Files
coffeescript/src/nodes.coffee

1051 lines
35 KiB
CoffeeScript

if process?
process.mixin require 'scope'
else
this.exports: this
# Some helper functions
# Tabs are two spaces for pretty printing.
TAB: ' '
TRAILING_WHITESPACE: /\s+$/gm
# Keep the identifier regex in sync with the Lexer.
IDENTIFIER: /^[a-zA-Z$_](\w|\$)*$/
# Merge objects.
merge: (options, overrides) ->
fresh: {}
(fresh[key]: val) for key, val of options
(fresh[key]: val) for key, val of overrides if overrides
fresh
# Trim out all falsy values from an array.
compact: (array) -> item for item in array when item
# Return a completely flattened version of an array.
flatten: (array) ->
memo: []
for item in array
if item instanceof Array then memo: memo.concat(item) else memo.push(item)
memo
# Delete a key from an object, returning the value.
del: (obj, key) ->
val: obj[key]
delete obj[key]
val
# Quickie inheritance convenience wrapper to reduce typing.
inherit: (parent, props) ->
klass: del(props, 'constructor')
klass extends parent
(klass.prototype[name]: prop) for name, prop of props
klass
# Mark a node as a statement, or a statement only.
statement: (klass, only) ->
klass::is_statement: -> true
(klass::is_statement_only: -> true) if only
# The abstract base class for all CoffeeScript nodes.
# All nodes are implement a "compile_node" method, which performs the
# code generation for that node. To compile a node, call the "compile"
# method, which wraps "compile_node" in some extra smarts, to know when the
# generated code should be wrapped up in a closure. An options hash is passed
# and cloned throughout, containing messages from higher in the AST,
# information about the current scope, and indentation level.
BaseNode: exports.BaseNode: ->
# This is extremely important -- we convert JS statements into expressions
# by wrapping them in a closure, only if it's possible, and we're not at
# the top level of a block (which would be unnecessary), and we haven't
# already been asked to return the result.
BaseNode::compile: (o) ->
@options: merge o or {}
@indent: o.indent
del @options, 'operation' unless @operation_sensitive()
top: if @top_sensitive() then @options.top else del @options, 'top'
closure: @is_statement() and not @is_statement_only() and not top and
not @options.returns and not (this instanceof CommentNode) and
not @contains (node) -> node.is_statement_only()
if closure then @compile_closure(@options) else @compile_node(@options)
# Statements converted into expressions share scope with their parent
# closure, to preserve JavaScript-style lexical scope.
BaseNode::compile_closure: (o) ->
@indent: o.indent
o.shared_scope: o.scope
ClosureNode.wrap(this).compile(o)
# If the code generation wishes to use the result of a complex expression
# in multiple places, ensure that the expression is only ever evaluated once.
BaseNode::compile_reference: (o) ->
reference: new LiteralNode(o.scope.free_variable())
compiled: new AssignNode(reference, this)
[compiled, reference]
# Quick short method for the current indentation level, plus tabbing in.
BaseNode::idt: (tabs) ->
idt: (@indent || '')
idt += TAB for i in [0...(tabs or 0)]
idt
# Does this node, or any of its children, contain a node of a certain kind?
BaseNode::contains: (block) ->
for node in @children
return true if block(node)
return true if node instanceof BaseNode and node.contains block
false
# toString representation of the node, for inspecting the parse tree.
BaseNode::toString: (idt) ->
idt ||= ''
'\n' + idt + @type + (child.toString(idt + TAB) for child in @children).join('')
# Default implementations of the common node methods.
BaseNode::unwrap: -> this
BaseNode::children: []
