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https://github.com/zama-ai/concrete.git
synced 2026-02-09 03:55:04 -05:00
refactor: separate runtime context from public arguments
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@@ -24,12 +24,6 @@ KeySet::~KeySet() {
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for (auto it : secretKeys) {
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free_lwe_secret_key_u64(it.second.second);
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}
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for (auto it : bootstrapKeys) {
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free_lwe_bootstrap_key_u64(it.second.second);
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}
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for (auto it : keyswitchKeys) {
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free_lwe_keyswitch_key_u64(it.second.second);
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}
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free_engine(engine);
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}
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@@ -115,10 +109,10 @@ void KeySet::setKeys(
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std::map<LweSecretKeyID, std::pair<LweSecretKeyParam, LweSecretKey_u64 *>>
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secretKeys,
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std::map<LweSecretKeyID,
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std::pair<BootstrapKeyParam, LweBootstrapKey_u64 *>>
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std::pair<BootstrapKeyParam, std::shared_ptr<LweBootstrapKey>>>
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bootstrapKeys,
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std::map<LweSecretKeyID,
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std::pair<KeyswitchKeyParam, LweKeyswitchKey_u64 *>>
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std::pair<KeyswitchKeyParam, std::shared_ptr<LweKeyswitchKey>>>
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keyswitchKeys) {
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this->secretKeys = secretKeys;
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this->bootstrapKeys = bootstrapKeys;
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@@ -160,7 +154,7 @@ KeySet::generateBootstrapKey(BootstrapKeyID id, BootstrapKeyParam param) {
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param.level, param.variance, param.glweDimension, polynomialSize);
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// Store the bootstrap key
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bootstrapKeys[id] = {param, bsk};
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bootstrapKeys[id] = {param, std::make_shared<LweBootstrapKey>(bsk)};
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return outcome::success();
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}
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@@ -184,7 +178,7 @@ KeySet::generateKeyswitchKey(KeyswitchKeyID id, KeyswitchKeyParam param) {
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param.baseLog, param.variance);
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// Store the keyswitch key
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keyswitchKeys[id] = {param, ksk};
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keyswitchKeys[id] = {param, std::make_shared<LweKeyswitchKey>(ksk)};
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return outcome::success();
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}
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@@ -253,13 +247,13 @@ const std::map<LweSecretKeyID, std::pair<LweSecretKeyParam, LweSecretKey_u64 *>>
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}
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const std::map<LweSecretKeyID,
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std::pair<BootstrapKeyParam, LweBootstrapKey_u64 *>> &
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std::pair<BootstrapKeyParam, std::shared_ptr<LweBootstrapKey>>> &
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KeySet::getBootstrapKeys() {
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return bootstrapKeys;
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}
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const std::map<LweSecretKeyID,
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std::pair<KeyswitchKeyParam, LweKeyswitchKey_u64 *>> &
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std::pair<KeyswitchKeyParam, std::shared_ptr<LweKeyswitchKey>>> &
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KeySet::getKeyswitchKeys() {
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return keyswitchKeys;
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}
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