Files
concrete/compilers/concrete-compiler/compiler/include/concretelang/Runtime/context.h
Bourgerie Quentin c67fac4082 feat(compiler): Introduce input compression and use tfhe-rs as backend
- added --compress-input compiler option which forces the use of seeded
  bootstrap keys and keyswitch keys
- replaced the concrete-cpu FHE implementation with tfhe-rs

Co-authored-by: Nikita Frolov <nf@mkmks.org>
2023-12-22 15:51:02 +01:00

151 lines
4.3 KiB
C++

// Part of the Concrete Compiler Project, under the BSD3 License with Zama
// Exceptions. See
// https://github.com/zama-ai/concrete-compiler-internal/blob/main/LICENSE.txt
// for license information.
#ifndef CONCRETELANG_RUNTIME_CONTEXT_H
#define CONCRETELANG_RUNTIME_CONTEXT_H
#include "concrete-cpu.h"
#include "concretelang/Common/Error.h"
#include "concretelang/Common/Keysets.h"
#include <assert.h>
#include <complex>
#include <map>
#include <mutex>
#include <pthread.h>
#include <vector>
using ::concretelang::keysets::ServerKeyset;
#ifdef CONCRETELANG_CUDA_SUPPORT
#include "bootstrap.h"
#include "device.h"
#include "keyswitch.h"
#endif
namespace mlir {
namespace concretelang {
typedef struct FFT {
FFT() = delete;
FFT(size_t polynomial_size);
FFT(FFT &other) = delete;
FFT(FFT &&other);
~FFT();
struct Fft *fft;
size_t polynomial_size;
} FFT;
typedef struct RuntimeContext {
RuntimeContext() = delete;
RuntimeContext(ServerKeyset serverKeyset);
~RuntimeContext() {
#ifdef CONCRETELANG_CUDA_SUPPORT
for (int i = 0; i < num_devices; ++i) {
if (bsk_gpu[i] != nullptr)
cuda_drop(bsk_gpu[i], i);
if (ksk_gpu[i] != nullptr)
cuda_drop(ksk_gpu[i], i);
}
#endif
};
const uint64_t *keyswitch_key_buffer(size_t keyId) {
return serverKeyset.lweKeyswitchKeys[keyId].getBuffer().data();
}
const std::complex<double> *fourier_bootstrap_key_buffer(size_t keyId) {
return fourier_bootstrap_keys[keyId]->data();
}
const uint64_t *fp_keyswitch_key_buffer(size_t keyId) {
return serverKeyset.packingKeyswitchKeys[keyId].getRawPtr();
}
const struct Fft *fft(size_t keyId) { return ffts[keyId].fft; }
const ServerKeyset getKeys() const { return serverKeyset; }
private:
ServerKeyset serverKeyset;
std::vector<std::shared_ptr<std::vector<std::complex<double>>>>
fourier_bootstrap_keys;
std::vector<FFT> ffts;
#ifdef CONCRETELANG_CUDA_SUPPORT
public:
void *get_bsk_gpu(uint32_t input_lwe_dim, uint32_t poly_size, uint32_t level,
uint32_t glwe_dim, uint32_t gpu_idx, void *stream) {
if (bsk_gpu[gpu_idx] != nullptr) {
return bsk_gpu[gpu_idx];
}
const std::lock_guard<std::mutex> guard(*bsk_gpu_mutex[gpu_idx]);
if (bsk_gpu[gpu_idx] != nullptr) {
return bsk_gpu[gpu_idx];
}
auto bsk = serverKeyset.lweBootstrapKeys[0];
size_t bsk_buffer_len = bsk.getBuffer().size();
size_t bsk_gpu_buffer_size = bsk_buffer_len * sizeof(double);
void *bsk_gpu_tmp =
cuda_malloc_async(bsk_gpu_buffer_size, (cudaStream_t *)stream, gpu_idx);
cuda_convert_lwe_bootstrap_key_64(
bsk_gpu_tmp, const_cast<uint64_t *>(bsk.getBuffer().data()),
(cudaStream_t *)stream, gpu_idx, input_lwe_dim, glwe_dim, level,
poly_size);
// Synchronization here is not optional as it works with mutex to
// prevent other GPU streams from reading partially copied keys.
cudaStreamSynchronize(*(cudaStream_t *)stream);
bsk_gpu[gpu_idx] = bsk_gpu_tmp;
return bsk_gpu[gpu_idx];
}
void *get_ksk_gpu(uint32_t level, uint32_t input_lwe_dim,
uint32_t output_lwe_dim, uint32_t gpu_idx, void *stream) {
if (ksk_gpu[gpu_idx] != nullptr) {
return ksk_gpu[gpu_idx];
}
const std::lock_guard<std::mutex> guard(*ksk_gpu_mutex[gpu_idx]);
if (ksk_gpu[gpu_idx] != nullptr) {
return ksk_gpu[gpu_idx];
}
auto ksk = serverKeyset.lweKeyswitchKeys[0];
size_t ksk_buffer_size = sizeof(uint64_t) * ksk.getBuffer().size();
void *ksk_gpu_tmp =
cuda_malloc_async(ksk_buffer_size, (cudaStream_t *)stream, gpu_idx);
cuda_memcpy_async_to_gpu(ksk_gpu_tmp,
const_cast<uint64_t *>(ksk.getBuffer().data()),
ksk_buffer_size, (cudaStream_t *)stream, gpu_idx);
// Synchronization here is not optional as it works with mutex to
// prevent other GPU streams from reading partially copied keys.
cudaStreamSynchronize(*(cudaStream_t *)stream);
ksk_gpu[gpu_idx] = ksk_gpu_tmp;
return ksk_gpu[gpu_idx];
}
private:
std::vector<std::unique_ptr<std::mutex>> bsk_gpu_mutex;
std::vector<void *> bsk_gpu;
std::vector<std::unique_ptr<std::mutex>> ksk_gpu_mutex;
std::vector<void *> ksk_gpu;
int num_devices;
#endif
} RuntimeContext;
} // namespace concretelang
} // namespace mlir
#endif