BaseNode::is_statement: -> false
BaseNode::is_statement_only: -> false
BaseNode::top_sensitive: -> false
BaseNode::operation_sensitive: -> false
# A collection of nodes, each one representing an expression.
Expressions: exports.Expressions: inherit BaseNode, {
type: 'Expressions'
constructor: (nodes) ->
@children: @expressions: compact flatten nodes or []
this
# Tack an expression on to the end of this expression list.
push: (node) ->
@expressions.push(node)
this
# Tack an expression on to the beginning of this expression list.
unshift: (node) ->
@expressions.unshift(node)
this
# If this Expressions consists of a single node, pull it back out.
unwrap: ->
if @expressions.length is 1 then @expressions[0] else this
# Is this an empty block of code?
empty: ->
@expressions.length is 0
# Is the node last in this block of expressions?
is_last: (node) ->
l: @expressions.length
last_index: if @expressions[l - 1] instanceof CommentNode then 2 else 1
node is @expressions[l - last_index]
compile: (o) ->
o ||= {}
if o.scope then BaseNode::compile.call(this, o) else @compile_root(o)
# Compile each expression in the Expressions body.
compile_node: (o) ->
(@compile_expression(node, merge(o)) for node in @expressions).join("\n")
# If this is the top-level Expressions, wrap everything in a safety closure.
compile_root: (o) ->
o.indent: @indent: indent: if o.no_wrap then '' else TAB
o.scope: new Scope(null, this, null)
code: if o.globals then @compile_node(o) else @compile_with_declarations(o)
code: code.replace(TRAILING_WHITESPACE, '')
if o.no_wrap then code else "(function(){\n"+code+"\n})();\n"
# Compile the expressions body, with declarations of all inner variables
# pushed up to the top.
compile_with_declarations: (o) ->
code: @compile_node(o)
args: @contains (node) -> node instanceof ValueNode and node.is_arguments()
code: @idt() + "arguments = Array.prototype.slice.call(arguments, 0);\n" + code if args
code: @idt() + 'var ' + o.scope.compiled_assignments() + ";\n" + code if o.scope.has_assignments(this)
code: @idt() + 'var ' + o.scope.compiled_declarations() + ";\n" + code if o.scope.has_declarations(this)
code
# Compiles a single expression within the expressions body.
compile_expression: (node, o) ->
@indent: o.indent
stmt: node.is_statement()
# We need to return the result if this is the last node in the expressions body.
returns: del(o, 'returns') and @is_last(node) and not node.is_statement_only()
# Return the regular compile of the node, unless we need to return the result.
return (if stmt then '' else @idt()) + node.compile(merge(o, {top: true})) + (if stmt then '' else ';') unless returns
# If it's a statement, the node knows how to return itself.
return node.compile(merge(o, {returns: true})) if node.is_statement()
# Otherwise, we can just return the value of the expression.
return @idt() + 'return ' + node.compile(o) + ';'
}
# Wrap up a node as an Expressions, unless it already is one.
Expressions.wrap: (nodes) ->
return nodes[0] if nodes.length is 1 and nodes[0] instanceof Expressions
new Expressions(nodes)
statement Expressions
# Literals are static values that can be passed through directly into
# JavaScript without translation, eg.: strings, numbers, true, false, null...
LiteralNode: exports.LiteralNode: inherit BaseNode, {
type: 'Literal'
constructor: (value) ->
@value: value
this
# Break and continue must be treated as statements -- they lose their meaning
# when wrapped in a closure.
is_statement: ->
@value is 'break' or @value is 'continue'
compile_node: (o) ->
idt: if @is_statement() then @idt() else ''
end: if @is_statement() then ';' else ''
idt + @value + end
toString: (idt) ->
' "' + @value + '"'
}
LiteralNode::is_statement_only: LiteralNode::is_statement
# Return an expression, or wrap it in a closure and return it.
ReturnNode: exports.ReturnNode: inherit BaseNode, {
type: 'Return'
constructor: (expression) ->
@children: [@expression: expression]
this
compile_node: (o) ->
return @expression.compile(merge(o, {returns: true})) if @expression.is_statement()
@idt() + 'return ' + @expression.compile(o) + ';'
}
statement ReturnNode, true
# A value, indexed or dotted into, or vanilla.
ValueNode: exports.ValueNode: inherit BaseNode, {
type: 'Value'
SOAK: " == undefined ? undefined : "
constructor: (base, properties) ->
@children: flatten [@base: base, @properties: (properties or [])]
this
push: (prop) ->
@properties.push(prop)
@children.push(prop)
this
operation_sensitive: ->
true
has_properties: ->
!!@properties.length
is_array: ->
@base instanceof ArrayNode and not @has_properties()
is_object: ->
@base instanceof ObjectNode and not @has_properties()
is_splice: ->
@has_properties() and @properties[@properties.length - 1] instanceof SliceNode
is_arguments: ->
@base.value is 'arguments'
unwrap: ->
if @properties.length then this else @base
# Values are statements if their base is a statement.
is_statement: ->
@base.is_statement and @base.is_statement() and not @has_properties()
compile_node: (o) ->
soaked: false
only: del(o, 'only_first')
op: del(o, 'operation')
props: if only then @properties[0...@properties.length - 1] else @properties
baseline: @base.compile o
baseline: '(' + baseline + ')' if @base instanceof ObjectNode and @has_properties()
complete: @last: baseline
for prop in props
@source: baseline
if prop.soak_node
soaked: true
if @base instanceof CallNode and prop is props[0]
temp: o.scope.free_variable()
complete: '(' + temp + ' = ' + complete + ')' + @SOAK + (baseline: temp + prop.compile(o))
else
complete: complete + @SOAK + (baseline += prop.compile(o))
else
part: prop.compile(o)
