mirror of
https://github.com/jashkenas/coffeescript.git
synced 2026-02-18 11:31:20 -05:00
1620 lines
57 KiB
CoffeeScript
1620 lines
57 KiB
CoffeeScript
# `nodes.coffee` contains all of the node classes for the syntax tree. Most
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# nodes are created as the result of actions in the [grammar](grammar.html),
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# but some are created by other nodes as a method of code generation. To convert
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# the syntax tree into a string of JavaScript code, call `compile()` on the root.
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# Set up for both **Node.js** and the browser, by
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# including the [Scope](scope.html) class and the [helper](helpers.html) functions.
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if process?
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Scope = require('./scope').Scope
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helpers = require('./helpers').helpers
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else
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this.exports = this
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helpers = this.helpers
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Scope = this.Scope
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# Import the helpers we plan to use.
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{compact, flatten, merge, del, include, indexOf, starts, ends} = helpers
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#### BaseNode
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# The **BaseNode** is the abstract base class for all nodes in the syntax tree.
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# Each subclass implements the `compileNode` method, which performs the
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# code generation for that node. To compile a node to JavaScript,
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# call `compile` on it, which wraps `compileNode` in some generic extra smarts,
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# to know when the generated code needs to be wrapped up in a closure.
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# An options hash is passed and cloned throughout, containing information about
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# the environment from higher in the tree (such as if a returned value is
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# being requested by the surrounding function), information about the current
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# scope, and indentation level.
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exports.BaseNode = class BaseNode
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constructor: ->
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@tags = {}
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# Common logic for determining whether to wrap this node in a closure before
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# compiling it, or to compile directly. We need to wrap if this node is a
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# *statement*, and it's not a *pureStatement*, and we're not at
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# the top level of a block (which would be unnecessary), and we haven't
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# already been asked to return the result (because statements know how to
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# return results).
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#
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# If a Node is *topSensitive*, that means that it needs to compile differently
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# depending on whether it's being used as part of a larger expression, or is a
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# top-level statement within the function body.
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compile: (o) ->
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@options = merge o or {}
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@tab = o.indent
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del @options, 'chainRoot' unless this instanceof AccessorNode or this instanceof IndexNode
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top = if @topSensitive() then @options.top else del @options, 'top'
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closure = @isStatement(o) and not @isPureStatement() and not top and
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not @options.asStatement and not (this instanceof CommentNode) and
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not @containsPureStatement()
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if closure then @compileClosure(@options) else @compileNode(@options)
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# Statements converted into expressions via closure-wrapping share a scope
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# object with their parent closure, to preserve the expected lexical scope.
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compileClosure: (o) ->
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@tab = o.indent
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o.sharedScope = o.scope
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ClosureNode.wrap(this).compile o
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# If the code generation wishes to use the result of a complex expression
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# in multiple places, ensure that the expression is only ever evaluated once,
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# by assigning it to a temporary variable.
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compileReference: (o, options) ->
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options or= {}
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pair = if not ((this instanceof CallNode or @contains((n) -> n instanceof CallNode)) or
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(this instanceof ValueNode and (not (@base instanceof LiteralNode) or @hasProperties())))
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[this, this]
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else if this instanceof ValueNode and options.assignment
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this.cacheIndexes(o)
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else
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reference = literal o.scope.freeVariable()
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compiled = new AssignNode reference, this
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[compiled, reference]
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return [pair[0].compile(o), pair[1].compile(o)] if options.precompile
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pair
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# Convenience method to grab the current indentation level, plus tabbing in.
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idt: (tabs) ->
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idt = @tab or ''
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num = (tabs or 0) + 1
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idt += TAB while num -= 1
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idt
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# Construct a node that returns the current node's result.
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# Note that this is overridden for smarter behavior for
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# many statement nodes (eg IfNode, ForNode)...
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makeReturn: ->
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new ReturnNode this
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# Does this node, or any of its children, contain a node of a certain kind?
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# Recursively traverses down the *children* of the nodes, yielding to a block
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# and returning true when the block finds a match. `contains` does not cross
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# scope boundaries.
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contains: (block) ->
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contains = false
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@traverseChildren false, (node) ->
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if block(node)
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contains = true
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return false
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contains
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# Is this node of a certain type, or does it contain the type?
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containsType: (type) ->
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this instanceof type or @contains (n) -> n instanceof type
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# Convenience for the most common use of contains. Does the node contain
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# a pure statement?
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containsPureStatement: ->
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@isPureStatement() or @contains (n) -> n.isPureStatement and n.isPureStatement()
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# Perform an in-order traversal of the AST. Crosses scope boundaries.
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traverse: (block) -> @traverseChildren true, block
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# `toString` representation of the node, for inspecting the parse tree.
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# This is what `coffee --nodes` prints out.
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toString: (idt, override) ->
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idt or= ''
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children = (child.toString idt + TAB for child in @collectChildren()).join('')
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'\n' + idt + (override or @class) + children
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eachChild: (func) ->
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return unless @children
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for attr in @children when this[attr]
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for child in flatten [this[attr]]
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return if func(child) is false
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collectChildren: ->
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nodes = []
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@eachChild (node) -> nodes.push node
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nodes
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traverseChildren: (crossScope, func) ->
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@eachChild (child) ->
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func.apply(this, arguments)
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child.traverseChildren(crossScope, func) if child instanceof BaseNode
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# Default implementations of the common node properties and methods. Nodes
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# will override these with custom logic, if needed.
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class: 'BaseNode'
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children: []
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unwrap : -> this
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isStatement : -> no
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isPureStatement : -> no
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topSensitive : -> no
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#### Expressions
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# The expressions body is the list of expressions that forms the body of an
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# indented block of code -- the implementation of a function, a clause in an
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# `if`, `switch`, or `try`, and so on...
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exports.Expressions = class Expressions extends BaseNode
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class: 'Expressions'
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children: ['expressions']
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isStatement: -> yes
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constructor: (nodes) ->
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super()
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@expressions = compact flatten nodes or []
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# Tack an expression on to the end of this expression list.
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push: (node) ->
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@expressions.push(node)
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this
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# Add an expression at the beginning of this expression list.
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unshift: (node) ->
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@expressions.unshift(node)
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this
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# If this Expressions consists of just a single node, unwrap it by pulling
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# it back out.
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unwrap: ->
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if @expressions.length is 1 then @expressions[0] else this
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# Is this an empty block of code?
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empty: ->
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@expressions.length is 0
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# An Expressions node does not return its entire body, rather it
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# ensures that the final expression is returned.
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makeReturn: ->
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idx = @expressions.length - 1
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last = @expressions[idx]
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last = @expressions[idx -= 1] if last instanceof CommentNode
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return this if not last or last instanceof ReturnNode
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@expressions[idx] = last.makeReturn()
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this
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# An **Expressions** is the only node that can serve as the root.
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compile: (o) ->
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o or= {}
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if o.scope then super(o) else @compileRoot(o)
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compileNode: (o) ->
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(@compileExpression(node, merge(o)) for node in @expressions).join("\n")
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# If we happen to be the top-level **Expressions**, wrap everything in
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# a safety closure, unless requested not to.
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# It would be better not to generate them in the first place, but for now,
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# clean up obvious double-parentheses.
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compileRoot: (o) ->
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o.indent = @tab = if o.noWrap then '' else TAB
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o.scope = new Scope(null, this, null)
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code = @compileWithDeclarations(o)
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code = code.replace(TRAILING_WHITESPACE, '')
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if o.noWrap then code else "(function() {\n#{code}\n})();\n"
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# Compile the expressions body for the contents of a function, with
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# declarations of all inner variables pushed up to the top.
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compileWithDeclarations: (o) ->
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code = @compileNode(o)
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code = "#{@tab}var #{o.scope.compiledAssignments()};\n#{code}" if o.scope.hasAssignments(this)
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code = "#{@tab}var #{o.scope.compiledDeclarations()};\n#{code}" if not o.globals and o.scope.hasDeclarations(this)
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code
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# Compiles a single expression within the expressions body. If we need to
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# return the result, and it's an expression, simply return it. If it's a
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# statement, ask the statement to do so.
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compileExpression: (node, o) ->
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@tab = o.indent
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compiledNode = node.compile merge o, top: true
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if node.isStatement(o) then compiledNode else "#{@idt()}#{compiledNode};"
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# Wrap up the given nodes as an **Expressions**, unless it already happens
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# to be one.
