mirror of
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513 lines
16 KiB
CoffeeScript
513 lines
16 KiB
CoffeeScript
process.mixin require './scope'
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# The abstract base class for all CoffeeScript nodes.
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# All nodes are implement a "compile_node" method, which performs the
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# code generation for that node. To compile a node, call the "compile"
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# method, which wraps "compile_node" in some extra smarts, to know when the
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# generated code should be wrapped up in a closure. An options hash is passed
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# and cloned throughout, containing messages from higher in the AST,
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# information about the current scope, and indentation level.
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exports.Expressions : -> @name: this.constructor.name; @values: arguments
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exports.LiteralNode : -> @name: this.constructor.name; @values: arguments
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exports.ReturnNode : -> @name: this.constructor.name; @values: arguments
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exports.CommentNode : -> @name: this.constructor.name; @values: arguments
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exports.CallNode : -> @name: this.constructor.name; @values: arguments
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exports.ExtendsNode : -> @name: this.constructor.name; @values: arguments
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exports.ValueNode : -> @name: this.constructor.name; @values: arguments
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exports.AccessorNode : -> @name: this.constructor.name; @values: arguments
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exports.IndexNode : -> @name: this.constructor.name; @values: arguments
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exports.RangeNode : -> @name: this.constructor.name; @values: arguments
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exports.SliceNode : -> @name: this.constructor.name; @values: arguments
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exports.ThisNode : -> @name: this.constructor.name; @values: arguments
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exports.AssignNode : -> @name: this.constructor.name; @values: arguments
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exports.OpNode : -> @name: this.constructor.name; @values: arguments
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exports.CodeNode : -> @name: this.constructor.name; @values: arguments
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exports.SplatNode : -> @name: this.constructor.name; @values: arguments
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exports.ObjectNode : -> @name: this.constructor.name; @values: arguments
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exports.ArrayNode : -> @name: this.constructor.name; @values: arguments
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exports.PushNode : -> @name: this.constructor.name; @values: arguments
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exports.ClosureNode : -> @name: this.constructor.name; @values: arguments
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exports.WhileNode : -> @name: this.constructor.name; @values: arguments
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exports.ForNode : -> @name: this.constructor.name; @values: arguments
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exports.TryNode : -> @name: this.constructor.name; @values: arguments
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exports.ThrowNode : -> @name: this.constructor.name; @values: arguments
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exports.ExistenceNode : -> @name: this.constructor.name; @values: arguments
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exports.ParentheticalNode : -> @name: this.constructor.name; @values: arguments
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exports.IfNode : -> @name: this.constructor.name; @values: arguments
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exports.Expressions.wrap : (values) -> @values: values
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# Some helper functions
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# Tabs are two spaces for pretty printing.
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TAB: ' '
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TRAILING_WHITESPACE: /\s+$/g
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# Flatten nested arrays recursively.
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flatten: (list) ->
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memo: []
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for item in list
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return memo.concat(flatten(item)) if item instanceof Array
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memo.push(item)
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memo
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memo
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# Remove all null values from an array.
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compact: (input) ->
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item for item in input when item?
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# Dup an array or object.
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dup: (input) ->
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if input instanceof Array
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val for val in input
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else
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output: {}
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(output[key]: val) for key, val of input
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output
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# Merge objects.
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merge: (src, dest) ->
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(dest[key]: val) for key, val of src
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dest
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# Do any of the elements in the list pass a truth test?
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any: (list, test) ->
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result: true for item in list when test(item)
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!!result.length
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# Delete a key from an object, returning the value.
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del: (obj, key) ->
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val: obj[key]
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delete obj[key]
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val
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# Quickie inheritance convenience wrapper to reduce typing.
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inherit: (parent, props) ->
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klass: del(props, 'constructor')
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klass extends parent
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(klass.prototype[name]: prop) for name, prop of props
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klass
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# # Provide a quick implementation of a children method.
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# children: (klass, attrs...) ->
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# klass::children: ->
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# nodes: this[attr] for attr in attrs
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# compact flatten nodes
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# Mark a node as a statement, or a statement only.