baseline += part
complete += part
@last: part
if op and soaked then '(' + complete + ')' else complete
}
# Pass through CoffeeScript comments into JavaScript comments at the
# same position.
CommentNode: exports.CommentNode: inherit BaseNode, {
type: 'Comment'
constructor: (lines) ->
@lines: lines
this
compile_node: (o) ->
@idt() + '//' + @lines.join('\n' + @idt() + '//')
}
statement CommentNode
# Node for a function invocation. Takes care of converting super() calls into
# calls against the prototype's function of the same name.
CallNode: exports.CallNode: inherit BaseNode, {
type: 'Call'
constructor: (variable, args) ->
@children: flatten [@variable: variable, @args: (args or [])]
@prefix: ''
this
new_instance: ->
@prefix: 'new '
this
push: (arg) ->
@args.push(arg)
@children.push(arg)
this
# Compile a vanilla function call.
compile_node: (o) ->
return @compile_splat(o) if @args[@args.length - 1] instanceof SplatNode
args: (arg.compile(o) for arg in @args).join(', ')
return @compile_super(args, o) if @variable is 'super'
@prefix + @variable.compile(o) + '(' + args + ')'
# Compile a call against the superclass's implementation of the current function.
compile_super: (args, o) ->
methname: o.scope.method.name
arg_part: if args.length then ', ' + args else ''
meth: if o.scope.method.proto
o.scope.method.proto + '.__superClass__.' + methname
else
methname + '.__superClass__.constructor'
meth + '.call(this' + arg_part + ')'
# Compile a function call being passed variable arguments.
compile_splat: (o) ->
meth: @variable.compile o
obj: @variable.source or 'this'
args: for arg, i in @args
code: arg.compile o
code: if arg instanceof SplatNode then code else '[' + code + ']'
if i is 0 then code else '.concat(' + code + ')'
@prefix + meth + '.apply(' + obj + ', ' + args.join('') + ')'
}
# Node to extend an object's prototype with an ancestor object.
# After goog.inherits from the Closure Library.
ExtendsNode: exports.ExtendsNode: inherit BaseNode, {
type: 'Extends'
constructor: (child, parent) ->
@children: [@child: child, @parent: parent]
this
# Hooking one constructor into another's prototype chain.
compile_node: (o) ->
construct: o.scope.free_variable()
child: @child.compile(o)
parent: @parent.compile(o)
prefix: ''
if not (@child instanceof ValueNode) or @child.has_properties() or not (@child.unwrap() instanceof LiteralNode)
child_var: o.scope.free_variable()
prefix += @idt() + child_var + ' = ' + child + ';\n'
child: child_var
if not (@parent instanceof ValueNode) or @parent.has_properties() or not (@parent.unwrap() instanceof LiteralNode)
parent_var: o.scope.free_variable()
prefix += @idt() + parent_var + ' = ' + parent + ';\n'
parent: parent_var
prefix + @idt() + construct + ' = function(){};\n' + @idt() +
construct + '.prototype = ' + parent + ".prototype;\n" + @idt() +
child + '.__superClass__ = ' + parent + ".prototype;\n" + @idt() +
child + '.prototype = new ' + construct + "();\n" + @idt() +
child + '.prototype.constructor = ' + child + ';'
}
statement ExtendsNode
# A dotted accessor into a part of a value, or the :: shorthand for
# an accessor into the object's prototype.
AccessorNode: exports.AccessorNode: inherit BaseNode, {
type: 'Accessor'
constructor: (name, tag) ->
@children: [@name: name]
@prototype: tag is 'prototype'
@soak_node: tag is 'soak'
this
compile_node: (o) ->
'.' + (if @prototype then 'prototype.' else '') + @name.compile(o)
}
# An indexed accessor into a part of an array or object.
IndexNode: exports.IndexNode: inherit BaseNode, {
type: 'Index'
constructor: (index, tag) ->
@children: [@index: index]
@soak_node: tag is 'soak'
this
compile_node: (o) ->
'[' + @index.compile(o) + ']'
