mirror of
https://github.com/jashkenas/coffeescript.git
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1230 lines
44 KiB
CoffeeScript
1230 lines
44 KiB
CoffeeScript
# `nodes.coffee` contains all of the node classes for the syntax tree. Most
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# nodes are created as the result of actions in the [grammar](grammar.html),
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# but some are created by other nodes as a method of code generation. To convert
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# the syntax tree into a string of JavaScript code, call `compile()` on the root.
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# Set up for both **Node.js** and the browser, by
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# including the [Scope](scope.html) class.
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if process?
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process.mixin require 'scope'
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else
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this.exports: this
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# Helper function that marks a node as a JavaScript *statement*, or as a
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# *pure_statement*. Statements must be wrapped in a closure when used as an
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# expression, and nodes tagged as *pure_statement* cannot be closure-wrapped
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# without losing their meaning.
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statement: (klass, only) ->
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klass::is_statement: -> true
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(klass::is_pure_statement: -> true) if only
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#### BaseNode
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# The **BaseNode** is the abstract base class for all nodes in the syntax tree.
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# Each subclass implements the `compile_node` method, which performs the
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# code generation for that node. To compile a node to JavaScript,
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# call `compile` on it, which wraps `compile_node` in some generic extra smarts,
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# to know when the generated code needs to be wrapped up in a closure.
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# An options hash is passed and cloned throughout, containing information about
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# the environment from higher in the tree (such as if a returned value is
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# being requested by the surrounding function), information about the current
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# scope, and indentation level.
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exports.BaseNode: class BaseNode
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# Common logic for determining whether to wrap this node in a closure before
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# compiling it, or to compile directly. We need to wrap if this node is a
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# *statement*, and it's not a *pure_statement*, and we're not at
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# the top level of a block (which would be unnecessary), and we haven't
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# already been asked to return the result (because statements know how to
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# return results).
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#
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# If a Node is *top_sensitive*, that means that it needs to compile differently
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# depending on whether it's being used as part of a larger expression, or is a
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# top-level statement within the function body.
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compile: (o) ->
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@options: merge o or {}
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@tab: o.indent
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del @options, 'operation' unless @operation_sensitive()
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top: if @top_sensitive() then @options.top else del @options, 'top'
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closure: @is_statement() and not @is_pure_statement() and not top and
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not @options.returns and not (this instanceof CommentNode) and
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not @contains (node) -> node.is_pure_statement()
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if closure then @compile_closure(@options) else @compile_node(@options)
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# Statements converted into expressions via closure-wrapping share a scope
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# object with their parent closure, to preserve the expected lexical scope.
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compile_closure: (o) ->
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@tab: o.indent
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o.shared_scope: o.scope
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ClosureNode.wrap(this).compile o
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# If the code generation wishes to use the result of a complex expression
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# in multiple places, ensure that the expression is only ever evaluated once,
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# by assigning it to a temporary variable.
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compile_reference: (o) ->
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reference: literal o.scope.free_variable()
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compiled: new AssignNode reference, this
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[compiled, reference]
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# Convenience method to grab the current indentation level, plus tabbing in.
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idt: (tabs) ->
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idt: @tab or ''
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num: (tabs or 0) + 1
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idt += TAB while num -= 1
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idt
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# Does this node, or any of its children, contain a node of a certain kind?
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# Recursively traverses down the *children* of the nodes, yielding to a block
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# and returning true when the block finds a match. `contains` does not cross
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# scope boundaries.
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contains: (block) ->
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for node in @children
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return true if block(node)
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return true if node.contains and node.contains block
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false
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# Perform an in-order traversal of the AST. Crosses scope boundaries.
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traverse: (block) ->
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for node in @children
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block node
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node.traverse block if node.traverse
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# `toString` representation of the node, for inspecting the parse tree.
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# This is what `coffee --nodes` prints out.
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toString: (idt) ->
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idt ||= ''
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'\n' + idt + @type + (child.toString(idt + TAB) for child in @children).join('')
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# Default implementations of the common node identification methods. Nodes
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# will override these with custom logic, if needed.
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unwrap: -> this
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children: []
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is_statement: -> false
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is_pure_statement: -> false
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top_sensitive: -> false
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operation_sensitive: -> false
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#### Expressions
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# The expressions body is the list of expressions that forms the body of an
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# indented block of code -- the implementation of a function, a clause in an
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# `if`, `switch`, or `try`, and so on...
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exports.Expressions: class Expressions extends BaseNode
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type: 'Expressions'
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constructor: (nodes) ->
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@children: @expressions: compact flatten nodes or []
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# Tack an expression on to the end of this expression list.
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push: (node) ->
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@expressions.push(node)
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this
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# Add an expression at the beginning of this expression list.
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unshift: (node) ->
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@expressions.unshift(node)
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this
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# If this Expressions consists of just a single node, unwrap it by pulling
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# it back out.
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unwrap: ->
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if @expressions.length is 1 then @expressions[0] else this
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# Is this an empty block of code?
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empty: ->
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@expressions.length is 0
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# Is the given node the last one in this block of expressions?
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is_last: (node) ->
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l: @expressions.length
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last_index: if @expressions[l - 1] instanceof CommentNode then 2 else 1
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node is @expressions[l - last_index]
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# An **Expressions** is the only node that can serve as the root.
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compile: (o) ->
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o ||= {}
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if o.scope then super(o) else @compile_root(o)
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compile_node: (o) ->
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(@compile_expression(node, merge(o)) for node in @expressions).join("\n")
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# If we happen to be the top-level **Expressions**, wrap everything in
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# a safety closure, unless requested not to.
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compile_root: (o) ->
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o.indent: @tab: if o.no_wrap then '' else TAB
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o.scope: new Scope(null, this, null)
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code: if o.globals then @compile_node(o) else @compile_with_declarations(o)
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code: code.replace(TRAILING_WHITESPACE, '')
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if o.no_wrap then code else "(function(){\n$code\n})();\n"
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# Compile the expressions body for the contents of a function, with
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# declarations of all inner variables pushed up to the top.