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statement: (klass, only) ->
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klass::is_statement: -> true
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(klass::is_statement_only: -> true) if only
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# The abstract base class for all CoffeeScript nodes.
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# All nodes are implement a "compile_node" method, which performs the
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# code generation for that node. To compile a node, call the "compile"
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# method, which wraps "compile_node" in some extra smarts, to know when the
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# generated code should be wrapped up in a closure. An options hash is passed
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# and cloned throughout, containing messages from higher in the AST,
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# information about the current scope, and indentation level.
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Node: exports.Node: ->
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# This is extremely important -- we convert JS statements into expressions
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# by wrapping them in a closure, only if it's possible, and we're not at
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# the top level of a block (which would be unnecessary), and we haven't
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# already been asked to return the result.
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Node::compile: (o) ->
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@options: dup(o || {})
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@indent: o.indent
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top: if @top_sensitive() then o.top else del o, 'top'
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closure: @is_statement() and not @is_statement_only() and not top and
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not o.returns and not this instanceof CommentNode and
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not @contains (node) -> node.is_statement_only()
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if closure then @compile_closure(@options) else @compile_node(@options)
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# Statements converted into expressions share scope with their parent
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# closure, to preserve JavaScript-style lexical scope.
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Node::compile_closure: (o) ->
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@indent: o.indent
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o.shared_scope: o.scope
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ClosureNode.wrap(this).compile(o)
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# Quick short method for the current indentation level, plus tabbing in.
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Node::idt: (tabs) ->
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idt: (@indent || '')
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idt += TAB for i in [0...(tabs or 0)]
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idt
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# Does this node, or any of its children, contain a node of a certain kind?
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Node::contains: (block) ->
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for node in @children
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return true if block(node)
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return true if node instanceof Node and node.contains block
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false
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# Default implementations of the common node methods.
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Node::unwrap: -> this
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Node::children: []
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Node::is_statement: -> false
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Node::is_statement_only: -> false
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Node::top_sensitive: -> false
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# A collection of nodes, each one representing an expression.
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Expressions: exports.Expressions: inherit Node, {
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constructor: (nodes) ->
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@expressions: flatten nodes
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@children: @expressions
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this
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# Tack an expression on to the end of this expression list.
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push: (node) ->
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@expressions.push(node)
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this
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# Tack an expression on to the beginning of this expression list.
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unshift: (node) ->
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@expressions.unshift(node)
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this
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# If this Expressions consists of a single node, pull it back out.
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unwrap: ->
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if @expressions.length is 1 then @expressions[0] else this
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# Is this an empty block of code?
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empty: ->
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@expressions.length is 0
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# Is the node last in this block of expressions?
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is_last: (node) ->
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l: @expressions.length
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@last_index ||= if @expressions[l - 1] instanceof CommentNode then -2 else -1
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node is @expressions[l - @last_index]
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compile: (o) ->
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if o.scope then super(o) else @compile_root(o)
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# Compile each expression in the Expressions body.
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compile_node: (o) ->
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(@compile_expression(node, dup(o)) for node in @expressions).join("\n")
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# If this is the top-level Expressions, wrap everything in a safety closure.
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compile_root: (o) ->
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o.indent: @indent: indent: if o.no_wrap then '' else TAB
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o.scope: new Scope(null, this, null)
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code: if o.globals then @compile_node(o) else @compile_with_declarations(o)
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code: code.replace(TRAILING_WHITESPACE, '')
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if o.no_wrap then code else "(function(){\n"+code+"\n})();"
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# Compile the expressions body, with declarations of all inner variables
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# pushed up to the top.
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compile_with_declarations: (o) ->
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code: @compile_node(o)
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args: @contains (node) -> node instanceof ValueNode and node.is_arguments()
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argv: if args and o.scope.check('arguments') then '' else 'var '
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code: @idt() + argv + "arguments = Array.prototype.slice.call(arguments, 0);\n" + code if args
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code: @idt() + 'var ' + o.scope.compiled_assignments() + ";\n" + code if o.scope.has_assignments(this)
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code: @idt() + 'var ' + o.scope.compiled_declarations() + ";\n" + code if o.scope.has_declarations(this)
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code
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# Compiles a single expression within the expressions body.
