require 'buildsystems/cmake' class Opus < CMake description 'Opus is a totally open, royalty-free, highly versatile audio codec.' homepage 'https://opus-codec.org' version '1.5.2' license 'BSD' compatibility 'all' source_url 'https://github.com/xiph/opus.git' git_hashtag "v#{version}" binary_compression 'tar.zst' binary_sha256({ aarch64: 'ead0454198c22c46a00081547bccb566f63462b4e1cd190387ac11b6fa1830d4', armv7l: 'ead0454198c22c46a00081547bccb566f63462b4e1cd190387ac11b6fa1830d4', i686: '8bee7418ab52ca374f43a147958ec34083bc787c7c1337431160a5e75a27cc55', x86_64: 'e4ee10ea6f462011057f8b3c13557cd02a02adcff8c959d33aa3d19c0bdb4f41' }) depends_on 'doxygen' => :build depends_on 'glibc' # R def self.build @cmake_build_relative_dir = '.' system "cmake -S #{@cmake_build_relative_dir} -B #{@cmake_build_relative_dir}/builddir -G Ninja #{CREW_CMAKE_OPTIONS.gsub('vfpv3-d16', 'neon')} -DBUILD_TESTING=OFF \ -DCUSTOM_MODES=ON \ -DBUILD_SHARED_LIBS=ON" system "#{CREW_PREFIX}/bin/jobserver_pool.py -j #{CREW_NPROC} #{CREW_NINJA} -C #{@cmake_build_relative_dir}/builddir" end end