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582 lines
23 KiB
CoffeeScript
582 lines
23 KiB
CoffeeScript
# The CoffeeScript parser is generated by [Jison](http://github.com/zaach/jison)
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# from this grammar file. Jison is a bottom-up parser generator, similar in
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# style to [Bison](http://www.gnu.org/software/bison), implemented in JavaScript.
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# It can recognize [LALR(1), LR(0), SLR(1), and LR(1)](http://en.wikipedia.org/wiki/LR_grammar)
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# type grammars. To create the Jison parser, we list the pattern to match
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# on the left-hand side, and the action to take (usually the creation of syntax
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# tree nodes) on the right. As the parser runs, it
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# shifts tokens from our token stream, from left to right, and
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# [attempts to match](http://en.wikipedia.org/wiki/Bottom-up_parsing)
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# the token sequence against the rules below. When a match can be made, it
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# reduces into the [nonterminal](http://en.wikipedia.org/wiki/Terminal_and_nonterminal_symbols)
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# (the enclosing name at the top), and we proceed from there.
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#
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# If you run the `cake build:parser` command, Jison constructs a parse table
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# from our rules and saves it into `lib/parser.js`.
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# The only dependency is on the **Jison.Parser**.
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Parser: require('jison').Parser
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# Jison DSL
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# ---------
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# Since we're going to be wrapped in a function by Jison in any case, if our
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# action immediately returns a value, we can optimize by removing the function
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# wrapper and just returning the value directly.
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unwrap: /function\s*\(\)\s*\{\s*return\s*([\s\S]*);\s*\}/
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# Our handy DSL for Jison grammar generation, thanks to
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# [Tim Caswell](http://github.com/creationix). For every rule in the grammar,
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# we pass the pattern-defining string, the action to run, and extra options,
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# optionally. If no action is specified, we simply pass the value of the
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# previous nonterminal.
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o: (pattern_string, action, options) ->
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return [pattern_string, '$$ = $1;', options] unless action
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action: if match: (action + '').match(unwrap) then match[1] else "($action())"
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[pattern_string, "$$ = $action;", options]
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# Grammatical Rules
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# -----------------
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# In all of the rules that follow, you'll see the name of the nonterminal as
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# the key to a list of alternative matches. With each match's action, the
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# dollar-sign variables are provided by Jison as references to the value of
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# their numeric position, so in this rule:
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#
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# "Expression UNLESS Expression"
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#
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# `$1` would be the value of the first `Expression`, `$2` would be the token
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# for the `UNLESS` terminal, and `$3` would be the value of the second
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# `Expression`.
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grammar: {
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# The **Root** is the top-level node in the syntax tree. Since we parse bottom-up,
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# all parsing must end here.
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Root: [
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o "", -> new Expressions()
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o "TERMINATOR", -> new Expressions()
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o "Expressions"
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o "Block TERMINATOR"
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]
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# Any list of expressions or method body, seperated by line breaks or
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# semicolons.
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Expressions: [
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o "Expression", -> Expressions.wrap [$1]
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o "Expressions TERMINATOR Expression", -> $1.push $3
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o "Expressions TERMINATOR"
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]
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# All the different types of expressions in our language. The basic unit of
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# CoffeeScript is the **Expression** -- you'll notice that there is no
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# "statement" nonterminal. Expressions serve as the building blocks
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# of many other rules, making them somewhat circular.
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Expression: [
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o "Value"
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o "Call"
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o "Curry"
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o "Code"
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o "Operation"
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o "Assign"
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o "If"
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o "Try"
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o "Throw"
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o "Return"
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o "While"
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o "For"
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o "Switch"
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o "Extends"
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o "Class"
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o "Splat"
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o "Existence"
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o "Comment"
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o "Extension"
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]
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# A an indented block of expressions. Note that the [Rewriter](rewriter.html)
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# will convert some postfix forms into blocks for us, by adjusting the
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# token stream.