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compile_expression: (node, o) ->
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@indent: o.indent
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stmt: node.is_statement()
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# We need to return the result if this is the last node in the expressions body.
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returns: del(o, 'returns') and @is_last(node) and not node.is_statement_only()
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# Return the regular compile of the node, unless we need to return the result.
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return (if stmt then '' else @idt()) + node.compile(merge(o, {top: true})) + (if stmt then '' else ';') unless returns
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# If it's a statement, the node knows how to return itself.
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return node.compile(merge(o, {returns: true})) if node.is_statement()
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# If it's not part of a constructor, we can just return the value of the expression.
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return @idt() + 'return ' + node.compile(o) unless o.scope.method?.is_constructor()
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# It's the last line of a constructor, add a safety check.
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temp: o.scope.free_variable()
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@idt() + temp + ' = ' + node.compile(o) + ";\n" + @idt() + "return " + o.scope.method.name + ' === this.constructor ? this : ' + temp + ';'
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}
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# Wrap up a node as an Expressions, unless it already is one.
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Expressions.wrap: (nodes) ->
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return nodes[0] if nodes.length is 1 and nodes[0] instanceof Expressions
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new Expressions(nodes)
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statement Expressions
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# Literals are static values that can be passed through directly into
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# JavaScript without translation, eg.: strings, numbers, true, false, null...
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LiteralNode: exports.LiteralNode: inherit Node, {
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constructor: (value) ->
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@value: value
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@children: [value]
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this
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# Break and continue must be treated as statements -- they lose their meaning
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# when wrapped in a closure.
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is_statement: ->
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@value is 'break' or @value is 'continue'
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compile_node: (o) ->
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idt: if @is_statement() then @idt() else ''
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end: if @is_statement() then ';' else ''
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idt + @value + end
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}
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LiteralNode::is_statement_only: LiteralNode::is_statement
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# Return an expression, or wrap it in a closure and return it.
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ReturnNode: exports.ReturnNode: inherit Node, {
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constructor: (expression) ->
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@expression: expression
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@children: [expression]
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this
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compile_node: (o) ->
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return @expression.compile(merge(o, {returns: true})) if @expression.is_statement()
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@idt() + 'return ' + @expression.compile(o) + ';'
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}
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statement ReturnNode, true
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# A value, indexed or dotted into, or vanilla.
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ValueNode: exports.ValueNode: inherit Node, {
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SOAK: " == undefined ? undefined : "
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constructor: (base, properties) ->
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@base: base
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@properties: flatten(properties or [])
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@children: flatten(@base, @properties)
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this
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push: (prop) ->
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@properties.push(prop)
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@children.push(prop)
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this
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has_properties: ->
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@properties.length or @base instanceof ThisNode
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is_array: ->
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@base instanceof ArrayNode and not @has_properties()
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is_object: ->
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@base instanceof ObjectNode and not @has_properties()
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is_splice: ->
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@has_properties() and @properties[@properties.length - 1] instanceof SliceNode
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is_arguments: ->
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@base is 'arguments'
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unwrap: ->
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if @properties.length then this else @base
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# Values are statements if their base is a statement.
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is_statement: ->
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@base.is_statement and @base.is_statement() and not @has_properties()
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compile_node: (o) ->
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soaked: false
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only: del(o, 'only_first')
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props: if only then @properties[0...@properties.length] else @properties
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baseline: @base.compile o
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parts: [baseline]
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for prop in props
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if prop instanceof AccessorNode and prop.soak
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soaked: true
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if @base instanceof CallNode and prop is props[0]
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temp: o.scope.free_variable()
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parts[parts.length - 1]: '(' + temp + ' = ' + baseline + ')' + @SOAK + (baseline: temp + prop.compile(o))
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else
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parts[parts.length - 1]: @SOAK + (baseline += prop.compile(o))
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else
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part: prop.compile(o)
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baseline += part
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parts.push(part)
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@last: parts[parts.length - 1]
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@source: if parts.length > 1 then parts[0...parts.length].join('') else null
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code: parts.join('').replace(/\)\(\)\)/, '()))')
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return code unless soaked
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'(' + code + ')'
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}
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# Pass through CoffeeScript comments into JavaScript comments at the
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# same position.