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Expressions.wrap = (nodes) ->
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return nodes[0] if nodes.length is 1 and nodes[0] instanceof Expressions
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new Expressions(nodes)
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#### LiteralNode
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# Literals are static values that can be passed through directly into
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# JavaScript without translation, such as: strings, numbers,
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# `true`, `false`, `null`...
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exports.LiteralNode = class LiteralNode extends BaseNode
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class: 'LiteralNode'
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constructor: (@value) ->
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super()
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makeReturn: ->
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if @isStatement() then this else super()
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# Break and continue must be treated as pure statements -- they lose their
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# meaning when wrapped in a closure.
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isStatement: ->
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@value is 'break' or @value is 'continue'
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isPureStatement: LiteralNode::isStatement
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compileNode: (o) ->
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idt = if @isStatement(o) then @idt() else ''
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end = if @isStatement(o) then ';' else ''
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idt + @value + end
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toString: (idt) ->
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'"' + @value + '"'
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#### ReturnNode
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# A `return` is a *pureStatement* -- wrapping it in a closure wouldn't
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# make sense.
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exports.ReturnNode = class ReturnNode extends BaseNode
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class: 'ReturnNode'
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isStatement: -> yes
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isPureStatement: -> yes
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children: ['expression']
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constructor: (@expression) ->
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super()
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makeReturn: ->
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this
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compile: (o) ->
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expr = @expression.makeReturn()
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return expr.compile o unless expr instanceof ReturnNode
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super o
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compileNode: (o) ->
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o.asStatement = true if @expression.isStatement(o)
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"#{@tab}return #{@expression.compile(o)};"
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#### ValueNode
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# A value, variable or literal or parenthesized, indexed or dotted into,
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# or vanilla.
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exports.ValueNode = class ValueNode extends BaseNode
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class: 'ValueNode'
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children: ['base', 'properties']
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# A **ValueNode** has a base and a list of property accesses.
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constructor: (@base, @properties) ->
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super()
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@properties or= []
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# Add a property access to the list.
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push: (prop) ->
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@properties.push(prop)
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this
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hasProperties: ->
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!!@properties.length
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# Some boolean checks for the benefit of other nodes.
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isArray: ->
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@base instanceof ArrayNode and not @hasProperties()
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isObject: ->
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@base instanceof ObjectNode and not @hasProperties()
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isSplice: ->
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@hasProperties() and @properties[@properties.length - 1] instanceof SliceNode
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makeReturn: ->
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if @hasProperties() then super() else @base.makeReturn()
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# The value can be unwrapped as its inner node, if there are no attached
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# properties.
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unwrap: ->
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if @properties.length then this else @base
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# Values are considered to be statements if their base is a statement.
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isStatement: (o) ->
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@base.isStatement and @base.isStatement(o) and not @hasProperties()
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isNumber: ->
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@base instanceof LiteralNode and @base.value.match NUMBER
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# If the value node has indexes containing function calls, and the value node
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# needs to be used twice, in compound assignment ... then we need to cache
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# the value of the indexes.
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cacheIndexes: (o) ->
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copy = new ValueNode @base, @properties[0..]
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for prop, i in copy.properties
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if prop instanceof IndexNode and prop.contains((n) -> n instanceof CallNode)
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[index, indexVar] = prop.index.compileReference o
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this.properties[i] = new IndexNode index
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copy.properties[i] = new IndexNode indexVar
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[this, copy]
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# Override compile to unwrap the value when possible.
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compile: (o) ->
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if not o.top or @properties.length then super(o) else @base.compile(o)
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# We compile a value to JavaScript by compiling and joining each property.
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# Things get much more insteresting if the chain of properties has *soak*
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# operators `?.` interspersed. Then we have to take care not to accidentally
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# evaluate a anything twice when building the soak chain.
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compileNode: (o) ->
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only = del o, 'onlyFirst'
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op = @tags.operation
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props = if only then @properties[0...@properties.length - 1] else @properties
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o.chainRoot or= this
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@base.parenthetical = yes if @parenthetical and not props.length
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baseline = @base.compile o
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baseline = "(#{baseline})" if @hasProperties() and (@base instanceof ObjectNode or @isNumber())
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complete = @last = baseline
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for prop, i in props
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@source = baseline
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if prop.soakNode
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if @base instanceof CallNode or @base.contains((n) -> n instanceof CallNode) and i is 0
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temp = o.scope.freeVariable()
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complete = "(#{ baseline = temp } = (#{complete}))"
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complete = if i is 0
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"(typeof #{complete} === \"undefined\" || #{baseline} === null) ? undefined : "
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else
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"#{complete} == null ? undefined : "
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complete += (baseline += prop.compile(o))
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else
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part = prop.compile(o)
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baseline += part
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complete += part
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@last = part
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if op and @wrapped then "(#{complete})" else complete
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#### CommentNode
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# CoffeeScript passes through block comments as JavaScript block comments
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# at the same position.
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exports.CommentNode = class CommentNode extends BaseNode
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class: 'CommentNode'
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isStatement: -> yes
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constructor: (@lines) ->
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super()
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makeReturn: ->
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this
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compileNode: (o) ->
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sep = '\n' + @tab
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"#{@tab}/*#{sep + @lines.join(sep) }\n#{@tab}*/"
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#### CallNode
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# Node for a function invocation. Takes care of converting `super()` calls into
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# calls against the prototype's function of the same name.
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exports.CallNode = class CallNode extends BaseNode
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class: 'CallNode'
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children: ['variable', 'args']
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constructor: (variable, @args) ->
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super()
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@isNew = false
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@isSuper = variable is 'super'
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@variable = if @isSuper then null else variable
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@args or= []
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@compileSplatArguments = (o) ->
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SplatNode.compileSplattedArray.call(this, @args, o)
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# Tag this invocation as creating a new instance.
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newInstance: ->
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@isNew = true
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this
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prefix: ->
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if @isNew then 'new ' else ''
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# Grab the reference to the superclass' implementation of the current method.
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superReference: (o) ->
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methname = o.scope.method.name
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meth = if o.scope.method.proto
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"#{o.scope.method.proto}.__superClass__.#{methname}"
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else if methname
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"#{methname}.__superClass__.constructor"
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else throw new Error "cannot call super on an anonymous function."
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# Compile a vanilla function call.
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compileNode: (o) ->
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o.chainRoot = this unless o.chainRoot
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for arg in @args when arg instanceof SplatNode
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compilation = @compileSplat(o)
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if not compilation
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args = for arg in @args
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arg.parenthetical = true
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arg.compile o
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compilation = if @isSuper
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@compileSuper(args.join(', '), o)
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else
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"#{@prefix()}#{@variable.compile(o)}(#{ args.join(', ') })"
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compilation
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# `super()` is converted into a call against the superclass's implementation
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# of the current function.
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compileSuper: (args, o) ->
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"#{@superReference(o)}.call(this#{ if args.length then ', ' else '' }#{args})"
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# If you call a function with a splat, it's converted into a JavaScript
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# `.apply()` call to allow an array of arguments to be passed.
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# If it's a constructor, then things get real tricky. We have to inject an
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# inner constructor in order to be able to pass the varargs.
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compileSplat: (o) ->
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meth = if @variable then @variable.compile(o) else @superReference(o)
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obj = @variable and @variable.source or 'this'
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if obj.match(/\(/)
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temp = o.scope.freeVariable()
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obj = temp
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meth = "(#{temp} = #{ @variable.source })#{ @variable.last }"
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if @isNew
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utility 'extends'
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"""
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(function() {
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#{@idt(1)}var ctor = function(){};
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#{@idt(1)}__extends(ctor, #{meth});
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#{@idt(1)}return #{meth}.apply(new ctor, #{ @compileSplatArguments(o) });
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#{@tab}}).call(this)
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"""
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else
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"#{@prefix()}#{meth}.apply(#{obj}, #{ @compileSplatArguments(o) })"
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#### ExtendsNode
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# Node to extend an object's prototype with an ancestor object.
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# After `goog.inherits` from the
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# [Closure Library](http://closure-library.googlecode.com/svn/docs/closureGoogBase.js.html).
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exports.ExtendsNode = class ExtendsNode extends BaseNode
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class: 'ExtendsNode'
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children: ['child', 'parent']
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constructor: (@child, @parent) ->
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super()
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# Hooks one constructor into another's prototype chain.