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Block: [
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o "INDENT Expressions OUTDENT", -> $2
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o "INDENT OUTDENT", -> new Expressions()
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o "TERMINATOR Comment", -> Expressions.wrap [$2]
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]
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# A literal identifier, a variable name or property.
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Identifier: [
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o "IDENTIFIER", -> new LiteralNode yytext
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]
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# Alphanumerics are separated from the other **Literal** matchers because
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# they can also serve as keys in object literals.
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AlphaNumeric: [
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o "NUMBER", -> new LiteralNode yytext
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o "STRING", -> new LiteralNode yytext
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]
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# All of our immediate values. These can (in general), be passed straight
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# through and printed to JavaScript.
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Literal: [
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o "AlphaNumeric"
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o "JS", -> new LiteralNode yytext
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o "REGEX", -> new LiteralNode yytext
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o "BREAK", -> new LiteralNode yytext
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o "CONTINUE", -> new LiteralNode yytext
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o "TRUE", -> new LiteralNode true
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o "FALSE", -> new LiteralNode false
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o "YES", -> new LiteralNode true
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o "NO", -> new LiteralNode false
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o "ON", -> new LiteralNode true
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o "OFF", -> new LiteralNode false
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]
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# Assignment of a variable, property, or index to a value.
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Assign: [
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o "Value ASSIGN Expression", -> new AssignNode $1, $3
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]
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# Assignment when it happens within an object literal. The difference from
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# the ordinary **Assign** is that these allow numbers and strings as keys.
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AssignObj: [
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o "Identifier ASSIGN Expression", -> new AssignNode new ValueNode($1), $3, 'object'
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o "AlphaNumeric ASSIGN Expression", -> new AssignNode new ValueNode($1), $3, 'object'
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o "Comment"
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]
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# A return statement from a function body.
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Return: [
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o "RETURN Expression", -> new ReturnNode $2
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o "RETURN", -> new ReturnNode new ValueNode new LiteralNode 'null'
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]
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# A comment. Because CoffeeScript passes comments through to JavaScript, we
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# have to parse comments like any other construct, and identify all of the
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# positions in which they can occur in the grammar.
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Comment: [
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o "COMMENT", -> new CommentNode yytext
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]
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# [The existential operator](http://jashkenas.github.com/coffee-script/#existence).
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Existence: [
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o "Expression ?", -> new ExistenceNode $1
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]
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# The **Code** node is the function literal. It's defined by an indented block
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# of **Expressions** preceded by a function arrow, with an optional parameter
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# list.
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Code: [
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o "PARAM_START ParamList PARAM_END FuncGlyph Block", -> new CodeNode $2, $5, $4
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o "FuncGlyph Block", -> new CodeNode [], $2, $1
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]
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# CoffeeScript has two different symbols for functions. `->` is for ordinary
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# functions, and `=>` is for functions bound to the current value of *this*.
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FuncGlyph: [
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o "->", -> 'func'
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o "=>", -> 'boundfunc'
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]
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# The list of parameters that a function accepts can be of any length.
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ParamList: [
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o "", -> []
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o "Param", -> [$1]
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o "ParamList , Param", -> $1.concat [$3]
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]
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# A single parameter in a function definition can be ordinary, or a splat
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# that hoovers up the remaining arguments.
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Param: [
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o "PARAM", -> new LiteralNode yytext
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o "Param . . .", -> new SplatNode $1
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]
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# A splat that occurs outside of a parameter list.
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Splat: [
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o "Expression . . .", -> new SplatNode $1
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]
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# The types of things that can be treated as values -- assigned to, invoked
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# as functions, indexed into, named as a class, etc.
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Value: [
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o "Identifier", -> new ValueNode $1
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o "Literal", -> new ValueNode $1
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o "Array", -> new ValueNode $1
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o "Object", -> new ValueNode $1
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o "Parenthetical", -> new ValueNode $1
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o "Range", -> new ValueNode $1
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o "This"
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o "Value Accessor", -> $1.push $2
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o "Invocation Accessor", -> new ValueNode $1, [$2]
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]
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# The general group of accessors into an object, by property, by prototype
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# or by array index or slice.