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compile_with_declarations: (o) ->
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code: @compile_node(o)
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args: @contains (node) -> node instanceof ValueNode and node.is_arguments()
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code: "${@tab}arguments = Array.prototype.slice.call(arguments, 0);\n$code" if args
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code: "${@tab}var ${o.scope.compiled_assignments()};\n$code" if o.scope.has_assignments(this)
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code: "${@tab}var ${o.scope.compiled_declarations()};\n$code" if o.scope.has_declarations(this)
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code
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# Compiles a single expression within the expressions body. If we need to
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# return the result, and it's an expression, simply return it. If it's a
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# statement, ask the statement to do so.
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compile_expression: (node, o) ->
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@tab: o.indent
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stmt: node.is_statement()
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returns: del(o, 'returns') and @is_last(node) and not node.is_pure_statement()
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return (if stmt then '' else @idt()) + node.compile(merge(o, {top: true})) + (if stmt then '' else ';') unless returns
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return node.compile(merge(o, {returns: true})) if node.is_statement()
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"${@tab}return ${node.compile(o)};"
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# Wrap up the given nodes as an **Expressions**, unless it already happens
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# to be one.
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Expressions.wrap: (nodes) ->
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return nodes[0] if nodes.length is 1 and nodes[0] instanceof Expressions
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new Expressions(nodes)
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statement Expressions
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#### LiteralNode
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# Literals are static values that can be passed through directly into
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# JavaScript without translation, such as: strings, numbers,
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# `true`, `false`, `null`...
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exports.LiteralNode: class LiteralNode extends BaseNode
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type: 'Literal'
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constructor: (value) ->
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@value: value
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# Break and continue must be treated as pure statements -- they lose their
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# meaning when wrapped in a closure.
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is_statement: ->
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@value is 'break' or @value is 'continue'
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is_pure_statement: LiteralNode::is_statement
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compile_node: (o) ->
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idt: if @is_statement() then @idt() else ''
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end: if @is_statement() then ';' else ''
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"$idt$@value$end"
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toString: (idt) ->
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" \"$@value\""
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#### ReturnNode
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# A `return` is a *pure_statement* -- wrapping it in a closure wouldn't
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# make sense.
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exports.ReturnNode: class ReturnNode extends BaseNode
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type: 'Return'
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constructor: (expression) ->
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@children: [@expression: expression]
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compile_node: (o) ->
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return @expression.compile(merge(o, {returns: true})) if @expression.is_statement()
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"${@tab}return ${@expression.compile(o)};"
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statement ReturnNode, true
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#### ValueNode
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# A value, variable or literal or parenthesized, indexed or dotted into,
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# or vanilla.
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exports.ValueNode: class ValueNode extends BaseNode
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type: 'Value'
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SOAK: " == undefined ? undefined : "
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# A **ValueNode** has a base and a list of property accesses.
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constructor: (base, properties) ->
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@children: flatten [@base: base, @properties: (properties or [])]
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# Add a property access to the list.
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push: (prop) ->
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@properties.push(prop)
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@children.push(prop)
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this
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operation_sensitive: ->
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true
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has_properties: ->
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!!@properties.length
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# Some boolean checks for the benefit of other nodes.
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is_array: ->
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@base instanceof ArrayNode and not @has_properties()
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is_object: ->
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@base instanceof ObjectNode and not @has_properties()
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is_splice: ->
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@has_properties() and @properties[@properties.length - 1] instanceof SliceNode
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is_arguments: ->
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@base.value is 'arguments'
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# The value can be unwrapped as its inner node, if there are no attached
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# properties.
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unwrap: ->
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if @properties.length then this else @base
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# Values are considered to be statements if their base is a statement.
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is_statement: ->
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@base.is_statement and @base.is_statement() and not @has_properties()
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# We compile a value to JavaScript by compiling and joining each property.
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# Things get much more insteresting if the chain of properties has *soak*
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# operators `?.` interspersed. Then we have to take care not to accidentally
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# evaluate a anything twice when building the soak chain.
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compile_node: (o) ->
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soaked: false
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only: del(o, 'only_first')
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op: del(o, 'operation')
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props: if only then @properties[0...@properties.length - 1] else @properties
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baseline: @base.compile o
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baseline: "($baseline)" if @base instanceof ObjectNode and @has_properties()
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complete: @last: baseline
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for prop in props
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@source: baseline
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if prop.soak_node
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soaked: true
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if @base instanceof CallNode and prop is props[0]
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temp: o.scope.free_variable()
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complete: "($temp = $complete)$@SOAK" + (baseline: temp + prop.compile(o))
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else
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complete: complete + @SOAK + (baseline += prop.compile(o))
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else
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part: prop.compile(o)
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baseline += part
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complete += part
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@last: part
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if op and soaked then "($complete)" else complete
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#### CommentNode
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# CoffeeScript passes through comments as JavaScript comments at the
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# same position.
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exports.CommentNode: class CommentNode extends BaseNode
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type: 'Comment'
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constructor: (lines) ->
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@lines: lines
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this
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compile_node: (o) ->
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"$@tab//" + @lines.join("\n$@tab//")
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statement CommentNode
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#### CallNode
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# Node for a function invocation. Takes care of converting `super()` calls into
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# calls against the prototype's function of the same name.
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exports.CallNode: class CallNode extends BaseNode
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type: 'Call'
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constructor: (variable, args) ->
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@children: flatten [@variable: variable, @args: (args or [])]
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@prefix: ''
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# Tag this invocation as creating a new instance.
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new_instance: ->
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@prefix: 'new '
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this
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# Add an argument to the call's arugment list.
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push: (arg) ->
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@args.push(arg)
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@children.push(arg)
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this
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# Compile a vanilla function call.
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compile_node: (o) ->
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return @compile_splat(o) if @args[@args.length - 1] instanceof SplatNode
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args: (arg.compile(o) for arg in @args).join(', ')
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return @compile_super(args, o) if @variable is 'super'
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"$@prefix${@variable.compile(o)}($args)"
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# `super()` is converted into a call against the superclass's implementation
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# of the current function.
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compile_super: (args, o) ->
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methname: o.scope.method.name
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meth: if o.scope.method.proto
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"${o.scope.method.proto}.__superClass__.$methname"
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else
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"${methname}.__superClass__.constructor"
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"${meth}.call(this${ if args.length then ', ' else '' }$args)"
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# If you call a function with a splat, it's converted into a JavaScript
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# `.apply()` call to allow the variable-length arguments.