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compileNode: (o) ->
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ref = new ValueNode literal utility 'extends'
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(new CallNode ref, [@child, @parent]).compile o
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|
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#### AccessorNode
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# A `.` accessor into a property of a value, or the `::` shorthand for
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# an accessor into the object's prototype.
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exports.AccessorNode = class AccessorNode extends BaseNode
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class: 'AccessorNode'
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children: ['name']
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|
constructor: (@name, tag) ->
|
|
super()
|
|
@prototype = if tag is 'prototype' then '.prototype' else ''
|
|
@soakNode = tag is 'soak'
|
|
|
|
compileNode: (o) ->
|
|
name = @name.compile o
|
|
o.chainRoot.wrapped or= @soakNode
|
|
namePart = if name.match(IS_STRING) then "[#{name}]" else ".#{name}"
|
|
@prototype + namePart
|
|
|
|
#### IndexNode
|
|
|
|
# A `[ ... ]` indexed accessor into an array or object.
|
|
exports.IndexNode = class IndexNode extends BaseNode
|
|
|
|
class: 'IndexNode'
|
|
children: ['index']
|
|
|
|
constructor: (@index) ->
|
|
super()
|
|
|
|
compileNode: (o) ->
|
|
o.chainRoot.wrapped or= @soakNode
|
|
idx = @index.compile o
|
|
prefix = if @proto then '.prototype' else ''
|
|
"#{prefix}[#{idx}]"
|
|
|
|
#### RangeNode
|
|
|
|
# A range literal. Ranges can be used to extract portions (slices) of arrays,
|
|
# to specify a range for comprehensions, or as a value, to be expanded into the
|
|
# corresponding array of integers at runtime.
|
|
exports.RangeNode = class RangeNode extends BaseNode
|
|
|
|
class: 'RangeNode'
|
|
children: ['from', 'to']
|
|
|
|
constructor: (@from, @to, exclusive) ->
|
|
super()
|
|
@exclusive = !!exclusive
|
|
@equals = if @exclusive then '' else '='
|
|
|
|
# Compiles the range's source variables -- where it starts and where it ends.
|
|
# But only if they need to be cached to avoid double evaluation.
|
|
compileVariables: (o) ->
|
|
o = merge(o, top: true)
|
|
[@from, @fromVar] = @from.compileReference o, precompile: yes
|
|
[@to, @toVar] = @to.compileReference o, precompile: yes
|
|
[@fromNum, @toNum] = [@fromVar.match(SIMPLENUM), @toVar.match(SIMPLENUM)]
|
|
parts = []
|
|
parts.push @from if @from isnt @fromVar
|
|
parts.push @to if @to isnt @toVar
|
|
if parts.length then "#{parts.join('; ')}; " else ''
|
|
|
|
# When compiled normally, the range returns the contents of the *for loop*
|
|
# needed to iterate over the values in the range. Used by comprehensions.
|
|
compileNode: (o) ->
|
|
return @compileArray(o) unless o.index
|
|
return @compileSimple(o) if @fromNum and @toNum
|
|
idx = del o, 'index'
|
|
step = del o, 'step'
|
|
vars = "#{idx} = #{@fromVar}"
|
|
intro = "(#{@fromVar} <= #{@toVar} ? #{idx}"
|
|
compare = "#{intro} <#{@equals} #{@toVar} : #{idx} >#{@equals} #{@toVar})"
|
|
stepPart = if step then step.compile(o) else '1'
|
|
incr = if step then "#{idx} += #{stepPart}" else "#{intro} += #{stepPart} : #{idx} -= #{stepPart})"
|
|
"#{vars}; #{compare}; #{incr}"
|
|
|
|
# Compile a simple range comprehension, with integers.
|
|
compileSimple: (o) ->
|
|
[from, to] = [parseInt(@fromNum, 10), parseInt(@toNum, 10)]
|
|
idx = del o, 'index'
|
|
step = del o, 'step'
|
|
step and= "#{idx} += #{step.compile(o)}"
|
|
if from <= to
|
|
"#{idx} = #{from}; #{idx} <#{@equals} #{to}; #{step or "#{idx}++"}"
|
|
else
|
|
"#{idx} = #{from}; #{idx} >#{@equals} #{to}; #{step or "#{idx}--"}"
|
|
|
|
# When used as a value, expand the range into the equivalent array.
|
|
compileArray: (o) ->
|
|
idt = @idt 1
|
|
vars = @compileVariables merge o, indent: idt
|
|
if @fromNum and @toNum and Math.abs(+@fromNum - +@toNum) <= 20
|
|
range = [+@fromNum..+@toNum]
|
|
range.pop() if @exclusive
|
|
return "[#{ range.join(', ') }]"
|
|
i = o.scope.freeVariable()
|
|
result = o.scope.freeVariable()
|
|
pre = "\n#{idt}#{result} = []; #{vars}"
|
|
if @fromNum and @toNum
|
|
o.index = i
|
|
body = @compileSimple o
|
|
else
|
|
clause = "#{@fromVar} <= #{@toVar} ?"
|
|
body = "var #{i} = #{@fromVar}; #{clause} #{i} <#{@equals} #{@toVar} : #{i} >#{@equals} #{@toVar}; #{clause} #{i} += 1 : #{i} -= 1"
|
|
post = "{ #{result}.push(#{i}); }\n#{idt}return #{result};\n#{o.indent}"
|
|
"(function() {#{pre}\n#{idt}for (#{body})#{post}}).call(this)"
|
|
|
|
#### SliceNode
|
|
|
|
# An array slice literal. Unlike JavaScript's `Array#slice`, the second parameter
|
|
# specifies the index of the end of the slice, just as the first parameter
|
|
# is the index of the beginning.
|
|
exports.SliceNode = class SliceNode extends BaseNode
|
|
|
|
class: 'SliceNode'
|
|
children: ['range']
|
|
|
|
constructor: (@range) ->
|
|
super()
|
|
|
|
compileNode: (o) ->
|
|
from = if @range.from then @range.from.compile(o) else '0'
|
|
to = if @range.to then @range.to.compile(o) else ''
|
|
to += if not to or @range.exclusive then '' else ' + 1'
|
|
to = ', ' + to if to
|
|
".slice(#{from}#{to})"
|
|
|
|
#### ObjectNode
|
|
|
|
# An object literal, nothing fancy.
|
|
exports.ObjectNode = class ObjectNode extends BaseNode
|
|
|
|
class: 'ObjectNode'
|
|
children: ['properties']
|
|
|
|
topSensitive: -> true
|
|
|
|
constructor: (props) ->
|
|
super()
|
|
@objects = @properties = props or []
|
|
|
|
compileNode: (o) ->
|
|
top = del o, 'top'
|
|
o.indent = @idt 1
|
|
nonComments = prop for prop in @properties when not (prop instanceof CommentNode)
|
|
lastNoncom = nonComments[nonComments.length - 1]
|
|
props = for prop, i in @properties
|
|
join = ",\n"
|
|
join = "\n" if (prop is lastNoncom) or (prop instanceof CommentNode)
|
|
join = '' if i is @properties.length - 1
|
|
indent = if prop instanceof CommentNode then '' else @idt 1
|
|
prop = new AssignNode prop, prop, 'object' unless prop instanceof AssignNode or prop instanceof CommentNode
|
|
indent + prop.compile(o) + join
|
|
props = props.join('')
|
|
obj = '{' + (if props then '\n' + props + '\n' + @idt() else '') + '}'
|
|
if top then "(#{obj})" else obj
|
|
|
|
#### ArrayNode
|
|
|
|
# An array literal.
|
|
exports.ArrayNode = class ArrayNode extends BaseNode
|
|
|
|
class: 'ArrayNode'
|
|
children: ['objects']
|
|
|
|
constructor: (@objects) ->
|
|
super()
|
|
@objects or= []
|
|
@compileSplatLiteral = (o) ->
|
|
SplatNode.compileSplattedArray.call(this, @objects, o)
|
|
|
|
compileNode: (o) ->
|
|
o.indent = @idt 1
|
|
objects = []
|
|
for obj, i in @objects
|
|
code = obj.compile(o)
|
|
if obj instanceof SplatNode
|
|
return @compileSplatLiteral o
|
|
else if obj instanceof CommentNode
|
|
objects.push "\n#{code}\n#{o.indent}"
|
|
else if i is @objects.length - 1
|
|
objects.push code
|
|
else
|
|
objects.push "#{code}, "
|
|
objects = objects.join('')
|
|
if indexOf(objects, '\n') >= 0
|
|
"[\n#{@idt(1)}#{objects}\n#{@tab}]"
|
|
else
|
|
"[#{objects}]"