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CommentNode: exports.CommentNode: inherit Node, {
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constructor: (lines) ->
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@lines: lines
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this
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compile_node: (o) ->
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delimiter: "\n" + @idt() + '//'
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delimiter + @lines.join(delimiter)
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}
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statement CommentNode
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# Node for a function invocation. Takes care of converting super() calls into
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# calls against the prototype's function of the same name.
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CallNode: exports.CallNode: inherit Node, {
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constructor: (variable, args) ->
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@variable: variable
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@args: args or []
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@children: flatten([@variable, @args])
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@prefix: ''
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this
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new_instance: ->
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@prefix: 'new '
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this
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push: (arg) ->
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@args.push(arg)
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@children.push(arg)
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this
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# Compile a vanilla function call.
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compile_node: (o) ->
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return @compile_splat(o) if any @args, (a) -> a instanceof SplatNode
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args: (arg.compile(o) for arg in @args).join(', ')
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return @compile_super(args, o) if @variable is 'super'
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@prefix + @variable.compile(o) + '(' + args + ')'
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# Compile a call against the superclass's implementation of the current function.
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compile_super: (args, o) ->
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methname: o.scope.method.name
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arg_part: if args.length then ', ' + args else ''
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meth: if o.scope.method.proto
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o.scope.method.proto + '.__superClass__.' + methname
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else
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methname + '.__superClass__.constructor'
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meth + '.call(this' + arg_part + ')'
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# Compile a function call being passed variable arguments.
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compile_splat: (o) ->
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meth: @variable.compile o
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obj: @variable.source or 'this'
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args: for arg, i in @args
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code: arg.compile o
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code: if arg instanceof SplatNode then code else '[' + code + ']'
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if i is 0 then code else '.concat(' + code + ')'
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@prefix + meth + '.apply(' + obj + ', ' + args.join('') + ')'
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# If the code generation wished to use the result of a function call
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# in multiple places, ensure that the function is only ever called once.
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compile_reference: (o) ->
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reference: o.scope.free_variable()
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call: new ParentheticalNode(new AssignNode(reference, this))
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[call, reference]
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}
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# Node to extend an object's prototype with an ancestor object.
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# After goog.inherits from the Closure Library.
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ExtendsNode: exports.ExtendsNode: inherit Node, {
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constructor: (child, parent) ->
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@child: child
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@parent: parent
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@children: [child, parent]
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this
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# Hooking one constructor into another's prototype chain.
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compile_node: (o) ->
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constructor: o.scope.free_variable()
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child: @child.compile(o)
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parent: @parent.compile(o)
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@idt() + constructor + ' = function(){};\n' + @idt() +
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constructor + '.prototype = ' + parent + ".prototype;\n" + @idt() +
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child + '.__superClass__ = ' + parent + ".prototype;\n" + @idt() +
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child + '.prototype = new ' + constructor + "();\n" + @idt() +
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child + '.prototype.constructor = ' + child + ';'
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}
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statement ExtendsNode
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# A dotted accessor into a part of a value, or the :: shorthand for
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# an accessor into the object's prototype.
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AccessorNode: exports.AccessorNode: inherit Node, {
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constructor: (name, tag) ->
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@name: name
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@children: [@name]
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@prototype: tag is 'prototype'
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@soak: tag is 'soak'
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this
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compile_node: (o) ->
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'.' + (if @prototype then 'prototype.' else '') + @name.compile(o)
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}
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# An indexed accessor into a part of an array or object.
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IndexNode: exports.IndexNode: inherit Node, {
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constructor: (index) ->
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@children: [@index: index]
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this
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compile_node: (o) ->
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'[' + @index.compile(o) + ']'
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}
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