upgrading to the latest version of Underscore.

This commit is contained in:
Jeremy Ashkenas
2011-10-29 11:24:36 -04:00
parent 41e470321d
commit 32ae113298
6 changed files with 262 additions and 111 deletions

View File

@@ -7,7 +7,7 @@
<script type="text/javascript" src="vendor/ender-jeesh.js"></script>
<script type="text/javascript" src="vendor/qunit.js"></script>
<script type="text/javascript" src="vendor/jslitmus.js"></script>
<script type="text/javascript" src="vendor/underscore-1.1.6.js"></script>
<script type="text/javascript" src="vendor/underscore-1.2.1.js"></script>
<script type="text/javascript" src="../backbone.js"></script>
<script type="text/javascript" src="events.js"></script>

View File

@@ -7,7 +7,7 @@
<script type="text/javascript" src="vendor/zepto-0.6.js"></script>
<script type="text/javascript" src="vendor/qunit.js"></script>
<script type="text/javascript" src="vendor/jslitmus.js"></script>
<script type="text/javascript" src="vendor/underscore-1.1.6.js"></script>
<script type="text/javascript" src="vendor/underscore-1.2.1.js"></script>
<script type="text/javascript" src="../backbone.js"></script>
<script type="text/javascript" src="events.js"></script>

View File

@@ -7,7 +7,7 @@
<script type="text/javascript" src="vendor/jquery-1.5.js"></script>
<script type="text/javascript" src="vendor/qunit.js"></script>
<script type="text/javascript" src="vendor/jslitmus.js"></script>
<script type="text/javascript" src="vendor/underscore-1.1.6.js"></script>
<script type="text/javascript" src="vendor/underscore-1.2.1.js"></script>
<script type="text/javascript" src="../backbone.js"></script>
<script type="text/javascript" src="noconflict.js"></script>

View File

@@ -1,4 +1,4 @@
// Underscore.js 1.1.6
// Underscore.js 1.2.1
// (c) 2011 Jeremy Ashkenas, DocumentCloud Inc.
// Underscore is freely distributable under the MIT license.
// Portions of Underscore are inspired or borrowed from Prototype,
@@ -48,32 +48,40 @@
// Create a safe reference to the Underscore object for use below.
var _ = function(obj) { return new wrapper(obj); };
// Export the Underscore object for **CommonJS**, with backwards-compatibility
// for the old `require()` API. If we're not in CommonJS, add `_` to the
// global object.
if (typeof module !== 'undefined' && module.exports) {
module.exports = _;
_._ = _;
// Export the Underscore object for **Node.js** and **"CommonJS"**, with
// backwards-compatibility for the old `require()` API. If we're not in
// CommonJS, add `_` to the global object.
if (typeof exports !== 'undefined') {
if (typeof module !== 'undefined' && module.exports) {
exports = module.exports = _;
}
exports._ = _;
} else if (typeof define === 'function' && define.amd) {
// Register as a named module with AMD.
define('underscore', function() {
return _;
});
} else {
root._ = _;
// Exported as a string, for Closure Compiler "advanced" mode.
root['_'] = _;
}
// Current version.
_.VERSION = '1.1.6';
_.VERSION = '1.2.1';
// Collection Functions
// --------------------
// The cornerstone, an `each` implementation, aka `forEach`.
// Handles objects implementing `forEach`, arrays, and raw objects.
// Handles objects with the built-in `forEach`, arrays, and raw objects.
// Delegates to **ECMAScript 5**'s native `forEach` if available.
var each = _.each = _.forEach = function(obj, iterator, context) {
if (obj == null) return;
if (nativeForEach && obj.forEach === nativeForEach) {
obj.forEach(iterator, context);
} else if (_.isNumber(obj.length)) {
} else if (obj.length === +obj.length) {
for (var i = 0, l = obj.length; i < l; i++) {
if (iterator.call(context, obj[i], i, obj) === breaker) return;
if (i in obj && iterator.call(context, obj[i], i, obj) === breaker) return;
}
} else {
for (var key in obj) {
@@ -106,7 +114,7 @@
return initial ? obj.reduce(iterator, memo) : obj.reduce(iterator);
}
each(obj, function(value, index, list) {
if (!initial && index === 0) {
if (!initial) {
memo = value;
initial = true;
} else {
@@ -181,14 +189,14 @@
// Delegates to **ECMAScript 5**'s native `some` if available.