}
# A range literal. Ranges can be used to extract portions (slices) of arrays,
# or to specify a range for list comprehensions.
RangeNode: exports.RangeNode: inherit BaseNode, {
type: 'Range'
constructor: (from, to, exclusive) ->
@children: [@from: from, @to: to]
@exclusive: !!exclusive
this
compile_variables: (o) ->
@indent: o.indent
@from_var: o.scope.free_variable()
@to_var: o.scope.free_variable()
@from_var + ' = ' + @from.compile(o) + '; ' + @to_var + ' = ' + @to.compile(o) + ";\n" + @idt()
compile_node: (o) ->
return @compile_array(o) unless o.index
idx: del o, 'index'
step: del o, 'step'
vars: idx + ' = ' + @from_var
step: if step then step.compile(o) else '1'
equals: if @exclusive then '' else '='
intro: '(' + @from_var + ' <= ' + @to_var + ' ? ' + idx
compare: intro + ' <' + equals + ' ' + @to_var + ' : ' + idx + ' >' + equals + ' ' + @to_var + ')'
incr: intro + ' += ' + step + ' : ' + idx + ' -= ' + step + ')'
vars + '; ' + compare + '; ' + incr
# Expand the range into the equivalent array, if it's not being used as
# part of a comprehension, slice, or splice.
# TODO: This generates pretty ugly code ... shrink it.
compile_array: (o) ->
name: o.scope.free_variable()
body: Expressions.wrap([new LiteralNode(name)])
arr: Expressions.wrap([new ForNode(body, {source: (new ValueNode(this))}, new LiteralNode(name))])
(new ParentheticalNode(new CallNode(new CodeNode([], arr)))).compile(o)
}
# An array slice literal. Unlike JavaScript's Array#slice, the second parameter
# specifies the index of the end of the slice (just like the first parameter)
# is the index of the beginning.
SliceNode: exports.SliceNode: inherit BaseNode, {
type: 'Slice'
constructor: (range) ->
@children: [@range: range]
this
compile_node: (o) ->
from: @range.from.compile(o)
to: @range.to.compile(o)
plus_part: if @range.exclusive then '' else ' + 1'
".slice(" + from + ', ' + to + plus_part + ')'
}
# An object literal.
ObjectNode: exports.ObjectNode: inherit BaseNode, {
type: 'Object'
constructor: (props) ->
@children: @objects: @properties: props or []
this
# All the mucking about with commas is to make sure that CommentNodes and
# AssignNodes get interleaved correctly, with no trailing commas or
# commas affixed to comments. TODO: Extract this and add it to ArrayNode.
compile_node: (o) ->
o.indent: @idt(1)
non_comments: prop for prop in @properties when not (prop instanceof CommentNode)
last_noncom: non_comments[non_comments.length - 1]
props: for prop, i in @properties
join: ",\n"
join: "\n" if (prop is last_noncom) or (prop instanceof CommentNode)
join: '' if i is @properties.length - 1
indent: if prop instanceof CommentNode then '' else @idt(1)
indent + prop.compile(o) + join
props: props.join('')
inner: if props then '\n' + props + '\n' + @idt() else ''
'{' + inner + '}'
}
# An array literal.
ArrayNode: exports.ArrayNode: inherit BaseNode, {
type: 'Array'
constructor: (objects) ->
@children: @objects: objects or []
this
compile_node: (o) ->
o.indent: @idt(1)
objects: for obj, i in @objects
code: obj.compile(o)
if obj instanceof CommentNode
'\n' + code + '\n' + o.indent
else if i is @objects.length - 1
code
else
code + ', '
objects: objects.join('')
ending: if objects.indexOf('\n') >= 0 then "\n" + @idt() + ']' else ']'
'[' + objects + ending
}
# A faux-node that is never created by the grammar, but is used during
# code generation to generate a quick "array.push(value)" tree of nodes.
PushNode: exports.PushNode: {
wrap: (array, expressions) ->
expr: expressions.unwrap()
return expressions if expr.is_statement_only() or expr.contains (n) -> n.is_statement_only()
Expressions.wrap([new CallNode(
new ValueNode(new LiteralNode(array), [new AccessorNode(new LiteralNode('push'))]), [expr]
)])