|
|
|
|
#### ClassNode
|
|
|
|
# The CoffeeScript class definition.
|
|
exports.ClassNode = class ClassNode extends BaseNode
|
|
|
|
class: 'ClassNode'
|
|
children: ['variable', 'parent', 'properties']
|
|
isStatement: -> yes
|
|
|
|
# Initialize a **ClassNode** with its name, an optional superclass, and a
|
|
# list of prototype property assignments.
|
|
constructor: (@variable, @parent, @properties) ->
|
|
super()
|
|
@properties or= []
|
|
@returns = false
|
|
|
|
makeReturn: ->
|
|
@returns = true
|
|
this
|
|
|
|
# Instead of generating the JavaScript string directly, we build up the
|
|
# equivalent syntax tree and compile that, in pieces. You can see the
|
|
# constructor, property assignments, and inheritance getting built out below.
|
|
compileNode: (o) ->
|
|
@variable = literal o.scope.freeVariable() if @variable is '__temp__'
|
|
extension = @parent and new ExtendsNode(@variable, @parent)
|
|
props = new Expressions
|
|
o.top = true
|
|
me = null
|
|
className = @variable.compile o
|
|
constScope = null
|
|
|
|
if @parent
|
|
applied = new ValueNode(@parent, [new AccessorNode(literal('apply'))])
|
|
constructor = new CodeNode([], new Expressions([
|
|
new CallNode(applied, [literal('this'), literal('arguments')])
|
|
]))
|
|
else
|
|
constructor = new CodeNode
|
|
|
|
for prop in @properties
|
|
[pvar, func] = [prop.variable, prop.value]
|
|
if pvar and pvar.base.value is 'constructor' and func instanceof CodeNode
|
|
throw new Error "cannot define a constructor as a bound function." if func.bound
|
|
func.name = className
|
|
func.body.push new ReturnNode literal 'this'
|
|
@variable = new ValueNode @variable
|
|
@variable.namespaced = include func.name, '.'
|
|
constructor = func
|
|
continue
|
|
if func instanceof CodeNode and func.bound
|
|
if prop.context is 'this'
|
|
func.context = className
|
|
else
|
|
func.bound = false
|
|
constScope or= new Scope(o.scope, constructor.body, constructor)
|
|
me or= constScope.freeVariable()
|
|
pname = pvar.compile(o)
|
|
constructor.body.push new ReturnNode literal 'this' if constructor.body.empty()
|
|
constructor.body.unshift literal "this.#{pname} = function(){ return #{className}.prototype.#{pname}.apply(#{me}, arguments); }"
|
|
if pvar
|
|
access = if prop.context is 'this' then pvar.base.properties[0] else new AccessorNode(pvar, 'prototype')
|
|
val = new ValueNode(@variable, [access])
|
|
prop = new AssignNode(val, func)
|
|
props.push prop
|
|
|
|
constructor.body.unshift literal "#{me} = this" if me
|
|
construct = @idt() + (new AssignNode(@variable, constructor)).compile(merge o, {sharedScope: constScope}) + ';'
|
|
props = if !props.empty() then '\n' + props.compile(o) else ''
|
|
extension = if extension then '\n' + @idt() + extension.compile(o) + ';' else ''
|
|
returns = if @returns then '\n' + new ReturnNode(@variable).compile(o) else ''
|
|
construct + extension + props + returns
|
|
|
|
#### AssignNode
|
|
|
|
# The **AssignNode** is used to assign a local variable to value, or to set the
|
|
# property of an object -- including within object literals.
|
|
exports.AssignNode = class AssignNode extends BaseNode
|
|
|
|
# Matchers for detecting prototype assignments.
|
|
PROTO_ASSIGN: /^(\S+)\.prototype/
|
|
LEADING_DOT: /^\.(prototype\.)?/
|
|
|
|
class: 'AssignNode'
|
|
children: ['variable', 'value']
|
|
|
|
constructor: (@variable, @value, @context) ->
|
|
super()
|
|
|
|
topSensitive: ->
|
|
true
|
|
|
|
isValue: ->
|
|
@variable instanceof ValueNode
|
|
|
|
makeReturn: ->
|
|
if @isStatement()
|
|
return new Expressions [this, new ReturnNode(@variable)]
|
|
else
|
|
super()
|
|
|
|
isStatement: ->
|
|
@isValue() and (@variable.isArray() or @variable.isObject())
|
|
|
|
# Compile an assignment, delegating to `compilePatternMatch` or
|
|
# `compileSplice` if appropriate. Keep track of the name of the base object
|
|
# we've been assigned to, for correct internal references. If the variable
|
|
# has not been seen yet within the current scope, declare it.
|
|
compileNode: (o) ->
|
|
top = del o, 'top'
|
|
return @compilePatternMatch(o) if @isStatement(o)
|
|
return @compileSplice(o) if @isValue() and @variable.isSplice()
|
|
stmt = del o, 'asStatement'
|
|
name = @variable.compile(o)
|
|
last = if @isValue() then @variable.last.replace(@LEADING_DOT, '') else name
|
|
match = name.match(@PROTO_ASSIGN)
|
|
proto = match and match[1]
|
|
if @value instanceof CodeNode
|
|
@value.name = last if last.match(IDENTIFIER)
|
|
@value.proto = proto if proto
|
|
val = @value.compile o
|
|
return "#{name}: #{val}" if @context is 'object'
|
|
o.scope.find name unless @isValue() and (@variable.hasProperties() or @variable.namespaced)
|
|
val = "#{name} = #{val}"
|
|
return "#{@tab}#{val};" if stmt
|
|
if top or @parenthetical then val else "(#{val})"
|
|
|
|
# Brief implementation of recursive pattern matching, when assigning array or
|
|
# object literals to a value. Peeks at their properties to assign inner names.
|
|
# See the [ECMAScript Harmony Wiki](http://wiki.ecmascript.org/doku.php?id=harmony:destructuring)
|
|
# for details.
|
|
compilePatternMatch: (o) ->
|
|
valVar = o.scope.freeVariable()
|
|
value = if @value.isStatement(o) then ClosureNode.wrap(@value) else @value
|
|
assigns = ["#{@tab}#{valVar} = #{ value.compile(o) };"]
|
|
o.top = true
|
|
o.asStatement = true
|
|
splat = false
|
|
for obj, i in @variable.base.objects
|
|
# A regular array pattern-match.
|
|
idx = i
|
|
if @variable.isObject()
|
|
if obj instanceof AssignNode
|
|
# A regular object pattern-match.
|
|
[obj, idx] = [obj.value, obj.variable.base]
|
|
else
|
|
# A shorthand `{a, b, c} = val` pattern-match.
|
|
idx = obj
|
|
if not (obj instanceof ValueNode or obj instanceof SplatNode)
|
|
throw new Error 'pattern matching must use only identifiers on the left-hand side.'
|
|
isString = idx.value and idx.value.match IS_STRING
|
|
accessClass = if isString or @variable.isArray() then IndexNode else AccessorNode
|
|
if obj instanceof SplatNode and not splat
|
|
val = literal obj.compileValue o, valVar,
|
|
(oindex = indexOf(@variable.base.objects, obj)),
|
|
(olength = @variable.base.objects.length) - oindex - 1
|
|
splat = true
|
|
else
|
|
idx = literal(if splat then "#{valVar}.length - #{olength - idx}" else idx) if typeof idx isnt 'object'
|
|
val = new ValueNode(literal(valVar), [new accessClass(idx)])
|
|
assigns.push(new AssignNode(obj, val).compile(o))
|
|
code = assigns.join("\n")
|
|
code
|
|
|
|
# Compile the assignment from an array splice literal, using JavaScript's
|
|
# `Array#splice` method.
|
|
compileSplice: (o) ->
|
|
name = @variable.compile merge o, onlyFirst: true
|
|
l = @variable.properties.length
|
|
range = @variable.properties[l - 1].range
|
|
plus = if range.exclusive then '' else ' + 1'
|
|
from = if range.from then range.from.compile(o) else '0'
|
|
to = if range.to then range.to.compile(o) + ' - ' + from + plus else "#{name}.length"
|
|
val = @value.compile(o)
|
|
"#{name}.splice.apply(#{name}, [#{from}, #{to}].concat(#{val}))"
