Files
chromebrew/packages/quakespasm.rb

46 lines
1.3 KiB
Ruby

require 'package'
class Quakespasm < Package
description 'A modern, cross-platform Quake game engine based on FitzQuake.'
homepage 'https://quakespasm.sourceforge.net/'
version '0.96.3'
license 'GPL-2+'
compatibility 'aarch64 armv7l x86_64'
source_url 'https://github.com/sezero/quakespasm.git'
git_hashtag "quakespasm-#{version}"
binary_compression 'tar.zst'
binary_sha256({
aarch64: 'e46794e2cb5bfef0891dda236c6e75c55618f2c45ed3c40ef5a3fd95b042ebeb',
armv7l: 'e46794e2cb5bfef0891dda236c6e75c55618f2c45ed3c40ef5a3fd95b042ebeb',
x86_64: 'bef7e500ee5a3aaf21e943740987f88855ca07daad51b652f50141d3a423bd4f'
})
depends_on 'freeglut'
depends_on 'libglu'
depends_on 'libglvnd' # R
depends_on 'libmad'
depends_on 'libogg' # R
depends_on 'libsdl'
depends_on 'libvorbis'
def self.build
Dir.chdir('Quake') do
system 'make'
end
end
def self.install
FileUtils.mkdir_p "#{CREW_DEST_PREFIX}/bin"
Dir.chdir('Quake') do
system "sed -i 's,/usr/local/games/quake,#{CREW_DEST_PREFIX}/bin/,g' Makefile"
system 'make', 'install'
end
end
def self.postinstall
puts 'Please make sure you have the proper .pak and/or .wad files to play Quake!'.lightblue
puts 'By default, quakespasm uses the current directory, but you can also specify the -basedir option.'.lightblue
end
end