selection's column as possible. If the selection is non-empty, adds a
# selection to the next line that is long enough for a non-empty selection
# starting at the same column as the current selection to be added to it.
addSelectionBelow: ->
@expandSelectionsForward (selection) -> selection.addSelectionBelow()
# Add a similarly-shaped selection to the next eligible line above
# each selection.
#
# Operates on all selections. If the selection is empty, adds an empty
# selection to the next preceding non-empty line as close to the current
# selection's column as possible. If the selection is non-empty, adds a
# selection to the next line that is long enough for a non-empty selection
# starting at the same column as the current selection to be added to it.
addSelectionAbove: ->
@expandSelectionsBackward (selection) -> selection.addSelectionAbove()
# Calls the given function with each selection, then merges selections
expandSelectionsForward: (fn) ->
@mergeIntersectingSelections =>
fn(selection) for selection in @getSelections()
# Calls the given function with each selection, then merges selections in the
# reversed orientation
expandSelectionsBackward: (fn) ->
@mergeIntersectingSelections reversed: true, =>
fn(selection) for selection in @getSelections()
finalizeSelections: ->
selection.finalize() for selection in @getSelections()
selectionsForScreenRows: (startRow, endRow) ->
@getSelections().filter (selection) -> selection.intersectsScreenRowRange(startRow, endRow)
# Merges intersecting selections. If passed a function, it executes
# the function with merging suppressed, then merges intersecting selections
# afterward.
mergeIntersectingSelections: (args...) ->
fn = args.pop() if _.isFunction(_.last(args))
options = args.pop() ? {}
return fn?() if @suppressSelectionMerging
if fn?
@suppressSelectionMerging = true
result = fn()
@suppressSelectionMerging = false
reducer = (disjointSelections, selection) ->
intersectingSelection = _.find disjointSelections, (otherSelection) ->
exclusive = not selection.isEmpty() and not otherSelection.isEmpty()
intersects = otherSelection.intersectsWith(selection, exclusive)
intersects
if intersectingSelection?
intersectingSelection.merge(selection, options)
disjointSelections
else
disjointSelections.concat([selection])
_.reduce(@getSelections(), reducer, [])
# Add a {Selection} based on the given {DisplayBufferMarker}.
#
# * `marker` The {DisplayBufferMarker} to highlight
# * `options` (optional) An {Object} that pertains to the {Selection} constructor.
#
# Returns the new {Selection}.
addSelection: (marker, options={}) ->
unless marker.getAttributes().preserveFolds
@destroyFoldsIntersectingBufferRange(marker.getBufferRange())
cursor = @addCursor(marker)
selection = new Selection(_.extend({editor: this, marker, cursor}, options))
@selections.push(selection)
selectionBufferRange = selection.getBufferRange()
@mergeIntersectingSelections(preserveFolds: marker.getAttributes().preserveFolds)
if selection.destroyed
for selection in @getSelections()
if selection.intersectsBufferRange(selectionBufferRange)
return selection
else
@emit 'selection-added', selection
selection
# Remove the given selection.
removeSelection: (selection) ->
_.remove(@selections, selection)
@emit 'selection-removed', selection
# Reduce one or more selections to a single empty selection based on the most
# recently added cursor.
clearSelections: ->
@consolidateSelections()
@getLastSelection().clear()
# Reduce multiple selections to the most recently added selection.
consolidateSelections: ->
selections = @getSelections()
if selections.length > 1
selection.destroy() for selection in selections[0...-1]
true
else
false
selectionScreenRangeChanged: (selection) ->
@emit 'selection-screen-range-changed', selection
###
Section: Scrolling the Editor
###
# Essential: Scroll the editor to reveal the most recently added cursor if it is
# off-screen.
#
# * `options` (optional) {Object}
# * `center` Center the editor around the cursor if possible. (default: true)
scrollToCursorPosition: (options) ->
@getLastCursor().autoscroll(center: options?.center ? true)