|
|
|
|
#### CodeNode
|
|
|
|
# A function definition. This is the only node that creates a new Scope.
|
|
# When for the purposes of walking the contents of a function body, the CodeNode
|
|
# has no *children* -- they're within the inner scope.
|
|
exports.CodeNode = class CodeNode extends BaseNode
|
|
|
|
class: 'CodeNode'
|
|
children: ['params', 'body']
|
|
|
|
constructor: (@params, @body, tag) ->
|
|
super()
|
|
@params or= []
|
|
@body or= new Expressions
|
|
@bound = tag is 'boundfunc'
|
|
@context = 'this' if @bound
|
|
|
|
# Compilation creates a new scope unless explicitly asked to share with the
|
|
# outer scope. Handles splat parameters in the parameter list by peeking at
|
|
# the JavaScript `arguments` objects. If the function is bound with the `=>`
|
|
# arrow, generates a wrapper that saves the current value of `this` through
|
|
# a closure.
|
|
compileNode: (o) ->
|
|
sharedScope = del o, 'sharedScope'
|
|
top = del o, 'top'
|
|
o.scope = sharedScope or new Scope(o.scope, @body, this)
|
|
o.top = true
|
|
o.indent = @idt(1)
|
|
empty = @body.expressions.length is 0
|
|
del o, 'noWrap'
|
|
del o, 'globals'
|
|
splat = undefined
|
|
params = []
|
|
for param, i in @params
|
|
if splat
|
|
if param.attach
|
|
param.assign = new AssignNode new ValueNode literal('this'), [new AccessorNode param.value]
|
|
@body.expressions.splice splat.index + 1, 0, param.assign
|
|
splat.trailings.push param
|
|
else
|
|
if param.attach
|
|
{value} = param
|
|
[param, param.splat] = [literal(o.scope.freeVariable()), param.splat]
|
|
@body.unshift new AssignNode new ValueNode(literal('this'), [new AccessorNode value]), param
|
|
if param.splat
|
|
splat = new SplatNode param.value
|
|
splat.index = i
|
|
splat.trailings = []
|
|
splat.arglength = @params.length
|
|
@body.unshift(splat)
|
|
else
|
|
params.push param
|
|
params = (param.compile(o) for param in params)
|
|
@body.makeReturn() unless empty
|
|
(o.scope.parameter(param)) for param in params
|
|
code = if @body.expressions.length then "\n#{ @body.compileWithDeclarations(o) }\n" else ''
|
|
func = "function(#{ params.join(', ') }) {#{code}#{ code and @tab }}"
|
|
return "#{utility('bind')}(#{func}, #{@context})" if @bound
|
|
if top then "(#{func})" else func
|
|
|
|
topSensitive: ->
|
|
true
|
|
|
|
# Short-circuit traverseChildren method to prevent it from crossing scope boundaries
|
|
# unless crossScope is true
|
|
traverseChildren: (crossScope, func) -> super(crossScope, func) if crossScope
|
|
|
|
toString: (idt) ->
|
|
idt or= ''
|
|
children = (child.toString(idt + TAB) for child in @collectChildren()).join('')
|
|
'\n' + idt + children
|
|
|
|
#### ParamNode
|
|
|
|
# A parameter in a function definition. Beyond a typical Javascript parameter,
|
|
# these parameters can also attach themselves to the context of the function,
|
|
# as well as be a splat, gathering up a group of parameters into an array.
|
|
exports.ParamNode = class ParamNode extends BaseNode
|
|
|
|
class: 'ParamNode'
|
|
children: ['name']
|
|
|
|
constructor: (@name, @attach, @splat) ->
|
|
super()
|
|
@value = literal @name
|
|
|
|
compileNode: (o) ->
|
|
@value.compile o
|
|
|
|
toString: (idt) ->
|
|
if @attach then (literal '@' + @name).toString idt else @value.toString idt
|
|
|
|
#### SplatNode
|
|
|
|
# A splat, either as a parameter to a function, an argument to a call,
|
|
# or as part of a destructuring assignment.
|
|
exports.SplatNode = class SplatNode extends BaseNode
|
|
|
|
class: 'SplatNode'
|
|
children: ['name']
|
|
|
|
constructor: (name) ->
|
|
super()
|
|
name = literal(name) unless name.compile
|
|
@name = name
|
|
|
|
compileNode: (o) ->
|
|
if @index? then @compileParam(o) else @name.compile(o)
|
|
|
|
# Compiling a parameter splat means recovering the parameters that succeed
|
|
# the splat in the parameter list, by slicing the arguments object.
|
|
compileParam: (o) ->
|
|
name = @name.compile(o)
|
|
o.scope.find name
|
|
end = ''
|
|
if @trailings.length
|
|
len = o.scope.freeVariable()
|
|
o.scope.assign len, "arguments.length"
|
|
variadic = o.scope.freeVariable()
|
|
o.scope.assign variadic, len + ' >= ' + @arglength
|
|
end = if @trailings.length then ", #{len} - #{@trailings.length}"
|
|
for trailing, idx in @trailings
|
|
if trailing.attach
|
|
assign = trailing.assign
|
|
trailing = literal o.scope.freeVariable()
|
|
assign.value = trailing
|
|
pos = @trailings.length - idx
|
|
o.scope.assign(trailing.compile(o), "arguments[#{variadic} ? #{len} - #{pos} : #{@index + idx}]")
|
|
"#{name} = #{utility('slice')}.call(arguments, #{@index}#{end})"
|
|
|
|
# A compiling a splat as a destructuring assignment means slicing arguments
|
|
# from the right-hand-side's corresponding array.
|
|
compileValue: (o, name, index, trailings) ->
|
|
trail = if trailings then ", #{name}.length - #{trailings}" else ''
|
|
"#{utility 'slice'}.call(#{name}, #{index}#{trail})"
|
|
|
|
# Utility function that converts arbitrary number of elements, mixed with
|
|
# splats, to a proper array
|
|
@compileSplattedArray: (list, o) ->
|
|
args = []
|
|
for arg, i in list
|
|
code = arg.compile o
|
|
prev = args[last = args.length - 1]
|
|
if not (arg instanceof SplatNode)
|
|
if prev and starts(prev, '[') and ends(prev, ']')
|
|
args[last] = "#{prev.substr(0, prev.length - 1)}, #{code}]"
|
|
continue
|
|
else if prev and starts(prev, '.concat([') and ends(prev, '])')
|
|
args[last] = "#{prev.substr(0, prev.length - 2)}, #{code}])"
|
|
continue
|
|
else
|
|
code = "[#{code}]"
|
|
args.push(if i is 0 then code else ".concat(#{code})")
|
|
args.join('')
|
|
|
|
#### WhileNode
|
|
|
|
# A while loop, the only sort of low-level loop exposed by CoffeeScript. From
|
|
# it, all other loops can be manufactured. Useful in cases where you need more
|
|
# flexibility or more speed than a comprehension can provide.
|
|
exports.WhileNode = class WhileNode extends BaseNode
|
|
|
|
class: 'WhileNode'
|
|
children: ['condition', 'guard', 'body']
|
|
isStatement: -> yes
|
|
|
|
constructor: (condition, opts) ->
|
|
super()
|
|
if opts and opts.invert
|
|
condition = new ParentheticalNode condition if condition instanceof OpNode
|
|
condition = new OpNode('!', condition)
|
|
@condition = condition
|
|
@guard = opts and opts.guard
|
|
|
|
addBody: (body) ->
|
|
@body = body
|
|
this
|
|
|
|
makeReturn: ->
|
|
@returns = true
|
|
this
|
|
|
|
topSensitive: ->
|
|
true
|
|
|
|
# The main difference from a JavaScript *while* is that the CoffeeScript
|
|
# *while* can be used as a part of a larger expression -- while loops may
|
|
# return an array containing the computed result of each iteration.
|
|
compileNode: (o) ->
|
|
top = del(o, 'top') and not @returns
|
|
o.indent = @idt 1
|
|
o.top = true
|
|
@condition.parenthetical = yes
|
|
cond = @condition.compile(o)
|
|
set = ''
|
|
unless top
|
|
rvar = o.scope.freeVariable()
|
|
set = "#{@tab}#{rvar} = [];\n"
|
|
@body = PushNode.wrap(rvar, @body) if @body
|
|
pre = "#{set}#{@tab}while (#{cond})"
|
|
@body = Expressions.wrap([new IfNode(@guard, @body)]) if @guard
|
|
if @returns
|
|
post = '\n' + new ReturnNode(literal(rvar)).compile(merge(o, indent: @idt()))
|
|
else
|
|
post = ''
|
|
"#{pre} {\n#{ @body.compile(o) }\n#{@tab}}#{post}"