}
# A faux-node used to wrap an expressions body in a closure.
ClosureNode: exports.ClosureNode: {
wrap: (expressions, statement) ->
func: new ParentheticalNode(new CodeNode([], Expressions.wrap([expressions])))
call: new CallNode(new ValueNode(func, [new AccessorNode(new LiteralNode('call'))]), [new LiteralNode('this')])
if statement then Expressions.wrap([call]) else call
}
# Setting the value of a local variable, or the value of an object property.
AssignNode: exports.AssignNode: inherit BaseNode, {
type: 'Assign'
PROTO_ASSIGN: /^(\S+)\.prototype/
LEADING_DOT: /^\.(prototype\.)?/
constructor: (variable, value, context) ->
@children: [@variable: variable, @value: value]
@context: context
this
top_sensitive: ->
true
is_value: ->
@variable instanceof ValueNode
is_statement: ->
@is_value() and (@variable.is_array() or @variable.is_object())
compile_node: (o) ->
top: del o, 'top'
return @compile_pattern_match(o) if @is_statement()
return @compile_splice(o) if @is_value() and @variable.is_splice()
stmt: del o, 'as_statement'
name: @variable.compile(o)
last: if @is_value() then @variable.last.replace(@LEADING_DOT, '') else name
match: name.match(@PROTO_ASSIGN)
proto: match and match[1]
if @value instanceof CodeNode
@value.name: last if last.match(IDENTIFIER)
@value.proto: proto if proto
return name + ': ' + @value.compile(o) if @context is 'object'
o.scope.find(name) unless @is_value() and @variable.has_properties()
val: name + ' = ' + @value.compile(o)
return @idt() + val + ';' if stmt
val: '(' + val + ')' if not top or o.returns
val: @idt() + 'return ' + val if o.returns
val
# Implementation of recursive pattern matching, when assigning array or
# object literals to a value. Peeks at their properties to assign inner names.
# See: http://wiki.ecmascript.org/doku.php?id=harmony:destructuring
compile_pattern_match: (o) ->
val_var: o.scope.free_variable()
value: if @value.is_statement() then ClosureNode.wrap(@value) else @value
assigns: [@idt() + val_var + ' = ' + value.compile(o) + ';']
o.top: true
o.as_statement: true
for obj, i in @variable.base.objects
idx: i
[obj, idx]: [obj.value, obj.variable.base] if @variable.is_object()
access_class: if @variable.is_array() then IndexNode else AccessorNode
if obj instanceof SplatNode
val: new LiteralNode(obj.compile_value(o, val_var, @variable.base.objects.indexOf(obj)))
else
idx: new LiteralNode(idx) unless typeof idx is 'object'
val: new ValueNode(new LiteralNode(val_var), [new access_class(idx)])
assigns.push(new AssignNode(obj, val).compile(o))
code: assigns.join("\n")
code += '\n' + @idt() + 'return ' + @variable.compile(o) + ';' if o.returns
code
compile_splice: (o) ->
name: @variable.compile(merge(o, {only_first: true}))
l: @variable.properties.length
range: @variable.properties[l - 1].range
plus: if range.exclusive then '' else ' + 1'
from: range.from.compile(o)
to: range.to.compile(o) + ' - ' + from + plus
name + '.splice.apply(' + name + ', [' + from + ', ' + to + '].concat(' + @value.compile(o) + '))'
}
# A function definition. The only node that creates a new Scope.
# A CodeNode does not have any children -- they're within the new scope.
CodeNode: exports.CodeNode: inherit BaseNode, {
type: 'Code'
constructor: (params, body, tag) ->
@params: params
@body: body
@bound: tag is 'boundfunc'
this
compile_node: (o) ->
shared_scope: del o, 'shared_scope'
top: del o, 'top'
o.scope: shared_scope or new Scope(o.scope, @body, this)
o.returns: true
o.top: true
o.indent: @idt(if @bound then 2 else 1)
del o, 'no_wrap'
del o, 'globals'
if @params[@params.length - 1] instanceof SplatNode
splat: @params.pop()
splat.index: @params.length
@body.unshift(splat)
params: (param.compile(o) for param in @params)
(o.scope.parameter(param)) for param in params
code: if @body.expressions.length then '\n' + @body.compile_with_declarations(o) + '\n' else ''
name_part: if @name then ' ' + @name else ''
func: 'function' + (if @bound then '' else name_part) + '(' + params.join(', ') + ') {' + code + @idt(if @bound then 1 else 0) + '}'
func: '(' + func + ')' if top and not @bound
return func unless @bound
inner: '(function' + name_part + '() {\n' + @idt(2) + 'return __func.apply(__this, arguments);\n' + @idt(1) + '});'
'(function(__this) {\n' + @idt(1) + 'var __func = ' + func + ';\n' + @idt(1) + 'return ' + inner + '\n' + @idt() + '})(this)'
top_sensitive: ->
true
toString: (idt) ->
idt ||= ''
children: flatten [@params, @body.expressions]
'\n' + idt + @type + (child.toString(idt + TAB) for child in children).join('')