# Essential: Scrolls the editor to the given buffer position.
#
# * `bufferPosition` An object that represents a buffer position. It can be either
# an {Object} (`{row, column}`), {Array} (`[row, column]`), or {Point}
# * `options` (optional) {Object}
# * `center` Center the editor around the position if possible. (default: false)
scrollToBufferPosition: (bufferPosition, options) ->
@displayBuffer.scrollToBufferPosition(bufferPosition, options)
# Essential: Scrolls the editor to the given screen position.
#
# * `screenPosition` An object that represents a buffer position. It can be either
# an {Object} (`{row, column}`), {Array} (`[row, column]`), or {Point}
# * `options` (optional) {Object}
# * `center` Center the editor around the position if possible. (default: false)
scrollToScreenPosition: (screenPosition, options) ->
@displayBuffer.scrollToScreenPosition(screenPosition, options)
# Essential: Scrolls the editor to the top
scrollToTop: ->
@setScrollTop(0)
# Essential: Scrolls the editor to the bottom
scrollToBottom: ->
@setScrollBottom(Infinity)
scrollToScreenRange: (screenRange, options) -> @displayBuffer.scrollToScreenRange(screenRange, options)
horizontallyScrollable: -> @displayBuffer.horizontallyScrollable()
verticallyScrollable: -> @displayBuffer.verticallyScrollable()
getHorizontalScrollbarHeight: -> @displayBuffer.getHorizontalScrollbarHeight()
setHorizontalScrollbarHeight: (height) -> @displayBuffer.setHorizontalScrollbarHeight(height)
getVerticalScrollbarWidth: -> @displayBuffer.getVerticalScrollbarWidth()
setVerticalScrollbarWidth: (width) -> @displayBuffer.setVerticalScrollbarWidth(width)
pageUp: ->
newScrollTop = @getScrollTop() - @getHeight()
@moveUp(@getRowsPerPage())
@setScrollTop(newScrollTop)
pageDown: ->
newScrollTop = @getScrollTop() + @getHeight()
@moveDown(@getRowsPerPage())
@setScrollTop(newScrollTop)
selectPageUp: ->
@selectUp(@getRowsPerPage())
selectPageDown: ->
@selectDown(@getRowsPerPage())
# Returns the number of rows per page
getRowsPerPage: ->
Math.max(1, Math.ceil(@getHeight() / @getLineHeightInPixels()))
###
Section: Config
###
shouldAutoIndent: ->
atom.config.get("editor.autoIndent")
shouldShowInvisibles: ->
not @mini and atom.config.get('editor.showInvisibles')
updateInvisibles: ->
if @shouldShowInvisibles()
@displayBuffer.setInvisibles(atom.config.get('editor.invisibles'))
else
@displayBuffer.setInvisibles(null)
###
Section: Event Handlers
###
handleTokenization: ->
@softTabs = @usesSoftTabs() ? @softTabs
handleGrammarChange: ->
@unfoldAll()
@emit 'grammar-changed'
handleMarkerCreated: (marker) =>
if marker.matchesAttributes(@getSelectionMarkerAttributes())
@addSelection(marker)
###
Section: Editor Rendering
###
# Extended: Retrieves the number of the row that is visible and currently at the
# top of the editor.
#
# Returns a {Number}.
getFirstVisibleScreenRow: ->
@getVisibleRowRange()[0]
# Extended: Retrieves the number of the row that is visible and currently at the
# bottom of the editor.
#
# Returns a {Number}.
getLastVisibleScreenRow: ->
@getVisibleRowRange()[1]
# Extended: Converts a buffer position to a pixel position.
#
# * `bufferPosition` An object that represents a buffer position. It can be either
# an {Object} (`{row, column}`), {Array} (`[row, column]`), or {Point}
#
# Returns an {Object} with two values: `top` and `left`, representing the pixel positions.
pixelPositionForBufferPosition: (bufferPosition) -> @displayBuffer.pixelPositionForBufferPosition(bufferPosition)