// Aliased as `any`.
var any = _.some = _.any = function(obj, iterator, context) {
iterator || (iterator = _.identity);
iterator = iterator || _.identity;
var result = false;
if (obj == null) return result;
if (nativeSome && obj.some === nativeSome) return obj.some(iterator, context);
each(obj, function(value, index, list) {
if (result = iterator.call(context, value, index, list)) return breaker;
if (result |= iterator.call(context, value, index, list)) return breaker;
});
return result;
return !!result;
};
// Determine if a given value is included in the array or object using `===`.
@@ -197,8 +205,8 @@
var found = false;
if (obj == null) return found;
if (nativeIndexOf && obj.indexOf === nativeIndexOf) return obj.indexOf(target) != -1;
any(obj, function(value) {
if (found = value === target) return true;
found = any(obj, function(value) {
if (value === target) return true;
});
return found;
};
@@ -219,6 +227,7 @@
// Return the maximum element or (element-based computation).
_.max = function(obj, iterator, context) {
if (!iterator && _.isArray(obj)) return Math.max.apply(Math, obj);
if (!iterator && _.isEmpty(obj)) return -Infinity;
var result = {computed : -Infinity};
each(obj, function(value, index, list) {
var computed = iterator ? iterator.call(context, value, index, list) : value;
@@ -230,6 +239,7 @@
// Return the minimum element (or element-based computation).
_.min = function(obj, iterator, context) {
if (!iterator && _.isArray(obj)) return Math.min.apply(Math, obj);
if (!iterator && _.isEmpty(obj)) return Infinity;
var result = {computed : Infinity};
each(obj, function(value, index, list) {
var computed = iterator ? iterator.call(context, value, index, list) : value;
@@ -238,6 +248,21 @@
return result.value;
};
// Shuffle an array.
_.shuffle = function(obj) {
var shuffled = [], rand;
each(obj, function(value, index, list) {
if (index == 0) {
shuffled[0] = value;
} else {
rand = Math.floor(Math.random() * (index + 1));
shuffled[index] = shuffled[rand];
shuffled[rand] = value;
}
});
return shuffled;
};
// Sort the object's values by a criterion produced by an iterator.
_.sortBy = function(obj, iterator, context) {
return _.pluck(_.map(obj, function(value, index, list) {
@@ -251,6 +276,18 @@
}), 'value');
};
// Groups the object's values by a criterion. Pass either a string attribute
// to group by, or a function that returns the criterion.
_.groupBy = function(obj, val) {
var result = {};
var iterator = _.isFunction(val) ? val : function(obj) { return obj[val]; };
each(obj, function(value, index) {
var key = iterator(value, index);
(result[key] || (result[key] = [])).push(value);
});
return result;
};
// Use a comparator function to figure out at what index an object should
// be inserted so as to maintain order. Uses binary search.
_.sortedIndex = function(array, obj, iterator) {
@@ -267,7 +304,7 @@
_.toArray = function(iterable) {
if (!iterable) return [];
if (iterable.toArray) return iterable.toArray();
if (_.isArray(iterable)) return iterable;
if (_.isArray(iterable)) return slice.call(iterable);
if (_.isArguments(iterable)) return slice.call(iterable);
return _.values(iterable);
};
@@ -287,6 +324,20 @@
return (n != null) && !guard ? slice.call(array, 0, n) : array[0];
};
// Returns everything but the last entry of the array. Especcialy useful on
// the arguments object. Passing **n** will return all the values in
// the array, excluding the last N. The **guard** check allows it to work with
// `_.map`.
