From 0f6ec916c7adc02e48b5a7670205da36d85267eb Mon Sep 17 00:00:00 2001 From: Danny Ryan Date: Fri, 16 Nov 2018 07:52:06 +0900 Subject: [PATCH] add design goals and links to phases in readme (#132) * add design goals and links to phases in readme * Update README.md --- README.md | 14 ++++++++++++++ 1 file changed, 14 insertions(+) diff --git a/README.md b/README.md index 2d5a598fb..2c4b76f38 100644 --- a/README.md +++ b/README.md @@ -3,3 +3,17 @@ [![Join the chat at https://gitter.im/ethereum/sharding](https://badges.gitter.im/ethereum/sharding.svg)](https://gitter.im/ethereum/sharding?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge) This repo hosts the current eth2.0 specifications. Discussions about design rationale and proposed changes can be brought up and discussed as issues. Solidified, agreed upon changes to spec can be made through pull requests. + +# Specs + +Core specifications for eth2.0 client validation can be found in [specs/core](specs/core). These are divided into phases. Each subsequent phase depends upon the prior. The current phases specified are: +* [Phase 0 -- The Beacon Chain](specs/core/0_beacon-chain.md) +* [Phase 1 -- Shard Data Chains](specs/core/1_shard-data-chains.md) + +## Design goals +The following are the broad design goals for Ethereum 2.0: +* to minimize complexity, even at the cost of some losses in efficiency +* to remain live through major network partitions and when very large portions of nodes going offline +* to select all components such that they are either quantum secure or can be easily swapped out for quantum secure counterparts when available +* to utilize crypto and design techniques that allow for a large participation of validators in total and per unit time +* to allow for a typical consumer laptop with `O(C)` resources to process/validate `O(1)` shards (including any system level validation such as the beacon chain)