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compile_splat: (o) ->
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meth: @variable.compile o
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obj: @variable.source or 'this'
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if obj.match(/\(/)
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temp: o.scope.free_variable()
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obj: temp
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meth: "($temp = ${ @variable.source })${ @variable.last }"
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args: for arg, i in @args
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code: arg.compile o
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code: if arg instanceof SplatNode then code else "[$code]"
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if i is 0 then code else ".concat($code)"
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"$@prefix${meth}.apply($obj, ${ args.join('') })"
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#### ExtendsNode
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# Node to extend an object's prototype with an ancestor object.
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# After `goog.inherits` from the
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# [Closure Library](http://closure-library.googlecode.com/svn/docs/closure_goog_base.js.html).
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exports.ExtendsNode: class ExtendsNode extends BaseNode
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type: 'Extends'
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code: '''
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function(child, parent) {
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var ctor = function(){ };
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ctor.prototype = parent.prototype;
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child.__superClass__ = parent.prototype;
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child.prototype = new ctor();
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child.prototype.constructor = child;
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}
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'''
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constructor: (child, parent) ->
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@children: [@child: child, @parent: parent]
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# Hooks one constructor into another's prototype chain.
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compile_node: (o) ->
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o.scope.assign('__extends', @code, true)
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ref: new ValueNode literal('__extends')
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call: new CallNode ref, [@child, @parent]
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call.compile(o)
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#### AccessorNode
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# A `.` accessor into a property of a value, or the `::` shorthand for
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# an accessor into the object's prototype.
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exports.AccessorNode: class AccessorNode extends BaseNode
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type: 'Accessor'
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constructor: (name, tag) ->
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@children: [@name: name]
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@prototype: tag is 'prototype'
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@soak_node: tag is 'soak'
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this
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compile_node: (o) ->
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'.' + (if @prototype then 'prototype.' else '') + @name.compile(o)
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#### IndexNode
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# An indexed accessor into an array or object.
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exports.IndexNode: class IndexNode extends BaseNode
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type: 'Index'
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constructor: (index, tag) ->
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@children: [@index: index]
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@soak_node: tag is 'soak'
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compile_node: (o) ->
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idx: @index.compile o
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"[$idx]"
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#### RangeNode
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# A range literal. Ranges can be used to extract portions (slices) of arrays,
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# to specify a range for comprehensions, or as a value, to be expanded into the
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# corresponding array of integers at runtime.
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exports.RangeNode: class RangeNode extends BaseNode
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type: 'Range'
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constructor: (from, to, exclusive) ->
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@children: [@from: from, @to: to]
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@exclusive: !!exclusive
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# Compiles the range's source variables -- where it starts and where it ends.
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compile_variables: (o) ->
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@tab: o.indent
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[@from_var, @to_var]: [o.scope.free_variable(), o.scope.free_variable()]
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[from, to]: [@from.compile(o), @to.compile(o)]
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"$@from_var = $from; $@to_var = $to;\n$@tab"
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# When compiled normally, the range returns the contents of the *for loop*
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# needed to iterate over the values in the range. Used by comprehensions.
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compile_node: (o) ->
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return @compile_array(o) unless o.index
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idx: del o, 'index'
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step: del o, 'step'
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vars: "$idx = $@from_var"
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step: if step then step.compile(o) else '1'
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equals: if @exclusive then '' else '='
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intro: "($@from_var <= $@to_var ? $idx"
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compare: "$intro <$equals $@to_var : $idx >$equals $@to_var)"
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incr: "$intro += $step : $idx -= $step)"
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"$vars; $compare; $incr"
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# When used as a value, expand the range into the equivalent array. In the
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# future, the code this generates should probably be cleaned up by handwriting
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# it instead of wrapping nodes.
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compile_array: (o) ->
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name: o.scope.free_variable()
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body: Expressions.wrap([literal(name)])
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arr: Expressions.wrap([new ForNode(body, {source: (new ValueNode(this))}, literal(name))])
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(new ParentheticalNode(new CallNode(new CodeNode([], arr)))).compile(o)
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#### SliceNode
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# An array slice literal. Unlike JavaScript's `Array#slice`, the second parameter
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# specifies the index of the end of the slice, just as the first parameter
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# is the index of the beginning.
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exports.SliceNode: class SliceNode extends BaseNode
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type: 'Slice'
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constructor: (range) ->
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@children: [@range: range]
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this
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compile_node: (o) ->
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from: @range.from.compile(o)
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to: @range.to.compile(o)
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plus_part: if @range.exclusive then '' else ' + 1'
|
|
".slice($from, $to$plus_part)"
|
|
|
|
#### ObjectNode
|
|
|
|
# An object literal, nothing fancy.
|
|
exports.ObjectNode: class ObjectNode extends BaseNode
|
|
type: 'Object'
|
|
|
|
constructor: (props) ->
|
|
@children: @objects: @properties: props or []
|
|
|
|
# All the mucking about with commas is to make sure that CommentNodes and
|
|
# AssignNodes get interleaved correctly, with no trailing commas or
|
|
# commas affixed to comments.
|
|
#
|
|
# *TODO: Extract this and add it to ArrayNode*.
|
|
compile_node: (o) ->
|
|
o.indent: @idt(1)
|
|
non_comments: prop for prop in @properties when not (prop instanceof CommentNode)
|
|
last_noncom: non_comments[non_comments.length - 1]
|
|
props: for prop, i in @properties
|
|
join: ",\n"
|
|
join: "\n" if (prop is last_noncom) or (prop instanceof CommentNode)
|
|
join: '' if i is @properties.length - 1
|
|
indent: if prop instanceof CommentNode then '' else @idt(1)
|
|
indent + prop.compile(o) + join
|
|
props: props.join('')
|
|
inner: if props then '\n' + props + '\n' + @idt() else ''
|
|
"{$inner}"