_.initial = function(array, n, guard) {
return slice.call(array, 0, array.length - ((n == null) || guard ? 1 : n));
};
// Get the last element of an array. Passing **n** will return the last N
// values in the array. The **guard** check allows it to work with `_.map`.
_.last = function(array, n, guard) {
return (n != null) && !guard ? slice.call(array, array.length - n) : array[array.length - 1];
};
// Returns everything but the first entry of the array. Aliased as `tail`.
// Especially useful on the arguments object. Passing an **index** will return
// the rest of the values in the array from that index onward. The **guard**
@@ -295,20 +346,15 @@
return slice.call(array, (index == null) || guard ? 1 : index);
};
// Get the last element of an array.
_.last = function(array) {
return array[array.length - 1];
};
// Trim out all falsy values from an array.
_.compact = function(array) {
return _.filter(array, function(value){ return !!value; });
};
// Return a completely flattened version of an array.
_.flatten = function(array) {
_.flatten = function(array, shallow) {
return _.reduce(array, function(memo, value) {
if (_.isArray(value)) return memo.concat(_.flatten(value));
if (_.isArray(value)) return memo.concat(shallow ? value : _.flatten(value));
memo[memo.length] = value;
return memo;
}, []);
@@ -316,23 +362,34 @@
// Return a version of the array that does not contain the specified value(s).
_.without = function(array) {
var values = slice.call(arguments, 1);
return _.filter(array, function(value){ return !_.include(values, value); });
return _.difference(array, slice.call(arguments, 1));
};
// Produce a duplicate-free version of the array. If the array has already
// been sorted, you have the option of using a faster algorithm.
// Aliased as `unique`.
_.uniq = _.unique = function(array, isSorted) {
return _.reduce(array, function(memo, el, i) {
if (0 == i || (isSorted === true ? _.last(memo) != el : !_.include(memo, el))) memo[memo.length] = el;
_.uniq = _.unique = function(array, isSorted, iterator) {
var initial = iterator ? _.map(array, iterator) : array;
var result = [];
_.reduce(initial, function(memo, el, i) {
if (0 == i || (isSorted === true ? _.last(memo) != el : !_.include(memo, el))) {
memo[memo.length] = el;
result[result.length] = array[i];
}
return memo;
}, []);
return result;
};
// Produce an array that contains the union: each distinct element from all of
// the passed-in arrays.
_.union = function() {
return _.uniq(_.flatten(arguments, true));
};
// Produce an array that contains every item shared between all the
// passed-in arrays.
_.intersect = function(array) {
// passed-in arrays. (Aliased as "intersect" for back-compat.)
_.intersection = _.intersect = function(array) {
var rest = slice.call(arguments, 1);
return _.filter(_.uniq(array), function(item) {
return _.every(rest, function(other) {
@@ -341,6 +398,12 @@
});
};
// Take the difference between one array and another.
// Only the elements present in just the first array will remain.
_.difference = function(array, other) {
return _.filter(array, function(value){ return !_.include(other, value); });
};
// Zip together multiple lists into a single array -- elements that share
// an index go together.
_.zip = function() {
@@ -369,7 +432,6 @@
return -1;
};
// Delegates to **ECMAScript 5**'s native `lastIndexOf` if available.
_.lastIndexOf = function(array, item) {
if (array == null) return -1;
@@ -404,15 +466,25 @@
// Function (ahem) Functions
// ------------------
// Reusable constructor function for prototype setting.
var ctor = function(){};
// Create a function bound to a given object (assigning `this`, and arguments,
// optionally). Binding with arguments is also known as `curry`.
// Delegates to **ECMAScript 5**'s native `Function.bind` if available.
// We check for `func.bind` first, to fail fast when `func` is undefined.