}
# A splat, either as a parameter to a function, an argument to a call,
# or in a destructuring assignment.
SplatNode: exports.SplatNode: inherit BaseNode, {
type: 'Splat'
constructor: (name) ->
name: new LiteralNode(name) unless name.compile
@children: [@name: name]
this
compile_node: (o) ->
if @index? then @compile_param(o) else @name.compile(o)
compile_param: (o) ->
name: @name.compile(o)
o.scope.find name
name + ' = Array.prototype.slice.call(arguments, ' + @index + ')'
compile_value: (o, name, index) ->
"Array.prototype.slice.call(" + name + ', ' + index + ')'
}
# A while loop, the only sort of low-level loop exposed by CoffeeScript. From
# it, all other loops can be manufactured.
WhileNode: exports.WhileNode: inherit BaseNode, {
type: 'While'
constructor: (condition, opts) ->
@children:[@condition: condition]
@filter: opts and opts.filter
this
add_body: (body) ->
@children.push @body: body
this
top_sensitive: ->
true
compile_node: (o) ->
returns: del(o, 'returns')
top: del(o, 'top') and not returns
o.indent: @idt(1)
o.top: true
cond: @condition.compile(o)
set: ''
if not top
rvar: o.scope.free_variable()
set: @idt() + rvar + ' = [];\n'
@body: PushNode.wrap(rvar, @body) if @body
post: if returns then '\n' + @idt() + 'return ' + rvar + ';' else ''
pre: set + @idt() + 'while (' + cond + ')'
return pre + ' null;' + post if not @body
@body: Expressions.wrap([new IfNode(@filter, @body)]) if @filter
pre + ' {\n' + @body.compile(o) + '\n' + @idt() + '}' + post
}
statement WhileNode
# Simple Arithmetic and logical operations. Performs some conversion from
# CoffeeScript operations into their JavaScript equivalents.
OpNode: exports.OpNode: inherit BaseNode, {
type: 'Op'
CONVERSIONS: {
'==': '==='
'!=': '!=='
'and': '&&'
'or': '||'
'is': '==='
'isnt': '!=='
'not': '!'
}
CHAINABLE: ['<', '>', '>=', '<=', '===', '!==']
ASSIGNMENT: ['||=', '&&=', '?=']
PREFIX_OPERATORS: ['typeof', 'delete']
constructor: (operator, first, second, flip) ->
@type += ' ' + operator
@children: compact [@first: first, @second: second]
@operator: @CONVERSIONS[operator] or operator
@flip: !!flip
this
is_unary: ->
not @second
is_chainable: ->
@CHAINABLE.indexOf(@operator) >= 0
compile_node: (o) ->
o.operation: true
return @compile_chain(o) if @is_chainable() and @first.unwrap() instanceof OpNode and @first.unwrap().is_chainable()
return @compile_assignment(o) if @ASSIGNMENT.indexOf(@operator) >= 0
return @compile_unary(o) if @is_unary()
return @compile_existence(o) if @operator is '?'
@first.compile(o) + ' ' + @operator + ' ' + @second.compile(o)
# Mimic Python's chained comparisons. See:
# http://docs.python.org/reference/expressions.html#notin
compile_chain: (o) ->
shared: @first.unwrap().second
[@first.second, shared]: shared.compile_reference(o) if shared instanceof CallNode
'(' + @first.compile(o) + ') && (' + shared.compile(o) + ' ' + @operator + ' ' + @second.compile(o) + ')'
compile_assignment: (o) ->
[first, second]: [@first.compile(o), @second.compile(o)]
o.scope.find(first) if first.match(IDENTIFIER)
return first + ' = ' + ExistenceNode.compile_test(o, @first) + ' ? ' + first + ' : ' + second if @operator is '?='
first + ' = ' + first + ' ' + @operator.substr(0, 2) + ' ' + second
compile_existence: (o) ->
[first, second]: [@first.compile(o), @second.compile(o)]
ExistenceNode.compile_test(o, @first) + ' ? ' + first + ' : ' + second
compile_unary: (o) ->
space: if @PREFIX_OPERATORS.indexOf(@operator) >= 0 then ' ' else ''
parts: [@operator, space, @first.compile(o)]
parts: parts.reverse() if @flip
parts.join('')