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Accessor: [
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o "PROPERTY_ACCESS Identifier", -> new AccessorNode $2
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o "PROTOTYPE_ACCESS Identifier", -> new AccessorNode $2, 'prototype'
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o "::", -> new AccessorNode(new LiteralNode('prototype'))
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o "SOAK_ACCESS Identifier", -> new AccessorNode $2, 'soak'
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o "Index"
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o "Slice", -> new SliceNode $1
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]
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# Indexing into an object or array using bracket notation.
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Index: [
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o "INDEX_START Expression INDEX_END", -> new IndexNode $2
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o "SOAKED_INDEX_START Expression SOAKED_INDEX_END", -> new IndexNode $2, 'soak'
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]
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# In CoffeeScript, an object literal is simply a list of assignments.
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Object: [
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o "{ AssignList }", -> new ObjectNode $2
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o "{ IndentedAssignList }", -> new ObjectNode $2
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o "{ AssignList , }", -> new ObjectNode $2
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o "{ IndentedAssignList , }", -> new ObjectNode $2
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]
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# Class definitions have optional bodies of prototype property assignments,
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# and optional references to the superclass.
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Class: [
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o "CLASS Value", -> new ClassNode $2
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o "CLASS Value EXTENDS Value", -> new ClassNode $2, $4
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o "CLASS Value IndentedAssignList", -> new ClassNode $2, null, $3
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o "CLASS Value EXTENDS Value IndentedAssignList", -> new ClassNode $2, $4, $5
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]
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# Assignment of properties within an object literal can be separated by
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# comma, as in JavaScript, or simply by newline.
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AssignList: [
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o "", -> []
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o "AssignObj", -> [$1]
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o "AssignList , AssignObj", -> $1.concat [$3]
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o "AssignList TERMINATOR AssignObj", -> $1.concat [$3]
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o "AssignList , TERMINATOR AssignObj", -> $1.concat [$4]
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]
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# An **AssignList** within a block indentation.
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IndentedAssignList: [
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o "INDENT AssignList OUTDENT", -> $2
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o "INDENT AssignList , OUTDENT", -> $2
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]
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# The three flavors of function call: normal, object instantiation with `new`,
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# and calling `super()`
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Call: [
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o "Invocation"
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o "NEW Invocation", -> $2.new_instance()
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o "Super"
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]
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Curry: [
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o "Value <- Arguments", -> new CurryNode $1, $3
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]
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# Extending an object by setting its prototype chain to reference a parent
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# object.
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Extends: [
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o "Value EXTENDS Value", -> new ExtendsNode $1, $3
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]
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# Ordinary function invocation, or a chained series of calls.
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Invocation: [
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o "Value Arguments", -> new CallNode $1, $2
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o "Invocation Arguments", -> new CallNode $1, $2
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]
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# The list of arguments to a function call.
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Arguments: [
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o "CALL_START ArgList CALL_END", -> $2
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o "CALL_START ArgList , CALL_END", -> $2
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]
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# Calling super.
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Super: [
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o "SUPER CALL_START ArgList CALL_END", -> new CallNode 'super', $3
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o "SUPER CALL_START ArgList , CALL_END", -> new CallNode 'super', $3
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]
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# A reference to the *this* current object, either naked or to a property.
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This: [
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o "@", -> new ValueNode new LiteralNode 'this'
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o "@ Identifier", -> new ValueNode new LiteralNode('this'), [new AccessorNode($2)]
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]
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# The CoffeeScript range literal.
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Range: [
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o "[ Expression . . Expression ]", -> new RangeNode $2, $5
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o "[ Expression . . . Expression ]", -> new RangeNode $2, $6, true
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]
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# The slice literal.
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Slice: [
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o "INDEX_START Expression . . Expression INDEX_END", -> new RangeNode $2, $5
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o "INDEX_START Expression . . . Expression INDEX_END", -> new RangeNode $2, $6, true
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]
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# The array literal.