|
|
|
|
#### OpNode
|
|
|
|
# Simple Arithmetic and logical operations. Performs some conversion from
|
|
# CoffeeScript operations into their JavaScript equivalents.
|
|
exports.OpNode = class OpNode extends BaseNode
|
|
|
|
# The map of conversions from CoffeeScript to JavaScript symbols.
|
|
CONVERSIONS:
|
|
'==': '==='
|
|
'!=': '!=='
|
|
|
|
# The map of invertible operators.
|
|
INVERSIONS:
|
|
'!==': '==='
|
|
'===': '!=='
|
|
|
|
# The list of operators for which we perform
|
|
# [Python-style comparison chaining](http://docs.python.org/reference/expressions.html#notin).
|
|
CHAINABLE: ['<', '>', '>=', '<=', '===', '!==']
|
|
|
|
# Our assignment operators that have no JavaScript equivalent.
|
|
ASSIGNMENT: ['||=', '&&=', '?=']
|
|
|
|
# Operators must come before their operands with a space.
|
|
PREFIX_OPERATORS: ['typeof', 'delete']
|
|
|
|
class: 'OpNode'
|
|
children: ['first', 'second']
|
|
|
|
constructor: (@operator, @first, @second, flip) ->
|
|
super()
|
|
@operator = @CONVERSIONS[@operator] or @operator
|
|
@flip = !!flip
|
|
if @first instanceof ValueNode and @first.base instanceof ObjectNode
|
|
@first = new ParentheticalNode @first
|
|
@first.tags.operation = yes
|
|
@second.tags.operation = yes if @second
|
|
|
|
isUnary: ->
|
|
not @second
|
|
|
|
isInvertible: ->
|
|
(@operator in ['===', '!==']) and
|
|
not (@first instanceof OpNode) and not (@second instanceof OpNode)
|
|
|
|
|
|
isMutator: ->
|
|
ends(@operator, '=') and not (@operator in ['===', '!=='])
|
|
|
|
isChainable: ->
|
|
include(@CHAINABLE, @operator)
|
|
|
|
invert: ->
|
|
@operator = @INVERSIONS[@operator]
|
|
|
|
toString: (idt) ->
|
|
super(idt, @class + ' ' + @operator)
|
|
|
|
compileNode: (o) ->
|
|
return @compileChain(o) if @isChainable() and @first.unwrap() instanceof OpNode and @first.unwrap().isChainable()
|
|
return @compileAssignment(o) if indexOf(@ASSIGNMENT, @operator) >= 0
|
|
return @compileUnary(o) if @isUnary()
|
|
return @compileExistence(o) if @operator is '?'
|
|
@first = new ParentheticalNode(@first) if @first instanceof OpNode and @first.isMutator()
|
|
@second = new ParentheticalNode(@second) if @second instanceof OpNode and @second.isMutator()
|
|
[@first.compile(o), @operator, @second.compile(o)].join ' '
|
|
|
|
# Mimic Python's chained comparisons when multiple comparison operators are
|
|
# used sequentially. For example:
|
|
#
|
|
# bin/coffee -e "puts 50 < 65 > 10"
|
|
# true
|
|
compileChain: (o) ->
|
|
shared = @first.unwrap().second
|
|
[@first.second, shared] = shared.compileReference(o) if shared.containsType CallNode
|
|
[first, second, shared] = [@first.compile(o), @second.compile(o), shared.compile(o)]
|
|
"(#{first}) && (#{shared} #{@operator} #{second})"
|
|
|
|
# When compiling a conditional assignment, take care to ensure that the
|
|
# operands are only evaluated once, even though we have to reference them
|
|
# more than once.
|
|
compileAssignment: (o) ->
|
|
[first, firstVar] = @first.compileReference o, precompile: yes, assignment: yes
|
|
second = @second.compile o
|
|
second = "(#{second})" if @second instanceof OpNode
|
|
o.scope.find(first) if first.match(IDENTIFIER)
|
|
return "#{first} = #{ ExistenceNode.compileTest(o, literal(firstVar))[0] } ? #{firstVar} : #{second}" if @operator is '?='
|
|
"#{first} #{ @operator.substr(0, 2) } (#{firstVar} = #{second})"
|
|
|
|
# If this is an existence operator, we delegate to `ExistenceNode.compileTest`
|
|
# to give us the safe references for the variables.
|
|
compileExistence: (o) ->
|
|
[test, ref] = ExistenceNode.compileTest(o, @first)
|
|
"#{test} ? #{ref} : #{ @second.compile(o) }"
|
|
|
|
# Compile a unary **OpNode**.
|
|
compileUnary: (o) ->
|
|
space = if indexOf(@PREFIX_OPERATORS, @operator) >= 0 then ' ' else ''
|
|
parts = [@operator, space, @first.compile(o)]
|
|
parts = parts.reverse() if @flip
|
|
parts.join('')
|
|
|
|
#### InNode
|
|
exports.InNode = class InNode extends BaseNode
|
|
|
|
class: 'InNode'
|
|
children: ['object', 'array']
|
|
|
|
constructor: (@object, @array) ->
|
|
super()
|
|
|
|
isArray: ->
|
|
@array instanceof ValueNode and @array.isArray()
|
|
|
|
compileNode: (o) ->
|
|
[@obj1, @obj2] = @object.compileReference o, precompile: yes
|
|
if @isArray() then @compileOrTest(o) else @compileLoopTest(o)
|
|
|
|
compileOrTest: (o) ->
|
|
tests = for item, i in @array.base.objects
|
|
"#{item.compile(o)} === #{if i then @obj2 else @obj1}"
|
|
"(#{tests.join(' || ')})"
|
|
|
|
compileLoopTest: (o) ->
|
|
[@arr1, @arr2] = @array.compileReference o, precompile: yes
|
|
[i, l] = [o.scope.freeVariable(), o.scope.freeVariable()]
|
|
prefix = if @obj1 isnt @obj2 then @obj1 + '; ' else ''
|
|
"(function(){ #{prefix}for (var #{i}=0, #{l}=#{@arr1}.length; #{i}<#{l}; #{i}++) { if (#{@arr2}[#{i}] === #{@obj2}) return true; } return false; }).call(this)"
|
|
|
|
#### TryNode
|
|
|
|
# A classic *try/catch/finally* block.
|
|
exports.TryNode = class TryNode extends BaseNode
|
|
|
|
class: 'TryNode'
|
|
children: ['attempt', 'recovery', 'ensure']
|
|
isStatement: -> yes
|
|
|
|
constructor: (@attempt, @error, @recovery, @ensure) ->
|
|
super()
|
|
|
|
makeReturn: ->
|
|
@attempt = @attempt.makeReturn() if @attempt
|
|
@recovery = @recovery.makeReturn() if @recovery
|
|
this
|
|
|
|
# Compilation is more or less as you would expect -- the *finally* clause
|
|
# is optional, the *catch* is not.
|
|
compileNode: (o) ->
|
|
o.indent = @idt 1
|
|
o.top = true
|
|
attemptPart = @attempt.compile(o)
|
|
errorPart = if @error then " (#{ @error.compile(o) }) " else ' '
|
|
catchPart = if @recovery then " catch#{errorPart}{\n#{ @recovery.compile(o) }\n#{@tab}}" else ''
|
|
finallyPart = (@ensure or '') and ' finally {\n' + @ensure.compile(merge(o)) + "\n#{@tab}}"
|
|
"#{@tab}try {\n#{attemptPart}\n#{@tab}}#{catchPart}#{finallyPart}"
|
|
|
|
#### ThrowNode
|
|
|
|
# Simple node to throw an exception.
|
|
exports.ThrowNode = class ThrowNode extends BaseNode
|
|
|
|
class: 'ThrowNode'
|
|
children: ['expression']
|
|
isStatement: -> yes
|
|
|
|
constructor: (@expression) ->
|
|
super()
|
|
|
|
# A **ThrowNode** is already a return, of sorts...
|
|
makeReturn: ->
|
|
return this
|
|
|
|
compileNode: (o) ->
|
|
"#{@tab}throw #{@expression.compile(o)};"