}
# A try/catch/finally block.
TryNode: exports.TryNode: inherit BaseNode, {
type: 'Try'
constructor: (attempt, error, recovery, ensure) ->
@children: compact [@attempt: attempt, @recovery: recovery, @ensure: ensure]
@error: error
this
compile_node: (o) ->
o.indent: @idt(1)
o.top: true
error_part: if @error then ' (' + @error.compile(o) + ') ' else ' '
catch_part: (@recovery or '') and ' catch' + error_part + '{\n' + @recovery.compile(o) + '\n' + @idt() + '}'
finally_part: (@ensure or '') and ' finally {\n' + @ensure.compile(merge(o, {returns: null})) + '\n' + @idt() + '}'
@idt() + 'try {\n' + @attempt.compile(o) + '\n' + @idt() + '}' + catch_part + finally_part
}
statement TryNode
# Throw an exception.
ThrowNode: exports.ThrowNode: inherit BaseNode, {
type: 'Throw'
constructor: (expression) ->
@children: [@expression: expression]
this
compile_node: (o) ->
@idt() + 'throw ' + @expression.compile(o) + ';'
}
statement ThrowNode, true
# Check an expression for existence (meaning not null or undefined).
ExistenceNode: exports.ExistenceNode: inherit BaseNode, {
type: 'Existence'
constructor: (expression) ->
@children: [@expression: expression]
this
compile_node: (o) ->
ExistenceNode.compile_test(o, @expression)
}
ExistenceNode.compile_test: (o, variable) ->
[first, second]: [variable, variable]
if variable instanceof CallNode or (variable instanceof ValueNode and variable.has_properties())
[first, second]: variable.compile_reference(o)
'(typeof ' + first.compile(o) + ' !== "undefined" && ' + second.compile(o) + ' !== null)'
# An extra set of parentheses, specified explicitly in the source.
ParentheticalNode: exports.ParentheticalNode: inherit BaseNode, {
type: 'Paren'
constructor: (expression) ->
@children: [@expression: expression]
this
is_statement: ->
@expression.is_statement()
compile_node: (o) ->
code: @expression.compile(o)
return code if @is_statement()
l: code.length
code: code.substr(o, l-1) if code.substr(l-1, 1) is ';'
'(' + code + ')'
}
# The replacement for the for loop is an array comprehension (that compiles)
# into a for loop. Also acts as an expression, able to return the result
# of the comprehenion. Unlike Python array comprehensions, it's able to pass
# the current index of the loop as a second parameter.
ForNode: exports.ForNode: inherit BaseNode, {
type: 'For'
constructor: (body, source, name, index) ->
@body: body
@name: name
@index: index or null
@source: source.source
@filter: source.filter
@step: source.step
@object: !!source.object
[@name, @index]: [@index, @name] if @object
@children: compact [@body, @source, @filter]
this
top_sensitive: ->
true
compile_node: (o) ->
top_level: del(o, 'top') and not o.returns
range: @source instanceof ValueNode and @source.base instanceof RangeNode and not @source.properties.length
source: if range then @source.base else @source
scope: o.scope
name: @name and @name.compile(o)
index: @index and @index.compile(o)
name_found: name and scope.find(name)
index_found: index and scope.find(index)
body_dent: @idt(1)
rvar: scope.free_variable() unless top_level
svar: scope.free_variable()
ivar: if range then name else index or scope.free_variable()
var_part: ''
body: Expressions.wrap([@body])
if range
index_var: scope.free_variable()
source_part: source.compile_variables(o)
for_part: index_var + ' = 0, ' + source.compile(merge(o, {index: ivar, step: @step})) + ', ' + index_var + '++'
else
index_var: null
source_part: svar + ' = ' + @source.compile(o) + ';\n' + @idt()
var_part: body_dent + name + ' = ' + svar + '[' + ivar + '];\n' if name
if not @object
lvar: scope.free_variable()
step_part: if @step then ivar + ' += ' + @step.compile(o) else ivar + '++'
for_part: ivar + ' = 0, ' + lvar + ' = ' + svar + '.length; ' + ivar + ' < ' + lvar + '; ' + step_part
set_result: if rvar then @idt() + rvar + ' = []; ' else @idt()
return_result: rvar or ''
body: ClosureNode.wrap(body, true) if top_level and @contains (n) -> n instanceof CodeNode
body: PushNode.wrap(rvar, body) unless top_level
if o.returns
return_result: 'return ' + return_result
del o, 'returns'
body: new IfNode(@filter, body, null, {statement: true}) if @filter
else if @filter
body: Expressions.wrap([new IfNode(@filter, body)])
if @object
o.scope.assign('__hasProp', 'Object.prototype.hasOwnProperty', true)
for_part: ivar + ' in ' + svar + ') { if (__hasProp.call(' + svar + ', ' + ivar + ')'
return_result: '\n' + @idt() + return_result + ';' unless top_level
body: body.compile(merge(o, {indent: body_dent, top: true}))
vars: if range then name else name + ', ' + ivar
close: if @object then '}}\n' else '}\n'
set_result + source_part + 'for (' + for_part + ') {\n' + var_part + body + '\n' + @idt() + close + @idt() + return_result
