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refactor: use auto env = base::Environment::Create(); everywhere (#29502)
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@@ -58,7 +58,7 @@ void EnsureLibUnityLoaded() {
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return;
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attempted_load = true;
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std::unique_ptr<base::Environment> env(base::Environment::Create());
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auto env = base::Environment::Create();
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base::nix::DesktopEnvironment desktop_env = GetDesktopEnvironment(env.get());
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// The "icon-tasks" KDE task manager also honors Unity Launcher API.
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