mirror of
https://github.com/jashkenas/coffeescript.git
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Merging in Stephank's fix for #692.
This commit is contained in:
10
lib/nodes.js
10
lib/nodes.js
@@ -497,7 +497,7 @@
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})());
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})());
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};
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};
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CallNode.prototype.compileNode = function(o) {
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CallNode.prototype.compileNode = function(o) {
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var _b, _c, _d, _e, _f, _g, _h, _i, _j, arg, args, code, methodAccessor, op;
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var _b, _c, _d, _e, _f, _g, _h, _i, _j, arg, args, code, first, meth, methodAccessor, op;
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if (!(o.chainRoot)) {
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if (!(o.chainRoot)) {
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o.chainRoot = this;
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o.chainRoot = this;
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}
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}
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@@ -506,10 +506,10 @@
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if (this.variable instanceof ValueNode && this.variable.properties[this.variable.properties.length - 1] instanceof AccessorNode) {
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if (this.variable instanceof ValueNode && this.variable.properties[this.variable.properties.length - 1] instanceof AccessorNode) {
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methodAccessor = this.variable.properties.pop();
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methodAccessor = this.variable.properties.pop();
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_b = this.variable.compileReference(o);
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_b = this.variable.compileReference(o);
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this.first = _b[0];
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first = _b[0];
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this.meth = _b[1];
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meth = _b[1];
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this.first = new ValueNode(this.first, [methodAccessor]).compile(o);
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this.first = new ValueNode(first, [methodAccessor]).compile(o);
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this.meth = new ValueNode(this.meth, [methodAccessor]).compile(o);
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this.meth = new ValueNode(meth, [methodAccessor]).compile(o);
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} else {
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} else {
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_c = this.variable.compileReference(o, {
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_c = this.variable.compileReference(o, {
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precompile: true
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precompile: true
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@@ -454,14 +454,15 @@ exports.CallNode = class CallNode extends BaseNode
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if @exist
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if @exist
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if @variable instanceof ValueNode and @variable.properties[@variable.properties.length - 1] instanceof AccessorNode
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if @variable instanceof ValueNode and @variable.properties[@variable.properties.length - 1] instanceof AccessorNode
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methodAccessor = @variable.properties.pop()
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methodAccessor = @variable.properties.pop()
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[@first, @meth] = @variable.compileReference o
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[first, meth] = @variable.compileReference o
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@first = new ValueNode(@first, [methodAccessor]).compile o
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@first = new ValueNode(first, [methodAccessor]).compile o
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@meth = new ValueNode(@meth, [methodAccessor]).compile o
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@meth = new ValueNode(meth, [methodAccessor]).compile o
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else
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else
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[@first, @meth] = @variable.compileReference o, precompile: yes
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[@first, @meth] = @variable.compileReference o, precompile: yes
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@first = "(typeof #{@first} === \"function\" ? "
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@first = "(typeof #{@first} === \"function\" ? "
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@last = " : undefined)"
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@last = " : undefined)"
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else if @variable then @meth = @variable.compile o
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else if @variable
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@meth = @variable.compile o
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for arg in @args when arg instanceof SplatNode
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for arg in @args when arg instanceof SplatNode
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code = @compileSplat(o)
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code = @compileSplat(o)
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if not code
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if not code
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@@ -126,7 +126,9 @@ ok duration is 0
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# Function soaks.
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# Function soaks.
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plus1 = (x) -> x + 1
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plus1 = (x) -> x + 1
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count = 0
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obj = {
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obj = {
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counter: -> count += 1; this
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returnThis: -> this
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returnThis: -> this
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}
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}
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@@ -135,6 +137,8 @@ ok (plus1? 41) is 42
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ok plus2?(41) is undefined
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ok plus2?(41) is undefined
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ok (plus2? 41) is undefined
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ok (plus2? 41) is undefined
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ok obj.returnThis?() is obj
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ok obj.returnThis?() is obj
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ok obj.counter().counter().returnThis?() is obj
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ok count is 2
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maybe_close = (f, arg) -> if typeof f is 'function' then () -> f(arg) else -1
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maybe_close = (f, arg) -> if typeof f is 'function' then () -> f(arg) else -1
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