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Array: [
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o "[ ArgList ]", -> new ArrayNode $2
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o "[ ArgList , ]", -> new ArrayNode $2
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]
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# The **ArgList** is both the list of objects passed into a function call,
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# as well as the contents of an array literal
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# (i.e. comma-separated expressions). Newlines work as well.
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ArgList: [
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o "", -> []
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o "Expression", -> [$1]
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o "INDENT Expression", -> [$2]
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o "ArgList , Expression", -> $1.concat [$3]
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o "ArgList TERMINATOR Expression", -> $1.concat [$3]
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o "ArgList , TERMINATOR Expression", -> $1.concat [$4]
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o "ArgList , INDENT Expression", -> $1.concat [$4]
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o "ArgList OUTDENT"
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o "ArgList , OUTDENT"
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]
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# Just simple, comma-separated, required arguments (no fancy syntax). We need
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# this to be separate from the **ArgList** for use in **Switch** blocks, where
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# having the newlines wouldn't make sense.
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SimpleArgs: [
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o "Expression"
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o "SimpleArgs , Expression", ->
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if $1 instanceof Array then $1.concat([$3]) else [$1].concat([$3])
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]
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# The variants of *try/catch/finally* exception handling blocks.
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Try: [
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o "TRY Block Catch", -> new TryNode $2, $3[0], $3[1]
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o "TRY Block FINALLY Block", -> new TryNode $2, null, null, $4
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o "TRY Block Catch FINALLY Block", -> new TryNode $2, $3[0], $3[1], $5
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]
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# A catch clause names its error and runs a block of code.
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Catch: [
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o "CATCH Identifier Block", -> [$2, $3]
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]
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# Throw an exception object.
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Throw: [
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o "THROW Expression", -> new ThrowNode $2
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]
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# Parenthetical expressions. Note that the **Parenthetical** is a **Value**,
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# not an **Expression**, so if you need to use an expression in a place
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# where only values are accepted, wrapping it in parentheses will always do
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# the trick.
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Parenthetical: [
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o "( Expression )", -> new ParentheticalNode $2
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]
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# A language extension to CoffeeScript from the outside. We simply pass
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# it through unaltered.
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Extension: [
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o "EXTENSION", -> yytext
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]
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# The condition portion of a while loop.
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WhileSource: [
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o "WHILE Expression", -> new WhileNode $2
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o "WHILE Expression WHEN Expression", -> new WhileNode $2, {filter : $4}
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]
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# The while loop can either be normal, with a block of expressions to execute,
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# or postfix, with a single expression. There is no do..while.
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While: [
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o "WhileSource Block", -> $1.add_body $2
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o "Expression WhileSource", -> $2.add_body Expressions.wrap [$1]
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]
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# Array, object, and range comprehensions, at the most generic level.
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# Comprehensions can either be normal, with a block of expressions to execute,
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# or postfix, with a single expression.
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For: [
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o "Expression FOR ForVariables ForSource", -> new ForNode $1, $4, $3[0], $3[1]
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o "FOR ForVariables ForSource Block", -> new ForNode $4, $3, $2[0], $2[1]
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]
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# An array or range comprehension has variables for the current element and
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# (optional) reference to the current index. Or, *key, value*, in the case
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# of object comprehensions.
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ForVariables: [
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o "Identifier", -> [$1]
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o "Identifier , Identifier", -> [$1, $3]
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]
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# The source of a comprehension is an array or object with an optional filter
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# clause. If it's an array comprehension, you can also choose to step throug
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# in fixed-size increments.
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ForSource: [
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o "IN Expression", -> {source: $2}
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o "OF Expression", -> {source: $2, object: true}
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o "ForSource WHEN Expression", -> $1.filter: $3; $1
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o "ForSource BY Expression", -> $1.step: $3; $1
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]
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# The CoffeeScript switch/when/else block replaces the JavaScript
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# switch/case/default by compiling into an if-else chain.