_.bind = function(func, obj) {
_.bind = function bind(func, context) {
var bound, args;
if (func.bind === nativeBind && nativeBind) return nativeBind.apply(func, slice.call(arguments, 1));
var args = slice.call(arguments, 2);
return function() {
return func.apply(obj, args.concat(slice.call(arguments)));
if (!_.isFunction(func)) throw new TypeError;
args = slice.call(arguments, 2);
return bound = function() {
if (!(this instanceof bound)) return func.apply(context, args.concat(slice.call(arguments)));
ctor.prototype = func.prototype;
var self = new ctor;
var result = func.apply(self, args.concat(slice.call(arguments)));
if (Object(result) === result) return result;
return self;
};
};
@@ -448,8 +520,29 @@
return _.delay.apply(_, [func, 1].concat(slice.call(arguments, 1)));
};
// Internal function used to implement `_.throttle` and `_.debounce`.
var limit = function(func, wait, debounce) {
// Returns a function, that, when invoked, will only be triggered at most once
// during a given window of time.
_.throttle = function(func, wait) {
var timeout, context, args, throttling, finishThrottle;
finishThrottle = _.debounce(function(){ throttling = false; }, wait);
return function() {
context = this; args = arguments;
var throttler = function() {
timeout = null;
func.apply(context, args);
finishThrottle();
};
if (!timeout) timeout = setTimeout(throttler, wait);
if (!throttling) func.apply(context, args);
if (finishThrottle) finishThrottle();
throttling = true;
};
};
// Returns a function, that, as long as it continues to be invoked, will not
// be triggered. The function will be called after it stops being called for
// N milliseconds.
_.debounce = function(func, wait) {
var timeout;
return function() {
var context = this, args = arguments;
@@ -457,24 +550,11 @@
timeout = null;
func.apply(context, args);
};
if (debounce) clearTimeout(timeout);
if (debounce || !timeout) timeout = setTimeout(throttler, wait);
clearTimeout(timeout);
timeout = setTimeout(throttler, wait);
};
};
// Returns a function, that, when invoked, will only be triggered at most once
// during a given window of time.
_.throttle = function(func, wait) {
return limit(func, wait, false);
};
// Returns a function, that, as long as it continues to be invoked, will not
// be triggered. The function will be called after it stops being called for
// N milliseconds.
_.debounce = function(func, wait) {
return limit(func, wait, true);
};
// Returns a function that will be executed at most one time, no matter how
// often you call it. Useful for lazy initialization.
_.once = function(func) {
@@ -502,7 +582,7 @@
var funcs = slice.call(arguments);
return function() {
var args = slice.call(arguments);
for (var i=funcs.length-1; i >= 0; i--) {
for (var i = funcs.length - 1; i >= 0; i--) {
args = [funcs[i].apply(this, args)];
}
return args[0];
@@ -516,7 +596,6 @@
};
};
// Object Functions
// ----------------
@@ -537,7 +616,11 @@
// Return a sorted list of the function names available on the object.
// Aliased as `methods`
_.functions = _.methods = function(obj) {
return _.filter(_.keys(obj), function(key){ return _.isFunction(obj[key]); }).sort();
var names = [];
for (var key in obj) {
if (_.isFunction(obj[key])) names.push(key);
}
return names.sort();
};
// Extend a given object with all the properties in passed-in object(s).
@@ -562,6 +645,7 @@
// Create a (shallow-cloned) duplicate of an object.
_.clone = function(obj) {
if (!_.isObject(obj)) return obj;
return _.isArray(obj) ? obj.slice() : _.extend({}, obj);
};
@@ -573,46 +657,93 @@
return obj;
};
// Perform a deep comparison to check if two objects are equal.
_.isEqual = function(a, b) {
// Check object identity.
if (a === b) return true;
// Different types?
var atype = typeof(a), btype = typeof(b);
if (atype != btype) return false;
// Basic equality test (watch out for coercions).
if (a == b) return true;
// One is falsy and the other truthy.
if ((!a && b) || (a && !b)) return false;
// Internal recursive comparison function.
function eq(a, b, stack) {
// Identical objects are equal. `0 === -0`, but they aren't identical.