|
|
|
|
#### ArrayNode
|
|
|
|
# An array literal.
|
|
exports.ArrayNode: class ArrayNode extends BaseNode
|
|
type: 'Array'
|
|
|
|
constructor: (objects) ->
|
|
@children: @objects: objects or []
|
|
|
|
compile_node: (o) ->
|
|
o.indent: @idt(1)
|
|
objects: for obj, i in @objects
|
|
code: obj.compile(o)
|
|
if obj instanceof CommentNode
|
|
"\n$code\n$o.indent"
|
|
else if i is @objects.length - 1
|
|
code
|
|
else
|
|
"$code, "
|
|
objects: objects.join('')
|
|
ending: if objects.indexOf('\n') >= 0 then "\n$@tab]" else ']'
|
|
"[$objects$ending"
|
|
|
|
#### ClassNode
|
|
|
|
# The CoffeeScript class definition.
|
|
exports.ClassNode: class ClassNode extends BaseNode
|
|
type: 'Class'
|
|
|
|
# Initialize a **ClassNode** with its name, an optional superclass, and a
|
|
# list of prototype property assignments.
|
|
constructor: (variable, parent, props) ->
|
|
@children: compact flatten [@variable: variable, @parent: parent, @properties: props or []]
|
|
|
|
# Instead of generating the JavaScript string directly, we build up the
|
|
# equivalent syntax tree and compile that, in pieces. You can see the
|
|
# constructor, property assignments, and inheritance getting built out below.
|
|
compile_node: (o) ->
|
|
extension: @parent and new ExtendsNode(@variable, @parent)
|
|
constructor: null
|
|
props: new Expressions()
|
|
o.top: true
|
|
ret: del o, 'returns'
|
|
|
|
for prop in @properties
|
|
if prop.variable and prop.variable.base.value is 'constructor'
|
|
func: prop.value
|
|
func.body.push(new ReturnNode(literal('this')))
|
|
constructor: new AssignNode(@variable, func)
|
|
else
|
|
if prop.variable
|
|
val: new ValueNode(@variable, [new AccessorNode(prop.variable, 'prototype')])
|
|
prop: new AssignNode(val, prop.value)
|
|
props.push prop
|
|
|
|
if not constructor
|
|
if @parent
|
|
applied: new ValueNode(@parent, [new AccessorNode(literal('apply'))])
|
|
constructor: new AssignNode(@variable, new CodeNode([], new Expressions([
|
|
new CallNode(applied, [literal('this'), literal('arguments')])
|
|
])))
|
|
else
|
|
constructor: new AssignNode(@variable, new CodeNode())
|
|
|
|
construct: @idt() + constructor.compile(o) + ';\n'
|
|
props: if props.empty() then '' else props.compile(o) + '\n'
|
|
extension: if extension then @idt() + extension.compile(o) + ';\n' else ''
|
|
returns: if ret then '\n' + @idt() + 'return ' + @variable.compile(o) + ';' else ''
|
|
"$construct$extension$props$returns"
|
|
|
|
statement ClassNode
|
|
|
|
#### PushNode
|
|
|
|
# A faux-node that is never created by the grammar, but is used during
|
|
# code generation to generate a quick `array.push(value)` tree of nodes.
|
|
# Helpful for recording the result arrays from comprehensions.
|
|
PushNode: exports.PushNode: {
|
|
|
|
wrap: (array, expressions) ->
|
|
expr: expressions.unwrap()
|
|
return expressions if expr.is_pure_statement() or expr.contains (n) -> n.is_pure_statement()
|
|
Expressions.wrap([new CallNode(
|
|
new ValueNode(literal(array), [new AccessorNode(literal('push'))]), [expr]
|
|
)])
|
|
|
|
}
|
|
|
|
#### ClosureNode
|
|
|
|
# A faux-node used to wrap an expressions body in a closure.
|
|
ClosureNode: exports.ClosureNode: {
|
|
|
|
wrap: (expressions, statement) ->
|
|
func: new ParentheticalNode(new CodeNode([], Expressions.wrap([expressions])))
|
|
call: new CallNode(new ValueNode(func, [new AccessorNode(literal('call'))]), [literal('this')])
|
|
if statement then Expressions.wrap([call]) else call
|
|
|
|
}
|
|
|
|
#### AssignNode
|
|
|
|
# The **AssignNode** is used to assign a local variable to value, or to set the
|
|
# property of an object -- including within object literals.
|
|
exports.AssignNode: class AssignNode extends BaseNode
|
|
type: 'Assign'
|
|
|
|
# Matchers for detecting prototype assignments.
|
|
PROTO_ASSIGN: /^(\S+)\.prototype/
|
|
LEADING_DOT: /^\.(prototype\.)?/
|
|
|
|
constructor: (variable, value, context) ->
|
|
@children: [@variable: variable, @value: value]
|
|
@context: context
|
|
|
|
top_sensitive: ->
|
|
true
|
|
|
|
is_value: ->
|
|
@variable instanceof ValueNode
|
|
|
|
is_statement: ->
|
|
@is_value() and (@variable.is_array() or @variable.is_object())
|
|
|
|
# Compile an assignment, delegating to `compile_pattern_match` or
|
|
# `compile_splice` if appropriate. Keep track of the name of the base object
|
|
# we've been assigned to, for correct internal references. If the variable
|
|
# has not been seen yet within the current scope, declare it.
|
|
compile_node: (o) ->
|
|
top: del o, 'top'
|
|
return @compile_pattern_match(o) if @is_statement()
|
|
return @compile_splice(o) if @is_value() and @variable.is_splice()
|
|
stmt: del o, 'as_statement'
|
|
name: @variable.compile(o)
|
|
last: if @is_value() then @variable.last.replace(@LEADING_DOT, '') else name
|
|
match: name.match(@PROTO_ASSIGN)
|
|
proto: match and match[1]
|
|
if @value instanceof CodeNode
|
|
@value.name: last if last.match(IDENTIFIER)
|
|
@value.proto: proto if proto
|
|
val: @value.compile o
|
|
return "$name: $val" if @context is 'object'
|
|
o.scope.find name unless @is_value() and @variable.has_properties()
|
|
val: "$name = $val"