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Switch: [
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o "SWITCH Expression INDENT Whens OUTDENT", -> $4.rewrite_condition $2
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o "SWITCH Expression INDENT Whens ELSE Block OUTDENT", -> $4.rewrite_condition($2).add_else $6, true
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]
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# The inner list of whens is left recursive. At code-generation time, the
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# IfNode will rewrite them into a proper chain.
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Whens: [
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o "When"
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o "Whens When", -> $1.push $2
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]
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# An individual **When** clause, with action.
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When: [
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o "LEADING_WHEN SimpleArgs Block", -> new IfNode $2, $3, null, {statement: true}
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o "LEADING_WHEN SimpleArgs Block TERMINATOR", -> new IfNode $2, $3, null, {statement: true}
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o "Comment TERMINATOR When", -> $3.comment: $1; $3
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]
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# The most basic form of *if* is a condition and an action. The following
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# if-related rules are broken up along these lines in order to avoid
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# ambiguity.
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IfStart: [
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o "IF Expression Block", -> new IfNode $2, $3
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o "IfStart ElsIf", -> $1.add_else $2
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]
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# An **IfStart** can optionally be followed by an else block.
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IfBlock: [
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o "IfStart"
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o "IfStart ELSE Block", -> $1.add_else $3
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]
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# An *else if* continuation of the *if* expression.
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ElsIf: [
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o "ELSE IF Expression Block", -> (new IfNode($3, $4)).force_statement()
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]
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# The full complement of *if* expressions, including postfix one-liner
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# *if* and *unless*.
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If: [
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o "IfBlock"
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o "Expression IF Expression", -> new IfNode $3, Expressions.wrap([$1]), null, {statement: true}
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o "Expression UNLESS Expression", -> new IfNode $3, Expressions.wrap([$1]), null, {statement: true, invert: true}
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]
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# Arithmetic and logical operators, working on one or more operands.
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# Here they are grouped by order of precedence. The actual precedence rules
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# are defined at the bottom of the page. It would be shorter if we could
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# combine most of these rules into a single generic *Operand OpSymbol Operand*
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# -type rule, but in order to make the precedence binding possible, separate
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# rules are necessary.
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Operation: [
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o "! Expression", -> new OpNode '!', $2
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o "!! Expression", -> new OpNode '!!', $2
