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Fixing string keys in pattern matching on objects (ticket 325)
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@@ -1,5 +1,5 @@
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(function(){
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var AccessorNode, ArrayNode, AssignNode, BaseNode, CallNode, ClassNode, ClosureNode, CodeNode, CommentNode, CurryNode, ExistenceNode, Expressions, ExtendsNode, ForNode, IDENTIFIER, IfNode, IndexNode, LiteralNode, ObjectNode, OpNode, ParentheticalNode, PushNode, RangeNode, ReturnNode, Scope, SliceNode, SplatNode, TAB, TRAILING_WHITESPACE, ThrowNode, TryNode, UTILITIES, ValueNode, WhileNode, compact, del, flatten, helpers, literal, merge, statement, utility;
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var AccessorNode, ArrayNode, AssignNode, BaseNode, CallNode, ClassNode, ClosureNode, CodeNode, CommentNode, CurryNode, ExistenceNode, Expressions, ExtendsNode, ForNode, IDENTIFIER, IS_STRING, IfNode, IndexNode, LiteralNode, ObjectNode, OpNode, ParentheticalNode, PushNode, RangeNode, ReturnNode, Scope, SliceNode, SplatNode, TAB, TRAILING_WHITESPACE, ThrowNode, TryNode, UTILITIES, ValueNode, WhileNode, compact, del, flatten, helpers, literal, merge, statement, utility;
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var __extends = function(child, parent) {
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var ctor = function(){ };
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ctor.prototype = parent.prototype;
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@@ -927,7 +927,7 @@
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// See the [ECMAScript Harmony Wiki](http://wiki.ecmascript.org/doku.php?id=harmony:destructuring)
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// for details.
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AssignNode.prototype.compile_pattern_match = function compile_pattern_match(o) {
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var _a, _b, _c, access_class, assigns, code, i, idx, obj, oindex, olength, splat, val, val_var, value;
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var _a, _b, _c, access_class, assigns, code, i, idx, is_string, obj, oindex, olength, splat, val, val_var, value;
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val_var = o.scope.free_variable();
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value = this.value.is_statement() ? ClosureNode.wrap(this.value) : this.value;
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assigns = [("" + this.tab + val_var + " = " + (value.compile(o)) + ";")];
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@@ -943,7 +943,8 @@
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obj = _c[0];
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idx = _c[1];
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}
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access_class = this.variable.is_array() ? IndexNode : AccessorNode;
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is_string = idx.value && idx.value.match(IS_STRING);
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access_class = is_string || this.variable.is_array() ? IndexNode : AccessorNode;
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if (obj instanceof SplatNode && !splat) {
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val = literal(obj.compile_value(o, val_var, (oindex = this.variable.base.objects.indexOf(obj)), (olength = this.variable.base.objects.length) - oindex - 1));
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splat = true;
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@@ -1755,6 +1756,8 @@
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TRAILING_WHITESPACE = /\s+$/gm;
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// Keep this identifier regex in sync with the Lexer.
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IDENTIFIER = /^[a-zA-Z\$_](\w|\$)*$/;
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// Is a literal value a string?
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IS_STRING = /^['"]/;
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// Utility Functions
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// -----------------
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// Handy helper for a generating LiteralNode.
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