|
|
return "$@tab$val;" if stmt
|
|
val: "($val)" if not top or o.returns
|
|
val: "${@tab}return $val" if o.returns
|
|
val
|
|
|
|
# Brief implementation of recursive pattern matching, when assigning array or
|
|
# object literals to a value. Peeks at their properties to assign inner names.
|
|
# See the [ECMAScript Harmony Wiki](http://wiki.ecmascript.org/doku.php?id=harmony:destructuring)
|
|
# for details.
|
|
compile_pattern_match: (o) ->
|
|
val_var: o.scope.free_variable()
|
|
value: if @value.is_statement() then ClosureNode.wrap(@value) else @value
|
|
assigns: ["$@tab$val_var = ${ value.compile(o) };"]
|
|
o.top: true
|
|
o.as_statement: true
|
|
for obj, i in @variable.base.objects
|
|
idx: i
|
|
[obj, idx]: [obj.value, obj.variable.base] if @variable.is_object()
|
|
access_class: if @variable.is_array() then IndexNode else AccessorNode
|
|
if obj instanceof SplatNode
|
|
val: literal(obj.compile_value(o, val_var, @variable.base.objects.indexOf(obj)))
|
|
else
|
|
idx: literal(idx) unless typeof idx is 'object'
|
|
val: new ValueNode(literal(val_var), [new access_class(idx)])
|
|
assigns.push(new AssignNode(obj, val).compile(o))
|
|
code: assigns.join("\n")
|
|
code += "\n${@tab}return ${ @variable.compile(o) };" if o.returns
|
|
code
|
|
|
|
# Compile the assignment from an array splice literal, using JavaScript's
|
|
# `Array#splice` method.
|
|
compile_splice: (o) ->
|
|
name: @variable.compile(merge(o, {only_first: true}))
|
|
l: @variable.properties.length
|
|
range: @variable.properties[l - 1].range
|
|
plus: if range.exclusive then '' else ' + 1'
|
|
from: range.from.compile(o)
|
|
to: range.to.compile(o) + ' - ' + from + plus
|
|
val: @value.compile(o)
|
|
"${name}.splice.apply($name, [$from, $to].concat($val))"
|
|
|
|
#### CodeNode
|
|
|
|
# A function definition. This is the only node that creates a new Scope.
|
|
# When for the purposes of walking the contents of a function body, the CodeNode
|
|
# has no *children* -- they're within the inner scope.
|
|
exports.CodeNode: class CodeNode extends BaseNode
|
|
type: 'Code'
|
|
|
|
constructor: (params, body, tag) ->
|
|
@params: params or []
|
|
@body: body or new Expressions()
|
|
@bound: tag is 'boundfunc'
|
|
|
|
# Compilation creates a new scope unless explicitly asked to share with the
|
|
# outer scope. Handles splat parameters in the parameter list by peeking at
|
|
# the JavaScript `arguments` objects. If the function is bound with the `=>`
|
|
# arrow, generates a wrapper that saves the current value of `this` through
|
|
# a closure.
|
|
compile_node: (o) ->
|
|
shared_scope: del o, 'shared_scope'
|
|
top: del o, 'top'
|
|
o.scope: shared_scope or new Scope(o.scope, @body, this)
|
|
o.returns: true
|
|
o.top: true
|
|
o.indent: @idt(if @bound then 2 else 1)
|
|
del o, 'no_wrap'
|
|
del o, 'globals'
|
|
if @params[@params.length - 1] instanceof SplatNode
|
|
splat: @params.pop()
|
|
splat.index: @params.length
|
|
@body.unshift(splat)
|
|
params: (param.compile(o) for param in @params)
|
|
(o.scope.parameter(param)) for param in params
|
|
code: if @body.expressions.length then "\n${ @body.compile_with_declarations(o) }\n" else ''
|
|
name_part: if @name then ' ' + @name else ''
|
|
func: "function${ if @bound then '' else name_part }(${ params.join(', ') }) {$code${@idt(if @bound then 1 else 0)}}"
|
|
func: "($func)" if top and not @bound
|
|
return func unless @bound
|
|
inner: "(function$name_part() {\n${@idt(2)}return __func.apply(__this, arguments);\n${@idt(1)}});"
|
|
"(function(__this) {\n${@idt(1)}var __func = $func;\n${@idt(1)}return $inner\n$@tab})(this)"
|
|
|
|
top_sensitive: ->
|
|
true
|
|
|
|
# When traversing (for printing or inspecting), return the real children of
|
|
# the function -- the parameters and body of expressions.
|
|
real_children: ->
|
|
flatten [@params, @body.expressions]
|
|
|
|
# Custom `traverse` implementation that uses the `real_children`.
|
|
traverse: (block) ->
|
|
block this
|
|
block(child) for child in @real_children()
|
|
|
|
toString: (idt) ->
|
|
idt ||= ''
|
|
children: (child.toString(idt + TAB) for child in @real_children()).join('')
|
|
"\n$idt$children"
|
|
|
|
#### SplatNode
|
|
|
|
# A splat, either as a parameter to a function, an argument to a call,
|
|
# or as part of a destructuring assignment.
|
|
exports.SplatNode: class SplatNode extends BaseNode
|
|
type: 'Splat'
|
|
|
|
constructor: (name) ->
|
|
name: literal(name) unless name.compile
|
|
@children: [@name: name]
|
|
|
|
compile_node: (o) ->
|
|
if @index? then @compile_param(o) else @name.compile(o)
|
|
|
|
# Compiling a parameter splat means recovering the parameters that succeed
|
|
# the splat in the parameter list, by slicing the arguments object.
|
|
compile_param: (o) ->
|
|
name: @name.compile(o)
|
|
o.scope.find name
|
|
"$name = Array.prototype.slice.call(arguments, $@index)"
|
|
|
|
# A compiling a splat as a destructuring assignment means slicing arguments
|
|
# from the right-hand-side's corresponding array.
|
|
compile_value: (o, name, index) ->
|
|
"Array.prototype.slice.call($name, $index)"
|
|
|
|
#### WhileNode
|
|
|
|
# A while loop, the only sort of low-level loop exposed by CoffeeScript. From
|
|
# it, all other loops can be manufactured. Useful in cases where you need more
|
|
# flexibility or more speed than a comprehension can provide.
|
|
exports.WhileNode: class WhileNode extends BaseNode
|
|
type: 'While'
|
|
|
|
constructor: (condition, opts) ->
|
|
@children:[@condition: condition]