// See the Harmony `egal` proposal: http://wiki.ecmascript.org/doku.php?id=harmony:egal.
if (a === b) return a !== 0 || 1 / a == 1 / b;
// A strict comparison is necessary because `null == undefined`.
if ((a == null) || (b == null)) return a === b;
// Unwrap any wrapped objects.
if (a._chain) a = a._wrapped;
if (b._chain) b = b._wrapped;
// One of them implements an isEqual()?
if (a.isEqual) return a.isEqual(b);
// Check dates' integer values.
if (_.isDate(a) && _.isDate(b)) return a.getTime() === b.getTime();
// Both are NaN?
if (_.isNaN(a) && _.isNaN(b)) return false;
// Compare regular expressions.
if (_.isRegExp(a) && _.isRegExp(b))
return a.source === b.source &&
a.global === b.global &&
a.ignoreCase === b.ignoreCase &&
a.multiline === b.multiline;
// If a is not an object by this point, we can't handle it.
if (atype !== 'object') return false;
// Check for different array lengths before comparing contents.
if (a.length && (a.length !== b.length)) return false;
// Nothing else worked, deep compare the contents.
var aKeys = _.keys(a), bKeys = _.keys(b);
// Different object sizes?
if (aKeys.length != bKeys.length) return false;
// Recursive comparison of contents.
for (var key in a) if (!(key in b) || !_.isEqual(a[key], b[key])) return false;
return true;
// Invoke a custom `isEqual` method if one is provided.
if (_.isFunction(a.isEqual)) return a.isEqual(b);
if (_.isFunction(b.isEqual)) return b.isEqual(a);
// Compare object types.
var typeA = typeof a;
if (typeA != typeof b) return false;
// Optimization; ensure that both values are truthy or falsy.
if (!a != !b) return false;
// `NaN` values are equal.
if (_.isNaN(a)) return _.isNaN(b);
// Compare string objects by value.
var isStringA = _.isString(a), isStringB = _.isString(b);
if (isStringA || isStringB) return isStringA && isStringB && String(a) == String(b);
// Compare number objects by value.
var isNumberA = _.isNumber(a), isNumberB = _.isNumber(b);
if (isNumberA || isNumberB) return isNumberA && isNumberB && +a == +b;
// Compare boolean objects by value. The value of `true` is 1; the value of `false` is 0.
var isBooleanA = _.isBoolean(a), isBooleanB = _.isBoolean(b);
if (isBooleanA || isBooleanB) return isBooleanA && isBooleanB && +a == +b;
// Compare dates by their millisecond values.
var isDateA = _.isDate(a), isDateB = _.isDate(b);
if (isDateA || isDateB) return isDateA && isDateB && a.getTime() == b.getTime();
// Compare RegExps by their source patterns and flags.
var isRegExpA = _.isRegExp(a), isRegExpB = _.isRegExp(b);
if (isRegExpA || isRegExpB) {
// Ensure commutative equality for RegExps.
return isRegExpA && isRegExpB &&
a.source == b.source &&
a.global == b.global &&
a.multiline == b.multiline &&
a.ignoreCase == b.ignoreCase;
}
// Ensure that both values are objects.
if (typeA != 'object') return false;
// Arrays or Arraylikes with different lengths are not equal.
if (a.length !== b.length) return false;
// Objects with different constructors are not equal.
if (a.constructor !== b.constructor) return false;
// Assume equality for cyclic structures. The algorithm for detecting cyclic
// structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`.
var length = stack.length;
while (length--) {
// Linear search. Performance is inversely proportional to the number of
// unique nested structures.
if (stack[length] == a) return true;
}
// Add the first object to the stack of traversed objects.
stack.push(a);
var size = 0, result = true;
// Deep compare objects.
for (var key in a) {
if (hasOwnProperty.call(a, key)) {
// Count the expected number of properties.
size++;
// Deep compare each member.
if (!(result = hasOwnProperty.call(b, key) && eq(a[key], b[key], stack))) break;
}
}
// Ensure that both objects contain the same number of properties.
if (result) {
for (key in b) {
if (hasOwnProperty.call(b, key) && !size--) break;
}
result = !size;
}
// Remove the first object from the stack of traversed objects.
stack.pop();
return result;
}
// Perform a deep comparison to check if two objects are equal.
