feat: use 1.0f as default for offscreen scale factor. (#49683)

This commit is contained in:
reito
2026-02-19 16:58:29 +08:00
committed by GitHub
parent efb3fd98c6
commit 1e437c9a18
4 changed files with 5 additions and 21 deletions

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@@ -94,7 +94,7 @@
The actual output pixel format and color space of the texture should refer to [`OffscreenSharedTexture`](../structures/offscreen-shared-texture.md) object in the `paint` event.
* `argb` - The requested output texture format is 8-bit unorm RGBA, with SRGB SDR color space.
* `rgbaf16` - The requested output texture format is 16-bit float RGBA, with scRGB HDR color space.
* `deviceScaleFactor` number (optional) _Experimental_ - The device scale factor of the offscreen rendering output. If not set, will use primary display's scale factor as default.
* `deviceScaleFactor` number (optional) _Experimental_ - The device scale factor of the offscreen rendering output. If not set, will use `1` as default.
* `contextIsolation` boolean (optional) - Whether to run Electron APIs and
the specified `preload` script in a separate JavaScript context. Defaults
to `true`. The context that the `preload` script runs in will only have