|
|
@filter: opts and opts.filter
|
|
|
|
add_body: (body) ->
|
|
@children.push @body: body
|
|
this
|
|
|
|
top_sensitive: ->
|
|
true
|
|
|
|
# The main difference from a JavaScript *while* is that the CoffeeScript
|
|
# *while* can be used as a part of a larger expression -- while loops may
|
|
# return an array containing the computed result of each iteration.
|
|
compile_node: (o) ->
|
|
returns: del(o, 'returns')
|
|
top: del(o, 'top') and not returns
|
|
o.indent: @idt(1)
|
|
o.top: true
|
|
cond: @condition.compile(o)
|
|
set: ''
|
|
if not top
|
|
rvar: o.scope.free_variable()
|
|
set: "$@tab$rvar = [];\n"
|
|
@body: PushNode.wrap(rvar, @body) if @body
|
|
post: if returns then "\n${@tab}return $rvar;" else ''
|
|
pre: "$set${@tab}while ($cond)"
|
|
return "$pre null;$post" if not @body
|
|
@body: Expressions.wrap([new IfNode(@filter, @body)]) if @filter
|
|
"$pre {\n${ @body.compile(o) }\n$@tab}$post"
|
|
|
|
statement WhileNode
|
|
|
|
#### OpNode
|
|
|
|
# Simple Arithmetic and logical operations. Performs some conversion from
|
|
# CoffeeScript operations into their JavaScript equivalents.
|
|
exports.OpNode: class OpNode extends BaseNode
|
|
type: 'Op'
|
|
|
|
# The map of conversions from CoffeeScript to JavaScript symbols.
|
|
CONVERSIONS: {
|
|
'==': '==='
|
|
'!=': '!=='
|
|
'and': '&&'
|
|
'or': '||'
|
|
'is': '==='
|
|
'isnt': '!=='
|
|
'not': '!'
|
|
}
|
|
|
|
# The list of operators for which we perform
|
|
# [Python-style comparison chaining](http://docs.python.org/reference/expressions.html#notin).
|
|
CHAINABLE: ['<', '>', '>=', '<=', '===', '!==']
|
|
|
|
# Our assignment operators that have no JavaScript equivalent.
|
|
ASSIGNMENT: ['||=', '&&=', '?=']
|
|
|
|
# Operators must come before their operands with a space.
|
|
PREFIX_OPERATORS: ['typeof', 'delete']
|
|
|
|
constructor: (operator, first, second, flip) ->
|
|
@type += ' ' + operator
|
|
@children: compact [@first: first, @second: second]
|
|
@operator: @CONVERSIONS[operator] or operator
|
|
@flip: !!flip
|
|
|
|
is_unary: ->
|
|
not @second
|
|
|
|
is_chainable: ->
|
|
@CHAINABLE.indexOf(@operator) >= 0
|
|
|
|
compile_node: (o) ->
|
|
o.operation: true
|
|
return @compile_chain(o) if @is_chainable() and @first.unwrap() instanceof OpNode and @first.unwrap().is_chainable()
|
|
return @compile_assignment(o) if @ASSIGNMENT.indexOf(@operator) >= 0
|
|
return @compile_unary(o) if @is_unary()
|
|
return @compile_existence(o) if @operator is '?'
|
|
[@first.compile(o), @operator, @second.compile(o)].join ' '
|
|
|
|
# Mimic Python's chained comparisons when multiple comparison operators are
|
|
# used sequentially. For example:
|
|
#
|
|
# bin/coffee -e "puts 50 < 65 > 10"
|
|
# true
|
|
compile_chain: (o) ->
|
|
shared: @first.unwrap().second
|
|
[@first.second, shared]: shared.compile_reference(o) if shared instanceof CallNode
|
|
[first, second, shared]: [@first.compile(o), @second.compile(o), shared.compile(o)]
|
|
"($first) && ($shared $@operator $second)"
|
|
|
|
# When compiling a conditional assignment, take care to ensure that the
|
|
# operands are only evaluated once, even though we have to reference them
|
|
# more than once.
|
|
compile_assignment: (o) ->
|
|
[first, second]: [@first.compile(o), @second.compile(o)]
|
|
o.scope.find(first) if first.match(IDENTIFIER)
|
|
return "$first = ${ ExistenceNode.compile_test(o, @first) } ? $first : $second" if @operator is '?='
|
|
"$first = $first ${ @operator.substr(0, 2) } $second"
|
|
|
|
# If this is an existence operator, we delegate to `ExistenceNode.compile_test`
|
|
# to give us the safe references for the variables.
|
|
compile_existence: (o) ->
|
|
[first, second]: [@first.compile(o), @second.compile(o)]
|
|
test: ExistenceNode.compile_test(o, @first)
|
|
"$test ? $first : $second"
|
|
|
|
# Compile a unary **OpNode**.
|
|
compile_unary: (o) ->
|
|
space: if @PREFIX_OPERATORS.indexOf(@operator) >= 0 then ' ' else ''
|
|
parts: [@operator, space, @first.compile(o)]
|
|
parts: parts.reverse() if @flip
|
|
parts.join('')
|
|
|
|
#### TryNode
|
|
|
|
# A classic *try/catch/finally* block.
|
|
exports.TryNode: class TryNode extends BaseNode
|
|
type: 'Try'
|
|
|
|
constructor: (attempt, error, recovery, ensure) ->
|
|
@children: compact [@attempt: attempt, @recovery: recovery, @ensure: ensure]
|
|
@error: error
|
|
this
|
|
|
|
# Compilation is more or less as you would expect -- the *finally* clause
|
|
# is optional, the *catch* is not.
|
|
compile_node: (o) ->
|
|
o.indent: @idt(1)
|
|
o.top: true
|
|
attempt_part: @attempt.compile(o)
|
|
error_part: if @error then " (${ @error.compile(o) }) " else ' '
|
|
catch_part: "${ (@recovery or '') and ' catch' }$error_part{\n${ @recovery.compile(o) }\n$@tab}"
|
|
finally_part: (@ensure or '') and ' finally {\n' + @ensure.compile(merge(o, {returns: null})) + "\n$@tab}"
|
|
"${@tab}try {\n$attempt_part\n$@tab}$catch_part$finally_part"
|
|
|
|
statement TryNode
|
|
|
|
#### ThrowNode
|
|
|
|
# Simple node to throw an exception.
|
|
exports.ThrowNode: class ThrowNode extends BaseNode
|
|
type: 'Throw'
|
|
|
|
constructor: (expression) ->
|
|
@children: [@expression: expression]
|
|
|
|
compile_node: (o) ->
|
|
"${@tab}throw ${@expression.compile(o)};"