_.isEqual = function(a, b) {
return eq(a, b, []);
};
// Is a given array or object empty?
// Is a given array, string, or object empty?
// An "empty" object has no enumerable own-properties.
_.isEmpty = function(obj) {
if (_.isArray(obj) || _.isString(obj)) return obj.length === 0;
for (var key in obj) if (hasOwnProperty.call(obj, key)) return false;
@@ -627,48 +758,59 @@
// Is a given value an array?
// Delegates to ECMA5's native Array.isArray
_.isArray = nativeIsArray || function(obj) {
return toString.call(obj) === '[object Array]';
return toString.call(obj) == '[object Array]';
};
// Is a given variable an object?
_.isObject = function(obj) {
return obj === Object(obj);
};
// Is a given variable an arguments object?
_.isArguments = function(obj) {
return !!(obj && hasOwnProperty.call(obj, 'callee'));
};
if (toString.call(arguments) == '[object Arguments]') {
_.isArguments = function(obj) {
return toString.call(obj) == '[object Arguments]';
};
} else {
_.isArguments = function(obj) {
return !!(obj && hasOwnProperty.call(obj, 'callee'));
};
}
// Is a given value a function?
_.isFunction = function(obj) {
return !!(obj && obj.constructor && obj.call && obj.apply);
return toString.call(obj) == '[object Function]';
};
// Is a given value a string?
_.isString = function(obj) {
return !!(obj === '' || (obj && obj.charCodeAt && obj.substr));
return toString.call(obj) == '[object String]';
};
// Is a given value a number?
_.isNumber = function(obj) {
return !!(obj === 0 || (obj && obj.toExponential && obj.toFixed));
return toString.call(obj) == '[object Number]';
};
// Is the given value `NaN`? `NaN` happens to be the only value in JavaScript
// that does not equal itself.
// Is the given value `NaN`?
_.isNaN = function(obj) {
// `NaN` is the only value for which `===` is not reflexive.
return obj !== obj;
};
// Is a given value a boolean?
_.isBoolean = function(obj) {
return obj === true || obj === false;
return obj === true || obj === false || toString.call(obj) == '[object Boolean]';
};
// Is a given value a date?
_.isDate = function(obj) {
return !!(obj && obj.getTimezoneOffset && obj.setUTCFullYear);
return toString.call(obj) == '[object Date]';
};
// Is the given value a regular expression?
_.isRegExp = function(obj) {
return !!(obj && obj.test && obj.exec && (obj.ignoreCase || obj.ignoreCase === false));
return toString.call(obj) == '[object RegExp]';
};
// Is a given value equal to null?
@@ -701,6 +843,11 @@
for (var i = 0; i < n; i++) iterator.call(context, i);
};
// Escape a string for HTML interpolation.
_.escape = function(string) {
return (''+string).replace(/&(?!\w+;|#\d+;|#x[\da-f]+;)/gi, '&amp;').replace(/</g, '&lt;').replace(/>/g, '&gt;').replace(/"/g, '&quot;').replace(/'/g, '&#x27;').replace(/\//g,'&#x2F;');
};
// Add your own custom functions to the Underscore object, ensuring that
// they're correctly added to the OOP wrapper as well.
_.mixin = function(obj) {
@@ -721,7 +868,8 @@
// following template settings to use alternative delimiters.
_.templateSettings = {
evaluate : /<%([\s\S]+?)%>/g,
interpolate : /<%=([\s\S]+?)%>/g
interpolate : /<%=([\s\S]+?)%>/g,
escape : /<%-([\s\S]+?)%>/g
};
// JavaScript micro-templating, similar to John Resig's implementation.
@@ -733,6 +881,9 @@
'with(obj||{}){__p.push(\'' +
str.replace(/\\/g, '\\\\')
.replace(/'/g, "\\'")
.replace(c.escape, function(match, code) {
return "',_.escape(" + code.replace(/\\'/g, "'") + "),'";
})
.replace(c.interpolate, function(match, code) {
return "'," + code.replace(/\\'/g, "'") + ",'";
})