}
statement ForNode
# If/else statements. Switch/whens get compiled into these. Acts as an
# expression by pushing down requested returns to the expression bodies.
# Single-expression IfNodes are compiled into ternary operators if possible,
# because ternaries are first-class returnable assignable expressions.
IfNode: exports.IfNode: inherit BaseNode, {
type: 'If'
constructor: (condition, body, else_body, tags) ->
@condition: condition
@body: body and body.unwrap()
@else_body: else_body and else_body.unwrap()
@children: compact [@condition, @body, @else_body]
@tags: tags or {}
@multiple: true if @condition instanceof Array
@condition: new OpNode('!', new ParentheticalNode(@condition)) if @tags.invert
this
push: (else_body) ->
eb: else_body.unwrap()
if @else_body then @else_body.push(eb) else @else_body: eb
this
force_statement: ->
@tags.statement: true
this
# Tag a chain of IfNodes with their switch condition for equality.
rewrite_condition: (expression) ->
@switcher: expression
this
# Rewrite a chain of IfNodes with their switch condition for equality.
rewrite_switch: (o) ->
assigner: @switcher
if not (@switcher.unwrap() instanceof LiteralNode)
variable: new LiteralNode(o.scope.free_variable())
assigner: new AssignNode(variable, @switcher)
@switcher: variable
@condition: if @multiple
for cond, i in @condition
new OpNode('is', (if i is 0 then assigner else @switcher), cond)
else
new OpNode('is', assigner, @condition)
@else_body.rewrite_condition(@switcher) if @is_chain()
this
# Rewrite a chain of IfNodes to add a default case as the final else.
add_else: (exprs, statement) ->
if @is_chain()
@else_body.add_else exprs, statement
else
exprs: exprs.unwrap() unless statement
@children.push @else_body: exprs
this
# If the else_body is an IfNode itself, then we've got an if-else chain.
is_chain: ->
@chain ||= @else_body and @else_body instanceof IfNode
# The IfNode only compiles into a statement if either of the bodies needs
# to be a statement.
is_statement: ->
@statement ||= !!(@comment or @tags.statement or @body.is_statement() or (@else_body and @else_body.is_statement()))
compile_condition: (o) ->
(cond.compile(o) for cond in flatten([@condition])).join(' || ')
compile_node: (o) ->
if @is_statement() then @compile_statement(o) else @compile_ternary(o)
# Compile the IfNode as a regular if-else statement. Flattened chains
# force sub-else bodies into statement form.
compile_statement: (o) ->
@rewrite_switch(o) if @switcher
child: del o, 'chain_child'
cond_o: merge o
del cond_o, 'returns'
o.indent: @idt(1)
o.top: true
if_dent: if child then '' else @idt()
com_dent: if child then @idt() else ''
prefix: if @comment then @comment.compile(cond_o) + '\n' + com_dent else ''
body: Expressions.wrap([@body]).compile(o)
if_part: prefix + if_dent + 'if (' + @compile_condition(cond_o) + ') {\n' + body + '\n' + @idt() + '}'
return if_part unless @else_body
else_part: if @is_chain()
' else ' + @else_body.compile(merge(o, {indent: @idt(), chain_child: true}))
else
' else {\n' + Expressions.wrap([@else_body]).compile(o) + '\n' + @idt() + '}'
if_part + else_part
# Compile the IfNode into a ternary operator.
compile_ternary: (o) ->
if_part: @condition.compile(o) + ' ? ' + @body.compile(o)
else_part: if @else_body then @else_body.compile(o) else 'null'
if_part + ' : ' + else_part
}