diff --git a/docs/images/bittorrent.jpg b/docs/images/bittorrent.jpg deleted file mode 100644 index 3de4614e..00000000 Binary files a/docs/images/bittorrent.jpg and /dev/null differ diff --git a/index.html b/index.html index 861010ed..61a42375 100644 --- a/index.html +++ b/index.html @@ -366,11 +366,10 @@
  • - Animoto
  • - Decide
  • - Trello
  • -
  • - BitTorrent
  • - Ducksboard
  • +
  • - Picklive
  • - QuietWrite
  • - Tzigla
  • -
  • - Picklive
  • @@ -2809,24 +2808,6 @@ var model = localBackbone.Model.extend(...); -

    BitTorrent

    - -

    - BitTorrent used Backbone to - completely rework an existing Win32 UI. Models normalize access to the - client's data and views rely heavily on the change events to keep - the UI state current. Using Backbone and SCSS, - our new design and UX - prototypes are considerably easier to iterate, test and work with than - the original Win32 UI. -

    - -
    - - BitTorrent - -
    -

    Ducksboard

    @@ -2848,6 +2829,24 @@ var model = localBackbone.Model.extend(...); Ducksboard + +

    Picklive

    + +

    + Tim Ruffles and Tim Parker + created the game client for Picklive, a real-time fantasy-soccer game. + The client is written in CoffeeScript, organised into + modules via require.js, tested with + jsTestDriver and uses + Mustache.js for templating. Backbone's model and sync layer separation + manages the complexity of mixed polling and web-sockets based synchronisation. +

    + +
    + + picklive + +

    QuietWrite

    @@ -2891,24 +2890,6 @@ var model = localBackbone.Model.extend(...); -

    Picklive

    - -

    - Tim Ruffles and Tim Parker - created the game client for Picklive, a real-time fantasy-soccer game. - The client is written in CoffeeScript, organised into - modules via require.js, tested with - jsTestDriver and uses - Mustache.js for templating. Backbone's model and sync layer separation - manages the complexity of mixed polling and web-sockets based synchronisation. -

    - -
    - - picklive - -
    -

    F.A.Q.