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o("- Expression", (-> new OpNode('-', $2)), {prec: 'UMINUS'})
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o("+ Expression", (-> new OpNode('+', $2)), {prec: 'UPLUS'})
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o "~ Expression", -> new OpNode '~', $2
|
|
o "-- Expression", -> new OpNode '--', $2
|
|
o "++ Expression", -> new OpNode '++', $2
|
|
o "DELETE Expression", -> new OpNode 'delete', $2
|
|
o "TYPEOF Expression", -> new OpNode 'typeof', $2
|
|
o "Expression --", -> new OpNode '--', $1, null, true
|
|
o "Expression ++", -> new OpNode '++', $1, null, true
|
|
|
|
o "Expression * Expression", -> new OpNode '*', $1, $3
|
|
o "Expression / Expression", -> new OpNode '/', $1, $3
|
|
o "Expression % Expression", -> new OpNode '%', $1, $3
|
|
|
|
o "Expression + Expression", -> new OpNode '+', $1, $3
|
|
o "Expression - Expression", -> new OpNode '-', $1, $3
|
|
|
|
o "Expression << Expression", -> new OpNode '<<', $1, $3
|
|
o "Expression >> Expression", -> new OpNode '>>', $1, $3
|
|
o "Expression >>> Expression", -> new OpNode '>>>', $1, $3
|
|
o "Expression & Expression", -> new OpNode '&', $1, $3
|
|
o "Expression | Expression", -> new OpNode '|', $1, $3
|
|
o "Expression ^ Expression", -> new OpNode '^', $1, $3
|
|
|
|
o "Expression <= Expression", -> new OpNode '<=', $1, $3
|
|
o "Expression < Expression", -> new OpNode '<', $1, $3
|
|
o "Expression > Expression", -> new OpNode '>', $1, $3
|
|
o "Expression >= Expression", -> new OpNode '>=', $1, $3
|
|
|
|
o "Expression == Expression", -> new OpNode '==', $1, $3
|
|
o "Expression != Expression", -> new OpNode '!=', $1, $3
|
|
|
|
o "Expression && Expression", -> new OpNode '&&', $1, $3
|
|
o "Expression || Expression", -> new OpNode '||', $1, $3
|
|
o "Expression ? Expression", -> new OpNode '?', $1, $3
|
|
|
|
o "Expression -= Expression", -> new OpNode '-=', $1, $3
|
|
o "Expression += Expression", -> new OpNode '+=', $1, $3
|
|
o "Expression /= Expression", -> new OpNode '/=', $1, $3
|
|
o "Expression *= Expression", -> new OpNode '*=', $1, $3
|
|
o "Expression %= Expression", -> new OpNode '%=', $1, $3
|
|
o "Expression ||= Expression", -> new OpNode '||=', $1, $3
|
|
o "Expression &&= Expression", -> new OpNode '&&=', $1, $3
|
|
o "Expression ?= Expression", -> new OpNode '?=', $1, $3
|
|
|
|
o "Expression INSTANCEOF Expression", -> new OpNode 'instanceof', $1, $3
|
|
o "Expression IN Expression", -> new OpNode 'in', $1, $3
|
|
]
|
|
|
|
}
|
|
|
|
# Precedence
|
|
# ----------
|
|
|
|
# Operators at the top of this list have higher precedence than the ones lower
|
|
# down. Following these rules is what makes `2 + 3 * 4` parse as:
|
|
#
|
|
# 2 + (3 * 4)
|
|
#
|
|
# And not:
|
|
#
|
|
# (2 + 3) * 4
|
|
operators: [
|
|
["left", '?']
|
|
["nonassoc", 'UMINUS', 'UPLUS', '!', '!!', '~', '++', '--']
|
|
["left", '*', '/', '%']
|
|
["left", '+', '-']
|
|
["left", '<<', '>>', '>>>']
|
|
["left", '&', '|', '^']
|
|
["left", '<=', '<', '>', '>=']
|
|
["right", 'DELETE', 'INSTANCEOF', 'TYPEOF']
|
|
["left", '==', '!=']
|
|
["left", '&&', '||']
|
|
["right", '-=', '+=', '/=', '*=', '%=', '||=', '&&=', '?=']
|
|
["left", '.']
|
|
["right", 'INDENT']
|
|
["left", 'OUTDENT']
|
|
["right", 'WHEN', 'LEADING_WHEN', 'IN', 'OF', 'BY', 'THROW']
|
|
["right", 'FOR', 'NEW', 'SUPER', 'CLASS']
|
|
["left", 'EXTENDS']
|
|
["right", 'ASSIGN', 'RETURN']
|
|
["right", '->', '=>', '<-', 'UNLESS', 'IF', 'ELSE', 'WHILE']
|
|
]
|
|
|
|
# Wrapping Up
|
|
# -----------
|
|
|
|
# Finally, now what we have our **grammar** and our **operators**, we can create
|
|
# our **Jison.Parser**. We do this by processing all of our rules, recording all
|
|
# terminals (every symbol which does not appear as the name of a rule above)
|
|
# as "tokens".
|
|
tokens: []
|
|
for name, alternatives of grammar
|
|
grammar[name]: for alt in alternatives
|
|
for token in alt[0].split ' '
|
|
tokens.push token unless grammar[token]
|
|
alt[1] = "return ${alt[1]}" if name is 'Root'
|
|
alt
|
|
|
|
# Initialize the **Parser** with our list of terminal **tokens**, our **grammar**
|
|
# rules, and the name of the root. Reverse the operators because Jison orders
|
|
# precedence from low to high, and we have it high to low
|
|
# (as in [Yacc](http://dinosaur.compilertools.net/yacc/index.html)).
|
|
exports.parser: new Parser {
|
|
tokens: tokens.join ' '
|
|
bnf: grammar
|
|
operators: operators.reverse()
|
|
startSymbol: 'Root'
|
|
}
|