|
|
|
|
statement ThrowNode
|
|
|
|
#### ExistenceNode
|
|
|
|
# Checks a variable for existence -- not *null* and not *undefined*. This is
|
|
# similar to `.nil?` in Ruby, and avoids having to consult a JavaScript truth
|
|
# table.
|
|
exports.ExistenceNode: class ExistenceNode extends BaseNode
|
|
type: 'Existence'
|
|
|
|
constructor: (expression) ->
|
|
@children: [@expression: expression]
|
|
|
|
compile_node: (o) ->
|
|
ExistenceNode.compile_test(o, @expression)
|
|
|
|
# The meat of the **ExistenceNode** is in this static `compile_test` method
|
|
# because other nodes like to check the existence of their variables as well.
|
|
# Be careful not to double-evaluate anything.
|
|
ExistenceNode.compile_test: (o, variable) ->
|
|
[first, second]: [variable, variable]
|
|
if variable instanceof CallNode or (variable instanceof ValueNode and variable.has_properties())
|
|
[first, second]: variable.compile_reference(o)
|
|
[first, second]: [first.compile(o), second.compile(o)]
|
|
"(typeof $first !== \"undefined\" && $second !== null)"
|
|
|
|
#### ParentheticalNode
|
|
|
|
# An extra set of parentheses, specified explicitly in the source. At one time
|
|
# we tried to clean up the results by detecting and removing redundant
|
|
# parentheses, but no longer -- you can put in as many as you please.
|
|
#
|
|
# Parentheses are a good way to force any statement to become an expression.
|
|
exports.ParentheticalNode: class ParentheticalNode extends BaseNode
|
|
type: 'Paren'
|
|
|
|
constructor: (expression) ->
|
|
@children: [@expression: expression]
|
|
|
|
is_statement: ->
|
|
@expression.is_statement()
|
|
|
|
compile_node: (o) ->
|
|
code: @expression.compile(o)
|
|
return code if @is_statement()
|
|
l: code.length
|
|
code: code.substr(o, l-1) if code.substr(l-1, 1) is ';'
|
|
"($code)"
|
|
|
|
#### ForNode
|
|
|
|
# CoffeeScript's replacement for the *for* loop is our array and object
|
|
# comprehensions, that compile into *for* loops here. They also act as an
|
|
# expression, able to return the result of each filtered iteration.
|
|
#
|
|
# Unlike Python array comprehensions, they can be multi-line, and you can pass
|
|
# the current index of the loop as a second parameter. Unlike Ruby blocks,
|
|
# you can map and filter in a single pass.
|
|
exports.ForNode: class ForNode extends BaseNode
|
|
type: 'For'
|
|
|
|
constructor: (body, source, name, index) ->
|
|
@body: body
|
|
@name: name
|
|
@index: index or null
|
|
@source: source.source
|
|
@filter: source.filter
|
|
@step: source.step
|
|
@object: !!source.object
|
|
[@name, @index]: [@index, @name] if @object
|
|
@children: compact [@body, @source, @filter]
|
|
|
|
top_sensitive: ->
|
|
true
|
|
|
|
# Welcome to the hairiest method in all of CoffeeScript. Handles the inner
|
|
# loop, filtering, stepping, and result saving for array, object, and range
|
|
# comprehensions. Some of the generated code can be shared in common, and
|
|
# some cannot.
|
|
compile_node: (o) ->
|
|
top_level: del(o, 'top') and not o.returns
|
|
range: @source instanceof ValueNode and @source.base instanceof RangeNode and not @source.properties.length
|
|
source: if range then @source.base else @source
|
|
scope: o.scope
|
|
name: @name and @name.compile o
|
|
index: @index and @index.compile o
|
|
name_found: name and scope.find name
|
|
index_found: index and scope.find index
|
|
body_dent: @idt(1)
|
|
rvar: scope.free_variable() unless top_level
|
|
svar: scope.free_variable()
|
|
ivar: if range then name else index or scope.free_variable()
|
|
var_part: ''
|
|
body: Expressions.wrap([@body])
|
|
if range
|
|
index_var: scope.free_variable()
|
|
source_part: source.compile_variables o
|
|
for_part: source.compile merge o, {index: ivar, step: @step}
|
|
for_part: "$index_var = 0, $for_part, $index_var++"
|
|
else
|
|
index_var: null
|
|
source_part: "$svar = ${ @source.compile(o) };\n$@tab"
|
|
var_part: "$body_dent$name = $svar[$ivar];\n" if name
|
|
if not @object
|
|
lvar: scope.free_variable()
|
|
step_part: if @step then "$ivar += ${ @step.compile(o) }" else "$ivar++"
|
|
for_part: "$ivar = 0, $lvar = ${svar}.length; $ivar < $lvar; $step_part"
|
|
set_result: if rvar then @idt() + rvar + ' = []; ' else @idt()
|
|
return_result: rvar or ''
|
|
body: ClosureNode.wrap(body, true) if top_level and @contains (n) -> n instanceof CodeNode
|
|
body: PushNode.wrap(rvar, body) unless top_level
|
|
if o.returns
|
|
return_result: 'return ' + return_result
|
|
del o, 'returns'
|
|
body: new IfNode(@filter, body, null, {statement: true}) if @filter
|
|
else if @filter
|
|
body: Expressions.wrap([new IfNode(@filter, body)])
|
|
if @object
|
|
o.scope.assign('__hasProp', 'Object.prototype.hasOwnProperty', true)
|
|
for_part: "$ivar in $svar) { if (__hasProp.call($svar, $ivar)"
|
|
return_result: "\n$@tab$return_result;" unless top_level
|
|
body: body.compile(merge(o, {indent: body_dent, top: true}))
|
|
vars: if range then name else "$name, $ivar"
|
|
close: if @object then '}}\n' else '}\n'
|
|
"$set_result${source_part}for ($for_part) {\n$var_part$body\n$@tab$close$@tab$return_result"