|
|
|
|
#### ExistenceNode
|
|
|
|
# Checks a variable for existence -- not *null* and not *undefined*. This is
|
|
# similar to `.nil?` in Ruby, and avoids having to consult a JavaScript truth
|
|
# table.
|
|
exports.ExistenceNode = class ExistenceNode extends BaseNode
|
|
|
|
class: 'ExistenceNode'
|
|
children: ['expression']
|
|
|
|
constructor: (@expression) ->
|
|
super()
|
|
|
|
compileNode: (o) ->
|
|
test = ExistenceNode.compileTest(o, @expression)[0]
|
|
if @parenthetical then test.substring(1, test.length - 1) else test
|
|
|
|
# The meat of the **ExistenceNode** is in this static `compileTest` method
|
|
# because other nodes like to check the existence of their variables as well.
|
|
# Be careful not to double-evaluate anything.
|
|
@compileTest: (o, variable) ->
|
|
[first, second] = variable.compileReference o, precompile: yes
|
|
["(typeof #{first} !== \"undefined\" && #{second} !== null)", second]
|
|
|
|
#### ParentheticalNode
|
|
|
|
# An extra set of parentheses, specified explicitly in the source. At one time
|
|
# we tried to clean up the results by detecting and removing redundant
|
|
# parentheses, but no longer -- you can put in as many as you please.
|
|
#
|
|
# Parentheses are a good way to force any statement to become an expression.
|
|
exports.ParentheticalNode = class ParentheticalNode extends BaseNode
|
|
|
|
class: 'ParentheticalNode'
|
|
children: ['expression']
|
|
|
|
constructor: (@expression) ->
|
|
super()
|
|
|
|
isStatement: (o) ->
|
|
@expression.isStatement(o)
|
|
|
|
makeReturn: ->
|
|
@expression.makeReturn()
|
|
|
|
topSensitive: ->
|
|
yes
|
|
|
|
compileNode: (o) ->
|
|
top = del o, 'top'
|
|
@expression.parenthetical = true
|
|
code = @expression.compile(o)
|
|
return code if top and @expression.isPureStatement o
|
|
if @parenthetical or @isStatement o
|
|
return if top then @tab + code + ';' else code
|
|
"(#{code})"
|
|
|
|
#### ForNode
|
|
|
|
# CoffeeScript's replacement for the *for* loop is our array and object
|
|
# comprehensions, that compile into *for* loops here. They also act as an
|
|
# expression, able to return the result of each filtered iteration.
|
|
#
|
|
# Unlike Python array comprehensions, they can be multi-line, and you can pass
|
|
# the current index of the loop as a second parameter. Unlike Ruby blocks,
|
|
# you can map and filter in a single pass.
|
|
exports.ForNode = class ForNode extends BaseNode
|
|
|
|
class: 'ForNode'
|
|
children: ['body', 'source', 'guard']
|
|
isStatement: -> yes
|
|
|
|
constructor: (@body, source, @name, @index) ->
|
|
super()
|
|
@index or= null
|
|
@source = source.source
|
|
@guard = source.guard
|
|
@step = source.step
|
|
@raw = !!source.raw
|
|
@object = !!source.object
|
|
[@name, @index] = [@index, @name] if @object
|
|
@pattern = @name instanceof ValueNode
|
|
throw new Error('index cannot be a pattern matching expression') if @index instanceof ValueNode
|
|
@returns = false
|
|
|
|
topSensitive: ->
|
|
true
|
|
|
|
makeReturn: ->
|
|
@returns = true
|
|
this
|
|
|
|
compileReturnValue: (val, o) ->
|
|
return '\n' + new ReturnNode(literal(val)).compile(o) if @returns
|
|
return '\n' + val if val
|
|
''
|
|
|
|
# Welcome to the hairiest method in all of CoffeeScript. Handles the inner
|
|
# loop, filtering, stepping, and result saving for array, object, and range
|
|
# comprehensions. Some of the generated code can be shared in common, and
|
|
# some cannot.
|
|
compileNode: (o) ->
|
|
topLevel = del(o, 'top') and not @returns
|
|
range = @source instanceof ValueNode and @source.base instanceof RangeNode and not @source.properties.length
|
|
source = if range then @source.base else @source
|
|
codeInBody = @body.contains (n) -> n instanceof CodeNode
|
|
scope = o.scope
|
|
name = (@name and @name.compile(o)) or scope.freeVariable()
|
|
index = @index and @index.compile o
|
|
scope.find name if name and not @pattern and (range or not codeInBody)
|
|
scope.find index if index
|
|
rvar = scope.freeVariable() unless topLevel
|
|
ivar = if codeInBody then scope.freeVariable() else if range then name else index or scope.freeVariable()
|
|
varPart = ''
|
|
guardPart = ''
|
|
body = Expressions.wrap([@body])
|
|
if range
|
|
sourcePart = source.compileVariables(o)
|
|
forPart = source.compile merge o, index: ivar, step: @step
|
|
else
|
|
svar = scope.freeVariable()
|
|
sourcePart = "#{svar} = #{ @source.compile(o) };"
|
|
if @pattern
|
|
namePart = new AssignNode(@name, literal("#{svar}[#{ivar}]")).compile(merge o, {indent: @idt(1), top: true}) + '\n'
|
|
else
|
|
namePart = "#{name} = #{svar}[#{ivar}]" if name
|
|
unless @object
|
|
lvar = scope.freeVariable()
|
|
stepPart = if @step then "#{ivar} += #{ @step.compile(o) }" else "#{ivar}++"
|
|
forPart = "#{ivar} = 0, #{lvar} = #{svar}.length; #{ivar} < #{lvar}; #{stepPart}"
|
|
sourcePart = (if rvar then "#{rvar} = []; " else '') + sourcePart
|
|
sourcePart = if sourcePart then "#{@tab}#{sourcePart}\n#{@tab}" else @tab
|
|
returnResult = @compileReturnValue(rvar, o)
|
|
|
|
body = PushNode.wrap(rvar, body) unless topLevel
|
|
if @guard
|
|
body = Expressions.wrap([new IfNode(@guard, body)])
|
|
if codeInBody
|
|
body.unshift literal "var #{name} = #{ivar}" if range
|
|
body.unshift literal "var #{namePart}" if namePart
|
|
body.unshift literal "var #{index} = #{ivar}" if index
|
|
body = ClosureNode.wrap(body, true)
|
|
else
|
|
varPart = (namePart or '') and (if @pattern then namePart else "#{@idt(1)}#{namePart};\n")
|
|
if @object
|
|
forPart = "#{ivar} in #{svar}"
|
|
guardPart = "\n#{@idt(1)}if (!#{utility('hasProp')}.call(#{svar}, #{ivar})) continue;" unless @raw
|
|
body = body.compile(merge(o, {indent: @idt(1), top: true}))
|
|
vars = if range then name else "#{name}, #{ivar}"
|
|
"#{sourcePart}for (#{forPart}) {#{guardPart}\n#{varPart}#{body}\n#{@tab}}#{returnResult}"
|
|
|
|
#### IfNode
|
|
|
|
# *If/else* statements. Our *switch/when* will be compiled into this. Acts as an
|
|
# expression by pushing down requested returns to the last line of each clause.
|
|
#
|
|
# Single-expression **IfNodes** are compiled into ternary operators if possible,
|
|
# because ternaries are already proper expressions, and don't need conversion.
|
|
exports.IfNode = class IfNode extends BaseNode
|
|
|
|
class: 'IfNode'
|
|
children: ['condition', 'switchSubject', 'body', 'elseBody', 'assigner']
|
|
|
|
topSensitive: -> true
|
|
|
|
constructor: (@condition, @body, @tags) ->
|
|
@tags or= {}
|
|
if @tags.invert
|
|
if @condition instanceof OpNode and @condition.isInvertible()
|
|
@condition.invert()
|
|
else
|
|
@condition = new OpNode '!', new ParentheticalNode @condition
|
|
@elseBody = null
|
|
@isChain = false
|
|
|
|
bodyNode: -> @body?.unwrap()
|
|
elseBodyNode: -> @elseBody?.unwrap()
