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63
cli/Program.cs
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63
cli/Program.cs
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using System;
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using System.IO;
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using System.Net.Http;
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using System.Text.Json;
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using System.Threading.Tasks;
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class Program
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{
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static async Task Main(string[] args)
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{
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if (args.Length != 3)
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{
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Console.WriteLine("Usage: dotnet run <skillName> <functionName> <fileName>");
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return;
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}
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var skillName = args[0];
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var functionName = args[1];
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var filePath = args[2];
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if (!File.Exists(filePath))
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{
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Console.WriteLine($"File not found: {filePath}");
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return;
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}
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var variables = new[]
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{
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new { key = "input", value = File.ReadAllText(filePath) }
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};
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var requestBody = new { variables };
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var requestBodyJson = JsonSerializer.Serialize(requestBody);
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Console.WriteLine($"Calling skill '{skillName}' function '{functionName}' with file '{filePath}'");
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Console.WriteLine(requestBodyJson);
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using var httpClient = new HttpClient();
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var apiUrl = $"http://localhost:7071/api/skills/{skillName}/functions/{functionName}";
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var response = await httpClient.PostAsync(apiUrl, new StringContent(requestBodyJson));
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if (!response.IsSuccessStatusCode)
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{
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Console.WriteLine($"Error: {response.StatusCode} - {response.ReasonPhrase}");
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return;
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}
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var responseJson = await response.Content.ReadAsStringAsync();
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//if we have a successful response, we can deserialize the response body and write it to console
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var responseBody = JsonSerializer.Deserialize<object>(responseJson);
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// response body is a dictionary of key/value pairs and responseBody.response is not null, write it to console
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if (responseBody is not null && responseBody is JsonElement jsonElement && jsonElement.TryGetProperty("response", out var responseValue))
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{
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Console.WriteLine(responseValue);
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}
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else
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{
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Console.WriteLine(responseJson);
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}
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return;
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}
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}
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