|
|
|
|
statement ForNode
|
|
|
|
#### IfNode
|
|
|
|
# *If/else* statements. Our *switch/when* will be compiled into this. Acts as an
|
|
# expression by pushing down requested returns to the last line of each clause.
|
|
#
|
|
# Single-expression **IfNodes** are compiled into ternary operators if possible,
|
|
# because ternaries are already proper expressions, and don't need conversion.
|
|
exports.IfNode: class IfNode extends BaseNode
|
|
type: 'If'
|
|
|
|
constructor: (condition, body, else_body, tags) ->
|
|
@condition: condition
|
|
@body: body and body.unwrap()
|
|
@else_body: else_body and else_body.unwrap()
|
|
@children: compact [@condition, @body, @else_body]
|
|
@tags: tags or {}
|
|
@multiple: true if @condition instanceof Array
|
|
@condition: new OpNode('!', new ParentheticalNode(@condition)) if @tags.invert
|
|
|
|
# Add a new *else* clause to this **IfNode**, or push it down to the bottom
|
|
# of the chain recursively.
|
|
push: (else_body) ->
|
|
eb: else_body.unwrap()
|
|
if @else_body then @else_body.push(eb) else @else_body: eb
|
|
this
|
|
|
|
force_statement: ->
|
|
@tags.statement: true
|
|
this
|
|
|
|
# Tag a chain of **IfNodes** with their object(s) to switch on for equality
|
|
# tests. `rewrite_switch` will perform the actual change at compile time.
|
|
rewrite_condition: (expression) ->
|
|
@switcher: expression
|
|
this
|
|
|
|
# Rewrite a chain of **IfNodes** with their switch condition for equality.
|
|
# Ensure that the switch expression isn't evaluated more than once.
|
|
rewrite_switch: (o) ->
|
|
assigner: @switcher
|
|
if not (@switcher.unwrap() instanceof LiteralNode)
|
|
variable: literal(o.scope.free_variable())
|
|
assigner: new AssignNode(variable, @switcher)
|
|
@switcher: variable
|
|
@condition: if @multiple
|
|
for cond, i in @condition
|
|
new OpNode('is', (if i is 0 then assigner else @switcher), cond)
|
|
else
|
|
new OpNode('is', assigner, @condition)
|
|
@else_body.rewrite_condition(@switcher) if @is_chain()
|
|
this
|
|
|
|
# Rewrite a chain of **IfNodes** to add a default case as the final *else*.
|
|
add_else: (exprs, statement) ->
|
|
if @is_chain()
|
|
@else_body.add_else exprs, statement
|
|
else
|
|
exprs: exprs.unwrap() unless statement
|
|
@children.push @else_body: exprs
|
|
this
|
|
|
|
# If the `else_body` is an **IfNode** itself, then we've got an *if-else* chain.
|
|
is_chain: ->
|
|
@chain ||= @else_body and @else_body instanceof IfNode
|
|
|
|
# The **IfNode** only compiles into a statement if either of its bodies needs
|
|
# to be a statement. Otherwise a ternary is safe.
|
|
is_statement: ->
|
|
@statement ||= !!(@comment or @tags.statement or @body.is_statement() or (@else_body and @else_body.is_statement()))
|
|
|
|
compile_condition: (o) ->
|
|
(cond.compile(o) for cond in flatten([@condition])).join(' || ')
|
|
|
|
compile_node: (o) ->
|
|
if @is_statement() then @compile_statement(o) else @compile_ternary(o)
|
|
|
|
# Compile the **IfNode** as a regular *if-else* statement. Flattened chains
|
|
# force inner *else* bodies into statement form.
|
|
compile_statement: (o) ->
|
|
@rewrite_switch(o) if @switcher
|
|
child: del o, 'chain_child'
|
|
cond_o: merge o
|
|
del cond_o, 'returns'
|
|
o.indent: @idt(1)
|
|
o.top: true
|
|
if_dent: if child then '' else @idt()
|
|
com_dent: if child then @idt() else ''
|
|
prefix: if @comment then "${ @comment.compile(cond_o) }\n$com_dent" else ''
|
|
body: Expressions.wrap([@body]).compile(o)
|
|
if_part: "$prefix${if_dent}if (${ @compile_condition(cond_o) }) {\n$body\n$@tab}"
|
|
return if_part unless @else_body
|
|
else_part: if @is_chain()
|
|
' else ' + @else_body.compile(merge(o, {indent: @idt(), chain_child: true}))
|
|
else
|
|
" else {\n${ Expressions.wrap([@else_body]).compile(o) }\n$@tab}"
|
|
"$if_part$else_part"
|
|
|
|
# Compile the IfNode as a ternary operator.
|
|
compile_ternary: (o) ->
|
|
if_part: @condition.compile(o) + ' ? ' + @body.compile(o)
|
|
else_part: if @else_body then @else_body.compile(o) else 'null'
|
|
"$if_part : $else_part"
|
|
|
|
# Constants
|
|
# ---------
|
|
|
|
# Tabs are two spaces for pretty printing.
|
|
TAB: ' '
|
|
|
|
# Trim out all trailing whitespace, so that the generated code plays nice
|
|
# with Git.
|
|
TRAILING_WHITESPACE: /\s+$/gm
|
|
|
|
# Keep this identifier regex in sync with the Lexer.
|
|
IDENTIFIER: /^[a-zA-Z\$_](\w|\$)*$/
|
|
|
|
# Utility Functions
|
|
# -----------------
|
|
|
|
# Merge objects, returning a fresh copy with attributes from both sides.
|
|
# Used every time `compile` is called, to allow properties in the options hash
|
|
# to propagate down the tree without polluting other branches.
|
|
merge: (options, overrides) ->
|
|
fresh: {}
|
|
(fresh[key]: val) for key, val of options
|
|
(fresh[key]: val) for key, val of overrides if overrides
|
|
fresh
|
|
|
|
# Trim out all falsy values from an array.
|
|
compact: (array) -> item for item in array when item
|
|
|
|
# Return a completely flattened version of an array. Handy for getting a
|
|
# list of `children`.
|
|
flatten: (array) ->
|
|
memo: []
|
|
for item in array
|
|
if item instanceof Array then memo: memo.concat(item) else memo.push(item)
|
|
memo
|
|
|
|
# Delete a key from an object, returning the value. Useful when a node is
|
|
# looking for a particular method in an options hash.
|
|
del: (obj, key) ->
|
|
val: obj[key]
|
|
delete obj[key]
|
|
val
|
|
|
|
# Handy helper for a generating LiteralNode.
|
|
literal: (name) ->
|
|
new LiteralNode(name)
|