|
|
|
|
forceStatement: ->
|
|
@tags.statement = true
|
|
this
|
|
|
|
# Tag a chain of **IfNodes** with their object(s) to switch on for equality
|
|
# tests. `rewriteSwitch` will perform the actual change at compile time.
|
|
switchesOver: (expression) ->
|
|
@switchSubject = expression
|
|
this
|
|
|
|
# Rewrite a chain of **IfNodes** with their switch condition for equality.
|
|
# Ensure that the switch expression isn't evaluated more than once.
|
|
rewriteSwitch: (o) ->
|
|
@assigner = @switchSubject
|
|
unless (@switchSubject.unwrap() instanceof LiteralNode)
|
|
variable = literal(o.scope.freeVariable())
|
|
@assigner = new AssignNode(variable, @switchSubject)
|
|
@switchSubject = variable
|
|
@condition = for cond, i in flatten [@condition]
|
|
cond = new ParentheticalNode(cond) if cond instanceof OpNode
|
|
new OpNode('==', (if i is 0 then @assigner else @switchSubject), cond)
|
|
@elseBodyNode().switchesOver(@switchSubject) if @isChain
|
|
# prevent this rewrite from happening again
|
|
@switchSubject = undefined
|
|
this
|
|
|
|
# Rewrite a chain of **IfNodes** to add a default case as the final *else*.
|
|
addElse: (elseBody, statement) ->
|
|
if @isChain
|
|
@elseBodyNode().addElse elseBody, statement
|
|
else
|
|
@isChain = elseBody instanceof IfNode
|
|
@elseBody = @ensureExpressions elseBody
|
|
this
|
|
|
|
# The **IfNode** only compiles into a statement if either of its bodies needs
|
|
# to be a statement. Otherwise a ternary is safe.
|
|
isStatement: (o) ->
|
|
@statement or= !!((o and o.top) or @tags.statement or @bodyNode().isStatement(o) or (@elseBody and @elseBodyNode().isStatement(o)))
|
|
|
|
compileCondition: (o) ->
|
|
conditions = flatten [@condition]
|
|
conditions[0].parenthetical = yes if conditions.length is 1
|
|
(cond.compile(o) for cond in conditions).join(' || ')
|
|
|
|
compileNode: (o) ->
|
|
if @isStatement(o) then @compileStatement(o) else @compileTernary(o)
|
|
|
|
makeReturn: ->
|
|
if @isStatement()
|
|
@body and= @ensureExpressions(@body.makeReturn())
|
|
@elseBody and= @ensureExpressions(@elseBody.makeReturn())
|
|
this
|
|
else
|
|
new ReturnNode this
|
|
|
|
ensureExpressions: (node) ->
|
|
if node instanceof Expressions then node else new Expressions [node]
|
|
|
|
# Compile the **IfNode** as a regular *if-else* statement. Flattened chains
|
|
# force inner *else* bodies into statement form.
|
|
compileStatement: (o) ->
|
|
@rewriteSwitch(o) if @switchSubject
|
|
top = del o, 'top'
|
|
child = del o, 'chainChild'
|
|
condO = merge o
|
|
o.indent = @idt 1
|
|
o.top = true
|
|
ifDent = if child or (top and not @isStatement(o)) then '' else @idt()
|
|
comDent = if child then @idt() else ''
|
|
body = @body.compile(o)
|
|
ifPart = "#{ifDent}if (#{ @compileCondition(condO) }) {\n#{body}\n#{@tab}}"
|
|
return ifPart unless @elseBody
|
|
elsePart = if @isChain
|
|
' else ' + @elseBodyNode().compile(merge(o, {indent: @idt(), chainChild: true}))
|
|
else
|
|
" else {\n#{ @elseBody.compile(o) }\n#{@tab}}"
|
|
"#{ifPart}#{elsePart}"
|
|
|
|
# Compile the IfNode as a ternary operator.
|
|
compileTernary: (o) ->
|
|
@bodyNode().tags.operation = @condition.tags.operation = yes
|
|
@elseBodyNode().tags.operation = yes if @elseBody
|
|
ifPart = @condition.compile(o) + ' ? ' + @bodyNode().compile(o)
|
|
elsePart = if @elseBody then @elseBodyNode().compile(o) else 'null'
|
|
code = "#{ifPart} : #{elsePart}"
|
|
if @tags.operation then "(#{code})" else code
|
|
|
|
# Faux-Nodes
|
|
# ----------
|
|
|
|
#### PushNode
|
|
|
|
# Faux-nodes are never created by the grammar, but are used during code
|
|
# generation to generate other combinations of nodes. The **PushNode** creates
|
|
# the tree for `array.push(value)`, which is helpful for recording the result
|
|
# arrays from comprehensions.
|
|
PushNode = exports.PushNode =
|
|
wrap: (array, expressions) ->
|
|
expr = expressions.unwrap()
|
|
return expressions if expr.isPureStatement() or expr.containsPureStatement()
|
|
Expressions.wrap([new CallNode(
|
|
new ValueNode(literal(array), [new AccessorNode(literal('push'))]), [expr]
|
|
)])
|
|
|
|
#### ClosureNode
|
|
|
|
# A faux-node used to wrap an expressions body in a closure.
|
|
ClosureNode = exports.ClosureNode =
|
|
|
|
# Wrap the expressions body, unless it contains a pure statement,
|
|
# in which case, no dice. If the body mentions `this` or `arguments`,
|
|
# then make sure that the closure wrapper preserves the original values.
|
|
wrap: (expressions, statement) ->
|
|
return expressions if expressions.containsPureStatement()
|
|
func = new ParentheticalNode(new CodeNode([], Expressions.wrap([expressions])))
|
|
args = []
|
|
mentionsArgs = expressions.contains (n) ->
|
|
n instanceof LiteralNode and (n.value is 'arguments')
|
|
mentionsThis = expressions.contains (n) ->
|
|
(n instanceof LiteralNode and (n.value is 'this')) or
|
|
(n instanceof CodeNode and n.bound)
|
|
if mentionsArgs or mentionsThis
|
|
meth = literal(if mentionsArgs then 'apply' else 'call')
|
|
args = [literal('this')]
|
|
args.push literal 'arguments' if mentionsArgs
|
|
func = new ValueNode func, [new AccessorNode(meth)]
|
|
call = new CallNode(func, args)
|
|
if statement then Expressions.wrap([call]) else call
|
|
|
|
# Utility Functions
|
|
# -----------------
|
|
|
|
UTILITIES =
|
|
|
|
# Correctly set up a prototype chain for inheritance, including a reference
|
|
# to the superclass for `super()` calls. See:
|
|
# [goog.inherits](http://closure-library.googlecode.com/svn/docs/closureGoogBase.js.source.html#line1206).
|
|
extends: """
|
|
function(child, parent) {
|
|
var ctor = function(){};
|
|
ctor.prototype = parent.prototype;
|
|
child.prototype = new ctor();
|
|
child.prototype.constructor = child;
|
|
if (typeof parent.extended === "function") parent.extended(child);
|
|
child.__superClass__ = parent.prototype;
|
|
}
|
|
"""
|
|
|
|
# Create a function bound to the current value of "this".
|
|
bind: """
|
|
function(func, context) {
|
|
return function(){ return func.apply(context, arguments); };
|
|
}
|
|
"""
|
|
|
|
# Shortcuts to speed up the lookup time for native functions.
|
|
hasProp: 'Object.prototype.hasOwnProperty'
|
|
slice: 'Array.prototype.slice'
|
|
|
|
# Constants
|
|
# ---------
|
|
|
|
# Tabs are two spaces for pretty printing.
|
|
TAB = ' '
|
|
|
|
# Trim out all trailing whitespace, so that the generated code plays nice
|
|
# with Git.
|
|
TRAILING_WHITESPACE = /[ \t]+$/gm
|
|
|
|
# Keep these identifier regexes in sync with the Lexer.
|
|
IDENTIFIER = /^[a-zA-Z\$_](\w|\$)*$/
|
|
NUMBER = /^(((\b0(x|X)[0-9a-fA-F]+)|((\b[0-9]+(\.[0-9]+)?|\.[0-9]+)(e[+\-]?[0-9]+)?)))\b$/i
|
|
SIMPLENUM = /^-?\d+/
|
|
|
|
# Is a literal value a string?
|
|
IS_STRING = /^['"]/
|
|
|
|
# Utility Functions
|
|
# -----------------
|
|
|
|
# Handy helper for a generating LiteralNode.
|
|
literal = (name) ->
|
|
new LiteralNode(name)
|
|
|
|
# Helper for ensuring that utility functions are assigned at the top level.
|
|
utility = (name) ->
|
|
ref = "__#{name}"
|
|
Scope.root.assign ref, UTILITIES[name]
|
|
ref
|