# Extended: Converts a screen position to a pixel position.
#
# * `screenPosition` An object that represents a screen position. It can be either
# an {Object} (`{row, column}`), {Array} (`[row, column]`), or {Point}
#
# Returns an {Object} with two values: `top` and `left`, representing the pixel positions.
pixelPositionForScreenPosition: (screenPosition) -> @displayBuffer.pixelPositionForScreenPosition(screenPosition)
getSelectionMarkerAttributes: ->
type: 'selection', editorId: @id, invalidate: 'never'
getVerticalScrollMargin: -> @displayBuffer.getVerticalScrollMargin()
setVerticalScrollMargin: (verticalScrollMargin) -> @displayBuffer.setVerticalScrollMargin(verticalScrollMargin)
getHorizontalScrollMargin: -> @displayBuffer.getHorizontalScrollMargin()
setHorizontalScrollMargin: (horizontalScrollMargin) -> @displayBuffer.setHorizontalScrollMargin(horizontalScrollMargin)
getLineHeightInPixels: -> @displayBuffer.getLineHeightInPixels()
setLineHeightInPixels: (lineHeightInPixels) -> @displayBuffer.setLineHeightInPixels(lineHeightInPixels)
batchCharacterMeasurement: (fn) -> @displayBuffer.batchCharacterMeasurement(fn)
getScopedCharWidth: (scopeNames, char) -> @displayBuffer.getScopedCharWidth(scopeNames, char)
setScopedCharWidth: (scopeNames, char, width) -> @displayBuffer.setScopedCharWidth(scopeNames, char, width)
getScopedCharWidths: (scopeNames) -> @displayBuffer.getScopedCharWidths(scopeNames)
clearScopedCharWidths: -> @displayBuffer.clearScopedCharWidths()
getDefaultCharWidth: -> @displayBuffer.getDefaultCharWidth()
setDefaultCharWidth: (defaultCharWidth) -> @displayBuffer.setDefaultCharWidth(defaultCharWidth)
setHeight: (height) -> @displayBuffer.setHeight(height)
getHeight: -> @displayBuffer.getHeight()
getClientHeight: -> @displayBuffer.getClientHeight()
setWidth: (width) -> @displayBuffer.setWidth(width)
getWidth: -> @displayBuffer.getWidth()
getScrollTop: -> @displayBuffer.getScrollTop()
setScrollTop: (scrollTop) -> @displayBuffer.setScrollTop(scrollTop)
getScrollBottom: -> @displayBuffer.getScrollBottom()
setScrollBottom: (scrollBottom) -> @displayBuffer.setScrollBottom(scrollBottom)
getScrollLeft: -> @displayBuffer.getScrollLeft()
setScrollLeft: (scrollLeft) -> @displayBuffer.setScrollLeft(scrollLeft)
getScrollRight: -> @displayBuffer.getScrollRight()
setScrollRight: (scrollRight) -> @displayBuffer.setScrollRight(scrollRight)
getScrollHeight: -> @displayBuffer.getScrollHeight()
getScrollWidth: -> @displayBuffer.getScrollWidth()
getVisibleRowRange: -> @displayBuffer.getVisibleRowRange()
intersectsVisibleRowRange: (startRow, endRow) -> @displayBuffer.intersectsVisibleRowRange(startRow, endRow)
selectionIntersectsVisibleRowRange: (selection) -> @displayBuffer.selectionIntersectsVisibleRowRange(selection)
screenPositionForPixelPosition: (pixelPosition) -> @displayBuffer.screenPositionForPixelPosition(pixelPosition)
pixelRectForScreenRange: (screenRange) -> @displayBuffer.pixelRectForScreenRange(screenRange)
# Deprecated: Call {::joinLines} instead.
joinLine: ->
deprecate("Use Editor::joinLines() instead")
@joinLines()
###
Section: Utility
###
inspect: ->
"<Editor #{@id}>"
logScreenLines: (start, end) -> @displayBuffer.logLines(start, end)